[association]
        act\act_lenin                    = detail\detail_tile_det3, 6.000000, usage[diffuse_or_bump]
        crete\crete_beton_0              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_beton_1              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_beton_2              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_beton_3              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_border1              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_border2              = detail\detail_beton_det4_u2, 4.000000, usage[diffuse_or_bump]
        crete\crete_circle_beton         = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_concrete_03          = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_dirty1_gr            = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_dirty_gr             = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_fl_rg                = detail\detail_beton_det4_v, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor1               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor2               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor3               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor4               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor4a              = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor4a_1            = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_floor_linol          = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_golima_daxa          = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_lava_pod_01          = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka2              = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_iov_01        = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_iov_pol       = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_oblom         = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_oblom2        = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_qllab         = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_plitka_qllab_02      = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_podval               = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_pol_t                = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_pol_t_01             = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_pot_gr               = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_provoda_ql           = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        crete\crete_railborder1          = detail\detail_beton_det3_u, 3.000000, usage[diffuse_or_bump]
        crete\crete_railborder2          = detail\detail_beton_det3_u, 3.000000, usage[diffuse_or_bump]
        crete\crete_roof1                = detail\detail_bitum_det2, 6.000000, usage[diffuse_or_bump]
        crete\crete_roof1_border         = detail\detail_bitum_det2, 6.000000, usage[diffuse_or_bump]
        crete\crete_roof2                = detail\detail_bitum_det2, 6.000000, usage[diffuse_or_bump]
        crete\crete_roof3                = detail\detail_beton_det1, 6.000000, usage[diffuse_or_bump]
        crete\crete_roof_gr01            = detail\detail_beton_det1, 6.000000, usage[diffuse_or_bump]
        crete\crete_schiffer1            = detail\detail_metall_det3_u, 4.000000, usage[diffuse_or_bump]
        crete\crete_schiffer1_dark       = detail\detail_metall_det3_u, 4.000000, usage[diffuse_or_bump]
        crete\crete_schiffer2            = detail\detail_stucco_det4, 6.000000, usage[diffuse_or_bump]
        crete\crete_schiffer2a           = detail\detail_stucco_det4, 6.000000, usage[diffuse_or_bump]
        crete\crete_schiffer3            = detail\detail_stucco_det4, 6.000000, usage[diffuse_or_bump]
        crete\crete_st_gr02              = detail\detail_beton_det3_u, 6.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_02      = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_02a     = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_03a     = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_03b     = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_03c     = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stena_kraska_03d     = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stuccowall3_iov      = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_stuccowall_iov       = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_truba_ql             = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        crete\crete_wall_lab1            = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_roof1           = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-1         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-2         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-3         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-4         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-4_detail  = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_wall_room1-5         = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls1               = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls11              = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls11_1            = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls12              = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls13              = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls14              = detail\detail_stucco_det1_u, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls16              = detail\detail_wood_det2_v, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls16a             = detail\detail_wood_det2_v, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls17              = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls17_iov          = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls17a             = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls18              = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls18_grysz        = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls18a             = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls2_iov           = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls3               = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls4               = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls6               = detail\detail_beton_det1, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls7               = detail\detail_beton_det4, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls7_a             = detail\detail_beton_det4_u, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8               = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8_01            = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8a              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8b              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8c              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8cd             = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls8d              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls9               = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls9_a             = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls9a              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls9b              = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_blue_iov       = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_iov            = detail\detail_stucco_det3, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_tualgr         = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_tualgr03       = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_walls_tualgr04       = detail\detail_tile_det2, 4.000000, usage[diffuse_or_bump]
        crete\crete_wallsgr11            = detail\detail_stucco_det4, 3.000000, usage[diffuse_or_bump]
        door\door_gr                     = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr01                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr01!                  = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr02                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr03                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr04                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr05                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr2_iov                = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_gr_iov_01              = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_iov2                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_iov3                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j01                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j02                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j03alfa                = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j03b                   = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_j04                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_korob_wh               = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_kotelna                = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_metal_iov              = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_old_iov                = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_red_garaj_iov          = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_rusty_iron_0           = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_sheet                  = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_trader                 = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_vorota_ch_train        = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_w01                    = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        door\door_white_01               = detail\detail_stucco_det1_v, 3.000000, usage[diffuse_or_bump]
        fbr\fbr_linoleum1                = detail\detail_stucco_det1, 4.000000, usage[diffuse_or_bump]
        grnd\grnd_mudwalls_iov           = detail\detail_earth_det1, 2.000000, usage[diffuse]
        grnd\grnd_obriv_01               = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_2                = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_2a               = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_3                = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_a                = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_obriv_b                = detail\detail_dirt_det1_u, 4.000000, usage[diffuse]
        grnd\grnd_shlak_01               = detail\detail_bitum_det2, 4.000000, usage[diffuse_or_bump]
        grnd\grnd_shlak_02               = detail\detail_bitum_det2, 4.000000, usage[diffuse_or_bump]
        mtl\mtl_angar_a                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_angar_a_b                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_angar_a_d                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_arm_1                    = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_arm_2                    = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_balka_ch_01              = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_01                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_02                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_03                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_04                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_barrel_05                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bayda_con                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_big_konteyneri           = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bo4ka_big_iov            = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_01                = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_02                = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_03_r              = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_03a               = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_04                = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_04a               = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_05                = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_05a               = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_06                = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_bochka_06a               = detail\detail_metall_det3, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_budka_01                 = detail\detail_metall_det3_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_colored_alum             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_daha_02                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_daxa2                    = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_dirki_02                 = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_dirki_ql                 = detail\detail_metall_det1_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_doom_truba_ql            = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_electr_box_1             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence1                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence2                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence2n_ql               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence3                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence4                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence5                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fence_ql                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_floor03                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_floor2_iov               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_floor_01tga              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_fly_polosa               = detail\detail_metall_det2_u, 3.000000, usage[diffuse_or_bump]
        mtl\mtl_gar_pod_01               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01_bl        = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01a          = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01a_bl       = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_01a_r        = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gate_rjav         = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gr                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_gr01              = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_pryp_01           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_pryp_02           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_garage_pryp_03           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_gate_j01a                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_green_rja_iov            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_greenrust_ql             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_kreplen_pod_01           = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_krolik_resh              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_lampa_pod_01             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_luk                      = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_luk_01                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_luk_ch                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_luk_ch_01                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_luk_n                    = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_metall_02_a              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_metall_02_b              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_musor_bak                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_perehod01                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_perehod02                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_phone_gr01               = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_phone_gr02               = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_pod_01                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_pod_01_stears            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_pod_02                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_pol_pod_01               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_pol_svinec01             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_pol_svinec02             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_pol_z                    = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_provod_ql02              = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_ql                       = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_railroad_04              = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_railroad_04_bok          = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_railroad_05              = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rails1                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rech_ch_01               = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rech_ch_02               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_red_paint_iov            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_redpaint_iov             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_redrust_ql               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_refllist_ql              = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rels_m_01                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_kn                  = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_m_01                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_m_02                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_m_03                = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_m_04                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_reil                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_reil_a              = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_reil_b              = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_resh_reil_c              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_reshetka_pot_01          = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rja2_iov                 = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rja_iov_01               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_roof_red_iov             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rope1-1                  = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rope2-1                  = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rope3-1                  = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rope4-1                  = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rust_dark_iov            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rusty_0                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_rza_ch_01                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_sarcofag                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_sarcofag_01              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_sarcofag_t               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_set2_iov                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_set_iov                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_setka_iov                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_shitok                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_shkaf                    = detail\detail_metall_det1_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stanok_                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_03              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_04              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_05              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_06              = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_071             = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_08              = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_ch_10              = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_old_iov            = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_stena_pod_01             = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_steps1                   = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tabl                     = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_table_01                 = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_gr                  = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_gr01                = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_gr02                = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_trub_z_01                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_ch                 = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_ch_01              = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_ch_02              = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_factory            = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_pod_01             = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_pod_02             = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_truba_ql02               = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes1                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes2                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3                   = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3a                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3b                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes3c                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes4                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes51                  = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes6                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes7                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes_05_a               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_tubes_j3                 = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_ventel_ql                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_ventil_pod_01            = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_ventil_pod_02            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_vorota_01                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_vorota_a                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr01                = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr02                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_gr02_n              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_wall_j02a                = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls1                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls10                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls11                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls11_tail             = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls12                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls13                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls14                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls15                  = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls16                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls17                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls18                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls19                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls1_b                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls1a                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls2                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls20                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls21                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls22                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls2_1                 = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls3                   = detail\detail_metall_det2_v2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls3a                  = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls4                   = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls5                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls6                   = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls7                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls8                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls9                   = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_walls9a                  = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_x-support1               = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_x-support2               = detail\detail_metall_det2_v, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_z_trba                   = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        mtl\mtl_zakl_ch_01               = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_agit                   = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_audio_video            = detail\detail_metall_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_bag                    = detail\detail_fabric_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_ballon1                = detail\detail_metall_det3_v, 4.000000, usage[diffuse_or_bump]
        prop\prop_ballon2                = detail\detail_metall_det3_v, 4.000000, usage[diffuse_or_bump]
        prop\prop_barrel2                = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        prop\prop_batarea_p              = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_bayda_wall2            = detail\detail_metall_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_bayda_wall_2           = detail\detail_metall_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_bed2                   = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_bed2a                  = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_bed2c                  = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_bed2d                  = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_bed2e                  = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_bed2h                  = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_benzo_iov              = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_blind01                = detail\detail_fabric_det2, 1.000000, usage[diffuse_or_bump]
        prop\prop_bochenok               = detail\detail_wood_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_box1                   = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_box1a                  = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_box1b                  = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_box2                   = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_box2a                  = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_box2b                  = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_box_3                  = detail\detail_stucco_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_budka_dw               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_busdead1               = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_busdead1a              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_busdead1b              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_busdead1c              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_busdead1f              = detail\detail_metall_det2, 3.000000, usage[diffuse_or_bump]
        prop\prop_cloth2                 = detail\detail_fabtic_det1, 2.000000, usage[diffuse_or_bump]
        prop\prop_clothw                 = detail\detail_fabric_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_crate1                 = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_crate2                 = detail\detail_metall_det2, 3.000000, usage[diffuse_or_bump]
        prop\prop_crate_cs               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_dangerbox              = detail\detail_metall_det3, 3.000000, usage[diffuse_or_bump]
        prop\prop_door1                  = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door2                  = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door3                  = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        prop\prop_door4                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_door5                  = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door5a                 = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door6                  = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door7                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_door8                  = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door9                  = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door_a                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door_ql                = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_door_tual              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_el_shkaf_01            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_door01            = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_elec_door_01           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_door_01_wall      = detail\detail_metall_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_kran_b            = detail\detail_metall_det1_u, 1.500000, usage[diffuse_or_bump]
        prop\prop_elec_kran_c            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_elec_warning           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit1        = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit2        = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit3        = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit3a       = detail\detail_metall_det2_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_electricalunit3b       = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electrobox1            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_electroengine1         = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_electrounit4           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_foodstul               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_freez                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_gasplita               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_gasplitatop            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_govno                  = detail\detail_stucco_det4, 0.700000, usage[diffuse_or_bump]
        prop\prop_grate1                 = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_grate2                 = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_grate3                 = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_grate5                 = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_kanistra               = detail\detail_metall_det3, 2.000000, usage[diffuse_or_bump]
        prop\prop_kastrula               = detail\detail_metall_det3, 1.000000, usage[diffuse_or_bump]
        prop\prop_koleso_kabin           = detail\detail_metall_det1, 4.000000, usage[diffuse]
        prop\prop_koleso_opori           = detail\detail_metall_det2_v, 4.000000, usage[diffuse]
        prop\prop_komp                   = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_lamp_halogen_cy        = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_lift_door              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_m_vagon                = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_mattress1              = detail\detail_fabtic_det1_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_mebel                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_monitor                = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_monitor2               = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_multiprovod_01         = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_mus_kont_01            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_mus_kont_01a           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_musor_01               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_musor_01_1             = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_ognetushit             = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_plitka_lab             = detail\detail_tile_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_plitka_lab2            = detail\detail_tile_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_plitka_lab_n           = detail\detail_tile_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_pribori_02             = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_pribori_face_01        = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_pribors_ql             = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_projektor              = detail\detail_metall_det2, 2.000000, usage[diffuse_or_bump]
        prop\prop_pult1                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_pult2                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_pult3                  = detail\detail_metall_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_pult4                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_radiator1              = detail\detail_metall_det2_v, 2.000000, usage[diffuse_or_bump]
        prop\prop_radiator2              = detail\detail_metall_det2_v, 2.000000, usage[diffuse_or_bump]
        prop\prop_railings1              = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_reshetka_01            = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_rez                    = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_roadblock1             = detail\detail_beton_det4_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_roadblock1_j           = detail\detail_beton_det4_u, 4.000000, usage[diffuse_or_bump]
        prop\prop_roadborder1            = detail\detail_metall_det3_u, 3.000000, usage[diffuse_or_bump]
        prop\prop_roadborder1_rear       = detail\detail_metall_det3_u, 3.000000, usage[diffuse_or_bump]
        prop\prop_roadborder2            = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_roadborder21           = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_roadborder3            = detail\detail_beton_det4_u2, 1.000000, usage[diffuse]
        prop\prop_roadborder_2iov        = detail\detail_metall_det3_u, 3.000000, usage[diffuse_or_bump]
        prop\prop_roadborder_j2          = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_roadborder_j2d         = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_shlang_01              = detail\detail_beton_det4_u2, 1.000000, usage[diffuse_or_bump]
        prop\prop_sodavoda               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_stupeni_a              = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_stupeni_b              = detail\detail_beton_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_table1                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_table1c                = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_table2                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_tor3                   = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_tor4                   = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel1            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel1a           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel2            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_trainwheel2a           = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_transformer_dw         = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        prop\prop_trofy_board            = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_trube                  = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_truckdead1             = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_truckdead1a            = detail\detail_metall_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_truckdead1b            = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_truckdead1c            = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_ukazatel               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_umivalnik_01           = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_unitaz_old             = detail\detail_tile_det3, 4.000000, usage[diffuse_or_bump]
        prop\prop_urna                   = detail\detail_stucco_det4, 2.000000, usage[diffuse_or_bump]
        prop\prop_vac                    = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vac_2                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01                = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01a               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01b               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_vagon01c               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon01d               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_vagon02                = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon02a               = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon02b               = detail\detail_metall_det3_u, 2.000000, usage[diffuse_or_bump]
        prop\prop_vagon04                = detail\detail_metall_det1, 8.000000, usage[diffuse]
        prop\prop_vagon04a               = detail\detail_metall_det1, 4.000000, usage[diffuse]
        prop\prop_vagon_iov              = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_vagon_iov2             = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vagon_iov_d            = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_vagon_iov_gr           = detail\detail_metall_det2, 6.000000, usage[diffuse_or_bump]
        prop\prop_vanna_old              = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vent                   = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vent1                  = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_vishka_01              = detail\detail_metall_det2, 4.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe1              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe1a             = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe2              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_wardrobe2a             = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        prop\prop_waterpump1_step        = detail\detail_metall_det3_u, 1.000000, usage[diffuse]
        prop\prop_woodenreel1            = detail\detail_wood_det1, 2.000000, usage[diffuse_or_bump]
        ston\ston_asfalt2_hr_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_a               = detail\detail_asfalt_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_a_gray          = detail\detail_asfalt_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_a_nd            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_a_r             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_b               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_c               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_hr_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_iov_old_01      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_asfalt_sm_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton04                = detail\detail_beton_det3, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton05                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_01               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_01d              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_02               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_03               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_03_stolb         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_01            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_01_a          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_02            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_03            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_04            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_06            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_07            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_08            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_09            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_09_d          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_09a           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_10            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_12            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_13            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_14            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_ch_15            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_floor_iov_01     = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_hires_iov        = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_01           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_02           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_05           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_06           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_iov_dirt_01      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_lom_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_01           = detail\detail_beton_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_03           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_03_border    = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_04           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_pod_05           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok2_iov     = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok_contrast_iov = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok_grey_iov = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_potolok_iov      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_stena_iov        = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_stena_iov_hi     = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_beton_stena_iov_n      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_big_iov                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_big_kirp               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bitum_m_01             = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_blok_01                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_blok_02                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_blok_02a               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bordur                 = detail\detail_metall_det2_v2, 2.000000, usage[diffuse_or_bump]
        ston\ston_bordur_j01             = detail\detail_beton_det4_u2, 2.000000, usage[diffuse_or_bump]
        ston\ston_bordur_j02b            = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bordur_j03             = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bort_j01               = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_br2_iov                = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_br_hr_iov              = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_br_sm_iov              = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_brick_cegla            = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_brick_gr               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_brick_rostok_1         = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_brick_rostok_2         = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_brick_trub2            = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_brickinside_iov        = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks1                = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks10               = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks11               = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks12               = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks12a              = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks2                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks2a               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks3                = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks3a               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks3b               = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks4                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks5                = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks6                = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks6a               = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks7                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks8                = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks8_bez_zeleni     = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks9                = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks9_red            = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks_1973            = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks_j10             = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_bricks_ql              = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_briks_01_ch            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_briks_01_cho           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_briks_ch               = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_briks_ch_iov           = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_briks_iov_dirt_01      = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_cell_iov_det           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_crete_det1             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_crete_det2             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_floor_01gr             = detail\detail_tile_det3_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_floor_01gr_1           = detail\detail_tile_det3_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_floor_03a              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_floor_04               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_granit_01              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_granit_02              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_granite_wall_01        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_kazarmawall_iov        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_kirpichi_a             = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_kirpichi_b             = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_marble_br_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_megabrick_iov          = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_megabrick_iov_1        = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_mramor_iov             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_musor2_iov             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_musor_iov              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_dark03       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr01         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr02         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr03         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr03_1       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr04         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_oblicovka_gr05         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_old_beton_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_old_wall_iov           = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_osnova                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plints1                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plints2                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plita_01               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plita_iov              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plita_most_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_iov_green       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_iov_wall_01     = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_iov_wall_uzor   = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_pink_iov        = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_y_01            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_plitka_y_02            = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_pobelka_01             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pobelka_01_br          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pobelka_gr01           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_gr01               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_gr02               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_iov_01             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_m_01               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_m_iov_01           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_m_iov_02           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_mramor_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_pod_det            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_pol_smola_iov          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_prop_barrel1_small     = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_redwall_iov            = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_reka_ch                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks1                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks1_1               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks1_1_s             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks1_2_s             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks2                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_rocks_det              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_ros_wall_02            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_ros_wall_03            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_srarkon_iov            = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stairs1                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stanc                  = detail\detail_tile_det1, 16.000000, usage[diffuse_or_bump]
        ston\ston_stanc_bl               = detail\detail_tile_det1, 16.000000, usage[diffuse_or_bump]
        ston\ston_stanc_g                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_01               = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_01_graffitia     = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_01_graffitib     = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_01_graffitic     = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_01_j             = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04a              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04b              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04c              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04d              = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04e              = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04f              = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04g              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_04h              = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_05b              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_05b_j            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_06a              = detail\detail_brick_det1, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_a             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_a_j           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_c             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_c_j           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_d             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_07_e             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_01            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_02            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_03            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_04            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_05            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_06            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_07            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_11_1          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_11_2          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_12            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_13            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_131           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_14            = detail\detail_beton_det4, 12.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_15            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_ch_16            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_da_01            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_01       = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_02       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_03       = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_marbl_m_03_back  = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_01           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_02           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_03           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_04           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_05           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_07           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_08           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_pod_09           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stena_yz_iov           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stolb                  = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stolb_rail             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stripes_iov            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stucco_det             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stucco_old_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stuccobrick2_iov       = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stuccowall2_iov        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stuccowall3_iov        = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_stuccowall_iov_01      = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stupen_02              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_stupeni_iov            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_tr_iov                 = detail\detail_brick_det1_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_trotuar_bg_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_trotuar_sm_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_truba_ch               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_truba_ch01             = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_truba_ch011            = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls1                 = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls1_1               = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls2                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls2_1               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls3                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls4                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls4_border          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls5                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls6                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls6a                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls6b                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls7                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls8                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls9                 = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls9a                = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls_distr1           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls_out_01           = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls_out_01b          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls_out_01c          = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_walls_out_02           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_wallshuba2_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_wallshuba_iov          = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_white_wall_a           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_white_wall_b           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_white_wall_c           = detail\detail_beton_det4_u, 8.000000, usage[diffuse_or_bump]
        ston\ston_yplitka_big_iov        = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_yplitka_sm_iov         = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_zabor_02               = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        ston\ston_zabor_iov              = detail\detail_beton_det4, 8.000000, usage[diffuse_or_bump]
        terrain\terrain_agroprom         = detail\detail_grnd_grass, 64.000000, usage[diffuse]
        terrain\terrain_bar              = detail\detail_grnd_grass, 102.000000, usage[diffuse]
        terrain\terrain_darkvalley       = detail\detail_grnd_grass, 90.000000, usage[diffuse]
        terrain\terrain_dom              = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_escape           = detail\detail_grnd_grass, 144.000000, usage[diffuse]
        terrain\terrain_escape_1         = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_escape_2         = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_exp-bath         = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_factory_ter      = detail\detail_grnd_grass, 39.000000, usage[diffuse]
        terrain\terrain_factory_yantar_ter = detail\detail_grnd_grass, 57.000000, usage[diffuse]
        terrain\terrain_garbage_new      = detail\detail_grnd_grass, 64.000000, usage[diffuse]
        terrain\terrain_l1escape_new     = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_lost-village     = detail\detail_grnd_grass, 25.000000, usage[diffuse]
        terrain\terrain_military_1       = detail\detail_grnd_grass, 64.000000, usage[diffuse]
        terrain\terrain_military_mp_2    = detail\detail_grnd_grass, 55.000000, usage[diffuse]
        terrain\terrain_mp_02            = detail\detail_grnd_grass, 30.000000, usage[diffuse]
        terrain\terrain_mp_atp           = detail\detail_grnd_grass, 24.500000, usage[diffuse]
        terrain\terrain_mp_darkvalley    = detail\detail_grnd_grass, 40.000000, usage[diffuse]
        terrain\terrain_mp_factory       = detail\detail_grnd_grass, 13.000000, usage[diffuse]
        terrain\terrain_mp_military_2    = detail\detail_grnd_grass, 40.000000, usage[diffuse]
        terrain\terrain_mp_rostok        = detail\detail_grnd_grass, 60.000000, usage[diffuse]
        terrain\terrain_pryp_mp          = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_pryp_v           = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_prypiat          = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_radar_2          = detail\detail_grnd_grass, 80.000000, usage[diffuse]
        terrain\terrain_stancia_ghost    = detail\detail_grnd_grass, 1.000000, usage[diffuse]
        terrain\terrain_stancia_land     = detail\detail_grnd_grass, 163.000000, usage[diffuse]
        trees\trees_bark                 = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_01            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_02            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_03            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_04            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_a_05            = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_mox             = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_mox1            = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sosna_01        = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sosna_02        = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sosna_big       = trees\trees_det2, 2.000000, usage[diffuse]
        trees\trees_bark_sux             = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux1            = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux2            = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux3            = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_sux_mox         = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_bark_topol           = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_byaka1               = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_dub_bark             = trees\trees_det2, 2.000000, usage[diffuse_or_bump]
        trees\trees_elkabark             = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        trees\trees_spil                 = trees\trees_det1, 2.000000, usage[diffuse_or_bump]
        veh\veh_avtobus_gaz              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_avtobus_laz              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_avtobus_laz_fire         = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_bochka_pricep            = detail\detail_metall_det1, 4.000000, usage[diffuse_or_bump]
        veh\veh_btr                      = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_btr_br                   = detail\detail_metall_det2_u, 4.000000, usage[diffuse_or_bump]
        veh\veh_btr_new                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_buldozer                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_buldozer_kovsh           = detail\detail_metall_det3, 2.000000, usage[diffuse_or_bump]
        veh\veh_collision                = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1b                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1c                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel1d                 = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel2                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel2b                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel2c                 = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel2d                 = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_diesel_2                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_ekskavator               = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_ekskavator_kovsh         = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_electrichka              = detail\detail_metall_det1, 12.000000, usage[diffuse_or_bump]
        veh\veh_gaz66                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_gaz_f                    = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_base1              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_body1              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin              = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1a            = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1b            = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_kabin1c            = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_u_01               = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamaz_u_br               = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel               = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1              = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1a             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1b             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_kamazwheel1c             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_katok                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_kuhnya                   = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_lada1                    = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_lada1_pribor             = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_lada_br                  = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_ladawheels1              = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24                     = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_br                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_fire                = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_glass               = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_rocket              = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_rocket_br           = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi24_vint                = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi6                      = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_mi6_fire                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_molokovoz                = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_moskvitch1               = detail\detail_metall_det2_u, 6.000000, usage[diffuse_or_bump]
        veh\veh_moskvitch_01             = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_niva1                    = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_niva1s                   = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_niva2                    = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_nivawheels1              = detail\detail_metall_det2, 1.000000, usage[diffuse_or_bump]
        veh\veh_nivawheels1a             = detail\detail_metall_det2, 1.000000, usage[diffuse_or_bump]
        veh\veh_nivawheels1b             = detail\detail_metall_det2, 1.000000, usage[diffuse_or_bump]
        veh\veh_pricep                   = detail\detail_metall_det2_u, 3.000000, usage[diffuse_or_bump]
        veh\veh_raf1                     = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_raf1_br                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_rafwheel1                = detail\detail_metall_det2, 8.000000, usage[diffuse_or_bump]
        veh\veh_tanchik                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_traktor                  = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_traktor_br               = detail\detail_metall_det1, 6.000000, usage[diffuse_or_bump]
        veh\veh_uaz_2                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_uazik                    = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_uazik_new                = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_vagon1_01                = detail\detail_metall_det2, 12.000000, usage[diffuse_or_bump]
        veh\veh_vagoni_cpm               = detail\detail_metall_det1, 12.000000, usage[diffuse_or_bump]
        veh\veh_zaz968                   = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_zaz_gorb                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_zil                      = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_zil_130                  = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        veh\veh_zil_fire                 = detail\detail_metall_det1, 8.000000, usage[diffuse_or_bump]
        water\water_studen               = detail\detail_tile_det3, 6.000000, usage[diffuse_or_bump]
        wood\wood_chipboard1             = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_chipboard1_dirt        = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_dosk_gr01              = detail\detail_wood_det2_v, 3.000000, usage[diffuse]
        wood\wood_doski                  = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_doski2                 = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_doski2_1               = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_doski_1                = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_doski_tomb             = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_furn_mike              = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_iov_bench              = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_jasik                  = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_jasik2                 = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_kraska_iov             = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_oblom_ql               = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_old_iov                = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_paint_iov              = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_paint_iov02            = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_palitra                = detail\detail_wood_det2, 3.000000, usage[diffuse]
        wood\wood_parket_01              = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_parket_02              = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_parket_gr01            = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_parket_gr01a           = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_parket_gr01b           = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_parquet_iov            = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_perila                 = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank1                 = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank2                 = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank3                 = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank4                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank5                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank6                 = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank6_bar             = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank6_bar_a           = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank7                 = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank8                 = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_plank9r                = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_platband1              = detail\detail_wood_det1_u, 3.000000, usage[diffuse]
        wood\wood_razlom_1               = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_spil_1                 = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_stena_iov              = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_stolb_iov              = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_stroydoska_iov         = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_table_01               = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_table_02               = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_table_03               = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_tor                    = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_veranda_01             = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_veranda_02             = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls1                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls10                = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls10_dark           = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls11                = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls11_zelen          = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls12                = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls2                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls3                 = detail\detail_wood_det1_u, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls4                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls4a                = detail\detail_wood_det2, 3.000000, usage[diffuse]
        wood\wood_walls5                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls6                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls6a                = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls7                 = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls7_dark            = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls7_dark_noshvov    = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls7a                = detail\detail_wood_det1, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls8                 = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls8_1               = detail\detail_wood_det2_v, 3.000000, usage[diffuse_or_bump]
        wood\wood_walls9                 = detail\detail_wood_det1_u, 3.000000, usage[diffuse]
        wood\wood_wire                   = detail\detail_wood_det2, 3.000000, usage[diffuse]
        wood\wood_zabor2_iov             = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
        wood\wood_zabor_iov              = detail\detail_wood_det2, 3.000000, usage[diffuse_or_bump]
 
[specification]
        $details                         = bump_mode[none], material[1.00]
        $shadertest                      = bump_mode[none], material[1.00]
        $target                          = bump_mode[none], material[1.00]
        $testrunway                      = bump_mode[none], material[1.00]
        $testrunwayb                     = bump_mode[none], material[1.00]
        act\act_antigas                  = bump_mode[use:act\act_antigas_bump], material[0.50]
        act\act_arm_1                    = bump_mode[use:act\act_arm_perchatka_bump], material[0.50]
        act\act_arm_perchatka            = bump_mode[use:act\act_arm_perchatka_bump], material[0.50]
        act\act_arm_perchatka_black      = bump_mode[use:act\act_arm_perchatka_bump], material[0.50]
        act\act_bandit                   = bump_mode[use:act\act_bandit_bump], material[0.50]
        act\act_barman                   = bump_mode[use:act\act_barman_bump], material[0.50]
        act\act_burer                    = bump_mode[use:act\act_burer_bump], material[0.50]
        act\act_burer1                   = bump_mode[use:act\act_burer_bump], material[0.50]
        act\act_cat                      = bump_mode[use:act\act_cat_bump], material[0.50]
        act\act_controller               = bump_mode[use:act\act_controller_bump], material[0.50]
        act\act_controller2              = bump_mode[use:act\act_controller2_bump], material[0.50]
        act\act_controller3              = bump_mode[use:act\act_controller_bump], material[0.50]
        act\act_controller_hit           = bump_mode[none], material[0.50]
        act\act_controller_hit1          = bump_mode[none], material[0.50]
        act\act_crow_op                  = bump_mode[none], material[0.50]
        act\act_dark_stalker             = bump_mode[use:act\act_dark_stalker_bump], material[0.50]
        act\act_dark_stalker2            = bump_mode[use:act\act_dark_stalker2_bump], material[0.50]
        act\act_dog_red                  = bump_mode[use:act\act_dog_red_bump], material[0.50]
        act\act_dog_red_teeth            = bump_mode[use:act\act_dog_red_teeth_bump], material[0.50]
        act\act_dogs_big                 = bump_mode[use:act\act_dogs_big_bump], material[0.50]
        act\act_dogs_brown               = bump_mode[use:act\act_dogs_brown_bump], material[0.50]
        act\act_dogs_bulterer            = bump_mode[use:act\act_dogs_bulterer_bump], material[0.50]
        act\act_ds                       = bump_mode[none], material[0.50]
        act\act_ds_face                  = bump_mode[none], material[0.50]
        act\act_ecolog                   = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_ecolog_mp                = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_ekolog                   = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_ekologt                  = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_exoskeleton              = bump_mode[use:act\act_exoskeleton_bump], material[0.50]
        act\act_exoskeleton_black        = bump_mode[use:act\act_exoskeleton_bump], material[0.50]
        act\act_eye                      = bump_mode[none], material[0.50]
        act\act_gasmask                  = bump_mode[use:act\act_gasmask_black], material[0.50]
        act\act_glass_universal          = bump_mode[use:act\act_glass_universal_bump], material[0.50]
        act\act_glasses                  = bump_mode[none], material[0.50]
        act\act_green_stalker1           = bump_mode[use:act\act_green_stalker_bump], material[0.50]
        act\act_green_stalker2           = bump_mode[use:act\act_green_stalker_bump], material[0.50]
        act\act_green_stalker_head       = bump_mode[use:act\act_green_stalker_head_bump], material[0.50]
        act\act_green_stalker_head_1     = bump_mode[use:act\act_green_stalker_head_1_bump], material[0.50]
        act\act_green_stalker_head_2     = bump_mode[use:act\act_green_stalker_head_2_bump], material[0.50]
        act\act_green_stalker_head_3     = bump_mode[use:act\act_green_stalker_head_3_bump], material[0.50]
        act\act_green_stalker_head_3_mask = bump_mode[use:act\act_green_stalker_head_3_mask_b], material[0.50]
        act\act_head zombi               = bump_mode[none], material[2.00]
        act\act_head1                    = bump_mode[use:act\act_head1_bump], material[0.50]
        act\act_head2                    = bump_mode[use:act\act_head2_bump], material[0.50]
        act\act_head2_uzor               = bump_mode[use:act\act_head2_bump], material[0.50]
        act\act_head3                    = bump_mode[use:act\act_head3_bump], material[0.50]
        act\act_head4                    = bump_mode[use:act\act_head4_bump], material[0.50]
        act\act_head5_uzor               = bump_mode[use:act\act_green_stalker_head_3_bump], material[0.50]
        act\act_head_mask                = bump_mode[use:act\act_head_mask_bump], material[0.50]
        act\act_head_prizrak             = bump_mode[use:act\act_head4_bump], material[0.50]
        act\act_head_zombi               = bump_mode[use:act\act_head_zombi_bump], material[0.50]
        act\act_headzombi                = bump_mode[none], material[0.50]
        act\act_himera                   = bump_mode[use:act\act_himera_bump], material[0.50]
        act\act_himera_u                 = bump_mode[use:act\act_himera_bump], material[0.50]
        act\act_human_corps_01           = bump_mode[none], material[0.50]
        act\act_izlom                    = bump_mode[use:act\act_izlom_bump], material[0.50]
        act\act_jeffry_glass             = bump_mode[use:act\act_jeffry_glass_bump], material[0.50]
        act\act_karlik_s                 = bump_mode[none], material[0.50]
        act\act_killer_nauchniy          = bump_mode[use:act\act_killer_nauchniy_bump], material[0.50]
        act\act_killer_nauchniy_mp       = bump_mode[use:act\act_killer_nauchniy_bump], material[0.50]
        act\act_krovosos_new1            = bump_mode[use:act\act_krovosos_u_bump], material[0.50]
        act\act_krovosos_u               = bump_mode[use:act\act_krovosos_u_bump], material[0.50]
        act\act_lenin                    = bump_mode[use:act\act_lenin_bump], material[0.50]
        act\act_lenin01                  = bump_mode[none], material[0.50]
        act\act_lenin02                  = bump_mode[none], material[0.50]
        act\act_leningips                = bump_mode[none], material[0.50]
        act\act_miaso                    = bump_mode[use:act\act_miaso_bump], material[0.50]
        act\act_mogila                   = bump_mode[none], material[0.50]
        act\act_monolit                  = bump_mode[use:act\act_stalker_bump], material[0.50]
        act\act_monolit_corp             = bump_mode[use:act\act_stalker_bump], material[0.50]
        act\act_mutant_boar              = bump_mode[use:act\act_mutant_boar_bump], material[0.50]
        act\act_mutant_boar_fur          = bump_mode[none], material[0.50]
        act\act_mutant_boar_fur_u        = bump_mode[none], material[0.50]
        act\act_mutant_boar_grill        = bump_mode[none], material[0.50]
        act\act_mutant_boar_u            = bump_mode[use:act\act_mutant_boar_bump], material[0.50]
        act\act_nauchniy_dolg            = bump_mode[use:act\act_killer_nauchniy_bump], material[0.50]
        act\act_nauchniy_monolit         = bump_mode[use:act\act_killer_nauchniy_bump], material[0.50]
        act\act_plot                     = bump_mode[use:act\act_plot_bump], material[0.50]
        act\act_plot_u                   = bump_mode[use:act\act_plot_u_bump], material[0.50]
        act\act_poltergeyst              = bump_mode[use:act\act_poltergeyst_bump], material[0.50]
        act\act_pseudodog                = bump_mode[use:act\act_pseudodog_bump], material[0.50]
        act\act_pseudodog1               = bump_mode[use:act\act_pseudodog_bump], material[0.50]
        act\act_pseudodog_fur            = bump_mode[none], material[0.50]
        act\act_pseudodog_fur1           = bump_mode[none], material[0.50]
        act\act_psevdogigant             = bump_mode[use:act\act_psevdogigant_bump], material[0.50]
        act\act_psevdogigant_teeth       = bump_mode[none], material[0.50]
        act\act_psevdogigant_u           = bump_mode[use:act\act_psevdogigant_bump], material[0.50]
        act\act_puh                      = bump_mode[none], material[0.50]
        act\act_rat                      = bump_mode[none], material[0.50]
        act\act_rat01                    = bump_mode[use:act\act_rat01_bump], material[0.50]
        act\act_rat_anthrax2             = bump_mode[none], material[0.50]
        act\act_rat_anthrax3             = bump_mode[none], material[0.50]
        act\act_rat_lab                  = bump_mode[none], material[0.50]
        act\act_ryukzak                  = bump_mode[use:act\act_ryukzak_bump], material[0.50]
        act\act_ryukzak_1                = bump_mode[use:act\act_ryukzak_bump], material[0.50]
        act\act_ryukzak_2                = bump_mode[use:act\act_ryukzak_bump], material[0.50]
        act\act_ryukzak_black            = bump_mode[use:act\act_ryukzak_bump], material[0.50]
        act\act_scientist                = bump_mode[use:act\act_scientist_bump], material[0.50]
        act\act_scientist_head1          = bump_mode[use:act\act_scientist_head1_bump], material[0.50]
        act\act_scientist_head2          = bump_mode[use:act\act_scientist_head2_bump], material[0.50]
        act\act_scientist_head2_holo     = bump_mode[none], material[1.00]
        act\act_scientist_head3          = bump_mode[use:act\act_scientist_head3_bump], material[0.50]
        act\act_scientist_head4          = bump_mode[use:act\act_scientist_head4_bump], material[0.50]
        act\act_scientist_head5          = bump_mode[use:act\act_scientist_head5_bump], material[0.50]
        act\act_scientist_holo           = bump_mode[none], material[1.00]
        act\act_scientist_suit_green     = bump_mode[use:act\act_scientist_suit_red1_bump], material[0.50]
        act\act_scientist_suit_red       = bump_mode[use:act\act_scientist_suit_red1_bump], material[0.50]
        act\act_skel_pautina             = bump_mode[none], material[0.50]
        act\act_skeleton                 = bump_mode[use:act\act_skeleton_bump], material[0.50]
        act\act_skeleton_fresh           = bump_mode[use:act\act_skeleton_bump], material[0.50]
        act\act_sold_bandan_head_1       = bump_mode[use:act\act_sold_bandan_head_7_bump], material[0.50]
        act\act_sold_bandan_head_2       = bump_mode[use:act\act_sold_bandan_head_5_bump], material[0.50]
        act\act_sold_bandan_head_3       = bump_mode[use:act\act_sold_bandan_head_3_bump], material[0.50]
        act\act_sold_bandan_head_4       = bump_mode[use:act\act_sold_bandan_head_4_bump], material[0.50]
        act\act_sold_bandan_head_5       = bump_mode[use:act\act_sold_bandan_head_5_bump], material[0.50]
        act\act_sold_bandan_head_6       = bump_mode[use:act\act_sold_bandan_head_6_bump], material[0.50]
        act\act_sold_bandan_head_7       = bump_mode[use:act\act_sold_bandan_head_7_bump], material[0.50]
        act\act_sold_bandan_head_8       = bump_mode[use:act\act_sold_bandan_head_8_bump], material[0.50]
        act\act_sold_bandan_head_uzor    = bump_mode[none], material[0.50]
        act\act_soldier                  = bump_mode[use:act\act_soldier_bump], material[0.50]
        act\act_soldier_bandana          = bump_mode[use:act\act_soldier_bandana1_bump], material[0.50]
        act\act_soldier_bandana1         = bump_mode[use:act\act_soldier_bandana1_bump], material[0.50]
        act\act_soldier_bandana_urban    = bump_mode[use:act\act_soldier_bandana1_bump], material[0.50]
        act\act_soldier_head             = bump_mode[use:act\act_soldier_head_bump], material[0.50]
        act\act_soldier_head1            = bump_mode[use:act\act_soldier_head1_bump], material[0.50]
        act\act_soldier_head2            = bump_mode[use:act\act_soldier_head2_bump], material[0.50]
        act\act_soldier_head3            = bump_mode[use:act\act_soldier_head3_bump], material[0.50]
        act\act_soldier_head4            = bump_mode[use:act\act_soldier_head4_bump], material[0.50]
        act\act_soldier_head5            = bump_mode[use:act\act_soldier_head4_bump], material[0.50]
        act\act_specnaz                  = bump_mode[use:act\act_specnaz_bump], material[0.50]
        act\act_specnaz_corp             = bump_mode[use:act\act_specnaz_bump], material[0.50]
        act\act_specnaz_glass            = bump_mode[use:act\act_specnaz_glass_bump], material[0.50]
        act\act_st_exoskel_tank_dolg     = bump_mode[use:act\act_st_exoskeleton_tank_bump], material[0.50]
        act\act_st_exoskel_tank_monolit  = bump_mode[use:act\act_st_exoskeleton_tank_bump], material[0.50]
        act\act_st_exoskel_tank_mp_blue  = bump_mode[use:act\act_st_exoskeleton_tank_bump], material[0.50]
        act\act_st_exoskel_tank_mp_gren  = bump_mode[use:act\act_st_exoskeleton_tank_bump], material[0.50]
        act\act_st_exoskel_tank_specnaz  = bump_mode[use:act\act_st_exoskeleton_tank_bump], material[0.50]
        act\act_st_exoskel_tank_svoboda  = bump_mode[use:act\act_st_exoskeleton_tank_bump], material[0.50]
        act\act_st_exoskeleton_tank      = bump_mode[use:act\act_st_exoskeleton_tank_bump], material[0.50]
        act\act_stalker                  = bump_mode[use:act\act_stalker_bump], material[0.50]
        act\act_stalker1_head            = bump_mode[none], material[0.50]
        act\act_stalker2_head            = bump_mode[none], material[0.50]
        act\act_stalker_black            = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_stalker_corp             = bump_mode[use:act\act_stalker_bump], material[0.50]
        act\act_stalker_doctor           = bump_mode[use:act\act_stalker_doctor_bump], material[0.50]
        act\act_stalker_face             = bump_mode[use:act\act_stalker_face_bump], material[0.50]
        act\act_stalker_face1            = bump_mode[use:act\act_stalker_face1_bump], material[0.50]
        act\act_stalker_face2            = bump_mode[use:act\act_stalker_face2_bump], material[0.50]
        act\act_stalker_face3            = bump_mode[none], material[0.50]
        act\act_stalker_military         = bump_mode[use:act\act_stalker_military_bump], material[0.50]
        act\act_stalker_military_1       = bump_mode[use:act\act_stalker_military_bump], material[0.50]
        act\act_stalker_military_corp    = bump_mode[use:act\act_stalker_military_bump], material[0.50]
        act\act_stalker_military_kille   = bump_mode[use:act\act_stalker_military_bump], material[0.50]
        act\act_stalker_military_killer_mp = bump_mode[use:act\act_stalker_military_bump], material[0.50]
        act\act_stalker_military_sv_mp   = bump_mode[use:act\act_stalker_military_bump], material[0.50]
        act\act_stalker_nauch_glass      = bump_mode[none], material[0.50]
        act\act_stalker_nauch_glass_1    = bump_mode[none], material[0.50]
        act\act_stalker_nauchnyu         = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_stalker_no_hood_head     = bump_mode[use:act\act_stalker_no_hood_head_bump], material[0.50]
        act\act_stalker_no_hood_head1    = bump_mode[use:act\act_stalker_no_hood_head_bump], material[0.50]
        act\act_stalker_specnaz          = bump_mode[use:act\act_stalker_specnaz_bump], material[0.50]
        act\act_stalker_specnaz1         = bump_mode[use:act\act_stalker_specnaz_bump], material[0.50]
        act\act_stalker_specnaz2         = bump_mode[use:act\act_stalker_specnaz_bump], material[0.50]
        act\act_stalker_specnaz3         = bump_mode[use:act\act_stalker_specnaz_bump], material[0.50]
        act\act_stalker_specnaz_mp       = bump_mode[use:act\act_stalker_specnaz_bump], material[0.50]
        act\act_stalker_specnaz_mp_de    = bump_mode[use:act\act_stalker_specnaz_bump], material[1.00]
        act\act_stalker_specnaz_mp_fr    = bump_mode[use:act\act_stalker_specnaz_bump], material[1.00]
        act\act_stalker_specnaz_mp_uk    = bump_mode[use:act\act_stalker_specnaz_bump], material[1.00]
        act\act_stalker_specnaz_mp_us    = bump_mode[use:act\act_stalker_specnaz_bump], material[1.00]
        act\act_svoboda                  = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_svoboda1                 = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_svoboda_mp               = bump_mode[use:act\act_stalker_black_bump], material[0.50]
        act\act_svoboda_nauchniy         = bump_mode[use:act\act_killer_nauchniy_bump], material[0.50]
        act\act_svoboda_nauchniy_mp      = bump_mode[use:act\act_killer_nauchniy_bump], material[0.50]
        act\act_trader                   = bump_mode[use:act\act_trader_barman_bump], material[0.50]
        act\act_trader_barman            = bump_mode[use:act\act_trader_barman_bump], material[0.50]
        act\act_trader_barman_1          = bump_mode[use:act\act_trader_barman_bump], material[0.50]
        act\act_trup                     = bump_mode[use:act\act_trup_bump], material[0.50]
        act\act_trupik                   = bump_mode[use:act\act_zombie_1_bump], material[0.50]
        act\act_zombie_1                 = bump_mode[use:act\act_zombie_1_bump], material[0.50]
        act\act_zombie_2                 = bump_mode[use:act\act_zombie_2_bump], material[0.50]
        act\act_zombie_3                 = bump_mode[use:act\act_zombie_4_bump], material[0.50]
        act\act_zombie_4                 = bump_mode[use:act\act_zombie_4_bump], material[0.50]
        alexmx\alexmx_komp               = bump_mode[use:alexmx\alexmx_test_bump], material[1.00]
        alexmx\alexmx_test_bump          = bump_mode[none], material[1.00]
        andy\andy_assault                = bump_mode[none], material[1.00]
        andy\andy_btn_fake               = bump_mode[none], material[1.00]
        andy\andy_button                 = bump_mode[none], material[1.00]
        andy\andy_char_fake              = bump_mode[none], material[1.00]
        andy\andy_charselectdlg          = bump_mode[none], material[1.00]
        andy\andy_header                 = bump_mode[none], material[1.00]
        andy\andy_sniper                 = bump_mode[none], material[1.00]
        andy\andy_technician             = bump_mode[none], material[1.00]
        artifact\artifact_bolt           = bump_mode[none], material[1.00]
        artifact\artifact_cristall       = bump_mode[none], material[1.00]
        artifact\artifact_cristall_green = bump_mode[none], material[1.00]
        artifact\artifact_cristall_green_grnd = bump_mode[none], material[1.00]
        artifact\artifact_fire           = bump_mode[none], material[1.00]
        artifact\artifact_fire_light     = bump_mode[none], material[1.00]
        artifact\artifact_g-glaz         = bump_mode[none], material[1.00]
        artifact\artifact_glaz           = bump_mode[none], material[1.00]
        artifact\artifact_glaz2          = bump_mode[none], material[1.00]
        artifact\artifact_glaz3          = bump_mode[none], material[1.00]
        artifact\artifact_glow           = bump_mode[none], material[1.00]
        artifact\artifact_glow2          = bump_mode[none], material[1.00]
        artifact\artifact_hell1          = bump_mode[none], material[1.00]
        artifact\artifact_hell1_00       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_01       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_02       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_03       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_04       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_05       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_06       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_07       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_08       = bump_mode[none], material[1.00]
        artifact\artifact_hell1_09       = bump_mode[none], material[1.00]
        artifact\artifact_liana2         = bump_mode[none], material[1.00]
        artifact\artifact_lighting       = bump_mode[none], material[1.00]
        artifact\artifact_magnit         = bump_mode[none], material[1.00]
        artifact\artifact_myasorubka1    = bump_mode[none], material[1.00]
        artifact\artifact_myasorubka2    = bump_mode[none], material[1.00]
        artifact\artifact_myasorubka3    = bump_mode[none], material[1.00]
        artifact\artifact_pustishka      = bump_mode[none], material[1.00]
        artifact\artifact_simple2        = bump_mode[none], material[1.00]
        artifact\artifact_simple3        = bump_mode[none], material[1.00]
        artifact\artifact_sopli          = bump_mode[none], material[1.00]
        artifact\artifact_sopli2         = bump_mode[none], material[1.00]
        controller\controller_blood_01   = bump_mode[none], material[1.00]
        controller\controller_blood_02   = bump_mode[none], material[1.00]
        controller\controller_hit        = bump_mode[none], material[1.00]
        controller\controller_hit1       = bump_mode[none], material[1.00]
        corp\corp_dog                    = bump_mode[none], material[1.00]
        corp\corp_human1                 = bump_mode[none], material[1.00]
        corp\corp_human2                 = bump_mode[none], material[1.00]
        corp\corp_human3                 = bump_mode[none], material[1.00]
        corp\corp_korovka                = bump_mode[none], material[1.00]
        corp\corp_rat                    = bump_mode[none], material[1.00]
        corp\corp_sold1                  = bump_mode[none], material[1.00]
        corp\corp_stalker                = bump_mode[none], material[1.00]
        corp\corp_urod                   = bump_mode[none], material[1.00]
        corp\corp_zomby1                 = bump_mode[none], material[1.00]
        crete\crete_beton_0              = bump_mode[use:crete\crete_beton_1_bump], material[0.50]
        crete\crete_beton_1              = bump_mode[use:crete\crete_beton_1_bump], material[0.50]
        crete\crete_beton_2              = bump_mode[use:crete\crete_beton_1_bump], material[0.50]
        crete\crete_beton_3              = bump_mode[use:crete\crete_beton_3_bump], material[0.50]
        crete\crete_border1              = bump_mode[none], material[0.50]
        crete\crete_border2              = bump_mode[use:crete\crete_border2_bump], material[0.50]
        crete\crete_circle_beton         = bump_mode[use:crete\crete_circle_beton_bump], material[0.50]
        crete\crete_concrete_03          = bump_mode[none], material[0.50]
        crete\crete_dirty1_gr            = bump_mode[use:crete\crete_dirty1_gr_bump], material[0.50]
        crete\crete_dirty_gr             = bump_mode[use:crete\crete_dirty_gr_bump], material[0.50]
        crete\crete_fl_gr01              = bump_mode[none], material[0.50]
        crete\crete_fl_gr02              = bump_mode[none], material[0.50]
        crete\crete_fl_rg                = bump_mode[none], material[0.50]
        crete\crete_floor1               = bump_mode[none], material[0.50]
        crete\crete_floor2               = bump_mode[none], material[0.50]
        crete\crete_floor3               = bump_mode[none], material[0.50]
        crete\crete_floor4               = bump_mode[use:crete\crete_floor4a_1_bump], material[0.50]
        crete\crete_floor4a              = bump_mode[use:crete\crete_floor4a_1_bump], material[0.50]
        crete\crete_floor4a_1            = bump_mode[use:crete\crete_floor4a_1_bump], material[0.50]
        crete\crete_floor4a_1_nmap       = bump_mode[none], material[0.50]
        crete\crete_floor_linol          = bump_mode[use:crete\crete_floor_linol_bump], material[0.50]
        crete\crete_floor_linol_nmap     = bump_mode[none], material[0.50]
        crete\crete_girder1              = bump_mode[use:crete\crete_girder1_bump], material[0.50]
        crete\crete_golima_daxa          = bump_mode[use:crete\crete_golima_daxa_bump], material[0.50]
        crete\crete_lava_pod_01          = bump_mode[use:crete\crete_lava_pod_01_bump], material[0.50]
        crete\crete_plitca_bath_01       = bump_mode[none], material[0.50]
        crete\crete_plitka1              = bump_mode[none], material[0.50]
        crete\crete_plitka1_gryaz        = bump_mode[none], material[0.50]
        crete\crete_plitka1a             = bump_mode[none], material[0.50]
        crete\crete_plitka1b             = bump_mode[none], material[0.50]
        crete\crete_plitka2              = bump_mode[use:crete\crete_plitka2_bump], material[0.50]
        crete\crete_plitka2_detail       = bump_mode[none], material[0.50]
        crete\crete_plitka_1             = bump_mode[none], material[0.50]
        crete\crete_plitka_iov_01        = bump_mode[use:crete\crete_plitka_iov_01_bump], material[0.50]
        crete\crete_plitka_iov_pol       = bump_mode[use:crete\crete_plitka_iov_pol_bump], material[0.50]
        crete\crete_plitka_oblom         = bump_mode[none], material[0.50]
        crete\crete_plitka_oblom2        = bump_mode[none], material[0.50]
        crete\crete_plitka_qllab         = bump_mode[use:crete\crete_plitka_qllab_bump], material[0.50]
        crete\crete_plitka_qllab_02      = bump_mode[use:crete\crete_plitka_qllab_bump], material[0.50]
        crete\crete_podval               = bump_mode[use:crete\crete_podval_bump], material[0.50]
        crete\crete_pol_t                = bump_mode[use:crete\crete_pol_t_bump], material[0.50]
        crete\crete_pol_t_01             = bump_mode[use:crete\crete_pol_t_bump], material[0.50]
        crete\crete_pol_t_nmap           = bump_mode[none], material[1.00]
        crete\crete_pot_gr               = bump_mode[use:crete\crete_pot_gr_bump], material[0.50]
        crete\crete_pot_grn              = bump_mode[none], material[0.50]
        crete\crete_potolok_gr           = bump_mode[none], material[0.50]
        crete\crete_provoda_cech         = bump_mode[none], material[0.50]
        crete\crete_provoda_ql           = bump_mode[use:crete\crete_provoda_ql_bump], material[0.50]
        crete\crete_provoda_ql_02        = bump_mode[none], material[0.50]
        crete\crete_railborder1          = bump_mode[none], material[0.50]
        crete\crete_railborder2          = bump_mode[none], material[0.50]
        crete\crete_roof1                = bump_mode[use:crete\crete_roof1_bump], material[0.50]
        crete\crete_roof1_border         = bump_mode[use:], material[0.50]
        crete\crete_roof1_det            = bump_mode[none], material[0.50]
        crete\crete_roof2                = bump_mode[use:crete\crete_roof2_bump], material[0.50]
        crete\crete_roof3                = bump_mode[use:crete\crete_roof3_bump], material[0.50]
        crete\crete_roof_gr01            = bump_mode[use:crete\crete_roof_gr01_bump], material[0.50]
        crete\crete_ruberoid             = bump_mode[none], material[0.50]
        crete\crete_schiffer1            = bump_mode[use:crete\crete_schiffer1_bump], material[0.50]
        crete\crete_schiffer1_dark       = bump_mode[use:crete\crete_schiffer1_bump], material[0.50]
        crete\crete_schiffer2            = bump_mode[use:crete\crete_schiffer3_bump], material[0.50]
        crete\crete_schiffer2a           = bump_mode[none], material[0.50]
        crete\crete_schiffer3            = bump_mode[use:crete\crete_schiffer3_bump], material[0.50]
        crete\crete_schiffer3_nmap       = bump_mode[none], material[0.50]
        crete\crete_st_gr02              = bump_mode[use:crete\crete_st_gr02_bump], material[0.50]
        crete\crete_st_rg                = bump_mode[none], material[0.50]
        crete\crete_st_rg1               = bump_mode[none], material[0.50]
        crete\crete_stena_gr             = bump_mode[none], material[0.50]
        crete\crete_stena_kraska_02      = bump_mode[use:crete\crete_stena_kraska_02_bump], material[0.50]
        crete\crete_stena_kraska_02a     = bump_mode[use:crete\crete_stena_kraska_02a_bump], material[0.50]
        crete\crete_stena_kraska_03a     = bump_mode[use:crete\crete_stena_kraska_03a_bump], material[0.50]
        crete\crete_stena_kraska_03b     = bump_mode[use:crete\crete_stena_kraska_03b_bump], material[0.50]
        crete\crete_stena_kraska_03c     = bump_mode[use:crete\crete_stena_kraska_03c_bump], material[0.50]
        crete\crete_stena_kraska_03d     = bump_mode[use:crete\crete_stena_kraska_03d_bump], material[0.50]
        crete\crete_stuccowall3_iov      = bump_mode[use:crete\crete_stuccowall3_iov_bump], material[0.50]
        crete\crete_stuccowall_iov       = bump_mode[use:crete\crete_stuccowall_iov_bump], material[0.50]
        crete\crete_truba_ql             = bump_mode[use:], material[0.50]
        crete\crete_wall_lab1            = bump_mode[use:], material[0.50]
        crete\crete_wall_roof1           = bump_mode[use:], material[0.50]
        crete\crete_wall_room1-1         = bump_mode[use:], material[0.50]
        crete\crete_wall_room1-2         = bump_mode[use:crete\crete_wall_room1-2_bump], material[0.50]
        crete\crete_wall_room1-3         = bump_mode[use:crete\crete_wall_room1-3_bump], material[0.50]
        crete\crete_wall_room1-4         = bump_mode[use:crete\crete_wall_room1-4_bump], material[0.50]
        crete\crete_wall_room1-4_detail  = bump_mode[use:], material[0.50]
        crete\crete_wall_room1-5         = bump_mode[use:], material[0.50]
        crete\crete_wall_ruini_ql        = bump_mode[none], material[0.50]
        crete\crete_walls1               = bump_mode[use:crete\crete_walls4_bump], material[0.50]
        crete\crete_walls10              = bump_mode[use:crete\crete_walls10_bump], material[0.50]
        crete\crete_walls11              = bump_mode[use:crete\crete_walls11_bump], material[0.50]
        crete\crete_walls11_1            = bump_mode[use:crete\crete_walls11_bump], material[0.50]
        crete\crete_walls12              = bump_mode[use:crete\crete_walls12_bump], material[0.50]
        crete\crete_walls13              = bump_mode[use:crete\crete_walls13_bump], material[0.50]
        crete\crete_walls14              = bump_mode[use:crete\crete_walls14_bump], material[0.50]
        crete\crete_walls15              = bump_mode[none], material[0.50]
        crete\crete_walls16              = bump_mode[use:crete\crete_walls16_bump], material[0.50]
        crete\crete_walls16a             = bump_mode[use:crete\crete_walls16_bump], material[0.50]
        crete\crete_walls17              = bump_mode[none], material[0.50]
        crete\crete_walls17_iov          = bump_mode[none], material[0.50]
        crete\crete_walls17a             = bump_mode[none], material[0.50]
        crete\crete_walls18              = bump_mode[none], material[0.50]
        crete\crete_walls18_grysz        = bump_mode[none], material[0.50]
        crete\crete_walls18a             = bump_mode[none], material[0.50]
        crete\crete_walls19              = bump_mode[none], material[0.50]
        crete\crete_walls2               = bump_mode[none], material[0.50]
        crete\crete_walls20              = bump_mode[none], material[0.50]
        crete\crete_walls21              = bump_mode[none], material[0.50]
        crete\crete_walls22              = bump_mode[none], material[0.50]
        crete\crete_walls2_iov           = bump_mode[none], material[0.50]
        crete\crete_walls3               = bump_mode[use:], material[0.50]
        crete\crete_walls4               = bump_mode[use:crete\crete_walls4_bump], material[0.50]
        crete\crete_walls5               = bump_mode[none], material[0.50]
        crete\crete_walls6               = bump_mode[use:], material[0.50]
        crete\crete_walls7               = bump_mode[use:crete\crete_walls7_bump], material[0.50]
        crete\crete_walls7_a             = bump_mode[none], material[0.50]
        crete\crete_walls8               = bump_mode[use:ston\ston_stena_04b_bump], material[0.50]
        crete\crete_walls8_01            = bump_mode[use:], material[0.50]
        crete\crete_walls8a              = bump_mode[none], material[0.50]
        crete\crete_walls8b              = bump_mode[use:], material[0.50]
        crete\crete_walls8c              = bump_mode[none], material[0.50]
        crete\crete_walls8cd             = bump_mode[none], material[0.50]
        crete\crete_walls8d              = bump_mode[none], material[0.50]
        crete\crete_walls9               = bump_mode[use:crete\crete_walls9_bump], material[0.50]
        crete\crete_walls9_a             = bump_mode[use:crete\crete_walls9_bump], material[0.50]
        crete\crete_walls9a              = bump_mode[use:crete\crete_walls9_bump], material[0.50]
        crete\crete_walls9b              = bump_mode[use:crete\crete_walls9_bump], material[0.50]
        crete\crete_walls_blue2_iov      = bump_mode[none], material[0.50]
        crete\crete_walls_blue_iov       = bump_mode[use:crete\crete_walls9_bump], material[0.50]
        crete\crete_walls_cy01           = bump_mode[none], material[0.50]
        crete\crete_walls_g              = bump_mode[use:crete\crete_walls_g_bump], material[0.50]
        crete\crete_walls_gr12           = bump_mode[none], material[0.50]
        crete\crete_walls_gr13           = bump_mode[none], material[0.50]
        crete\crete_walls_gr16           = bump_mode[none], material[0.50]
        crete\crete_walls_iov            = bump_mode[none], material[0.50]
        crete\crete_walls_j12            = bump_mode[use:crete\crete_walls12_bump], material[0.50]
        crete\crete_walls_j12a           = bump_mode[use:crete\crete_walls12_bump], material[0.50]
        crete\crete_walls_j12b           = bump_mode[use:crete\crete_walls12_bump], material[0.50]
        crete\crete_walls_j3a            = bump_mode[none], material[0.50]
        crete\crete_walls_pryp_01        = bump_mode[none], material[0.50]
        crete\crete_walls_pryp_02        = bump_mode[none], material[0.50]
        crete\crete_walls_rg             = bump_mode[none], material[0.50]
        crete\crete_walls_rg01           = bump_mode[none], material[0.50]
        crete\crete_walls_rg02           = bump_mode[none], material[0.50]
        crete\crete_walls_rg03           = bump_mode[none], material[0.50]
        crete\crete_walls_rg04           = bump_mode[none], material[0.50]
        crete\crete_walls_rg05           = bump_mode[none], material[0.50]
        crete\crete_walls_rg06           = bump_mode[none], material[0.50]
        crete\crete_walls_rg07           = bump_mode[use:crete\crete_walls_rg07_bump], material[0.50]
        crete\crete_walls_rg08           = bump_mode[none], material[0.50]
        crete\crete_walls_rg09           = bump_mode[none], material[0.50]
        crete\crete_walls_rg11           = bump_mode[none], material[0.50]
        crete\crete_walls_tual           = bump_mode[none], material[0.50]
        crete\crete_walls_tual_a         = bump_mode[none], material[0.50]
        crete\crete_walls_tual_b         = bump_mode[none], material[0.50]
        crete\crete_walls_tualgr         = bump_mode[use:crete\crete_walls_tualgr_bump], material[0.50]
        crete\crete_walls_tualgr01       = bump_mode[none], material[0.50]
        crete\crete_walls_tualgr03       = bump_mode[use:crete\crete_walls_tualgr03_bump], material[0.50]
        crete\crete_walls_tualgr04       = bump_mode[use:crete\crete_walls_tualgr04_bump], material[0.50]
        crete\crete_wallsgr11            = bump_mode[use:crete\crete_wallsgr11_bump], material[0.50]
        crete\crete_window_set_iov       = bump_mode[none], material[0.50]
        det\det_10_kustsux1              = bump_mode[none], material[1.00]
        det\det_10_kustsux2              = bump_mode[none], material[1.00]
        det\det_1_flw                    = bump_mode[none], material[1.00]
        det\det_1_flw_list               = bump_mode[none], material[1.00]
        det\det_1_flw_yellow             = bump_mode[none], material[1.00]
        det\det_1_krapiva                = bump_mode[none], material[1.00]
        det\det_1_polyn                  = bump_mode[none], material[1.00]
        det\det_1_trava                  = bump_mode[none], material[1.00]
        det\det_2_perekati               = bump_mode[none], material[1.00]
        det\det_2_trava                  = bump_mode[none], material[1.00]
        det\det_2_trava2                 = bump_mode[none], material[1.00]
        det\det_3_kustzel1               = bump_mode[none], material[1.00]
        det\det_3_kustzel2               = bump_mode[none], material[1.00]
        det\det_3_lebeda                 = bump_mode[none], material[1.00]
        det\det_3_trava                  = bump_mode[none], material[1.00]
        det\det_5_kovyl                  = bump_mode[none], material[1.00]
        det\det_6_trava                  = bump_mode[none], material[1.00]
        det\det_6_trava3                 = bump_mode[none], material[1.00]
        det\det_7_lebeda                 = bump_mode[none], material[1.00]
        det\det_7_trava3                 = bump_mode[none], material[1.00]
        det\det_best1                    = bump_mode[none], material[1.00]
        det\det_best2                    = bump_mode[none], material[1.00]
        det\det_best3                    = bump_mode[none], material[1.00]
        det\det_best4                    = bump_mode[none], material[1.00]
        det\det_best5                    = bump_mode[none], material[1.00]
        det\det_fern_1                   = bump_mode[none], material[1.00]
        det\det_fern_2                   = bump_mode[none], material[1.00]
        det\det_flower                   = bump_mode[none], material[1.00]
        det\det_flower_w                 = bump_mode[none], material[1.00]
        det\det_gasfalt                  = bump_mode[none], material[1.00]
        det\det_gayka                    = bump_mode[none], material[1.00]
        det\det_kamysh                   = bump_mode[none], material[1.00]
        det\det_krapiva                  = bump_mode[none], material[1.00]
        det\det_kustsux1                 = bump_mode[none], material[1.00]
        det\det_kustsux1_black           = bump_mode[none], material[1.00]
        det\det_kustsux2                 = bump_mode[none], material[1.00]
        det\det_kustsux2_black           = bump_mode[none], material[1.00]
        det\det_kustzel1                 = bump_mode[none], material[1.00]
        det\det_kustzel2                 = bump_mode[none], material[1.00]
        det\det_leaves                   = bump_mode[none], material[1.00]
        det\det_lebeda                   = bump_mode[none], material[1.00]
        det\det_lebeda_sux               = bump_mode[none], material[1.00]
        det\det_lebeda_sux_black         = bump_mode[none], material[1.00]
        det\det_list                     = bump_mode[none], material[1.00]
        det\det_listya                   = bump_mode[none], material[1.00]
        det\det_listya_green             = bump_mode[none], material[1.00]
        det\det_pap                      = bump_mode[none], material[1.00]
        det\det_papor                    = bump_mode[none], material[1.00]
        det\det_pl_i                     = bump_mode[none], material[1.00]
        det\det_plane                    = bump_mode[none], material[1.00]
        det\det_plane128                 = bump_mode[none], material[1.00]
        det\det_plant_leaves             = bump_mode[none], material[1.00]
        det\det_plant_leaves1            = bump_mode[none], material[1.00]
        det\det_pod                      = bump_mode[none], material[1.00]
        det\det_steklo                   = bump_mode[none], material[1.00]
        det\det_steklo1                  = bump_mode[none], material[1.00]
        det\det_stoune                   = bump_mode[none], material[1.00]
        det\det_trav                     = bump_mode[none], material[1.00]
        det\det_travoduvan               = bump_mode[none], material[1.00]
        det\det_travsux                  = bump_mode[none], material[1.00]
        det\det_travzel                  = bump_mode[none], material[1.00]
        det\det_zelkust                  = bump_mode[none], material[1.00]
        detail\detail_asfalt_det1        = bump_mode[none], material[1.00]
        detail\detail_asfalt_det1_u      = bump_mode[none], material[1.00]
        detail\detail_beton_det1         = bump_mode[none], material[1.00]
        detail\detail_beton_det1_u       = bump_mode[none], material[1.00]
        detail\detail_beton_det1_v       = bump_mode[none], material[1.00]
        detail\detail_beton_det3         = bump_mode[none], material[1.00]
        detail\detail_beton_det3_u       = bump_mode[none], material[1.00]
        detail\detail_beton_det3_v       = bump_mode[none], material[1.00]
        detail\detail_beton_det4         = bump_mode[none], material[1.00]
        detail\detail_beton_det4_u       = bump_mode[none], material[1.00]
        detail\detail_beton_det4_u2      = bump_mode[none], material[1.00]
        detail\detail_beton_det4_v       = bump_mode[none], material[1.00]
        detail\detail_bitum_det2         = bump_mode[none], material[1.00]
        detail\detail_brick_det1         = bump_mode[none], material[1.00]
        detail\detail_brick_det1_u       = bump_mode[none], material[1.00]
        detail\detail_dirt_det1          = bump_mode[none], material[1.00]
        detail\detail_dirt_det1_u        = bump_mode[none], material[1.00]
        detail\detail_earth_det1         = bump_mode[none], material[1.00]
        detail\detail_earth_det2         = bump_mode[none], material[1.00]
        detail\detail_fabric_det2        = bump_mode[none], material[1.00]
        detail\detail_fabtic_det1        = bump_mode[none], material[1.00]
        detail\detail_fabtic_det1_u      = bump_mode[none], material[1.00]
        detail\detail_grnd_asphalt       = bump_mode[use:detail\detail_grnd_asphalt_bump], material[1.00]
        detail\detail_grnd_earth         = bump_mode[use:detail\detail_grnd_earth_bump], material[1.00]
        detail\detail_grnd_grass         = bump_mode[use:detail\detail_grnd_grass_bump], material[1.00]
        detail\detail_grnd_yantar        = bump_mode[use:detail\detail_grnd_yantar_bump], material[1.00]
        detail\detail_metall_det1        = bump_mode[none], material[1.00]
        detail\detail_metall_det1_u      = bump_mode[none], material[1.00]
        detail\detail_metall_det1_v      = bump_mode[none], material[1.00]
        detail\detail_metall_det2        = bump_mode[none], material[1.00]
        detail\detail_metall_det2_u      = bump_mode[none], material[1.00]
        detail\detail_metall_det2_v      = bump_mode[none], material[1.00]
        detail\detail_metall_det2_v2     = bump_mode[none], material[1.00]
        detail\detail_metall_det3        = bump_mode[none], material[1.00]
        detail\detail_metall_det3_u      = bump_mode[none], material[1.00]
        detail\detail_metall_det3_v      = bump_mode[none], material[1.00]
        detail\detail_rocks_det1         = bump_mode[none], material[1.00]
        detail\detail_stucco_det1        = bump_mode[none], material[1.00]
        detail\detail_stucco_det1_u      = bump_mode[none], material[1.00]
        detail\detail_stucco_det1_v      = bump_mode[none], material[1.00]
        detail\detail_stucco_det3        = bump_mode[none], material[1.00]
        detail\detail_stucco_det4        = bump_mode[none], material[1.00]
        detail\detail_tile_det1          = bump_mode[none], material[1.00]
        detail\detail_tile_det2          = bump_mode[none], material[1.00]
        detail\detail_tile_det3          = bump_mode[none], material[1.00]
        detail\detail_tile_det3_u        = bump_mode[none], material[1.00]
        detail\detail_wood_det1          = bump_mode[none], material[1.00]
        detail\detail_wood_det1_u        = bump_mode[none], material[1.00]
        detail\detail_wood_det2          = bump_mode[none], material[1.00]
        detail\detail_wood_det2_v        = bump_mode[none], material[1.00]
        door\door_gr                     = bump_mode[use:], material[1.00]
        door\door_gr01                   = bump_mode[use:], material[1.00]
        door\door_gr01!                  = bump_mode[use:], material[1.00]
        door\door_gr02                   = bump_mode[use:], material[1.00]
        door\door_gr03                   = bump_mode[use:], material[1.00]
        door\door_gr04                   = bump_mode[use:], material[1.00]
        door\door_gr05                   = bump_mode[use:], material[1.00]
        door\door_gr2_iov                = bump_mode[use:door\door_gr2_iov_bump], material[1.00]
        door\door_gr2_iov_nmap           = bump_mode[none], material[1.00]
        door\door_gr_iov_01              = bump_mode[use:door\door_gr_iov_01_bump], material[1.00]
        door\door_iov2                   = bump_mode[use:door\door_iov2_bump], material[1.00]
        door\door_iov3                   = bump_mode[use:door\door_iov3_bump], material[1.00]
        door\door_j01                    = bump_mode[use:door\door_j01_bump], material[1.00]
        door\door_j02                    = bump_mode[use:], material[1.00]
        door\door_j03alfa                = bump_mode[use:], material[1.00]
        door\door_j03b                   = bump_mode[use:], material[1.00]
        door\door_j04                    = bump_mode[use:], material[1.00]
        door\door_korob_wh               = bump_mode[use:], material[1.00]
        door\door_kotelna                = bump_mode[use:door\door_kotelna_bump], material[1.00]
        door\door_metal_iov              = bump_mode[use:], material[1.00]
        door\door_old_iov                = bump_mode[use:], material[1.00]
        door\door_red_garaj_iov          = bump_mode[use:], material[1.00]
        door\door_rusty_iron_0           = bump_mode[use:door\door_rusty_iron_0_bump], material[1.00]
        door\door_sheet                  = bump_mode[use:door\door_sheet_bump], material[1.00]
        door\door_trader                 = bump_mode[use:door\door_trader_bump], material[1.00]
        door\door_trader_nmap            = bump_mode[none], material[1.00]
        door\door_vorota_ch_train        = bump_mode[use:door\door_vorota_ch_train_bump], material[1.00]
        door\door_w01                    = bump_mode[use:], material[1.00]
        door\door_white_01               = bump_mode[use:], material[1.00]
        ed\ed_actor                      = bump_mode[none], material[1.00]
        ed\ed_ai_arrows_01               = bump_mode[none], material[1.00]
        ed\ed_ai_arrows_02               = bump_mode[none], material[1.00]
        ed\ed_ai_arrows_03               = bump_mode[none], material[1.00]
        fbr\fbr_linoleum1                = bump_mode[use:fbr\fbr_linoleum1_bump], material[2.50]
        flare\flare_02                   = bump_mode[none], material[1.00]
        flare\flare_04                   = bump_mode[none], material[1.00]
        flare\flare_05                   = bump_mode[none], material[1.00]
        flare\flare_07                   = bump_mode[none], material[1.00]
        flare\flare_08                   = bump_mode[none], material[1.00]
        flare\flare_09                   = bump_mode[none], material[1.00]
        flare\flare_14                   = bump_mode[none], material[1.00]
        flare\flare_18                   = bump_mode[none], material[1.00]
        flare\flare_21                   = bump_mode[none], material[1.00]
        flare\flare_21-111               = bump_mode[none], material[1.00]
        flare\flare_21-r                 = bump_mode[none], material[1.00]
        flare\flare_23                   = bump_mode[none], material[1.00]
        flare\flare_30                   = bump_mode[none], material[1.00]
        flare\flare_31                   = bump_mode[none], material[1.00]
        flare\flare_32                   = bump_mode[none], material[1.00]
        flare\flare_40                   = bump_mode[none], material[1.00]
        flare\flare_41                   = bump_mode[none], material[1.00]
        flare\flare_42                   = bump_mode[none], material[1.00]
        flare\flare_sun                  = bump_mode[none], material[1.00]
        fonts\game                       = bump_mode[none], material[1.00]
        fonts\ocr8                       = bump_mode[none], material[1.00]
        fonts\small                      = bump_mode[none], material[1.00]
        fonts\small_q                    = bump_mode[none], material[1.00]
        fx\fx_circular1                  = bump_mode[none], material[2.00]
        fx\fx_circular2                  = bump_mode[none], material[2.00]
        fx\fx_fire-full                  = bump_mode[none], material[2.00]
        fx\fx_fire-glow                  = bump_mode[none], material[2.00]
        fx\fx_fire1                      = bump_mode[none], material[2.00]
        fx\fx_fire1_01                   = bump_mode[none], material[2.00]
        fx\fx_fire1_02                   = bump_mode[none], material[2.00]
        fx\fx_fire1_03                   = bump_mode[none], material[2.00]
        fx\fx_fire1_04                   = bump_mode[none], material[2.00]
        fx\fx_fire1_05                   = bump_mode[none], material[2.00]
        fx\fx_fire1_06                   = bump_mode[none], material[2.00]
        fx\fx_fire1_07                   = bump_mode[none], material[2.00]
        fx\fx_fire1_08                   = bump_mode[none], material[2.00]
        fx\fx_fire1_09                   = bump_mode[none], material[2.00]
        fx\fx_fire1_10                   = bump_mode[none], material[2.00]
        fx\fx_fire1_11                   = bump_mode[none], material[2.00]
        fx\fx_fire1_12                   = bump_mode[none], material[2.00]
        fx\fx_fire1_13                   = bump_mode[none], material[2.00]
        fx\fx_fire1_14                   = bump_mode[none], material[2.00]
        fx\fx_fire1_15                   = bump_mode[none], material[2.00]
        fx\fx_fire1_16                   = bump_mode[none], material[2.00]
        fx\fx_fl_l                       = bump_mode[none], material[2.00]
        fx\fx_flare0                     = bump_mode[none], material[2.00]
        fx\fx_flare1                     = bump_mode[none], material[2.00]
        fx\fx_flare2                     = bump_mode[none], material[2.00]
        fx\fx_flare3                     = bump_mode[none], material[2.00]
        fx\fx_glow_orang                 = bump_mode[none], material[2.00]
        fx\fx_gradient                   = bump_mode[none], material[2.00]
        fx\fx_gradient1                  = bump_mode[none], material[2.00]
        fx\fx_gradient_02                = bump_mode[none], material[2.00]
        fx\fx_lavahell                   = bump_mode[none], material[2.00]
        fx\fx_lavahell1                  = bump_mode[none], material[2.00]
        fx\fx_lavahell1_00               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_01               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_02               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_03               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_04               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_05               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_06               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_07               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_08               = bump_mode[none], material[2.00]
        fx\fx_lavahell1_09               = bump_mode[none], material[2.00]
        fx\fx_light_cone_01              = bump_mode[none], material[2.00]
        fx\fx_lightning                  = bump_mode[none], material[2.00]
        fx\fx_lightning-glow             = bump_mode[none], material[2.00]
        fx\fx_lightning-pattern          = bump_mode[none], material[2.00]
        fx\fx_moon                       = bump_mode[none], material[2.00]
        fx\fx_noise                      = bump_mode[none], material[2.00]
        fx\fx_noise2                     = bump_mode[none], material[2.00]
        fx\fx_oblaka                     = bump_mode[none], material[2.00]
        fx\fx_rain                       = bump_mode[none], material[2.00]
        fx\fx_rainsplash1                = bump_mode[none], material[2.00]
        fx\fx_ring1                      = bump_mode[none], material[2.00]
        fx\fx_shadow1                    = bump_mode[none], material[2.00]
        fx\fx_shadow1a                   = bump_mode[none], material[2.00]
        fx\fx_stalker                    = bump_mode[none], material[2.00]
        fx\fx_stalker_001                = bump_mode[none], material[2.00]
        fx\fx_stalker_002                = bump_mode[none], material[2.00]
        fx\fx_stalker_003                = bump_mode[none], material[2.00]
        fx\fx_stalker_004                = bump_mode[none], material[2.00]
        fx\fx_stalker_005                = bump_mode[none], material[2.00]
        fx\fx_stalker_006                = bump_mode[none], material[2.00]
        fx\fx_stalker_007                = bump_mode[none], material[2.00]
        fx\fx_stalker_008                = bump_mode[none], material[2.00]
        fx\fx_stalker_009                = bump_mode[none], material[2.00]
        fx\fx_stalker_010                = bump_mode[none], material[2.00]
        fx\fx_stalker_011                = bump_mode[none], material[2.00]
        fx\fx_stalker_012                = bump_mode[none], material[2.00]
        fx\fx_stalker_013                = bump_mode[none], material[2.00]
        fx\fx_stalker_014                = bump_mode[none], material[2.00]
        fx\fx_stalker_015                = bump_mode[none], material[2.00]
        fx\fx_stalker_016                = bump_mode[none], material[2.00]
        fx\fx_stalker_017                = bump_mode[none], material[2.00]
        fx\fx_stalker_018                = bump_mode[none], material[2.00]
        fx\fx_stalker_019                = bump_mode[none], material[2.00]
        fx\fx_stalker_020                = bump_mode[none], material[2.00]
        fx\fx_stalker_021                = bump_mode[none], material[2.00]
        fx\fx_stalker_022                = bump_mode[none], material[2.00]
        fx\fx_stalker_023                = bump_mode[none], material[2.00]
        fx\fx_stalker_024                = bump_mode[none], material[2.00]
        fx\fx_stalker_025                = bump_mode[none], material[2.00]
        fx\fx_stalker_026                = bump_mode[none], material[2.00]
        fx\fx_stalker_027                = bump_mode[none], material[2.00]
        fx\fx_stalker_028                = bump_mode[none], material[2.00]
        fx\fx_stalker_029                = bump_mode[none], material[2.00]
        fx\fx_stalker_030                = bump_mode[none], material[2.00]
        fx\fx_sun                        = bump_mode[none], material[2.00]
        fx\fx_sun1                       = bump_mode[none], material[2.00]
        fx\fx_sun_rise                   = bump_mode[none], material[2.00]
        fx\fx_tracer                     = bump_mode[none], material[1.00]
        fx\fx_volumefog1                 = bump_mode[none], material[2.00]
        fx\fx_whitefog1                  = bump_mode[none], material[2.00]
        fx\fx_wood_fire                  = bump_mode[none], material[2.00]
        fx\fx_wood_fire_1                = bump_mode[use:fx\fx_wood_fire_bump], material[0.00]
        fx\fx_wood_fire_2                = bump_mode[use:fx\fx_wood_fire_bump], material[0.00]
        fx\fx_wood_fire_3                = bump_mode[use:fx\fx_wood_fire_bump], material[0.00]
        fx\fx_yeah                       = bump_mode[none], material[2.00]
        fx\fx_yeah_000                   = bump_mode[none], material[2.00]
        fx\fx_yeah_001                   = bump_mode[none], material[2.00]
        fx\fx_yeah_002                   = bump_mode[none], material[2.00]
        fx\fx_yeah_003                   = bump_mode[none], material[2.00]
        fx\fx_yeah_004                   = bump_mode[none], material[2.00]
        fx\fx_yeah_005                   = bump_mode[none], material[2.00]
        fx\fx_yeah_006                   = bump_mode[none], material[2.00]
        fx\fx_yeah_007                   = bump_mode[none], material[2.00]
        fx\fx_yeah_008                   = bump_mode[none], material[2.00]
        fx\fx_yeah_009                   = bump_mode[none], material[2.00]
        fx\fx_yeah_010                   = bump_mode[none], material[2.00]
        fx\fx_yeah_011                   = bump_mode[none], material[2.00]
        fx\fx_yeah_012                   = bump_mode[none], material[2.00]
        fx\fx_yeah_013                   = bump_mode[none], material[2.00]
        fx\fx_yeah_014                   = bump_mode[none], material[2.00]
        fx\fx_yeah_015                   = bump_mode[none], material[2.00]
        fx\fx_yeah_016                   = bump_mode[none], material[2.00]
        fx\fx_yeah_017                   = bump_mode[none], material[2.00]
        fx\fx_yeah_018                   = bump_mode[none], material[2.00]
        fx\fx_yeah_019                   = bump_mode[none], material[2.00]
        fx\fx_yeah_020                   = bump_mode[none], material[2.00]
        fx\fx_yeah_021                   = bump_mode[none], material[2.00]
        fx\fx_yeah_022                   = bump_mode[none], material[2.00]
        fx\fx_yeah_023                   = bump_mode[none], material[2.00]
        fx\fx_yeah_024                   = bump_mode[none], material[2.00]
        fx\fx_yeah_025                   = bump_mode[none], material[2.00]
        fx\fx_yeah_026                   = bump_mode[none], material[2.00]
        fx\fx_yeah_027                   = bump_mode[none], material[2.00]
        fx\fx_yeah_028                   = bump_mode[none], material[2.00]
        fx\fx_yeah_029                   = bump_mode[none], material[2.00]
        fx\fx_yeah_030                   = bump_mode[none], material[2.00]
        fx\fx_yeah_031                   = bump_mode[none], material[2.00]
        fx\fx_yeah_032                   = bump_mode[none], material[2.00]
        fx\fx_yeah_033                   = bump_mode[none], material[2.00]
        fx\fx_yeah_034                   = bump_mode[none], material[2.00]
        fx\fx_yeah_035                   = bump_mode[none], material[2.00]
        fx\fx_yeah_036                   = bump_mode[none], material[2.00]
        fx\fx_yeah_037                   = bump_mode[none], material[2.00]
        fx\fx_yeah_038                   = bump_mode[none], material[2.00]
        fx\fx_yeah_039                   = bump_mode[none], material[2.00]
        fx\fx_yeah_040                   = bump_mode[none], material[2.00]
        fx\fx_yeah_041                   = bump_mode[none], material[2.00]
        fx\fx_yeah_042                   = bump_mode[none], material[2.00]
        fx\fx_yeah_043                   = bump_mode[none], material[2.00]
        fx\fx_yeah_044                   = bump_mode[none], material[2.00]
        fx\fx_yeah_045                   = bump_mode[none], material[2.00]
        fx\fx_yeah_046                   = bump_mode[none], material[2.00]
        fx\fx_yeah_047                   = bump_mode[none], material[2.00]
        fx\fx_yeah_048                   = bump_mode[none], material[2.00]
        fx\fx_yeah_049                   = bump_mode[none], material[2.00]
        fx\fx_yeah_050                   = bump_mode[none], material[2.00]
        fx\fx_yeah_051                   = bump_mode[none], material[2.00]
        fx\fx_yeah_052                   = bump_mode[none], material[2.00]
        fx\fx_yeah_053                   = bump_mode[none], material[2.00]
        fx\fx_yeah_054                   = bump_mode[none], material[2.00]
        fx\fx_yeah_055                   = bump_mode[none], material[2.00]
        fx\fx_yeah_056                   = bump_mode[none], material[2.00]
        fx\fx_yeah_057                   = bump_mode[none], material[2.00]
        fx\fx_yeah_058                   = bump_mode[none], material[2.00]
        fx\fx_yeah_059                   = bump_mode[none], material[2.00]
        fx\rain                          = bump_mode[none], material[2.00]
        fx\shadow                        = bump_mode[none], material[2.00]
        glas\glas_br_01                  = bump_mode[none], material[1.00]
        glas\glas_br_01_256              = bump_mode[none], material[1.00]
        glas\glas_brain                  = bump_mode[none], material[1.00]
        glas\glas_ch_01                  = bump_mode[use:glas\glas_ch_01_bump], material[1.00]
        glas\glas_dirt                   = bump_mode[none], material[1.00]
        glas\glas_dirt2                  = bump_mode[none], material[1.00]
        glas\glas_dirt_bar               = bump_mode[none], material[1.00]
        glas\glas_g-01                   = bump_mode[none], material[1.00]
        glas\glas_gr01                   = bump_mode[none], material[1.00]
        glas\glas_gr02                   = bump_mode[use:glas\glas_gr02_bump], material[1.00]
        glas\glas_lab                    = bump_mode[none], material[1.00]
        glas\glas_temp                   = bump_mode[none], material[1.00]
        glas\glas_vitraj_iov             = bump_mode[none], material[1.00]
        glas\glas_windows1               = bump_mode[none], material[1.00]
        glas\glas_windows1a              = bump_mode[none], material[1.00]
        glas\glas_windows2               = bump_mode[none], material[1.00]
        glas\glas_windows2a              = bump_mode[none], material[1.00]
        glas\glas_windows2b              = bump_mode[none], material[1.00]
        glas\glas_windows2c              = bump_mode[none], material[1.00]
        glas\glas_windows2d              = bump_mode[none], material[1.00]
        glas\glas_windows3               = bump_mode[none], material[1.00]
        glas\glas_windows3a              = bump_mode[none], material[1.00]
        glas\glas_windows3b              = bump_mode[none], material[1.00]
        glas\glas_windows4               = bump_mode[use:glas\glas_windows4_bump], material[1.00]
        glas\glas_windows4a              = bump_mode[none], material[1.00]
        glas\glas_windows5               = bump_mode[none], material[1.00]
        glas\glas_windows5a              = bump_mode[none], material[1.00]
        glas\glas_windows5b              = bump_mode[none], material[1.00]
        glas\glas_windows5c              = bump_mode[none], material[1.00]
        glas\glas_windows6               = bump_mode[none], material[1.00]
        glas\glas_windows6b              = bump_mode[none], material[1.00]
        glas\glas_windows7               = bump_mode[none], material[1.00]
        glas\glas_windows_j06            = bump_mode[none], material[1.00]
        glow\fx_volume1                  = bump_mode[none], material[1.00]
        glow\glow_04                     = bump_mode[none], material[1.00]
        glow\glow_anamorphic             = bump_mode[none], material[1.00]
        glow\glow_blue                   = bump_mode[none], material[1.00]
        glow\glow_fire1                  = bump_mode[none], material[1.00]
        glow\glow_galogen                = bump_mode[none], material[1.00]
        glow\glow_galogen_p              = bump_mode[none], material[1.00]
        glow\glow_ghost                  = bump_mode[none], material[1.00]
        glow\glow_green                  = bump_mode[none], material[1.00]
        glow\glow_light_orang            = bump_mode[none], material[1.00]
        glow\glow_light_red              = bump_mode[none], material[1.00]
        glow\glow_lighting               = bump_mode[none], material[1.00]
        glow\glow_orange                 = bump_mode[none], material[1.00]
        glow\glow_orange2                = bump_mode[none], material[1.00]
        glow\glow_orange_bright          = bump_mode[none], material[1.00]
        glow\glow_rays                   = bump_mode[none], material[1.00]
        glow\glow_red                    = bump_mode[none], material[1.00]
        glow\glow_red2                   = bump_mode[none], material[1.00]
        glow\glow_reddish1               = bump_mode[none], material[1.00]
        glow\glow_torch_r2               = bump_mode[none], material[1.00]
        glow\glow_white                  = bump_mode[none], material[1.00]
        glow\glow_wm                     = bump_mode[none], material[1.00]
        glow\glow_yellow                 = bump_mode[none], material[1.00]
        grenade\grenade_smoke            = bump_mode[none], material[1.00]
        grnd\grnd_asf_gr                 = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1               = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1_border        = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1_border1a      = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1_border2       = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1_border2a      = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1_j             = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1a              = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1a_border2      = bump_mode[none], material[1.00]
        grnd\grnd_asphalt1b              = bump_mode[none], material[1.00]
        grnd\grnd_asphalt2               = bump_mode[none], material[1.00]
        grnd\grnd_asphalt2_cracked       = bump_mode[none], material[1.00]
        grnd\grnd_asphalt2_drass         = bump_mode[none], material[1.00]
        grnd\grnd_asphalt2a              = bump_mode[none], material[1.00]
        grnd\grnd_asphalt3               = bump_mode[none], material[1.00]
        grnd\grnd_asphalt4               = bump_mode[none], material[1.00]
        grnd\grnd_asphalt_escape         = bump_mode[none], material[1.00]
        grnd\grnd_asphalt_mp             = bump_mode[none], material[1.00]
        grnd\grnd_asphalt_tile           = bump_mode[none], material[1.00]
        grnd\grnd_asphalt_tile1          = bump_mode[none], material[1.00]
        grnd\grnd_concrete_1             = bump_mode[use:grnd\grnd_concrete_1_bump], material[1.00]
        grnd\grnd_concrete_2             = bump_mode[use:grnd\grnd_concrete_1_bump], material[1.00]
        grnd\grnd_dirt1                  = bump_mode[none], material[1.00]
        grnd\grnd_dirt2                  = bump_mode[use:grnd\grnd_dirt2_bump], material[1.00]
        grnd\grnd_dirt3                  = bump_mode[none], material[1.00]
        grnd\grnd_dirt3_light            = bump_mode[none], material[1.00]
        grnd\grnd_dirt4                  = bump_mode[none], material[1.00]
        grnd\grnd_dirt_dark              = bump_mode[none], material[1.00]
        grnd\grnd_dirt_dark2             = bump_mode[use:], material[1.00]
        grnd\grnd_dirt_dark_01           = bump_mode[none], material[1.00]
        grnd\grnd_dirt_dust_0            = bump_mode[use:grnd\grnd_dirt_dust_0_bump], material[1.00]
        grnd\grnd_dry_gr                 = bump_mode[use:grnd\grnd_dry_gr_bump], material[1.00]
        grnd\grnd_dry_iov                = bump_mode[use:grnd\grnd_dry_j02_pod_bump], material[1.00]
        grnd\grnd_dry_j01                = bump_mode[use:grnd\grnd_dry_j02_pod_bump], material[1.00]
        grnd\grnd_dry_j02                = bump_mode[use:grnd\grnd_dry_j02_pod_bump], material[1.00]
        grnd\grnd_dry_j02_pod            = bump_mode[use:grnd\grnd_dry_j02_pod_bump], material[1.00]
        grnd\grnd_dry_j02a               = bump_mode[none], material[1.00]
        grnd\grnd_dry_j03                = bump_mode[none], material[1.00]
        grnd\grnd_drygrass1              = bump_mode[none], material[1.00]
        grnd\grnd_drygrass1a             = bump_mode[none], material[1.00]
        grnd\grnd_drygrass2              = bump_mode[none], material[1.00]
        grnd\grnd_dtr_iov                = bump_mode[none], material[1.00]
        grnd\grnd_earth_escape           = bump_mode[none], material[1.00]
        grnd\grnd_earth_mp               = bump_mode[none], material[1.00]
        grnd\grnd_for_terraine           = bump_mode[none], material[1.00]
        grnd\grnd_garbage1               = bump_mode[use:grnd\grnd_garbage1_bump], material[1.00]
        grnd\grnd_glina                  = bump_mode[none], material[1.00]
        grnd\grnd_gr_iov                 = bump_mode[none], material[1.00]
        grnd\grnd_grass2                 = bump_mode[none], material[1.00]
        grnd\grnd_grass3                 = bump_mode[none], material[1.00]
        grnd\grnd_grass4                 = bump_mode[none], material[1.00]
        grnd\grnd_grass5                 = bump_mode[none], material[1.00]
        grnd\grnd_grass_escape           = bump_mode[none], material[1.00]
        grnd\grnd_grass_military_2       = bump_mode[none], material[1.00]
        grnd\grnd_grass_mp               = bump_mode[none], material[1.00]
        grnd\grnd_hangbush1              = bump_mode[none], material[1.00]
        grnd\grnd_j_asfalt_04a           = bump_mode[none], material[1.00]
        grnd\grnd_kirpichi               = bump_mode[none], material[1.00]
        grnd\grnd_mp_01                  = bump_mode[none], material[1.00]
        grnd\grnd_mudwalls1              = bump_mode[none], material[1.00]
        grnd\grnd_mudwalls2              = bump_mode[none], material[1.00]
        grnd\grnd_mudwalls_iov           = bump_mode[none], material[1.00]
        grnd\grnd_obriv_01               = bump_mode[use:grnd\grnd_obriv_01_bump], material[1.00]
        grnd\grnd_obriv_2                = bump_mode[none], material[1.00]
        grnd\grnd_obriv_2a               = bump_mode[none], material[1.00]
        grnd\grnd_obriv_3                = bump_mode[none], material[1.00]
        grnd\grnd_obriv_a                = bump_mode[none], material[1.00]
        grnd\grnd_obriv_b                = bump_mode[none], material[1.00]
        grnd\grnd_obval                  = bump_mode[none], material[1.00]
        grnd\grnd_obval1                 = bump_mode[none], material[1.00]
        grnd\grnd_per                    = bump_mode[none], material[1.00]
        grnd\grnd_pes_gr                 = bump_mode[none], material[1.00]
        grnd\grnd_railroad1              = bump_mode[none], material[1.00]
        grnd\grnd_road_a                 = bump_mode[none], material[1.00]
        grnd\grnd_road_a1                = bump_mode[none], material[1.00]
        grnd\grnd_road_b                 = bump_mode[none], material[1.00]
        grnd\grnd_road_c                 = bump_mode[none], material[1.00]
        grnd\grnd_rostok_grass1          = bump_mode[none], material[1.00]
        grnd\grnd_rostok_grass2          = bump_mode[none], material[1.00]
        grnd\grnd_sand                   = bump_mode[none], material[1.00]
        grnd\grnd_sand_iov               = bump_mode[none], material[1.00]
        grnd\grnd_sandwave               = bump_mode[none], material[1.00]
        grnd\grnd_shlak_01               = bump_mode[use:grnd\grnd_shlak_01_bump], material[1.00]
        grnd\grnd_shlak_01_nmap          = bump_mode[none], material[1.00]
        grnd\grnd_shlak_02               = bump_mode[use:grnd\grnd_shlak_02_bump], material[1.00]
        grnd\grnd_total_gr               = bump_mode[none], material[1.00]
        grnd\grnd_trav_list              = bump_mode[none], material[1.00]
        grnd\grnd_trava_kuchki           = bump_mode[none], material[1.00]
        grnd\grnd_trava_kuchki_1         = bump_mode[none], material[1.00]
        grnd\grnd_trava_kuchki_2         = bump_mode[none], material[1.00]
        grnd\grnd_trava_kuchki_3         = bump_mode[none], material[1.00]
        grnd\grnd_trava_kuchki_iov       = bump_mode[none], material[1.00]
        grnd\grnd_trava_yantar           = bump_mode[none], material[1.00]
        grnd\grnd_treshiny               = bump_mode[none], material[1.00]
        grnd\grnd_zemlia                 = bump_mode[none], material[1.00]
        grnd\grnd_zemlia2                = bump_mode[none], material[1.00]
        grnd\grnd_zemlia_cs1             = bump_mode[none], material[1.00]
        grnd\grnd_zemlia_n               = bump_mode[use:grnd\grnd_zemlia_n_bump], material[1.00]
        grnd\grnd_zemlia_n1              = bump_mode[none], material[1.00]
        grnd\grnd_zemlya2_iov            = bump_mode[use:grnd\grnd_zemlya2_iov_bump], material[1.00]
        grnd\grnd_zemlya_iov             = bump_mode[none], material[1.00]
        grnd\grnd_zemlya_yantar          = bump_mode[none], material[1.00]
        hud\hud_group_list_bottom        = bump_mode[none], material[1.00]
        hud\hud_health_back              = bump_mode[none], material[1.00]
        hud\hud_keydoor                  = bump_mode[none], material[0.00]
        hud\hud_map_arrow                = bump_mode[none], material[1.00]
        hud\hud_weapon_back              = bump_mode[none], material[1.00]
        icon\icon_all_weapons            = bump_mode[none], material[1.00]
        internal\internal_light_att      = bump_mode[none], material[1.00]
        internal\internal_light_attclip  = bump_mode[none], material[1.00]
        internal\internal_light_attpoint = bump_mode[none], material[1.00]
        internal\internal_light_r2att    = bump_mode[none], material[1.00]
        internal\internal_light_torch_r2 = bump_mode[none], material[1.00]
        intro\intro_fog_net              = bump_mode[none], material[1.00]
        intro\intro_k01_darkscape        = bump_mode[none], material[1.00]
        intro\intro_l01_escape           = bump_mode[none], material[1.00]
        intro\intro_l02_garbage          = bump_mode[none], material[1.00]
        intro\intro_l03_agroprom         = bump_mode[none], material[1.00]
        intro\intro_l03u_agr_underground = bump_mode[none], material[1.00]
        intro\intro_l04_darkvalley       = bump_mode[none], material[1.00]
        intro\intro_l04u_labx18          = bump_mode[none], material[1.00]
        intro\intro_l05_bar              = bump_mode[none], material[1.00]
        intro\intro_l06_rostok           = bump_mode[none], material[1.00]
        intro\intro_l07_military         = bump_mode[none], material[1.00]
        intro\intro_l08_yantar           = bump_mode[none], material[1.00]
        intro\intro_l08u_brainlab        = bump_mode[none], material[1.00]
        intro\intro_l09_deadcity         = bump_mode[none], material[1.00]
        intro\intro_l10_radar            = bump_mode[none], material[1.00]
        intro\intro_l10u_bunker          = bump_mode[none], material[1.00]
        intro\intro_l11_pripyat          = bump_mode[none], material[1.00]
        intro\intro_l12_stancia          = bump_mode[none], material[1.00]
        intro\intro_l12_stancia_2        = bump_mode[none], material[1.00]
        intro\intro_l12u_control_monolith = bump_mode[none], material[1.00]
        intro\intro_l12u_sarcofag        = bump_mode[none], material[1.00]
        intro\intro_map_pic_fog_net      = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_agroprom = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_atp = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_bath = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_darkvalley = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_factory = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_garbage = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_lost_village = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_military_1 = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_military_2 = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_pool = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_prypiat = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_railroad = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_rostok = bump_mode[none], material[1.00]
        intro\intro_map_pic_testers_mp_workshop = bump_mode[none], material[1.00]
        intro\intro_no_start_picture     = bump_mode[none], material[1.00]
        intro\intro_testers_mp_agroprom  = bump_mode[none], material[1.00]
        intro\intro_testers_mp_atp       = bump_mode[none], material[1.00]
        intro\intro_testers_mp_bath      = bump_mode[none], material[1.00]
        intro\intro_testers_mp_darkvalley = bump_mode[none], material[1.00]
        intro\intro_testers_mp_factory   = bump_mode[none], material[1.00]
        intro\intro_testers_mp_garbage   = bump_mode[none], material[1.00]
        intro\intro_testers_mp_lost_village = bump_mode[none], material[1.00]
        intro\intro_testers_mp_military_1 = bump_mode[none], material[1.00]
        intro\intro_testers_mp_military_2 = bump_mode[none], material[1.00]
        intro\intro_testers_mp_pool      = bump_mode[none], material[1.00]
        intro\intro_testers_mp_prypiat   = bump_mode[none], material[1.00]
        intro\intro_testers_mp_railroad  = bump_mode[none], material[1.00]
        intro\intro_testers_mp_rostok    = bump_mode[none], material[1.00]
        intro\intro_testers_mp_workshop  = bump_mode[none], material[1.00]
        item\item_delo                   = bump_mode[none], material[1.00]
        item\item_dipl                   = bump_mode[none], material[1.00]
        item\item_document_01            = bump_mode[none], material[1.00]
        item\item_drink_nonstop          = bump_mode[use:item\item_drink_bump], material[1.50]
        item\item_drink_nonstop_old      = bump_mode[use:item\item_drink_bump], material[1.50]
        item\item_drink_stalker          = bump_mode[use:item\item_drink_bump], material[1.50]
        item\item_drink_stalker_old      = bump_mode[use:item\item_drink_bump], material[1.00]
        item\item_food                   = bump_mode[none], material[1.00]
        item\item_foto1                  = bump_mode[none], material[1.00]
        item\item_foto2                  = bump_mode[none], material[1.00]
        item\item_gazmask1               = bump_mode[none], material[3.70]
        item\item_gazmask3               = bump_mode[none], material[3.70]
        item\item_guitar                 = bump_mode[none], material[1.00]
        item\item_kanyaka                = bump_mode[none], material[1.00]
        item\item_medkit                 = bump_mode[none], material[1.00]
        item\item_medkit_2               = bump_mode[none], material[1.00]
        item\item_medkit_3               = bump_mode[none], material[1.00]
        item\item_merger                 = bump_mode[none], material[1.00]
        item\item_mks10                  = bump_mode[none], material[1.00]
        item\item_samopal                = bump_mode[none], material[1.00]
        item\item_ustroystva             = bump_mode[none], material[1.00]
        item\item_x_files                = bump_mode[none], material[1.00]
        jeffry                           = bump_mode[none], material[1.00]
        jeffry\jeffry_glass              = bump_mode[none], material[1.00]
        level\level_stat                 = bump_mode[none], material[1.00]
        lights\lights_8144               = bump_mode[none], material[1.00]
        lights\lights_blamplight         = bump_mode[none], material[1.00]
        lights\lights_blamplight2        = bump_mode[none], material[1.00]
        lights\lights_blamplight_cv      = bump_mode[none], material[1.00]
        lights\lights_bottle             = bump_mode[none], material[1.00]
        lights\lights_bspot01            = bump_mode[none], material[1.00]
        lights\lights_bspot01_cv         = bump_mode[none], material[1.00]
        lights\lights_cone               = bump_mode[none], material[1.00]
        lights\lights_cone2              = bump_mode[none], material[1.00]
        lights\lights_cone_handing_lamp  = bump_mode[none], material[1.00]
        lights\lights_cones              = bump_mode[none], material[1.00]
        lights\lights_control_monolith   = bump_mode[none], material[1.00]
        lights\lights_duolight01         = bump_mode[none], material[1.00]
        lights\lights_duolight02grey     = bump_mode[none], material[1.00]
        lights\lights_fanblade           = bump_mode[none], material[1.00]
        lights\lights_fanblade3          = bump_mode[none], material[1.00]
        lights\lights_fangrate           = bump_mode[none], material[1.00]
        lights\lights_flashlight2        = bump_mode[none], material[1.00]
        lights\lights_floorpgrate        = bump_mode[none], material[1.00]
        lights\lights_floorvent01int     = bump_mode[none], material[1.00]
        lights\lights_floorvent01x       = bump_mode[none], material[1.00]
        lights\lights_galogen_blue       = bump_mode[none], material[1.00]
        lights\lights_grate4             = bump_mode[none], material[1.00]
        lights\lights_grate5             = bump_mode[none], material[1.00]
        lights\lights_hlamp01            = bump_mode[none], material[1.00]
        lights\lights_impflash           = bump_mode[none], material[1.00]
        lights\lights_inverse            = bump_mode[none], material[1.00]
        lights\lights_ray1               = bump_mode[none], material[1.00]
        lights\lights_redcircuit         = bump_mode[none], material[1.00]
        lights\lights_round              = bump_mode[none], material[1.00]
        lights\lights_roundfire          = bump_mode[none], material[1.00]
        lights\lights_spot01             = bump_mode[none], material[1.00]
        lights\lights_spot_statik        = bump_mode[none], material[1.00]
        lights\lights_spot_wire_01       = bump_mode[none], material[1.00]
        lights\lights_spot_wire_02       = bump_mode[none], material[1.00]
        lights\lights_squarelight1       = bump_mode[none], material[1.00]
        lights\lights_squarelight1a      = bump_mode[none], material[1.00]
        lights\lights_squarelight2       = bump_mode[none], material[1.00]
        lights\lights_squarelight_split  = bump_mode[none], material[1.00]
        lights\lights_strobevent01       = bump_mode[none], material[1.00]
        lights\lights_torch_01           = bump_mode[none], material[1.00]
        lights\lights_xfalloff           = bump_mode[none], material[1.00]
        lod\lod_artifact_artifact_simple2 = bump_mode[none], material[1.00]
        lod\lod_artifact_artixvakt_ochko1 = bump_mode[none], material[1.00]
        lod\lod_cy27-dw_a_01             = bump_mode[none], material[1.00]
        lod\lod_cy27-dw_a_01_nm          = bump_mode[none], material[1.00]
        lod\lod_dach_home                = bump_mode[none], material[1.00]
        lod\lod_dach_ugol                = bump_mode[none], material[1.00]
        lod\lod_detail_trava_sux         = bump_mode[none], material[1.00]
        lod\lod_glory_arhiv_1            = bump_mode[none], material[1.00]
        lod\lod_glory_shkaf              = bump_mode[none], material[1.00]
        lod\lod_iov_test_tree_test       = bump_mode[none], material[1.00]
        lod\lod_iov_test_tree_test_nm    = bump_mode[none], material[1.00]
        lod\lod_levels_prypiat_pripiat_lenin_lod = bump_mode[none], material[1.00]
        lod\lod_levels_prypiat_pripiat_lenin_lod_nm = bump_mode[none], material[1.00]
        lod\lod_monsters_psevdogigant_psevdogigant = bump_mode[none], material[1.00]
        lod\lod_munition_kartech_12      = bump_mode[none], material[1.00]
        lod\lod_munition_patron556_ss190 = bump_mode[none], material[1.00]
        lod\lod_munition_patron762_7h14  = bump_mode[none], material[1.00]
        lod\lod_munition_patron762_7h23  = bump_mode[none], material[1.00]
        lod\lod_munition_patron9_18_fmj  = bump_mode[none], material[1.00]
        lod\lod_munition_patron9_fmj     = bump_mode[none], material[1.00]
        lod\lod_munition_patron9_pbp     = bump_mode[none], material[1.00]
        lod\lod_munition_vog25           = bump_mode[none], material[1.00]
        lod\lod_munition_zhekan          = bump_mode[none], material[1.00]
        lod\lod_props_garbage_02         = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_01 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_01_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_02 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_02_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_03 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_03_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_04 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_04_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_05 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_05_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_06 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_06_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_07 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_07_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_08 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_08_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_09 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_09_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_10 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_10_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_11 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_11_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_12 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_12_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_13 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_13_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_14 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_14_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_15 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_15_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_16 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_16_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_17 = bump_mode[none], material[1.00]
        lod\lod_props_objects_army_base_prop_army_base_17_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_8 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_body_parts_8_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_stalk1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_stalk1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_stalk2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_stalk2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_zomby = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_zomby1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_zomby1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_zomby2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_zomby2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_corp_zomby_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_military_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_monolit_barikada_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_neutral_baric_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_8 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_dead_spetsnaz_8_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_monolit_corp_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_10 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_10_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_5 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_5_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_6 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_6_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_7 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_7_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_8 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_8_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_9 = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_skeleton_parts_9_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_sobaka_dead = bump_mode[none], material[1.00]
        lod\lod_props_objects_dead_body_sobaka_dead_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_dekor_freezer = bump_mode[none], material[1.00]
        lod\lod_props_objects_dekor_freezer_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_avtobus_fire = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_avtobus_fire_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_barikada_01_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_barikada_01_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_blockpost_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_blockpost_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_blockpost_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_blockpost_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_ekskavator_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_ekskavator_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_avtobus2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_avtobus2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_avtobus_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_avtobus_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_benzovoz_gaz_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_benzovoz_gaz_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_benzovoz_zil_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_benzovoz_zil_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_br = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_br_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_br_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_br_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_new = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_new_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_new_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_new_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_btr_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_buldozer_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_buldozer_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_buldozer_crush_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_buldozer_crush_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_gaz66_01_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_gaz66_01_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_gaz66_02_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_gaz66_02_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_gaz_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_gaz_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura_pricep = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura_pricep_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura_pricep_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_fura_pricep_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_kabina_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_kabina_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_korpus2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_korpus2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_korpus3_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_korpus3_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_korpus_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_kamaz_korpus_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_katok_1_br_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_katok_1_br_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_katok_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_katok_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_lada_02_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_lada_02_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_lada_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_lada_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi24_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi24_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi24_1a_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi24_1a_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi24_2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi24_2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_dead_fire_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_dead_fire_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_dead_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_dead_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_fire_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_fire_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_mi6_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_molokovoz_01_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_molokovoz_01_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_moskvich_02_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_moskvich_02_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_moskvich_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_moskvich_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_niva_02_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_niva_02_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_niva_03_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_niva_03_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_niva_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_niva_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_pricep_bochka_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_pricep_bochka_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_tank_br_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_tank_br_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_tank_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_tank_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_1 = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_1_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_2 = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_2_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_3 = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_3_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_3_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_3_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_4 = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_4_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_4_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_traktor_4_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uaz_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uaz_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uaz_2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uaz_2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_01 = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_01_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_01_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_01_new_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_01_new_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_01_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_02_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_02_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_02_new_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_uazik_02_new_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zaz968_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zaz968_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zaz968_2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zaz968_2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_3_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_3_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_4_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_130_4_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_fire_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zil_fire_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_1_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_2_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_2_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_3_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_3_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_4_lod = bump_mode[none], material[1.00]
        lod\lod_props_objects_musor_trash_zilok_4_lod_nm = bump_mode[none], material[1.00]
        lod\lod_props_prop_electricalunit3 = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_01 = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_01_nm = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_02 = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_02_nm = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_03 = bump_mode[none], material[1.00]
        lod\lod_terazoid_tree_anomal_ql_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green         = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green1        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green2        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green3        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green3_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green4        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green5        = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green5_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_bush_green_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_elka               = bump_mode[none], material[1.00]
        lod\lod_trees_elka1              = bump_mode[none], material[1.00]
        lod\lod_trees_elka1_nm           = bump_mode[none], material[1.00]
        lod\lod_trees_elka_best          = bump_mode[none], material[1.00]
        lod\lod_trees_elka_best_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_elka_nm            = bump_mode[none], material[1.00]
        lod\lod_trees_kust1sux           = bump_mode[none], material[1.00]
        lod\lod_trees_kust1sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_kust2sux           = bump_mode[none], material[1.00]
        lod\lod_trees_kust2sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_kust3sux           = bump_mode[none], material[1.00]
        lod\lod_trees_kust3sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_kust_elka          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_elka_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux1          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux1_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux2          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux2_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux3          = bump_mode[none], material[1.00]
        lod\lod_trees_kust_sux4          = bump_mode[none], material[1.00]
        lod\lod_trees_kustik1            = bump_mode[none], material[1.00]
        lod\lod_trees_kustik2            = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_1  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_10 = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_10_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_11 = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_11_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_12 = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_12_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_13 = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_13_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_14 = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_14_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_15 = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_15_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_1_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_2  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_2_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_3  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_3_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_4  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_4_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_5  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_5_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_6  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_6_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_7  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_7_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_8  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_8_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_9  = bump_mode[none], material[1.00]
        lod\lod_trees_new_stone_stone_9_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_a_bush   = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_a_bush_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_sux_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_sux_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_1_sux_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_2_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_2_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_2_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_2_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_2_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_2_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_sux_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_sux_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_bush_3_sux_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_sux_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_1_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_2_sux_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_3_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_4_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_big_urod_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_big_urod_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_big_urod_1_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_big_urod_1_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_1_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_urod_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_branch_urod_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_drop_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_drop_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_1_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_1_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_elka_sux_1_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_kamysh_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_kamysh_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_kamysh_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_kamysh_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_kamysh_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_kamysh_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_1_sux_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_2_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_rostki_3_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_sux_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_sosna_1_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_spil_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_spil_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_spil_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_spil_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_topol_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_topol_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_topol_1_sux_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_topol_1_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_topol_1_sux_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_topol_1_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_01 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_02 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_03 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_03_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_04 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_04_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_05 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_05_nm = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_06 = bump_mode[none], material[1.00]
        lod\lod_trees_new_trees_trees_urod_1_06_nm = bump_mode[none], material[1.00]
        lod\lod_trees_sosna              = bump_mode[none], material[1.00]
        lod\lod_trees_sosna_nm           = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_1kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_2kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_3kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4             = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4_nm          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_4kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_5_manyfaces   = bump_mode[none], material[1.00]
        lod\lod_trees_tree_5kust         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_5kust_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green3        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green3_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green4        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green5        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green5_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green6        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green6_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green7        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green7_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green8        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green8_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_green_tall    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki3        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki3_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki4        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki5        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki5_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki6        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki6_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki7        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki7_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki8        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_palki8_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sosna_sux     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sosna_sux_nm  = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux           = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux1          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux1_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux2          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux2_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux3          = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux3_nm       = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_1         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_1_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust01    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust01_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust02    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust02_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_kust_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_tree_sux_nm        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best    = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best_kust = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best_kust_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_best_nm = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topol_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux1     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux1_nm  = bump_mode[none], material[1.00]
        lod\lod_trees_tree_topolsux_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_tree_upalo         = bump_mode[none], material[1.00]
        lod\lod_trees_tree_upalo_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_1        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_1_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_2        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_2_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_3        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_4        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_4_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_5        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_6        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_6_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_7        = bump_mode[none], material[1.00]
        lod\lod_trees_tree_urod_7_nm     = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh1      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh1_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2_noreflect = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh2_noreflect_nm = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3_nm   = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3_noreflect = bump_mode[none], material[1.00]
        lod\lod_trees_trees_kamysh3_noreflect_nm = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux          = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux1         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux1_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux2         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux2_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux3         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux3_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux4         = bump_mode[none], material[1.00]
        lod\lod_trees_trees_sux4_nm      = bump_mode[none], material[1.00]
        lod\lod_trees_trees_topolsux     = bump_mode[none], material[1.00]
        lod\lod_trees_trees_topolsux_nm  = bump_mode[none], material[1.00]
        lod\lod_tt                       = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_a_bush        = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_a_bush_nm     = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_a_cactus      = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_a_cactus_nm   = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_toxic_fern    = bump_mode[none], material[1.00]
        lod\lod_tuz_a_bush_toxic_fern_nm = bump_mode[none], material[1.00]
        lod\lod_tuz_test_obj_t_a1_1      = bump_mode[none], material[1.00]
        lod\lod_tuz_test_obj_t_a1_1_nm   = bump_mode[none], material[1.00]
        lod\lod_tuz_test_obj_t_a_bush    = bump_mode[none], material[1.00]
        lod\lod_tuz_test_obj_t_a_bush_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_01     = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_01_nm  = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_02     = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_02_nm  = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_1_01   = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_1_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_1_02   = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_1_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_2_01   = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_2_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_2_02   = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_2_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_green1 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__bush_green1_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trash_zaz968_1_lod = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trash_zaz968_1_lod_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__tree_5kust  = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__tree_5kust_ = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__tree_5kust__nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__tree_5kust_list = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__tree_5kust_list_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__tree_5kust_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_big_urod_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_big_urod_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_big_urod_sux_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_big_urod_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_03 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_03_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_urod_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_branch_urod_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_combine = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_combine_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_drop_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_drop_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_elka_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_elka_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_elka_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_elka_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_elka_03 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_elka_03_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_new_oak = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_new_oak_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_03 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_03_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_04 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_04_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_niked_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_niked_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_03 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_03_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_04 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_oak_sux_04_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_01_green = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_01_green_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_01_sux = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_01_sux_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_02_green = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_02_green_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_02_sux = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_02_sux_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_03_green = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_03_green_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_03_sux = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_03_sux_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_04_green = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_04_green_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_04_sux = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_04_sux_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_05_green = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_05_green_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_05_sux = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_05_sux_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_green_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_green_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_green_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_green_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_sux_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_sux_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_rostki_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_sux = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_sux_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_sux_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_sux_02_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_sosna_sux_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_spil_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_spil_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_test_bush = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_test_bush_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_topol_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_topol_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_topol_sux_01 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_topol_sux_01_nm = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_topol_sux_02 = bump_mode[none], material[1.00]
        lod\lod_yuriy__test__trees_topol_sux_02_nm = bump_mode[none], material[1.00]
        map\map_aes_1                    = bump_mode[none], material[1.00]
        map\map_agr_underground          = bump_mode[none], material[1.00]
        map\map_agroprom                 = bump_mode[none], material[1.00]
        map\map_andy_test                = bump_mode[none], material[1.00]
        map\map_bar                      = bump_mode[none], material[1.00]
        map\map_darkvalley               = bump_mode[none], material[1.00]
        map\map_escape                   = bump_mode[none], material[1.00]
        map\map_garbage                  = bump_mode[none], material[1.00]
        map\map_labx18_map               = bump_mode[none], material[1.00]
        map\map_military                 = bump_mode[none], material[1.00]
        map\map_mind                     = bump_mode[none], material[1.00]
        map\map_mp_agroprom              = bump_mode[none], material[1.00]
        map\map_mp_atp                   = bump_mode[none], material[1.00]
        map\map_mp_bath                  = bump_mode[none], material[1.00]
        map\map_mp_darkvalley            = bump_mode[none], material[1.00]
        map\map_mp_factory               = bump_mode[none], material[1.00]
        map\map_mp_fog_net               = bump_mode[none], material[1.00]
        map\map_mp_garbage               = bump_mode[none], material[1.00]
        map\map_mp_lost_village          = bump_mode[none], material[1.00]
        map\map_mp_military_1            = bump_mode[none], material[1.00]
        map\map_mp_military_2            = bump_mode[none], material[1.00]
        map\map_mp_railroad              = bump_mode[none], material[1.00]
        map\map_mp_rostok                = bump_mode[none], material[1.00]
        map\map_mp_workshop              = bump_mode[none], material[1.00]
        map\map_pripyat                  = bump_mode[none], material[1.00]
        map\map_radar                    = bump_mode[none], material[1.00]
        map\map_rostok                   = bump_mode[none], material[1.00]
        map\map_selo                     = bump_mode[none], material[1.00]
        map\map_test                     = bump_mode[none], material[1.00]
        map\map_ui_map_escape            = bump_mode[none], material[1.00]
        map\map_yantar                   = bump_mode[none], material[1.00]
        mtl\mtl_angar_a                  = bump_mode[use:mtl\mtl_angar_a_bump], material[3.80]
        mtl\mtl_angar_a_b                = bump_mode[use:mtl\mtl_angar_a_b_bump], material[3.80]
        mtl\mtl_angar_a_d                = bump_mode[use:mtl\mtl_angar_a_d_bump], material[3.80]
        mtl\mtl_arm_1                    = bump_mode[use:mtl\mtl_arm_1_bump], material[3.80]
        mtl\mtl_arm_2                    = bump_mode[use:mtl\mtl_arm_2_bump], material[3.80]
        mtl\mtl_balka_ch_01              = bump_mode[use:mtl\mtl_balka_ch_01_bump], material[3.80]
        mtl\mtl_barrel_01                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_02                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_03                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_04                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_barrel_05                = bump_mode[use:mtl\mtl_barrel_bump], material[3.80]
        mtl\mtl_bayda_con                = bump_mode[none], material[3.80]
        mtl\mtl_big_konteyneri           = bump_mode[use:mtl\mtl_big_konteyneri_bump], material[3.80]
        mtl\mtl_bo4ka_big_iov            = bump_mode[use:mtl\mtl_bo4ka_big_iov_bump], material[3.80]
        mtl\mtl_bochka_01                = bump_mode[use:mtl\mtl_bochka_01_bump], material[3.80]
        mtl\mtl_bochka_02                = bump_mode[use:mtl\mtl_bochka_02_bump], material[3.80]
        mtl\mtl_bochka_03_r              = bump_mode[use:mtl\mtl_bochka_01_bump], material[3.80]
        mtl\mtl_bochka_03a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[3.80]
        mtl\mtl_bochka_04                = bump_mode[use:mtl\mtl_bochka_01_bump], material[3.80]
        mtl\mtl_bochka_04a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[3.80]
        mtl\mtl_bochka_05                = bump_mode[use:mtl\mtl_bochka_01_bump], material[3.80]
        mtl\mtl_bochka_05a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[3.80]
        mtl\mtl_bochka_06                = bump_mode[use:mtl\mtl_bochka_01_bump], material[3.80]
        mtl\mtl_bochka_06a               = bump_mode[use:mtl\mtl_bochka_02_bump], material[3.80]
        mtl\mtl_budka_01                 = bump_mode[none], material[3.80]
        mtl\mtl_colored_alum             = bump_mode[none], material[3.80]
        mtl\mtl_daha_02                  = bump_mode[none], material[3.80]
        mtl\mtl_daxa2                    = bump_mode[none], material[3.80]
        mtl\mtl_dirki_02                 = bump_mode[none], material[3.80]
        mtl\mtl_dirki_ql                 = bump_mode[none], material[3.80]
        mtl\mtl_doom_truba_ql            = bump_mode[use:], material[3.80]
        mtl\mtl_electr_box_1             = bump_mode[none], material[3.80]
        mtl\mtl_fence1                   = bump_mode[none], material[3.80]
        mtl\mtl_fence2                   = bump_mode[use:mtl\mtl_fence2_bump], material[3.80]
        mtl\mtl_fence2n                  = bump_mode[use:mtl\mtl_fence2n_bump], material[3.80]
        mtl\mtl_fence2n_ql               = bump_mode[use:], material[3.80]
        mtl\mtl_fence3                   = bump_mode[use:], material[3.80]
        mtl\mtl_fence4                   = bump_mode[use:], material[3.80]
        mtl\mtl_fence5                   = bump_mode[use:], material[3.80]
        mtl\mtl_fence_ql                 = bump_mode[use:mtl\mtl_fence_ql_bump], material[3.80]
        mtl\mtl_floor03                  = bump_mode[use:], material[3.80]
        mtl\mtl_floor2_iov               = bump_mode[use:], material[3.80]
        mtl\mtl_floor_01tga              = bump_mode[use:], material[3.80]
        mtl\mtl_fly_polosa               = bump_mode[use:mtl\mtl_fly_polosa_bump], material[3.80]
        mtl\mtl_gar_pod_01               = bump_mode[use:mtl\mtl_gar_pod_01_bump], material[3.80]
        mtl\mtl_garage_gate_01           = bump_mode[use:], material[3.80]
        mtl\mtl_garage_gate_01_bl        = bump_mode[use:], material[3.80]
        mtl\mtl_garage_gate_01a          = bump_mode[use:], material[3.80]
        mtl\mtl_garage_gate_01a_bl       = bump_mode[use:], material[3.80]
        mtl\mtl_garage_gate_01a_r        = bump_mode[use:], material[3.80]
        mtl\mtl_garage_gate_rjav         = bump_mode[use:mtl\mtl_bo4ka_big_iov_bump], material[3.80]
        mtl\mtl_garage_gr                = bump_mode[use:], material[3.80]
        mtl\mtl_garage_gr01              = bump_mode[use:], material[3.80]
        mtl\mtl_garage_pryp_01           = bump_mode[use:mtl\mtl_garage_pryp_01_bump], material[3.80]
        mtl\mtl_garage_pryp_02           = bump_mode[use:mtl\mtl_garage_pryp_01_bump], material[3.80]
        mtl\mtl_garage_pryp_03           = bump_mode[use:mtl\mtl_garage_pryp_01_bump], material[3.80]
        mtl\mtl_gate_j01a                = bump_mode[use:mtl\mtl_gate_j01a_bump], material[3.80]
        mtl\mtl_green_rja_iov            = bump_mode[use:mtl\mtl_rza_ch_01_bump], material[3.80]
        mtl\mtl_greenrust_ql             = bump_mode[use:mtl\mtl_rza_ch_01_bump], material[3.80]
        mtl\mtl_kreplen_pod_01           = bump_mode[use:mtl\mtl_kreplen_pod_01_bump], material[3.80]
        mtl\mtl_krolik_resh              = bump_mode[use:], material[3.80]
        mtl\mtl_lampa_pod_01             = bump_mode[use:mtl\mtl_lampa_pod_01_bump], material[3.80]
        mtl\mtl_luk                      = bump_mode[use:mtl\mtl_luk_bump], material[3.80]
        mtl\mtl_luk_01                   = bump_mode[use:], material[3.80]
        mtl\mtl_luk_ch                   = bump_mode[use:], material[3.80]
        mtl\mtl_luk_ch_01                = bump_mode[use:mtl\mtl_luk_ch_01_bump], material[3.80]
        mtl\mtl_luk_n                    = bump_mode[use:mtl\mtl_luk_n_bump], material[3.80]
        mtl\mtl_metall_02_a              = bump_mode[use:mtl\mtl_metall_02_a_bump], material[3.80]
        mtl\mtl_metall_02_b              = bump_mode[use:mtl\mtl_metall_02_b_bump], material[3.80]
        mtl\mtl_musor_bak                = bump_mode[use:mtl\mtl_musor_bak_bump], material[3.80]
        mtl\mtl_perehod01                = bump_mode[none], material[3.80]
        mtl\mtl_perehod02                = bump_mode[use:mtl\mtl_perehod02_bump], material[3.80]
        mtl\mtl_phone_gr01               = bump_mode[use:], material[3.80]
        mtl\mtl_phone_gr02               = bump_mode[use:], material[3.80]
        mtl\mtl_pod_01                   = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_pod_01_nmap              = bump_mode[none], material[1.00]
        mtl\mtl_pod_01_stears            = bump_mode[use:mtl\mtl_pod_01_stears_bump], material[3.80]
        mtl\mtl_pod_02                   = bump_mode[use:mtl\mtl_pod_02_bump], material[3.80]
        mtl\mtl_pol_pod_01               = bump_mode[use:mtl\mtl_pol_pod_01_bump], material[3.80]
        mtl\mtl_pol_svinec01             = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_pol_svinec02             = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_pol_z                    = bump_mode[use:], material[3.80]
        mtl\mtl_provod_ql02              = bump_mode[use:], material[3.80]
        mtl\mtl_ql                       = bump_mode[use:], material[3.80]
        mtl\mtl_railroad_04              = bump_mode[use:mtl\mtl_railroad_04_bump], material[3.80]
        mtl\mtl_railroad_04_bok          = bump_mode[use:mtl\mtl_railroad_04_bok_bump], material[3.80]
        mtl\mtl_railroad_05              = bump_mode[use:], material[3.80]
        mtl\mtl_rails1                   = bump_mode[use:], material[3.80]
        mtl\mtl_rech_ch_01               = bump_mode[use:], material[3.80]
        mtl\mtl_rech_ch_02               = bump_mode[use:], material[3.80]
        mtl\mtl_red paint_iov            = bump_mode[none:], material[3.80]
        mtl\mtl_red_paint_iov            = bump_mode[none], material[3.80]
        mtl\mtl_redpaint_iov             = bump_mode[none:], material[3.80]
        mtl\mtl_redrust_ql               = bump_mode[none:], material[3.80]
        mtl\mtl_refllist_ql              = bump_mode[none:], material[3.80]
        mtl\mtl_rels_m_01                = bump_mode[use:mtl\mtl_rels_m_01_bump], material[3.80]
        mtl\mtl_resh_kn                  = bump_mode[use:], material[3.80]
        mtl\mtl_resh_m_01                = bump_mode[use:mtl\mtl_resh_m_01_bump], material[3.80]
        mtl\mtl_resh_m_02                = bump_mode[use:mtl\mtl_resh_m_02_bump], material[3.80]
        mtl\mtl_resh_m_03                = bump_mode[none:], material[3.80]
        mtl\mtl_resh_m_04                = bump_mode[none:], material[3.80]
        mtl\mtl_resh_reil                = bump_mode[use:mtl\mtl_resh_reil_bump], material[3.80]
        mtl\mtl_resh_reil01              = bump_mode[none], material[3.80]
        mtl\mtl_resh_reil02              = bump_mode[none], material[3.80]
        mtl\mtl_resh_reil03              = bump_mode[none], material[3.80]
        mtl\mtl_resh_reil_a              = bump_mode[use:mtl\mtl_resh_reil_a_bump], material[3.80]
        mtl\mtl_resh_reil_b              = bump_mode[use:mtl\mtl_resh_reil_b_bump], material[3.80]
        mtl\mtl_resh_reil_c              = bump_mode[none], material[3.80]
        mtl\mtl_reshetka_pot_01          = bump_mode[use:mtl\mtl_reshetka_pot_bump], material[3.80]
        mtl\mtl_rja2_iov                 = bump_mode[use:mtl\mtl_roof_red_iov_bump], material[3.80]
        mtl\mtl_rja_iov_01               = bump_mode[use:mtl\mtl_rja_iov_01_bump], material[3.80]
        mtl\mtl_roof_red_iov             = bump_mode[use:mtl\mtl_roof_red_iov_bump], material[3.80]
        mtl\mtl_rope1-1                  = bump_mode[use:mtl\mtl_rope1-1_bump], material[3.80]
        mtl\mtl_rope2-1                  = bump_mode[use:mtl\mtl_rope2-1_bump], material[3.80]
        mtl\mtl_rope3-1                  = bump_mode[use:mtl\mtl_rope3-1_bump], material[3.80]
        mtl\mtl_rope4-1                  = bump_mode[use:mtl\mtl_rope1-1_bump], material[3.80]
        mtl\mtl_rust_dark_iov            = bump_mode[use:mtl\mtl_rza_ch_01_bump], material[3.80]
        mtl\mtl_rusty_0                  = bump_mode[use:mtl\mtl_rusty_0_bump], material[3.80]
        mtl\mtl_rza_ch_01                = bump_mode[use:mtl\mtl_rza_ch_01_bump], material[3.80]
        mtl\mtl_sarcofag                 = bump_mode[use:mtl\mtl_sarcofag_bump], material[3.80]
        mtl\mtl_sarcofag_01              = bump_mode[use:mtl\mtl_sarcofag_01_bump], material[3.80]
        mtl\mtl_sarcofag_t               = bump_mode[use:mtl\mtl_sarcofag_bump], material[3.80]
        mtl\mtl_set2_iov                 = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_set_iov                  = bump_mode[use:mtl\mtl_set_iov_bump], material[3.80]
        mtl\mtl_setka_iov                = bump_mode[none], material[3.80]
        mtl\mtl_shitok                   = bump_mode[use:mtl\mtl_shitok_bump], material[3.80]
        mtl\mtl_shkaf                    = bump_mode[use:mtl\mtl_shkaf_bump], material[3.80]
        mtl\mtl_stanok_                  = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_stena_ch                 = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_stena_ch_03              = bump_mode[use:mtl\mtl_stena_ch_03_bump], material[3.80]
        mtl\mtl_stena_ch_04              = bump_mode[use:mtl\mtl_stena_ch_04_bump], material[3.80]
        mtl\mtl_stena_ch_05              = bump_mode[use:mtl\mtl_stena_ch_05_bump], material[3.80]
        mtl\mtl_stena_ch_05_nmap         = bump_mode[none], material[1.00]
        mtl\mtl_stena_ch_06              = bump_mode[use:mtl\mtl_stena_ch_06_bump], material[3.80]
        mtl\mtl_stena_ch_071             = bump_mode[use:mtl\mtl_stena_ch_071_bump], material[3.80]
        mtl\mtl_stena_ch_08              = bump_mode[use:mtl\mtl_stena_ch_08_bump], material[3.80]
        mtl\mtl_stena_ch_10              = bump_mode[none], material[3.80]
        mtl\mtl_stena_old_iov            = bump_mode[use:mtl\mtl_stena_ch_06_bump], material[3.80]
        mtl\mtl_stena_pod_01             = bump_mode[use:mtl\mtl_stena_pod_01_bump], material[3.80]
        mtl\mtl_steps1                   = bump_mode[use:mtl\mtl_steps1_bump], material[3.80]
        mtl\mtl_tabl                     = bump_mode[none], material[3.80]
        mtl\mtl_table_01                 = bump_mode[none], material[3.80]
        mtl\mtl_trub_gr                  = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[3.50]
        mtl\mtl_trub_gr01                = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[3.50]
        mtl\mtl_trub_gr02                = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[3.50]
        mtl\mtl_trub_z_01                = bump_mode[use:mtl\mtl_tubes3_bump], material[3.80]
        mtl\mtl_truba_ch                 = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[2.80]
        mtl\mtl_truba_ch_01              = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[2.80]
        mtl\mtl_truba_ch_02              = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[2.80]
        mtl\mtl_truba_factory            = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[2.80]
        mtl\mtl_truba_pod_01             = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[2.80]
        mtl\mtl_truba_pod_02             = bump_mode[use:mtl\mtl_truba_pod_02_bump], material[2.80]
        mtl\mtl_truba_ql02               = bump_mode[use:mtl\mtl_truba_ch_02_bump], material[2.80]
        mtl\mtl_tubes1                   = bump_mode[use:mtl\mtl_tubes1_bump], material[3.80]
        mtl\mtl_tubes2                   = bump_mode[use:mtl\mtl_tubes1_bump], material[3.80]
        mtl\mtl_tubes3                   = bump_mode[use:mtl\mtl_tubes3_bump], material[3.80]
        mtl\mtl_tubes3a                  = bump_mode[use:mtl\mtl_tubes3b_bump], material[3.80]
        mtl\mtl_tubes3b                  = bump_mode[use:mtl\mtl_tubes3b_bump], material[3.80]
        mtl\mtl_tubes3c                  = bump_mode[use:mtl\mtl_tubes3b_bump], material[3.80]
        mtl\mtl_tubes4                   = bump_mode[use:mtl\mtl_tubes4_bump], material[3.80]
        mtl\mtl_tubes51                  = bump_mode[use:mtl\mtl_tubes4_bump], material[3.80]
        mtl\mtl_tubes6                   = bump_mode[use:mtl\mtl_walls10_bump], material[3.80]
        mtl\mtl_tubes7                   = bump_mode[use:mtl\mtl_tubes7_bump], material[3.80]
        mtl\mtl_tubes_05_a               = bump_mode[use:mtl\mtl_tubes1_bump], material[3.80]
        mtl\mtl_tubes_j3                 = bump_mode[use:mtl\mtl_tubes3_bump], material[3.80]
        mtl\mtl_ventel_ql                = bump_mode[none], material[3.80]
        mtl\mtl_ventil_pod_01            = bump_mode[use:mtl\mtl_ventil_pod_01_bump], material[3.80]
        mtl\mtl_ventil_pod_02            = bump_mode[use:mtl\mtl_ventil_pod_02_bump], material[3.80]
        mtl\mtl_vorota_01                = bump_mode[none], material[3.80]
        mtl\mtl_vorota_a                 = bump_mode[use:mtl\mtl_vorota_a_bump], material[3.80]
        mtl\mtl_wall_gr                  = bump_mode[none], material[3.80]
        mtl\mtl_wall_gr01                = bump_mode[none], material[3.80]
        mtl\mtl_wall_gr02                = bump_mode[none], material[3.80]
        mtl\mtl_wall_gr02_n              = bump_mode[none], material[3.80]
        mtl\mtl_wall_j02a                = bump_mode[none], material[3.80]
        mtl\mtl_walls1                   = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_walls10                  = bump_mode[use:mtl\mtl_walls10_bump], material[3.80]
        mtl\mtl_walls11                  = bump_mode[use:mtl\mtl_walls11_bump], material[3.80]
        mtl\mtl_walls11_tail             = bump_mode[use:mtl\mtl_walls11_bump], material[3.80]
        mtl\mtl_walls12                  = bump_mode[use:mtl\mtl_walls11_bump], material[3.80]
        mtl\mtl_walls13                  = bump_mode[use:mtl\mtl_walls11_bump], material[3.80]
        mtl\mtl_walls14                  = bump_mode[use:mtl\mtl_walls11_bump], material[3.80]
        mtl\mtl_walls15                  = bump_mode[none], material[3.80]
        mtl\mtl_walls16                  = bump_mode[use:mtl\mtl_walls16_bump], material[3.80]
        mtl\mtl_walls17                  = bump_mode[use:mtl\mtl_walls17_bump], material[3.80]
        mtl\mtl_walls18                  = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_walls19                  = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_walls1_b                 = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_walls1a                  = bump_mode[use:mtl\mtl_walls1a_bump], material[3.80]
        mtl\mtl_walls2                   = bump_mode[use:mtl\mtl_walls2_bump], material[3.80]
        mtl\mtl_walls20                  = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_walls21                  = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_walls22                  = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        mtl\mtl_walls2_1                 = bump_mode[use:mtl\mtl_walls2_1_bump], material[3.80]
        mtl\mtl_walls3                   = bump_mode[none], material[3.80]
        mtl\mtl_walls3a                  = bump_mode[none], material[3.80]
        mtl\mtl_walls4                   = bump_mode[none], material[3.80]
        mtl\mtl_walls5                   = bump_mode[use:mtl\mtl_walls5_bump], material[3.80]
        mtl\mtl_walls6                   = bump_mode[none], material[3.80]
        mtl\mtl_walls7                   = bump_mode[use:mtl\mtl_walls7_bump], material[3.80]
        mtl\mtl_walls8                   = bump_mode[use:mtl\mtl_walls8_bump], material[3.80]
        mtl\mtl_walls9                   = bump_mode[use:mtl\mtl_walls9_bump], material[3.80]
        mtl\mtl_walls9a                  = bump_mode[use:mtl\mtl_walls9a_bump], material[3.80]
        mtl\mtl_x-support1               = bump_mode[none], material[3.80]
        mtl\mtl_x-support2               = bump_mode[none], material[3.80]
        mtl\mtl_z_trba                   = bump_mode[use:mtl\mtl_z_trba_bump], material[3.80]
        mtl\mtl_zakl_ch_01               = bump_mode[use:mtl\mtl_pod_01_bump], material[3.80]
        pda\pda_anims_01                 = bump_mode[none], material[1.00]
        pda\pda_anims_02                 = bump_mode[none], material[1.00]
        pda\pda_anims_03                 = bump_mode[none], material[1.00]
        pda\pda_anims_04                 = bump_mode[none], material[1.00]
        pda\pda_anims_05                 = bump_mode[none], material[1.00]
        pfx\pfx_ani-explosion-02         = bump_mode[none], material[1.00]
        pfx\pfx_ani-explosion-02-b-a     = bump_mode[none], material[1.00]
        pfx\pfx_ani-explosion-02a        = bump_mode[none], material[1.00]
        pfx\pfx_ani-fire01               = bump_mode[none], material[1.00]
        pfx\pfx_ani-smoke-01             = bump_mode[none], material[1.00]
        pfx\pfx_anomali_dist3            = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_1                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_10               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_11               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_12               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_14               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_16               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_17               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_18               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_19               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_2                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_20               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_21               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_22               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_23               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_2_green          = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_3                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_4                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_5                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_6                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_7                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_7_1              = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_8                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_88               = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_9                = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_flash            = bump_mode[none], material[1.00]
        pfx\pfx_anomaly_vegetation       = bump_mode[none], material[1.00]
        pfx\pfx_blood_vapor              = bump_mode[none], material[1.00]
        pfx\pfx_bloodsplash1             = bump_mode[none], material[1.00]
        pfx\pfx_bloodsplash2             = bump_mode[none], material[1.00]
        pfx\pfx_blurry_cloud             = bump_mode[none], material[1.00]
        pfx\pfx_brick                    = bump_mode[none], material[1.00]
        pfx\pfx_bubble                   = bump_mode[none], material[1.00]
        pfx\pfx_bubble_1                 = bump_mode[none], material[1.00]
        pfx\pfx_bubble_water             = bump_mode[none], material[1.00]
        pfx\pfx_bubbles                  = bump_mode[none], material[1.00]
        pfx\pfx_byaka                    = bump_mode[none], material[1.00]
        pfx\pfx_byaka02                  = bump_mode[none], material[1.00]
        pfx\pfx_byaka_01                 = bump_mode[none], material[1.00]
        pfx\pfx_concretedebris_01        = bump_mode[none], material[1.00]
        pfx\pfx_concretepuffs_01         = bump_mode[none], material[1.00]
        pfx\pfx_cresty                   = bump_mode[none], material[1.00]
        pfx\pfx_dist2                    = bump_mode[none], material[1.00]
        pfx\pfx_dist2_big                = bump_mode[none], material[1.00]
        pfx\pfx_dist2a                   = bump_mode[none], material[1.00]
        pfx\pfx_dist2inv                 = bump_mode[none], material[1.00]
        pfx\pfx_dist3                    = bump_mode[none], material[1.00]
        pfx\pfx_dist4                    = bump_mode[none], material[1.00]
        pfx\pfx_dist5                    = bump_mode[none], material[1.00]
        pfx\pfx_dist6                    = bump_mode[none], material[1.00]
        pfx\pfx_dist7                    = bump_mode[none], material[1.00]
        pfx\pfx_dist8                    = bump_mode[none], material[1.00]
        pfx\pfx_dist9                    = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass               = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass2              = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass3              = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass3_base         = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass4              = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass5              = bump_mode[none], material[1.00]
        pfx\pfx_dist_glass6              = bump_mode[none], material[1.00]
        pfx\pfx_dist_lens                = bump_mode[none], material[1.00]
        pfx\pfx_dist_lens_base           = bump_mode[none], material[1.00]
        pfx\pfx_dist_lightning_02        = bump_mode[none], material[1.00]
        pfx\pfx_distort_anomaly          = bump_mode[none], material[1.00]
        pfx\pfx_distort_anomaly_1        = bump_mode[none], material[1.00]
        pfx\pfx_distortion               = bump_mode[none], material[1.00]
        pfx\pfx_expl_01                  = bump_mode[none], material[1.00]
        pfx\pfx_expl_01a                 = bump_mode[none], material[1.00]
        pfx\pfx_expl_benzin              = bump_mode[none], material[1.00]
        pfx\pfx_explotions_2             = bump_mode[none], material[1.00]
        pfx\pfx_explotions_3             = bump_mode[none], material[1.00]
        pfx\pfx_explotions_4             = bump_mode[none], material[1.00]
        pfx\pfx_explotions_smoke         = bump_mode[none], material[1.00]
        pfx\pfx_explotions_smoke_benzine = bump_mode[none], material[1.00]
        pfx\pfx_fire                     = bump_mode[none], material[1.00]
        pfx\pfx_flame                    = bump_mode[none], material[1.00]
        pfx\pfx_flame_01                 = bump_mode[none], material[1.00]
        pfx\pfx_flamefx_01               = bump_mode[none], material[1.00]
        pfx\pfx_flash_01                 = bump_mode[none], material[1.00]
        pfx\pfx_flash_02                 = bump_mode[none], material[1.00]
        pfx\pfx_flash_03                 = bump_mode[none], material[1.00]
        pfx\pfx_flash_04                 = bump_mode[none], material[1.00]
        pfx\pfx_flash_05                 = bump_mode[none], material[1.00]
        pfx\pfx_flash_06                 = bump_mode[none], material[1.00]
        pfx\pfx_flash_07                 = bump_mode[none], material[1.00]
        pfx\pfx_flash_08                 = bump_mode[none], material[1.00]
        pfx\pfx_g-smoke-01               = bump_mode[none], material[1.00]
        pfx\pfx_glow_shot                = bump_mode[none], material[1.00]
        pfx\pfx_gologramma               = bump_mode[none], material[1.00]
        pfx\pfx_gradient_green1alpha     = bump_mode[none], material[1.00]
        pfx\pfx_gradient_green2alpha     = bump_mode[none], material[1.00]
        pfx\pfx_gradient_green3alpha     = bump_mode[none], material[1.00]
        pfx\pfx_intense2_a               = bump_mode[none], material[1.00]
        pfx\pfx_leaf                     = bump_mode[none], material[1.00]
        pfx\pfx_leaves_01                = bump_mode[none], material[1.00]
        pfx\pfx_leaves_02                = bump_mode[none], material[1.00]
        pfx\pfx_light                    = bump_mode[none], material[1.00]
        pfx\pfx_light1                   = bump_mode[none], material[1.00]
        pfx\pfx_light3                   = bump_mode[none], material[1.00]
        pfx\pfx_light4                   = bump_mode[none], material[1.00]
        pfx\pfx_light5                   = bump_mode[none], material[1.00]
        pfx\pfx_lighting_stancia_01      = bump_mode[none], material[1.00]
        pfx\pfx_lighting_stancia_02      = bump_mode[none], material[1.00]
        pfx\pfx_lightning_01             = bump_mode[none], material[1.00]
        pfx\pfx_lightning_02             = bump_mode[none], material[1.00]
        pfx\pfx_ligth_6                  = bump_mode[none], material[1.00]
        pfx\pfx_plasma                   = bump_mode[none], material[1.00]
        pfx\pfx_rocket                   = bump_mode[none], material[1.00]
        pfx\pfx_shells1                  = bump_mode[none], material[1.00]
        pfx\pfx_skinsplash1              = bump_mode[none], material[1.00]
        pfx\pfx_sm                       = bump_mode[none], material[1.00]
        pfx\pfx_smoke_a                  = bump_mode[none], material[1.00]
        pfx\pfx_smoke_b                  = bump_mode[none], material[1.00]
        pfx\pfx_smoke_c                  = bump_mode[none], material[1.00]
        pfx\pfx_smokepuffs1              = bump_mode[none], material[1.00]
        pfx\pfx_smokepuffs2              = bump_mode[none], material[1.00]
        pfx\pfx_spark_01                 = bump_mode[none], material[1.00]
        pfx\pfx_sparks1                  = bump_mode[none], material[1.00]
        pfx\pfx_sparks2                  = bump_mode[none], material[1.00]
        pfx\pfx_specks                   = bump_mode[none], material[1.00]
        pfx\pfx_spikey_star              = bump_mode[none], material[1.00]
        pfx\pfx_splash3                  = bump_mode[none], material[1.00]
        pfx\pfx_splash_01                = bump_mode[none], material[1.00]
        pfx\pfx_splash_02                = bump_mode[none], material[1.00]
        pfx\pfx_step_blood               = bump_mode[none], material[1.00]
        pfx\pfx_stonedebris1             = bump_mode[none], material[1.00]
        pfx\pfx_stonedebris2             = bump_mode[none], material[1.00]
        pfx\pfx_stonedebris3             = bump_mode[none], material[1.00]
        pfx\pfx_studen_bulb              = bump_mode[none], material[1.00]
        pfx\pfx_synus                    = bump_mode[none], material[1.00]
        pfx\pfx_test_textures            = bump_mode[none], material[1.00]
        pfx\pfx_trasser                  = bump_mode[none], material[1.00]
        pfx\pfx_vehglassdebris_01        = bump_mode[none], material[1.00]
        pfx\pfx_vehmetaldebris_01        = bump_mode[none], material[1.00]
        pfx\pfx_water_wave               = bump_mode[none], material[1.00]
        pfx\pfx_woodchips1               = bump_mode[none], material[1.00]
        pfx\pfx_woodchips2               = bump_mode[none], material[1.00]
        pfx\pfx_woodchips3               = bump_mode[none], material[1.00]
        prop\prop_agit                   = bump_mode[use:], material[1.00]
        prop\prop_audio_video            = bump_mode[use:prop\prop_audio_video_bump], material[0.20]
        prop\prop_bag                    = bump_mode[use:prop\prop_bag_bump], material[0.20]
        prop\prop_balkon_perila_01       = bump_mode[none], material[1.00]
        prop\prop_ballon1                = bump_mode[use:prop\prop_ballon1_bump], material[3.50]
        prop\prop_ballon2                = bump_mode[use:prop\prop_ballon2_bump], material[3.50]
        prop\prop_banka1                 = bump_mode[none], material[1.00]
        prop\prop_banka2                 = bump_mode[none], material[1.00]
        prop\prop_banka3                 = bump_mode[none], material[1.00]
        prop\prop_bar_logo               = bump_mode[none], material[1.00]
        prop\prop_barbwire1              = bump_mode[use:prop\prop_barbwire1_bump], material[1.00]
        prop\prop_barbwire2              = bump_mode[none], material[1.00]
        prop\prop_barbwire3              = bump_mode[use:prop\prop_barbwire3_bump], material[1.00]
        prop\prop_barbwire4              = bump_mode[none], material[1.00]
        prop\prop_barometr               = bump_mode[none], material[1.00]
        prop\prop_barrel1_small          = bump_mode[none], material[1.00]
        prop\prop_barrel2                = bump_mode[none], material[2.00]
        prop\prop_batarea_p              = bump_mode[use:prop\prop_batarea_p_bump], material[1.00]
        prop\prop_bathhole1              = bump_mode[none], material[1.00]
        prop\prop_bathhole2              = bump_mode[none], material[1.00]
        prop\prop_bayda_wall2            = bump_mode[none], material[1.00]
        prop\prop_bayda_wall_2           = bump_mode[none], material[1.00]
        prop\prop_bed1                   = bump_mode[none], material[1.00]
        prop\prop_bed1a                  = bump_mode[none], material[1.00]
        prop\prop_bed2                   = bump_mode[use:prop\prop_bed2_bump], material[0.20]
        prop\prop_bed2a                  = bump_mode[use:prop\prop_bed2_bump], material[0.20]
        prop\prop_bed2b                  = bump_mode[none], material[1.00]
        prop\prop_bed2c                  = bump_mode[none], material[0.20]
        prop\prop_bed2d                  = bump_mode[none], material[0.20]
        prop\prop_bed2e                  = bump_mode[none], material[0.20]
        prop\prop_bed2h                  = bump_mode[none], material[0.20]
        prop\prop_benzo_iov              = bump_mode[use:], material[1.00]
        prop\prop_bidon                  = bump_mode[none], material[1.00]
        prop\prop_blevotina              = bump_mode[none], material[1.00]
        prop\prop_blind01                = bump_mode[none], material[1.00]
        prop\prop_bochenok               = bump_mode[use:prop\prop_bochenok_bump], material[3.80]
        prop\prop_boloto_colour          = bump_mode[none], material[1.00]
        prop\prop_book                   = bump_mode[none], material[1.00]
        prop\prop_book_list              = bump_mode[none], material[1.00]
        prop\prop_box1                   = bump_mode[use:prop\prop_box1a_bump], material[1.00]
        prop\prop_box1a                  = bump_mode[use:prop\prop_box1a_bump], material[1.00]
        prop\prop_box1b                  = bump_mode[use:prop\prop_box1a_bump], material[1.00]
        prop\prop_box2                   = bump_mode[use:prop\prop_box2b_bump], material[1.00]
        prop\prop_box2a                  = bump_mode[use:prop\prop_box2b_bump], material[1.00]
        prop\prop_box2b                  = bump_mode[use:prop\prop_box2b_bump], material[1.00]
        prop\prop_box_3                  = bump_mode[use:prop\prop_box_3_bump], material[1.00]
        prop\prop_braiding1              = bump_mode[use:prop\prop_braiding1_bump], material[1.00]
        prop\prop_budka_dw               = bump_mode[none], material[1.00]
        prop\prop_bunker_dw              = bump_mode[none], material[1.00]
        prop\prop_busdead1               = bump_mode[none], material[1.00]
        prop\prop_busdead1a              = bump_mode[none], material[1.00]
        prop\prop_busdead1b              = bump_mode[none], material[1.00]
        prop\prop_busdead1c              = bump_mode[none], material[1.00]
        prop\prop_busdead1f              = bump_mode[none], material[1.00]
        prop\prop_buss_gr                = bump_mode[none], material[1.00]
        prop\prop_busskuzov_gr           = bump_mode[none], material[1.00]
        prop\prop_cccp                   = bump_mode[none], material[1.00]
        prop\prop_ceil                   = bump_mode[none], material[1.00]
        prop\prop_ceil2                  = bump_mode[none], material[1.00]
        prop\prop_cell_orn               = bump_mode[none], material[1.00]
        prop\prop_chair1                 = bump_mode[none], material[1.00]
        prop\prop_chair1a                = bump_mode[none], material[1.00]
        prop\prop_chair2                 = bump_mode[none], material[1.00]
        prop\prop_chair_2                = bump_mode[none], material[1.00]
        prop\prop_clock1                 = bump_mode[none], material[1.00]
        prop\prop_cloth2                 = bump_mode[use:prop\prop_cloth2_bump], material[1.00]
        prop\prop_clothw                 = bump_mode[none], material[1.00]
        prop\prop_code_1                 = bump_mode[none], material[1.00]
        prop\prop_crate1                 = bump_mode[use:prop\prop_crate1_bump], material[1.00]
        prop\prop_crate2                 = bump_mode[use:prop\prop_crate2_bump], material[2.30]
        prop\prop_crate_cs               = bump_mode[use:prop\prop_crate1_bump], material[1.00]
        prop\prop_crush_ceil             = bump_mode[none], material[1.00]
        prop\prop_crush_ceil2            = bump_mode[none], material[1.00]
        prop\prop_dangerbox              = bump_mode[use:prop\prop_dangerbox_bump], material[3.70]
        prop\prop_dangerbox_2            = bump_mode[use:prop\prop_dangerbox_2_bump], material[1.00]
        prop\prop_dangerbox_2_nmap       = bump_mode[none], material[1.00]
        prop\prop_dolg                   = bump_mode[none], material[1.00]
        prop\prop_dolg_gerb              = bump_mode[none], material[1.00]
        prop\prop_dolg_signs             = bump_mode[none], material[1.00]
        prop\prop_dom_01                 = bump_mode[none], material[1.00]
        prop\prop_dom_02                 = bump_mode[none], material[1.00]
        prop\prop_dom_03                 = bump_mode[none], material[1.00]
        prop\prop_dom_04                 = bump_mode[none], material[1.00]
        prop\prop_dom_05                 = bump_mode[none], material[1.00]
        prop\prop_dom_06                 = bump_mode[none], material[1.00]
        prop\prop_door1                  = bump_mode[use:prop\prop_door_a_bump], material[1.00]
        prop\prop_door2                  = bump_mode[use:prop\prop_door2_bump], material[1.00]
        prop\prop_door3                  = bump_mode[use:prop\prop_door3_bump], material[0.50]
        prop\prop_door4                  = bump_mode[use:prop\prop_door4_bump], material[1.00]
        prop\prop_door5                  = bump_mode[use:prop\prop_door5_bump], material[1.00]
        prop\prop_door5a                 = bump_mode[use:prop\prop_door5_bump], material[1.00]
        prop\prop_door6                  = bump_mode[use:prop\prop_door6_bump], material[1.00]
        prop\prop_door7                  = bump_mode[use:prop\prop_door7_bump], material[1.00]
        prop\prop_door8                  = bump_mode[none], material[1.00]
        prop\prop_door9                  = bump_mode[use:prop\prop_door9_bump], material[1.00]
        prop\prop_door_a                 = bump_mode[use:prop\prop_door_a_bump], material[1.00]
        prop\prop_door_ql                = bump_mode[none], material[1.00]
        prop\prop_door_tual              = bump_mode[use:prop\prop_door_tual_bump], material[1.00]
        prop\prop_doorbox_iov            = bump_mode[none], material[1.00]
        prop\prop_el_shkaf_01            = bump_mode[use:prop\prop_el_shkaf_01_bump], material[1.00]
        prop\prop_elbox                  = bump_mode[none], material[1.00]
        prop\prop_elec_door01            = bump_mode[none], material[1.00]
        prop\prop_elec_door_01           = bump_mode[use:prop\prop_elec_door_01_bump], material[1.00]
        prop\prop_elec_door_01_wall      = bump_mode[none], material[1.00]
        prop\prop_elec_kran              = bump_mode[use:prop\prop_elec_kran_bump], material[1.00]
        prop\prop_elec_kran_02           = bump_mode[none], material[1.00]
        prop\prop_elec_kran_a            = bump_mode[use:prop\prop_elec_kran_bump], material[1.00]
        prop\prop_elec_kran_b            = bump_mode[use:prop\prop_elec_kran_bump], material[3.60]
        prop\prop_elec_kran_c            = bump_mode[none], material[1.00]
        prop\prop_elec_warning           = bump_mode[none], material[1.00]
        prop\prop_electricalunit1        = bump_mode[use:prop\prop_electricalunit1_bump], material[1.00]
        prop\prop_electricalunit2        = bump_mode[use:prop\prop_electricalunit2_bump], material[1.00]
        prop\prop_electricalunit3        = bump_mode[use:prop\prop_electricalunit3_bump], material[1.00]
        prop\prop_electricalunit3a       = bump_mode[use:prop\prop_electricalunit3a_bump], material[1.00]
        prop\prop_electricalunit3b       = bump_mode[none], material[1.00]
        prop\prop_electricalunit4        = bump_mode[use:prop\prop_electricalunit4_bump], material[1.00]
        prop\prop_electricalunit4_nmap   = bump_mode[none], material[1.00]
        prop\prop_electrobox1            = bump_mode[none], material[1.00]
        prop\prop_electroengine1         = bump_mode[use:prop\prop_electroengine1_bump], material[1.00]
        prop\prop_electrounit4           = bump_mode[none], material[1.00]
        prop\prop_elektr                 = bump_mode[none], material[1.00]
        prop\prop_fabric_det             = bump_mode[none], material[1.00]
        prop\prop_facts                  = bump_mode[none], material[1.00]
        prop\prop_fake_dead              = bump_mode[none], material[1.00]
        prop\prop_fake_kollision         = bump_mode[none], material[1.00]
        prop\prop_fake_ladder            = bump_mode[none], material[1.00]
        prop\prop_foodstul               = bump_mode[none], material[1.00]
        prop\prop_freez                  = bump_mode[use:prop\prop_freez_bump], material[1.00]
        prop\prop_garbage1               = bump_mode[none], material[1.00]
        prop\prop_gasplita               = bump_mode[use:prop\prop_gasplita_bump], material[1.00]
        prop\prop_gasplitatop            = bump_mode[use:prop\prop_gasplitatop_bump], material[1.00]
        prop\prop_gidravlika             = bump_mode[none], material[1.00]
        prop\prop_girl_1                 = bump_mode[none], material[1.00]
        prop\prop_governmentbox_1        = bump_mode[use:prop\prop_governmentbox_1_bump], material[1.00]
        prop\prop_governmentbox_1_nmap   = bump_mode[none], material[1.00]
        prop\prop_govno                  = bump_mode[use:], material[1.00]
        prop\prop_grafit                 = bump_mode[none], material[1.00]
        prop\prop_grate1                 = bump_mode[use:prop\prop_grate1_bump], material[1.00]
        prop\prop_grate2                 = bump_mode[use:prop\prop_grate2_bump], material[1.00]
        prop\prop_grate3                 = bump_mode[none], material[1.00]
        prop\prop_grate4                 = bump_mode[none], material[1.00]
        prop\prop_grate5                 = bump_mode[use:prop\prop_grate5_bump], material[1.00]
        prop\prop_groza                  = bump_mode[none], material[1.00]
        prop\prop_hanger1                = bump_mode[none], material[1.00]
        prop\prop_hanger2                = bump_mode[none], material[1.00]
        prop\prop_hanglock1              = bump_mode[none], material[1.00]
        prop\prop_hanglock2              = bump_mode[none], material[1.00]
        prop\prop_house_door1            = bump_mode[none], material[1.00]
        prop\prop_house_door2            = bump_mode[none], material[1.00]
        prop\prop_item2                  = bump_mode[none], material[1.00]
        prop\prop_item3                  = bump_mode[none], material[1.00]
        prop\prop_iten4                  = bump_mode[none], material[1.00]
        prop\prop_kabel_01               = bump_mode[none], material[1.00]
        prop\prop_kanistra               = bump_mode[use:prop\prop_kanistra_bump], material[3.50]
        prop\prop_kanistra_nmap          = bump_mode[none], material[1.00]
        prop\prop_kastrula               = bump_mode[none], material[1.00]
        prop\prop_kitchen_stuff          = bump_mode[use:prop\prop_kitchen_stuff_bump], material[1.00]
        prop\prop_kniga                  = bump_mode[none], material[1.00]
        prop\prop_kolba_light            = bump_mode[none], material[1.00]
        prop\prop_koleso_kabin           = bump_mode[none], material[1.00]
        prop\prop_koleso_opori           = bump_mode[none], material[1.00]
        prop\prop_komp                   = bump_mode[use:prop\prop_komp_bump], material[3.80]
        prop\prop_konserv1               = bump_mode[none], material[1.00]
        prop\prop_konserv2               = bump_mode[none], material[1.00]
        prop\prop_konserv3               = bump_mode[none], material[1.00]
        prop\prop_konserva               = bump_mode[none], material[1.00]
        prop\prop_krisagenerator         = bump_mode[none], material[1.00]
        prop\prop_kruchok                = bump_mode[none], material[1.00]
        prop\prop_kukla                  = bump_mode[none], material[1.00]
        prop\prop_lamp_gal01             = bump_mode[none], material[1.00]
        prop\prop_lamp_gal02             = bump_mode[none], material[1.00]
        prop\prop_lamp_halogen_cy        = bump_mode[none], material[1.00]
        prop\prop_lampa_g                = bump_mode[none], material[1.00]
        prop\prop_lampa_g_red            = bump_mode[none], material[1.00]
        prop\prop_lampa_g_red2           = bump_mode[none], material[1.00]
        prop\prop_lampa_galogen          = bump_mode[none], material[1.00]
        prop\prop_lampa_galogen_1        = bump_mode[none], material[1.00]
        prop\prop_lampa_galogen_2s       = bump_mode[none], material[1.00]
        prop\prop_lampa_o                = bump_mode[none], material[1.00]
        prop\prop_lamppost1              = bump_mode[none], material[1.00]
        prop\prop_lamppost1a             = bump_mode[none], material[1.00]
        prop\prop_lamppost1b             = bump_mode[none], material[1.00]
        prop\prop_lamppost2              = bump_mode[use:mtl\mtl_bochka_02_bump], material[1.00]
        prop\prop_lamppost2a             = bump_mode[none], material[1.00]
        prop\prop_lamppost_iov           = bump_mode[none], material[1.00]
        prop\prop_lamps_01               = bump_mode[none], material[1.00]
        prop\prop_lep1                   = bump_mode[none], material[1.00]
        prop\prop_lep1a                  = bump_mode[none], material[1.00]
        prop\prop_lep_big                = bump_mode[none], material[1.00]
        prop\prop_lex_target             = bump_mode[none], material[1.00]
        prop\prop_lift_button            = bump_mode[none], material[1.00]
        prop\prop_lift_door              = bump_mode[none], material[1.00]
        prop\prop_linol_iov              = bump_mode[none], material[1.00]
        prop\prop_lock                   = bump_mode[none], material[1.00]
        prop\prop_locker1                = bump_mode[none], material[1.00]
        prop\prop_locker1_s              = bump_mode[none], material[1.00]
        prop\prop_lodochka               = bump_mode[none], material[1.00]
        prop\prop_luza                   = bump_mode[none], material[1.00]
        prop\prop_m_vagon                = bump_mode[use:prop\prop_m_vagon_bump], material[1.00]
        prop\prop_machik                 = bump_mode[none], material[1.00]
        prop\prop_map                    = bump_mode[none], material[1.00]
        prop\prop_map_dolg               = bump_mode[none], material[1.00]
        prop\prop_map_flag               = bump_mode[none], material[1.00]
        prop\prop_mask_setka             = bump_mode[none], material[1.00]
        prop\prop_mattress1              = bump_mode[use:prop\prop_mattress1_bump], material[0.20]
        prop\prop_mattress1_nmap         = bump_mode[none], material[1.00]
        prop\prop_mebel                  = bump_mode[none], material[1.00]
        prop\prop_monitor                = bump_mode[use:prop\prop_monitor_bump], material[1.00]
        prop\prop_monitor2               = bump_mode[use:prop\prop_monitor_bump], material[1.00]
        prop\prop_mozg                   = bump_mode[none], material[1.00]
        prop\prop_multiprovod_01         = bump_mode[none], material[1.00]
        prop\prop_mus_kont_01            = bump_mode[none], material[1.00]
        prop\prop_mus_kont_01a           = bump_mode[none], material[1.00]
        prop\prop_musor_01               = bump_mode[use:prop\prop_musor_01_bump], material[1.00]
        prop\prop_musor_01_1             = bump_mode[none], material[1.00]
        prop\prop_musor_02               = bump_mode[use:prop\prop_musor_02_bump], material[0.60]
        prop\prop_number1                = bump_mode[none], material[1.00]
        prop\prop_ognetushit             = bump_mode[none], material[1.00]
        prop\prop_osadok_iov             = bump_mode[none], material[1.00]
        prop\prop_paper                  = bump_mode[none], material[1.00]
        prop\prop_pasp_01                = bump_mode[none], material[1.00]
        prop\prop_piano                  = bump_mode[none], material[1.00]
        prop\prop_pisuar_01_cy           = bump_mode[none], material[1.00]
        prop\prop_plafond1               = bump_mode[none], material[1.00]
        prop\prop_plita                  = bump_mode[none], material[1.00]
        prop\prop_plitaelcom             = bump_mode[none], material[1.00]
        prop\prop_plitka_lab             = bump_mode[use:prop\prop_plitka_lab_bump], material[1.50]
        prop\prop_plitka_lab2            = bump_mode[use:prop\prop_plitka_lab_bump], material[1.50]
        prop\prop_plitka_lab_br          = bump_mode[none], material[1.00]
        prop\prop_plitka_lab_n           = bump_mode[use:prop\prop_plitka_lab_bump], material[1.50]
        prop\prop_pool                   = bump_mode[none], material[1.00]
        prop\prop_poster_01              = bump_mode[none], material[1.00]
        prop\prop_poster_03              = bump_mode[none], material[1.00]
        prop\prop_posters01              = bump_mode[none], material[1.00]
        prop\prop_potolok_ptu_iov        = bump_mode[use:prop\prop_potolok_ptu_iov_bump], material[1.00]
        prop\prop_pribori_02             = bump_mode[use:prop\prop_pribori_02_bump], material[1.00]
        prop\prop_pribori_face_01        = bump_mode[use:prop\prop_pribori_face_01_bump], material[1.00]
        prop\prop_pribors_ql             = bump_mode[use:prop\prop_pribors_ql_bump], material[1.00]
        prop\prop_priluki                = bump_mode[use:prop\prop_prima_bump], material[1.00]
        prop\prop_primab                 = bump_mode[use:prop\prop_prima_bump], material[1.00]
        prop\prop_primar                 = bump_mode[none], material[1.00]
        prop\prop_projektor              = bump_mode[use:prop\prop_projektor_bump], material[3.70]
        prop\prop_provod_01              = bump_mode[none], material[1.00]
        prop\prop_provod_02              = bump_mode[use:prop\prop_provod_02_bump], material[1.00]
        prop\prop_provod_03              = bump_mode[none], material[1.00]
        prop\prop_provod_04              = bump_mode[none], material[1.00]
        prop\prop_provod_05              = bump_mode[none], material[1.00]
        prop\prop_prozektor              = bump_mode[none], material[1.00]
        prop\prop_psyradar               = bump_mode[none], material[1.00]
        prop\prop_pult1                  = bump_mode[none], material[1.00]
        prop\prop_pult2                  = bump_mode[none], material[1.00]
        prop\prop_pult3                  = bump_mode[none], material[1.00]
        prop\prop_pult4                  = bump_mode[none], material[1.00]
        prop\prop_r                      = bump_mode[none], material[1.00]
        prop\prop_r_t                    = bump_mode[none], material[1.00]
        prop\prop_radiation              = bump_mode[none], material[1.00]
        prop\prop_radiator1              = bump_mode[none], material[1.00]
        prop\prop_radiator2              = bump_mode[none], material[1.00]
        prop\prop_railings1              = bump_mode[none], material[1.00]
        prop\prop_reshetka_01            = bump_mode[use:], material[1.00]
        prop\prop_rez                    = bump_mode[none], material[1.00]
        prop\prop_rlight_dw              = bump_mode[none], material[1.00]
        prop\prop_roadblock1             = bump_mode[use:prop\prop_roadblock_bump], material[0.50]
        prop\prop_roadblock1_j           = bump_mode[use:prop\prop_roadblock_bump], material[0.50]
        prop\prop_roadborder1            = bump_mode[use:prop\prop_roadborder1_bump], material[3.80]
        prop\prop_roadborder1_rear       = bump_mode[use:prop\prop_roadborder1_rear_bump], material[3.80]
        prop\prop_roadborder2            = bump_mode[none], material[1.00]
        prop\prop_roadborder21           = bump_mode[use:prop\prop_roadborder21_bump], material[1.00]
        prop\prop_roadborder3            = bump_mode[none], material[1.00]
        prop\prop_roadborder_2iov        = bump_mode[use:prop\prop_roadborder_2iov_bump], material[3.80]
        prop\prop_roadborder_j2          = bump_mode[none], material[1.00]
        prop\prop_roadborder_j2d         = bump_mode[none], material[1.00]
        prop\prop_safe_1                 = bump_mode[use:prop\prop_safe_1_bump], material[1.00]
        prop\prop_safe_1_nmap            = bump_mode[none], material[1.00]
        prop\prop_sandaliki              = bump_mode[none], material[1.00]
        prop\prop_scale_ql               = bump_mode[none], material[1.00]
        prop\prop_schetchik              = bump_mode[use:prop\prop_schetchik_bump], material[1.00]
        prop\prop_seno_01                = bump_mode[none], material[1.00]
        prop\prop_sheet                  = bump_mode[use:prop\prop_sheet_bump], material[1.00]
        prop\prop_shirma                 = bump_mode[none], material[1.00]
        prop\prop_shirma1                = bump_mode[none], material[1.00]
        prop\prop_shit_lab               = bump_mode[none], material[1.00]
        prop\prop_shitok                 = bump_mode[use:prop\prop_shitok_bump], material[2.00]
        prop\prop_shlang_01              = bump_mode[use:prop\prop_shlang_01_bump], material[1.00]
        prop\prop_sigarets               = bump_mode[none], material[1.00]
        prop\prop_small_lamps            = bump_mode[none], material[1.00]
        prop\prop_sobaka_dead            = bump_mode[none], material[1.00]
        prop\prop_socket1                = bump_mode[none], material[1.00]
        prop\prop_sodavoda               = bump_mode[none], material[1.00]
        prop\prop_stancija_1             = bump_mode[none], material[1.00]
        prop\prop_stoyka                 = bump_mode[none], material[1.00]
        prop\prop_stupeni_a              = bump_mode[use:prop\prop_stupeni_a_bump], material[0.50]
        prop\prop_stupeni_b              = bump_mode[use:prop\prop_stupeni_b_bump], material[0.50]
        prop\prop_switch1                = bump_mode[none], material[1.00]
        prop\prop_switch_iov             = bump_mode[none], material[1.00]
        prop\prop_tabl                   = bump_mode[none], material[1.00]
        prop\prop_tabl_02                = bump_mode[none], material[1.00]
        prop\prop_tabl_pod_01            = bump_mode[use:prop\prop_tabl_pod_01_bump], material[1.00]
        prop\prop_table1                 = bump_mode[use:prop\prop_table1_bump], material[1.00]
        prop\prop_table1a                = bump_mode[none], material[1.00]
        prop\prop_table1b                = bump_mode[none], material[1.00]
        prop\prop_table1c                = bump_mode[use:prop\prop_table1_bump], material[1.00]
        prop\prop_table2                 = bump_mode[none], material[1.00]
        prop\prop_tempmeter1             = bump_mode[none], material[1.00]
        prop\prop_tempmeter2             = bump_mode[none], material[1.00]
        prop\prop_test                   = bump_mode[none], material[1.00]
        prop\prop_test_02                = bump_mode[none], material[1.00]
        prop\prop_tor3                   = bump_mode[none], material[1.00]
        prop\prop_tor4                   = bump_mode[none], material[1.00]
        prop\prop_torsion1               = bump_mode[none], material[1.00]
        prop\prop_trainwheel1            = bump_mode[none], material[1.00]
        prop\prop_trainwheel1a           = bump_mode[none], material[1.00]
        prop\prop_trainwheel2            = bump_mode[none], material[1.00]
        prop\prop_trainwheel2a           = bump_mode[none], material[1.00]
        prop\prop_transformer_dw         = bump_mode[use:prop\prop_transformer_dw_bump], material[1.00]
        prop\prop_trash_1                = bump_mode[none], material[1.00]
        prop\prop_trofy_board            = bump_mode[none], material[1.00]
        prop\prop_trube                  = bump_mode[none], material[1.00]
        prop\prop_truckdead1             = bump_mode[none], material[1.00]
        prop\prop_truckdead1a            = bump_mode[none], material[1.00]
        prop\prop_truckdead1b            = bump_mode[none], material[1.00]
        prop\prop_truckdead1c            = bump_mode[none], material[1.00]
        prop\prop_tubedetails1           = bump_mode[use:prop\prop_tubedetails1_bump], material[1.00]
        prop\prop_tubedetails2           = bump_mode[none], material[1.00]
        prop\prop_tv                     = bump_mode[none], material[1.00]
        prop\prop_ukazatel               = bump_mode[none], material[1.00]
        prop\prop_umivalnik_01           = bump_mode[use:prop\prop_umivalnik_01_bump], material[1.00]
        prop\prop_unitaz_old             = bump_mode[use:prop\prop_unitaz_old_bump], material[1.00]
        prop\prop_urna                   = bump_mode[use:prop\prop_urna_bump], material[1.00]
        prop\prop_vac                    = bump_mode[none], material[1.00]
        prop\prop_vac_2                  = bump_mode[none], material[1.00]
        prop\prop_vagon01                = bump_mode[none], material[1.00]
        prop\prop_vagon01a               = bump_mode[none], material[1.00]
        prop\prop_vagon01b               = bump_mode[none], material[1.00]
        prop\prop_vagon01c               = bump_mode[none], material[1.00]
        prop\prop_vagon01d               = bump_mode[none], material[1.00]
        prop\prop_vagon01e               = bump_mode[none], material[1.00]
        prop\prop_vagon02                = bump_mode[none], material[1.00]
        prop\prop_vagon02a               = bump_mode[none], material[1.00]
        prop\prop_vagon02b               = bump_mode[none], material[1.00]
        prop\prop_vagon02e               = bump_mode[none], material[1.00]
        prop\prop_vagon04                = bump_mode[use:prop\prop_vagon04_bump], material[3.50]
        prop\prop_vagon04a               = bump_mode[use:prop\prop_vagon04a_bump], material[3.50]
        prop\prop_vagon_iov              = bump_mode[use:prop\prop_vagon_iov_d_bump], material[1.00]
        prop\prop_vagon_iov2             = bump_mode[none], material[1.00]
        prop\prop_vagon_iov_d            = bump_mode[use:prop\prop_vagon_iov_d_bump], material[1.00]
        prop\prop_vagon_iov_gr           = bump_mode[use:prop\prop_vagon_iov_d_bump], material[1.00]
        prop\prop_vanna_old              = bump_mode[none], material[1.00]
        prop\prop_vent                   = bump_mode[use:prop\prop_vent_bump], material[1.00]
        prop\prop_vent1                  = bump_mode[use:prop\prop_vent1_bump], material[1.00]
        prop\prop_verevka                = bump_mode[none], material[1.00]
        prop\prop_vishka_01              = bump_mode[use:prop\prop_vishka_01_bump], material[1.00]
        prop\prop_voda1                  = bump_mode[none], material[2.00]
        prop\prop_w                      = bump_mode[none], material[1.00]
        prop\prop_w_t_01                 = bump_mode[none], material[1.00]
        prop\prop_w_t_02                 = bump_mode[none], material[1.00]
        prop\prop_w_t_03                 = bump_mode[none], material[1.00]
        prop\prop_wardrobe1              = bump_mode[use:prop\prop_wardrobe1_bump], material[1.00]
        prop\prop_wardrobe1a             = bump_mode[none], material[1.00]
        prop\prop_wardrobe2              = bump_mode[none], material[1.00]
        prop\prop_wardrobe2a             = bump_mode[none], material[1.00]
        prop\prop_waterpump1_step        = bump_mode[use:prop\prop_waterpump1_step_bump], material[1.00]
        prop\prop_web_01                 = bump_mode[none], material[1.00]
        prop\prop_wheel1_small           = bump_mode[none], material[1.00]
        prop\prop_wheel2_small           = bump_mode[none], material[1.00]
        prop\prop_wires1                 = bump_mode[none], material[1.00]
        prop\prop_woodenreel1            = bump_mode[use:prop\prop_woodenreel1_bump], material[1.00]
        prop\prop_woodenreel1_nmap       = bump_mode[none], material[1.00]
        prop\prop_y                      = bump_mode[none], material[1.00]
        prop\prop_y_t_01                 = bump_mode[none], material[1.00]
        prop\prop_y_t_02                 = bump_mode[none], material[1.00]
        prop\prop_yantar                 = bump_mode[none], material[1.00]
        prop\prop_zabor_iov              = bump_mode[none], material[1.00]
        prop\prop_zurnal                 = bump_mode[none], material[1.00]
        psp\psp_mtl_resh_reil01          = bump_mode[none], material[1.00]
        psp\psp_mtl_resh_reil02          = bump_mode[none], material[1.00]
        psp\psp_mtl_resh_reil03          = bump_mode[none], material[1.00]
        psp\psp_mtl_truba01              = bump_mode[none], material[1.00]
        psp\psp_mtl_truba02              = bump_mode[none], material[1.00]
        psp\psp_mtl_tubes01b             = bump_mode[none], material[1.00]
        psp\psp_mtl_walls01              = bump_mode[none], material[1.00]
        psp\psp_mtl_walls04a             = bump_mode[none], material[1.00]
        psp\psp_mtl_walls04b             = bump_mode[none], material[1.00]
        psp\psp_roof_slate01             = bump_mode[none], material[1.00]
        psp\psp_roof_slate02             = bump_mode[none], material[1.00]
        psp\psp_roof_tol01               = bump_mode[none], material[1.00]
        psp\psp_stone_rock01             = bump_mode[none], material[1.00]
        psp\psp_stucco_walls04           = bump_mode[none], material[1.00]
        psp\psp_stucco_walls05b          = bump_mode[none], material[1.00]
        psp\psp_trees_bark01             = bump_mode[none], material[1.00]
        psp\psp_trees_bush_green01       = bump_mode[none], material[1.00]
        psp\psp_trees_bush_sux01         = bump_mode[none], material[1.00]
        psp\psp_trees_flowerlips01       = bump_mode[none], material[1.00]
        psp\psp_trees_kustik1            = bump_mode[none], material[1.00]
        psp\psp_trees_lod_bush01         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_bush02         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_bush03         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_elka01         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_kamysh01       = bump_mode[none], material[1.00]
        psp\psp_trees_lod_sosna01        = bump_mode[none], material[1.00]
        psp\psp_trees_lod_stone01        = bump_mode[none], material[1.00]
        psp\psp_trees_lod_stone02        = bump_mode[none], material[1.00]
        psp\psp_trees_lod_tree01         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_tree02         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_tree03         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_tree04         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_tree05         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_tree06         = bump_mode[none], material[1.00]
        psp\psp_trees_lod_tree07         = bump_mode[none], material[1.00]
        psp\psp_trees_trava03            = bump_mode[none], material[1.00]
        psp\psp_trees_vetkagreen01       = bump_mode[none], material[1.00]
        psp\psp_trees_vetkagreen02       = bump_mode[none], material[1.00]
        psp\psp_trees_vetkagreen03       = bump_mode[none], material[1.00]
        psp\psp_trees_vetkagreen04       = bump_mode[none], material[1.00]
        psp\psp_trees_vetkagreen05       = bump_mode[none], material[1.00]
        psp\psp_trees_vetkagreen06       = bump_mode[none], material[1.00]
        psp\psp_trees_vetkasux02         = bump_mode[none], material[1.00]
        psp\psp_vehicles_bus01           = bump_mode[none], material[1.00]
        psp\psp_vehicles_zil01           = bump_mode[none], material[1.00]
        psp\psp_water_pool01             = bump_mode[none], material[1.00]
        psp\psp_windows_factory01        = bump_mode[none], material[1.00]
        psp\psp_windows_factory02        = bump_mode[none], material[1.00]
        psp\psp_windows_gr05             = bump_mode[none], material[1.00]
        psp\psp_windows_walls01          = bump_mode[none], material[1.00]
        psp\psp_windows_walls02          = bump_mode[none], material[1.00]
        psp\psp_windows_walls03          = bump_mode[none], material[1.00]
        psp\psp_windows_walls03a         = bump_mode[none], material[1.00]
        psp\psp_windows_walls03b         = bump_mode[none], material[1.00]
        psp\psp_wood_boards01            = bump_mode[none], material[1.00]
        psp\psp_wood_boards02            = bump_mode[none], material[1.00]
        psp\psp_wood_box01               = bump_mode[none], material[1.00]
        psp\psp_wood_box02               = bump_mode[none], material[1.00]
        psp\psp_wood_box03               = bump_mode[none], material[1.00]
        psp\psp_wood_box04               = bump_mode[none], material[1.00]
        psp\psp_wood_fence01             = bump_mode[none], material[1.00]
        psp\psp_wood_fence02             = bump_mode[none], material[1.00]
        psp\psp_wood_floor01             = bump_mode[none], material[1.00]
        psp\psp_wood_floor02             = bump_mode[none], material[1.00]
        psp\psp_wood_stolb01             = bump_mode[none], material[1.00]
        psp\psp_wood_walls02             = bump_mode[none], material[1.00]
        psp\psp_wood_wire01              = bump_mode[none], material[1.00]
        sign\sign_alco                   = bump_mode[none], material[1.00]
        sign\sign_bioh                   = bump_mode[none], material[1.00]
        sign\sign_director               = bump_mode[none], material[1.00]
        sign\sign_gerb                   = bump_mode[none], material[1.00]
        sign\sign_gr                     = bump_mode[none], material[1.00]
        sign\sign_height1                = bump_mode[none], material[1.00]
        sign\sign_height2                = bump_mode[none], material[1.00]
        sign\sign_info_01r               = bump_mode[none], material[1.00]
        sign\sign_info_02r               = bump_mode[none], material[1.00]
        sign\sign_info_03r               = bump_mode[none], material[1.00]
        sign\sign_moscovgr               = bump_mode[none], material[1.00]
        sign\sign_natogr                 = bump_mode[none], material[1.00]
        sign\sign_prodmag_iov            = bump_mode[none], material[1.00]
        sign\sign_rad                    = bump_mode[none], material[1.00]
        sign\sign_radiation              = bump_mode[none], material[1.00]
        sign\sign_railcross1             = bump_mode[none], material[1.00]
        sign\sign_railcross1_pole        = bump_mode[none], material[1.00]
        sign\sign_railcross1_rear        = bump_mode[none], material[1.00]
        sign\sign_railcross1a            = bump_mode[none], material[1.00]
        sign\sign_railcross1a_rear       = bump_mode[none], material[1.00]
        sign\sign_selhoz                 = bump_mode[none], material[1.00]
        sign\sign_set2_iov               = bump_mode[none], material[1.00]
        sign\sign_set_iov                = bump_mode[none], material[1.00]
        sign\sign_sportgr                = bump_mode[none], material[1.00]
        sign\sign_stop1                  = bump_mode[none], material[1.00]
        sign\sign_stop1_rear             = bump_mode[none], material[1.00]
        sign\sign_voltage1               = bump_mode[none], material[1.00]
        sign\sign_voltage2               = bump_mode[none], material[1.00]
        sign\sign_vorota_iov             = bump_mode[none], material[1.00]
        sign\sign_ziggyroad1             = bump_mode[none], material[1.00]
        sign\sign_ziggyroad1_rear        = bump_mode[none], material[1.00]
        sign\sign_znaki                  = bump_mode[none], material[1.00]
        sky\sky_back1_1                  = bump_mode[none], material[1.00]
        sky\sky_back1_2                  = bump_mode[none], material[1.00]
        sky\sky_back1_3                  = bump_mode[none], material[1.00]
        sky\sky_back1_4                  = bump_mode[none], material[1.00]
        sky\sky_back1_dach               = bump_mode[none], material[1.00]
        sky\sky_back2_1                  = bump_mode[none], material[1.00]
        sky\sky_back2_2                  = bump_mode[none], material[1.00]
        sky\sky_back2_3                  = bump_mode[none], material[1.00]
        sky\sky_back2_4                  = bump_mode[none], material[1.00]
        sky\sky_back2_dach               = bump_mode[none], material[1.00]
        sky\sky_back3_dach               = bump_mode[none], material[1.00]
        sky\sky_back4_dach               = bump_mode[none], material[1.00]
        sky\sky_fog                      = bump_mode[none], material[1.00]
        sky\sky_fog1                     = bump_mode[none], material[1.00]
        sky\sky_l1dach1_bk               = bump_mode[none], material[1.00]
        sky\sky_l1dach1_fr               = bump_mode[none], material[1.00]
        sky\sky_l1dach1_lf               = bump_mode[none], material[1.00]
        sky\sky_l1dach1_rt               = bump_mode[none], material[1.00]
        sky\sky_l1dach1_up               = bump_mode[none], material[1.00]
        sky\sky_l1escape10_bk            = bump_mode[none], material[1.00]
        sky\sky_l1escape10_fr            = bump_mode[none], material[1.00]
        sky\sky_l1escape10_lf            = bump_mode[none], material[1.00]
        sky\sky_l1escape10_rt            = bump_mode[none], material[1.00]
        sky\sky_l1escape10_up            = bump_mode[none], material[1.00]
        sky\sky_l1escape11_bk            = bump_mode[none], material[1.00]
        sky\sky_l1escape11_fr            = bump_mode[none], material[1.00]
        sky\sky_l1escape11_lf            = bump_mode[none], material[1.00]
        sky\sky_l1escape11_rt            = bump_mode[none], material[1.00]
        sky\sky_l1escape11_up            = bump_mode[none], material[1.00]
        sky\sky_l1escape1_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape1_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape1_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape1_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape1_up             = bump_mode[none], material[1.00]
        sky\sky_l1escape2_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape2_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape2_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape2_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape2_up             = bump_mode[none], material[1.00]
        sky\sky_l1escape2b_bk            = bump_mode[none], material[1.00]
        sky\sky_l1escape2b_fr            = bump_mode[none], material[1.00]
        sky\sky_l1escape2b_lf            = bump_mode[none], material[1.00]
        sky\sky_l1escape2b_rt            = bump_mode[none], material[1.00]
        sky\sky_l1escape2b_up            = bump_mode[none], material[1.00]
        sky\sky_l1escape3_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape3_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape3_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape3_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape3_up             = bump_mode[none], material[1.00]
        sky\sky_l1escape5_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape5_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape5_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape5_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape5_up             = bump_mode[none], material[1.00]
        sky\sky_l1escape6_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape6_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape6_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape6_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape6_up             = bump_mode[none], material[1.00]
        sky\sky_l1escape7_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape7_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape7_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape7_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape7_up             = bump_mode[none], material[1.00]
        sky\sky_l1escape8_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape8_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape8_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape8_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape8_up             = bump_mode[none], material[1.00]
        sky\sky_l1escape9_bk             = bump_mode[none], material[1.00]
        sky\sky_l1escape9_fr             = bump_mode[none], material[1.00]
        sky\sky_l1escape9_lf             = bump_mode[none], material[1.00]
        sky\sky_l1escape9_rt             = bump_mode[none], material[1.00]
        sky\sky_l1escape9_up             = bump_mode[none], material[1.00]
        sky\sky_night_bk                 = bump_mode[none], material[1.00]
        sky\sky_night_fr                 = bump_mode[none], material[1.00]
        sky\sky_night_lf                 = bump_mode[none], material[1.00]
        sky\sky_night_rt                 = bump_mode[none], material[1.00]
        sky\sky_night_up                 = bump_mode[none], material[1.00]
        sky\sky_oblaka                   = bump_mode[none], material[1.00]
        sky\sky_tuchi                    = bump_mode[none], material[1.00]
        ston\ston_asfalt2_hr_iov         = bump_mode[none], material[0.50]
        ston\ston_asfalt_a               = bump_mode[use:ston\ston_asfalt_hr_iov_bump], material[0.50]
        ston\ston_asfalt_a2_det          = bump_mode[use:], material[0.50]
        ston\ston_asfalt_a_det           = bump_mode[none], material[0.50]
        ston\ston_asfalt_a_gray          = bump_mode[use:ston\ston_asfalt_hr_iov_bump], material[0.50]
        ston\ston_asfalt_a_nd            = bump_mode[use:ston\ston_asfalt_hr_iov_bump], material[0.50]
        ston\ston_asfalt_a_r             = bump_mode[use:], material[0.50]
        ston\ston_asfalt_b               = bump_mode[use:], material[0.50]
        ston\ston_asfalt_c               = bump_mode[use:], material[0.50]
        ston\ston_asfalt_hr_iov          = bump_mode[use:], material[0.50]
        ston\ston_asfalt_iov_old_01      = bump_mode[use:], material[0.50]
        ston\ston_asfalt_sm_iov          = bump_mode[use:], material[0.50]
        ston\ston_beton04                = bump_mode[use:], material[0.50]
        ston\ston_beton05                = bump_mode[use:ston\ston_beton05_bump], material[0.50]
        ston\ston_beton_01               = bump_mode[use:], material[0.50]
        ston\ston_beton_01d              = bump_mode[use:], material[0.50]
        ston\ston_beton_02               = bump_mode[use:], material[0.50]
        ston\ston_beton_03               = bump_mode[use:], material[0.50]
        ston\ston_beton_03_stolb         = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_01            = bump_mode[use:ston\ston_beton_ch_01_bump], material[0.50]
        ston\ston_beton_ch_01_a          = bump_mode[use:ston\ston_beton_ch_01_bump], material[0.50]
        ston\ston_beton_ch_02            = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_03            = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_04            = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_06            = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_06_glass      = bump_mode[none], material[0.50]
        ston\ston_beton_ch_07            = bump_mode[use:ston\ston_beton_ch_07_bump], material[0.50]
        ston\ston_beton_ch_08            = bump_mode[use:ston\ston_beton_ch_08_bump], material[0.50]
        ston\ston_beton_ch_09            = bump_mode[use:ston\ston_beton_ch_09_bump], material[0.50]
        ston\ston_beton_ch_09_d          = bump_mode[use:ston\ston_beton_ch_09_bump], material[0.50]
        ston\ston_beton_ch_09_nmap       = bump_mode[none], material[1.00]
        ston\ston_beton_ch_09a           = bump_mode[use:ston\ston_beton_ch_09_bump], material[0.50]
        ston\ston_beton_ch_10            = bump_mode[use:ston\ston_beton_iov_dirt_01_bump], material[0.50]
        ston\ston_beton_ch_12            = bump_mode[use:ston\ston_beton_ch_12_bump], material[0.50]
        ston\ston_beton_ch_13            = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_14            = bump_mode[use:], material[0.50]
        ston\ston_beton_ch_141           = bump_mode[none], material[1.00]
        ston\ston_beton_ch_15            = bump_mode[use:ston\ston_beton_iov_dirt_01_bump], material[0.50]
        ston\ston_beton_floor_iov_01     = bump_mode[use:], material[0.50]
        ston\ston_beton_hires_iov        = bump_mode[use:], material[0.50]
        ston\ston_beton_iov_01           = bump_mode[use:], material[0.50]
        ston\ston_beton_iov_02           = bump_mode[use:ston\ston_beton_iov_02_bump], material[0.50]
        ston\ston_beton_iov_02 copy      = bump_mode[none], material[1.00]
        ston\ston_beton_iov_02copy       = bump_mode[none], material[1.00]
        ston\ston_beton_iov_03           = bump_mode[none], material[1.00]
        ston\ston_beton_iov_05           = bump_mode[use:ston\ston_beton_iov_dirt_01_bump], material[0.50]
        ston\ston_beton_iov_06           = bump_mode[use:ston\ston_beton_iov_06_bump], material[0.50]
        ston\ston_beton_iov_dirt_01      = bump_mode[use:ston\ston_beton_iov_dirt_01_bump], material[0.50]
        ston\ston_beton_iov_kolonna      = bump_mode[none], material[1.00]
        ston\ston_beton_lom_iov          = bump_mode[use:ston\ston_beton_lom_iov_bump], material[0.50]
        ston\ston_beton_lom_iov_nmap     = bump_mode[none], material[1.00]
        ston\ston_beton_pod_01           = bump_mode[use:ston\ston_beton_pod_01_bump], material[0.50]
        ston\ston_beton_pod_03           = bump_mode[use:ston\ston_beton_pod_03_bump], material[0.50]
        ston\ston_beton_pod_03_border    = bump_mode[use:], material[0.50]
        ston\ston_beton_pod_04           = bump_mode[use:ston\ston_beton_pod_03_bump], material[0.50]
        ston\ston_beton_pod_05           = bump_mode[use:ston\ston_beton_pod_03_bump], material[0.50]
        ston\ston_beton_potolok2_iov     = bump_mode[use:ston\ston_beton_potolok2_iov_bump], material[0.50]
        ston\ston_beton_potolok_contrast_iov = bump_mode[use:], material[0.50]
        ston\ston_beton_potolok_grey_iov = bump_mode[use:], material[0.50]
        ston\ston_beton_potolok_iov      = bump_mode[use:], material[0.50]
        ston\ston_beton_potolok_y_iov    = bump_mode[none], material[1.00]
        ston\ston_beton_potolokd_iov     = bump_mode[none], material[1.00]
        ston\ston_beton_stena_iov        = bump_mode[use:], material[0.50]
        ston\ston_beton_stena_iov_hi     = bump_mode[use:ston\ston_beton_stena_iov_hi_bump], material[0.50]
        ston\ston_beton_stena_iov_n      = bump_mode[use:], material[0.50]
        ston\ston_big_iov                = bump_mode[use:ston\ston_big_iov_bump], material[0.50]
        ston\ston_big_kirp               = bump_mode[use:], material[0.50]
        ston\ston_bitum_m_01             = bump_mode[use:ston\ston_bitum_m_01_bump], material[0.50]
        ston\ston_blok_01                = bump_mode[use:], material[0.50]
        ston\ston_blok_02                = bump_mode[use:], material[0.50]
        ston\ston_blok_02a               = bump_mode[use:], material[0.50]
        ston\ston_bordur                 = bump_mode[use:ston\ston_bordur_bump], material[0.50]
        ston\ston_bordur_j01             = bump_mode[use:ston\ston_bordur_j01_bump], material[0.50]
        ston\ston_bordur_j02b            = bump_mode[use:ston\ston_bordur_j02b_bump], material[0.50]
        ston\ston_bordur_j03             = bump_mode[use:ston\ston_bort_j01_bump], material[0.50]
        ston\ston_bort_j01               = bump_mode[use:ston\ston_bort_j01_bump], material[0.50]
        ston\ston_br2_iov                = bump_mode[use:ston\ston_br2_iov_bump], material[0.50]
        ston\ston_br2_iov_nmap           = bump_mode[none], material[1.00]
        ston\ston_br_hr_iov              = bump_mode[use:ston\ston_br_hr_iov_bump], material[0.50]
        ston\ston_br_hr_iov_nmap         = bump_mode[none], material[1.00]
        ston\ston_br_sm_iov              = bump_mode[use:ston\ston_br_sm_iov_bump], material[0.50]
        ston\ston_br_sm_iov_nmap         = bump_mode[none], material[1.00]
        ston\ston_brick_cegla            = bump_mode[use:], material[0.50]
        ston\ston_brick_det              = bump_mode[none], material[1.00]
        ston\ston_brick_gr               = bump_mode[none], material[0.50]
        ston\ston_brick_rostok_1         = bump_mode[use:], material[0.50]
        ston\ston_brick_rostok_2         = bump_mode[use:], material[0.50]
        ston\ston_brick_trub2            = bump_mode[use:ston\ston_brick_trub2_bump], material[0.50]
        ston\ston_brick_trub2_nmap       = bump_mode[none], material[1.00]
        ston\ston_brickinside_iov        = bump_mode[use:ston\ston_brickinside_iov_bump], material[0.50]
        ston\ston_brickinside_iov_nmap   = bump_mode[none], material[1.00]
        ston\ston_bricks1                = bump_mode[use:ston\ston_bricks1_bump], material[0.50]
        ston\ston_bricks10               = bump_mode[use:ston\ston_stena_06a_bump], material[0.50]
        ston\ston_bricks10_nmap          = bump_mode[none], material[1.00]
        ston\ston_bricks11               = bump_mode[none], material[0.50]
        ston\ston_bricks12               = bump_mode[none], material[0.50]
        ston\ston_bricks12a              = bump_mode[none], material[0.50]
        ston\ston_bricks1_nmap           = bump_mode[none], material[1.00]
        ston\ston_bricks2                = bump_mode[use:ston\ston_bricks2_bump], material[0.50]
        ston\ston_bricks2a               = bump_mode[use:ston\ston_bricks2_bump], material[0.50]
        ston\ston_bricks3                = bump_mode[use:ston\ston_bricks3_bump], material[0.50]
        ston\ston_bricks3_nmap           = bump_mode[none], material[1.00]
        ston\ston_bricks3a               = bump_mode[use:ston\ston_bricks3a_bump], material[0.50]
        ston\ston_bricks3a_nmap          = bump_mode[none], material[1.00]
        ston\ston_bricks3b               = bump_mode[use:ston\ston_bricks3b_bump], material[0.50]
        ston\ston_bricks3b_nmap          = bump_mode[none], material[1.00]
        ston\ston_bricks4                = bump_mode[use:ston\ston_bricks4_bump], material[0.50]
        ston\ston_bricks5                = bump_mode[use:ston\ston_bricks5_bump], material[0.50]
        ston\ston_bricks5_nmap           = bump_mode[none], material[0.50]
        ston\ston_bricks6                = bump_mode[use:ston\ston_bricks6_bump], material[0.50]
        ston\ston_bricks6a               = bump_mode[use:], material[0.50]
        ston\ston_bricks7                = bump_mode[use:ston\ston_bricks7_bump], material[0.50]
        ston\ston_bricks8                = bump_mode[use:ston\ston_bricks4_bump], material[0.50]
        ston\ston_bricks8_bez_zeleni     = bump_mode[use:ston\ston_bricks4_bump], material[0.50]
        ston\ston_bricks9                = bump_mode[use:ston\ston_bricks9_bump], material[0.50]
        ston\ston_bricks9_red            = bump_mode[use:ston\ston_bricks9_bump], material[0.50]
        ston\ston_bricks_1973            = bump_mode[use:ston\ston_bricks_1973_bump], material[0.50]
        ston\ston_bricks_1973_nmap       = bump_mode[none], material[1.00]
        ston\ston_bricks_j10             = bump_mode[use:ston\ston_bricks_j10_bump], material[0.50]
        ston\ston_bricks_j10_nmap        = bump_mode[none], material[1.00]
        ston\ston_bricks_ql              = bump_mode[use:ston\ston_bricks_ql_bump], material[0.50]
        ston\ston_briks_01_ch            = bump_mode[use:ston\ston_briks_01_ch_bump], material[0.50]
        ston\ston_briks_01_ch_nmap       = bump_mode[none], material[1.00]
        ston\ston_briks_01_cho           = bump_mode[use:ston\ston_briks_01_ch_bump], material[0.50]
        ston\ston_briks_ch               = bump_mode[use:ston\ston_briks_ch_bump], material[0.50]
        ston\ston_briks_ch_iov           = bump_mode[use:ston\ston_briks_ch_iov_bump], material[0.50]
        ston\ston_briks_ch_iov_nmap      = bump_mode[none], material[0.50]
        ston\ston_briks_ch_nmap          = bump_mode[none], material[0.50]
        ston\ston_briks_iov_dirt_01      = bump_mode[use:ston\ston_briks_iov_dirt_01_bump], material[0.50]
        ston\ston_briks_iov_dirt_01_nmap = bump_mode[none], material[0.50]
        ston\ston_cell_iov_det           = bump_mode[use:], material[0.50]
        ston\ston_crete_det1             = bump_mode[use:], material[0.50]
        ston\ston_crete_det2             = bump_mode[use:], material[0.50]
        ston\ston_floor_01gr             = bump_mode[use:ston\ston_floor_03_bump], material[0.50]
        ston\ston_floor_01gr_1           = bump_mode[use:ston\ston_floor_03_bump], material[0.50]
        ston\ston_floor_03               = bump_mode[none], material[0.50]
        ston\ston_floor_03_1             = bump_mode[none], material[0.50]
        ston\ston_floor_03a              = bump_mode[use:], material[0.50]
        ston\ston_floor_04               = bump_mode[use:ston\ston_floor_04_bump], material[0.50]
        ston\ston_granit_01              = bump_mode[use:], material[0.50]
        ston\ston_granit_02              = bump_mode[use:], material[0.50]
        ston\ston_granite_wall_01        = bump_mode[use:], material[0.50]
        ston\ston_kazarmawall_iov        = bump_mode[use:ston\ston_kazarmawall_iov_bump], material[0.50]
        ston\ston_kirpichi_a             = bump_mode[use:ston\ston_kirpichi_a_bump], material[0.50]
        ston\ston_kirpichi_b             = bump_mode[use:], material[0.50]
        ston\ston_marble_br_iov          = bump_mode[use:], material[0.50]
        ston\ston_megabrick_iov          = bump_mode[use:ston\ston_megabrick_iov_bump], material[0.50]
        ston\ston_megabrick_iov_1        = bump_mode[use:ston\ston_megabrick_iov_bump], material[0.50]
        ston\ston_megabrick_iov_nmap     = bump_mode[none], material[0.50]
        ston\ston_monolith               = bump_mode[use:ston\ston_monolith_bump], material[0.50]
        ston\ston_monolith2              = bump_mode[none], material[0.50]
        ston\ston_mramor_iov             = bump_mode[use:], material[0.50]
        ston\ston_musor2_iov             = bump_mode[use:], material[0.50]
        ston\ston_musor_iov              = bump_mode[use:], material[0.50]
        ston\ston_oblicovka_dark03       = bump_mode[use:], material[0.50]
        ston\ston_oblicovka_gr01         = bump_mode[use:], material[0.50]
        ston\ston_oblicovka_gr02         = bump_mode[use:], material[0.50]
        ston\ston_oblicovka_gr03         = bump_mode[use:], material[0.50]
        ston\ston_oblicovka_gr03_1       = bump_mode[use:], material[0.50]
        ston\ston_oblicovka_gr04         = bump_mode[use:], material[0.50]
        ston\ston_oblicovka_gr05         = bump_mode[use:], material[0.50]
        ston\ston_old_beton_iov          = bump_mode[use:ston\ston_old_beton_iov_bump], material[0.50]
        ston\ston_old_wall_iov           = bump_mode[use:ston\ston_old_wall_iov_bump], material[0.50]
        ston\ston_osnova                 = bump_mode[use:ston\ston_osnova_bump], material[0.50]
        ston\ston_plints1                = bump_mode[use:], material[0.50]
        ston\ston_plints2                = bump_mode[use:], material[0.50]
        ston\ston_plita_01               = bump_mode[use:], material[0.50]
        ston\ston_plita_iov              = bump_mode[use:ston\ston_plita_iov_bump], material[0.50]
        ston\ston_plita_most_iov         = bump_mode[use:], material[0.50]
        ston\ston_plitka_iov_green       = bump_mode[use:ston\ston_plitka_iov_green_bump], material[0.50]
        ston\ston_plitka_iov_green_nmap  = bump_mode[none], material[0.50]
        ston\ston_plitka_iov_wall_01     = bump_mode[use:ston\ston_plitka_iov_wall_01_bump], material[0.50]
        ston\ston_plitka_iov_wall_01_nmap = bump_mode[none], material[0.50]
        ston\ston_plitka_iov_wall_uzor   = bump_mode[use:], material[0.50]
        ston\ston_plitka_pink_iov        = bump_mode[use:ston\ston_plitka_pink_iov_bump], material[0.50]
        ston\ston_plitka_pink_iov_nmap   = bump_mode[none], material[0.50]
        ston\ston_plitka_y_01            = bump_mode[use:], material[0.50]
        ston\ston_plitka_y_02            = bump_mode[use:ston\ston_plitka_y_02_bump], material[0.50]
        ston\ston_plitka_y_02_nmap       = bump_mode[none], material[0.50]
        ston\ston_pobelka_01             = bump_mode[use:ston\ston_pobelka_01_bump], material[0.50]
        ston\ston_pobelka_01_br          = bump_mode[use:ston\ston_pobelka_01_br_bump], material[0.50]
        ston\ston_pobelka_gr01           = bump_mode[use:ston\ston_pobelka_01_bump], material[0.50]
        ston\ston_pol_gr01               = bump_mode[use:], material[0.50]
        ston\ston_pol_gr02               = bump_mode[use:], material[0.50]
        ston\ston_pol_iov_01             = bump_mode[use:], material[0.50]
        ston\ston_pol_m_01               = bump_mode[use:ston\ston_temp], material[0.50]
        ston\ston_pol_m_iov_01           = bump_mode[use:], material[0.50]
        ston\ston_pol_m_iov_02           = bump_mode[use:], material[0.50]
        ston\ston_pol_mramor_iov         = bump_mode[use:ston\ston_pol_mramor_iov_bump], material[0.50]
        ston\ston_pol_pod_det            = bump_mode[use:], material[0.50]
        ston\ston_pol_smola_iov          = bump_mode[use:ston\ston_pol_smola_iov_bump], material[0.50]
        ston\ston_prop_barrel1_small     = bump_mode[use:], material[0.50]
        ston\ston_redwall_iov            = bump_mode[use:ston\ston_redwall_iov_bump], material[0.50]
        ston\ston_reka_ch                = bump_mode[use:ston\ston_reka_ch_bump], material[0.50]
        ston\ston_rocks1                 = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks1_1               = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks1_1_s             = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks1_2_s             = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks2                 = bump_mode[use:ston\ston_rocks1_bump], material[0.50]
        ston\ston_rocks_det              = bump_mode[use:], material[0.50]
        ston\ston_ros_wall_02            = bump_mode[use:], material[0.50]
        ston\ston_ros_wall_03            = bump_mode[use:crete\crete_podval_bump], material[0.50]
        ston\ston_srarkon_iov            = bump_mode[use:ston\ston_srarkon_iov_bump], material[0.50]
        ston\ston_stairs1                = bump_mode[use:], material[0.50]
        ston\ston_stanc                  = bump_mode[use:ston\ston_stanc_bump], material[0.50]
        ston\ston_stanc_bl               = bump_mode[use:ston\ston_stanc_bump], material[0.50]
        ston\ston_stanc_g                = bump_mode[use:], material[0.50]
        ston\ston_stanc_nmap             = bump_mode[none], material[1.00]
        ston\ston_stena_01               = bump_mode[use:], material[0.50]
        ston\ston_stena_01_graffitia     = bump_mode[use:], material[0.50]
        ston\ston_stena_01_graffitib     = bump_mode[use:], material[0.50]
        ston\ston_stena_01_graffitic     = bump_mode[use:], material[0.50]
        ston\ston_stena_01_j             = bump_mode[use:], material[0.50]
        ston\ston_stena_04a              = bump_mode[use:ston\ston_stena_04a_bump], material[0.50]
        ston\ston_stena_04b              = bump_mode[use:ston\ston_stena_04b_bump], material[0.50]
        ston\ston_stena_04c              = bump_mode[use:ston\ston_stena_04c_bump], material[0.50]
        ston\ston_stena_04d              = bump_mode[use:ston\ston_stena_04d_bump], material[0.50]
        ston\ston_stena_04e              = bump_mode[use:ston\ston_stena_04e_bump], material[0.50]
        ston\ston_stena_04f              = bump_mode[use:ston\ston_stena_04f_bump], material[0.50]
        ston\ston_stena_04g              = bump_mode[use:ston\ston_stena_04g_bump], material[0.50]
        ston\ston_stena_04h              = bump_mode[use:ston\ston_stena_04h_bump], material[0.50]
        ston\ston_stena_05b              = bump_mode[use:ston\ston_stena_05b_bump], material[0.50]
        ston\ston_stena_05b_j            = bump_mode[use:ston\ston_stena_05b_j_bump], material[0.50]
        ston\ston_stena_06a              = bump_mode[use:ston\ston_stena_06a_bump], material[0.50]
        ston\ston_stena_06a_nmap         = bump_mode[none], material[0.50]
        ston\ston_stena_07_a             = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_a_j           = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_c             = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_c_j           = bump_mode[use:ston\ston_stena_07_a_j_bump], material[0.50]
        ston\ston_stena_07_d             = bump_mode[use:ston\ston_stena_07_d_bump], material[0.50]
        ston\ston_stena_07_e             = bump_mode[use:], material[0.50]
        ston\ston_stena_ch               = bump_mode[use:ston\ston_stena_ch_bump], material[0.50]
        ston\ston_stena_ch_01            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_02            = bump_mode[use:ston\ston_stena_ch_02_bump], material[0.50]
        ston\ston_stena_ch_03            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_04            = bump_mode[use:ston\ston_stena_ch_04_bump], material[0.50]
        ston\ston_stena_ch_05            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_06            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_07            = bump_mode[use:ston\ston_stena_ch_07_bump], material[0.50]
        ston\ston_stena_ch_11_1          = bump_mode[use:ston\ston_stena_ch_11_1_bump], material[0.50]
        ston\ston_stena_ch_11_2          = bump_mode[use:ston\ston_stena_ch_11_2_bump], material[0.50]
        ston\ston_stena_ch_12            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_13            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_131           = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_14            = bump_mode[use:ston\ston_stena_ch_14_bump], material[0.50]
        ston\ston_stena_ch_15            = bump_mode[use:], material[0.50]
        ston\ston_stena_ch_16            = bump_mode[use:ston\ston_stena_ch_16_bump], material[0.50]
        ston\ston_stena_ch_16_nmap       = bump_mode[none], material[0.50]
        ston\ston_stena_da_01            = bump_mode[use:ston\ston_stena_da_01_bump], material[0.50]
        ston\ston_stena_marbl_m_01       = bump_mode[use:ston\ston_stena_marbl_m_01_bump], material[0.50]
        ston\ston_stena_marbl_m_02       = bump_mode[use:ston\ston_stena_marbl_m_02_bump], material[0.50]
        ston\ston_stena_marbl_m_03       = bump_mode[use:ston\ston_stena_marbl_m_03_bump], material[0.50]
        ston\ston_stena_marbl_m_03_back  = bump_mode[use:ston\ston_stena_marbl_m_03_back_bump], material[0.50]
        ston\ston_stena_pod_01           = bump_mode[use:ston\ston_stena_pod_01_bump], material[0.50]
        ston\ston_stena_pod_02           = bump_mode[use:], material[0.50]
        ston\ston_stena_pod_03           = bump_mode[use:ston\ston_stena_pod_03_bump], material[0.50]
        ston\ston_stena_pod_04           = bump_mode[use:ston\ston_stena_pod_04_bump], material[0.50]
        ston\ston_stena_pod_05           = bump_mode[use:ston\ston_stena_pod_05_bump], material[0.50]
        ston\ston_stena_pod_07           = bump_mode[use:ston\ston_stena_pod_07_bump], material[0.50]
        ston\ston_stena_pod_08           = bump_mode[use:ston\ston_stena_pod_08_bump], material[0.50]
        ston\ston_stena_pod_09           = bump_mode[use:ston\ston_stena_pod_09_bump], material[0.50]
        ston\ston_stena_yz_iov           = bump_mode[use:], material[0.50]
        ston\ston_stolb                  = bump_mode[use:], material[0.50]
        ston\ston_stolb_rail             = bump_mode[use:ston\ston_stolb_rail_bump], material[0.50]
        ston\ston_stripes_iov            = bump_mode[use:ston\ston_stripes_iov_bump], material[0.50]
        ston\ston_stucco_det             = bump_mode[use:], material[0.50]
        ston\ston_stucco_old_iov         = bump_mode[use:ston\ston_stucco_old_iov_bump], material[0.50]
        ston\ston_stuccobrick2_iov       = bump_mode[use:ston\ston_stuccobrick2_iov_bump], material[0.50]
        ston\ston_stuccobrick2_iov_nmap  = bump_mode[none], material[0.50]
        ston\ston_stuccobrick_iov        = bump_mode[use:], material[0.50]
        ston\ston_stuccowall2_iov        = bump_mode[use:ston\ston_stuccowall2_iov_bump], material[0.50]
        ston\ston_stuccowall3_iov        = bump_mode[use:ston\ston_stuccowall3_iov_bump], material[0.50]
        ston\ston_stuccowall_iov_01      = bump_mode[use:], material[0.50]
        ston\ston_stupen_02              = bump_mode[use:], material[0.50]
        ston\ston_stupeni_iov            = bump_mode[use:], material[0.50]
        ston\ston_tr_iov                 = bump_mode[use:ston\ston_tr_iov_bump], material[0.50]
        ston\ston_trotuar_bg_iov         = bump_mode[use:ston\ston_trotuar_bg_iov_bump], material[0.50]
        ston\ston_trotuar_sm_iov         = bump_mode[use:ston\ston_trotuar_bg_iov_bump], material[0.50]
        ston\ston_truba_ch               = bump_mode[use:], material[0.50]
        ston\ston_truba_ch01             = bump_mode[use:], material[0.50]
        ston\ston_truba_ch011            = bump_mode[use:ston\ston_truba_ch011_bump], material[0.50]
        ston\ston_walls1                 = bump_mode[use:ston\ston_walls1_bump], material[0.50]
        ston\ston_walls1_1               = bump_mode[use:ston\ston_walls1_1_bump], material[0.50]
        ston\ston_walls2                 = bump_mode[use:ston\ston_walls2_bump], material[0.50]
        ston\ston_walls2_1               = bump_mode[use:ston\ston_walls2_bump], material[0.50]
        ston\ston_walls3                 = bump_mode[use:], material[0.50]
        ston\ston_walls4                 = bump_mode[use:ston\ston_walls4_bump], material[0.50]
        ston\ston_walls4_border          = bump_mode[use:], material[0.50]
        ston\ston_walls5                 = bump_mode[use:], material[0.50]
        ston\ston_walls6                 = bump_mode[use:ston\ston_walls6_bump], material[0.50]
        ston\ston_walls6a                = bump_mode[use:ston\ston_walls6a_bump], material[0.50]
        ston\ston_walls6b                = bump_mode[use:ston\ston_walls6b_bump], material[0.50]
        ston\ston_walls7                 = bump_mode[use:], material[0.50]
        ston\ston_walls8                 = bump_mode[use:], material[0.50]
        ston\ston_walls9                 = bump_mode[use:], material[0.50]
        ston\ston_walls9a                = bump_mode[use:ston\ston_walls9a_bump], material[0.50]
        ston\ston_walls_distr1           = bump_mode[use:], material[0.50]
        ston\ston_walls_out_01           = bump_mode[use:], material[0.50]
        ston\ston_walls_out_01b          = bump_mode[use:], material[0.50]
        ston\ston_walls_out_01c          = bump_mode[use:], material[0.50]
        ston\ston_walls_out_02           = bump_mode[use:], material[0.50]
        ston\ston_wallshuba2_iov         = bump_mode[use:], material[0.50]
        ston\ston_wallshuba_iov          = bump_mode[use:ston\ston_wallshuba_iov_bump], material[0.50]
        ston\ston_white_wall_a           = bump_mode[use:], material[0.50]
        ston\ston_white_wall_b           = bump_mode[use:], material[0.50]
        ston\ston_white_wall_c           = bump_mode[use:], material[0.50]
        ston\ston_yplitka_big_iov        = bump_mode[use:], material[0.50]
        ston\ston_yplitka_sm_iov         = bump_mode[use:], material[0.50]
        ston\ston_zabor_02               = bump_mode[use:ston\ston_zabor_02_bump], material[0.50]
        ston\ston_zabor_iov              = bump_mode[use:ston\ston_zabor_iov_bump], material[0.50]
        temp\temp_a1_1                   = bump_mode[none], material[1.00]
        temp\temp_a1_2                   = bump_mode[none], material[1.00]
        temp\temp_a1_3                   = bump_mode[none], material[1.00]
        temp\temp_a_bush                 = bump_mode[none], material[1.00]
        temp\temp_cactus1                = bump_mode[none], material[1.00]
        temp\temp_cubemapa1              = bump_mode[none], material[1.00]
        temp\temp_cweb1                  = bump_mode[none], material[1.00]
        temp\temp_cweb2                  = bump_mode[none], material[1.00]
        temp\temp_dif                    = bump_mode[use:temp\temp_dif_bump], material[1.00]
        temp\temp_nmap_                  = bump_mode[none], material[1.00]
        temp\temp_purewhite1             = bump_mode[none], material[1.00]
        temp\temp_purewhite2             = bump_mode[none], material[1.00]
        temp\temp_raw_tex                = bump_mode[none], material[3.00]
        temp\temp_rost_det               = bump_mode[none], material[1.00]
        temp\temp_rost_det2              = bump_mode[none], material[1.00]
        temp\temp_wall02a                = bump_mode[none], material[1.00]
        terrain\terrain_agroprom         = bump_mode[none], material[1.00]
        terrain\terrain_agroprom_det     = bump_mode[none], material[1.00]
        terrain\terrain_agroprom_mask    = bump_mode[none], material[1.00]
        terrain\terrain_bar              = bump_mode[none], material[1.00]
        terrain\terrain_bar_det          = bump_mode[none], material[1.00]
        terrain\terrain_bar_mask         = bump_mode[none], material[1.00]
        terrain\terrain_darkvalley       = bump_mode[none], material[1.00]
        terrain\terrain_darkvalley_det   = bump_mode[none], material[1.00]
        terrain\terrain_darkvalley_mask  = bump_mode[none], material[1.00]
        terrain\terrain_dom              = bump_mode[none], material[1.00]
        terrain\terrain_escape           = bump_mode[none], material[1.00]
        terrain\terrain_escape_1         = bump_mode[none], material[1.00]
        terrain\terrain_escape_1_mask    = bump_mode[none], material[1.00]
        terrain\terrain_escape_2         = bump_mode[none], material[1.00]
        terrain\terrain_escape_2_mask    = bump_mode[none], material[1.00]
        terrain\terrain_escape_det       = bump_mode[none], material[1.00]
        terrain\terrain_escape_mask      = bump_mode[none], material[1.00]
        terrain\terrain_exp-bath         = bump_mode[none], material[1.00]
        terrain\terrain_exp-bath_det     = bump_mode[none], material[1.00]
        terrain\terrain_exp-bath_mask    = bump_mode[none], material[1.00]
        terrain\terrain_factory_ter      = bump_mode[none], material[1.00]
        terrain\terrain_factory_ter_det  = bump_mode[none], material[1.00]
        terrain\terrain_factory_ter_mask = bump_mode[none], material[1.00]
        terrain\terrain_factory_yantar_ter = bump_mode[none], material[1.00]
        terrain\terrain_factory_yantar_ter_det = bump_mode[none], material[1.00]
        terrain\terrain_factory_yantar_ter_mask = bump_mode[none], material[1.00]
        terrain\terrain_garbage_new      = bump_mode[none], material[1.00]
        terrain\terrain_garbage_new_det  = bump_mode[none], material[1.00]
        terrain\terrain_garbage_new_mask = bump_mode[none], material[1.00]
        terrain\terrain_l1escape_new     = bump_mode[none], material[1.00]
        terrain\terrain_l1escape_new_det = bump_mode[none], material[1.00]
        terrain\terrain_l1escape_new_mask = bump_mode[none], material[1.00]
        terrain\terrain_lost-village     = bump_mode[none], material[1.00]
        terrain\terrain_lost-village_det = bump_mode[none], material[1.00]
        terrain\terrain_lost-village_mask = bump_mode[none], material[1.00]
        terrain\terrain_military_1       = bump_mode[none], material[1.00]
        terrain\terrain_military_1_det   = bump_mode[none], material[1.00]
        terrain\terrain_military_1_mask  = bump_mode[none], material[1.00]
        terrain\terrain_military_mp_2    = bump_mode[none], material[1.00]
        terrain\terrain_military_mp_2_det = bump_mode[none], material[1.00]
        terrain\terrain_military_mp_2_mask = bump_mode[none], material[1.00]
        terrain\terrain_mp_02            = bump_mode[none], material[1.00]
        terrain\terrain_mp_02_det        = bump_mode[none], material[1.00]
        terrain\terrain_mp_02_mask       = bump_mode[none], material[1.00]
        terrain\terrain_mp_atp           = bump_mode[none], material[1.00]
        terrain\terrain_mp_atp_det       = bump_mode[none], material[1.00]
        terrain\terrain_mp_atp_mask      = bump_mode[none], material[1.00]
        terrain\terrain_mp_darkvalley    = bump_mode[none], material[1.00]
        terrain\terrain_mp_darkvalley_det = bump_mode[none], material[1.00]
        terrain\terrain_mp_darkvalley_mask = bump_mode[none], material[1.00]
        terrain\terrain_mp_factory       = bump_mode[none], material[1.00]
        terrain\terrain_mp_factory_det   = bump_mode[none], material[1.00]
        terrain\terrain_mp_factory_mask  = bump_mode[none], material[1.00]
        terrain\terrain_mp_military_2    = bump_mode[none], material[1.00]
        terrain\terrain_mp_military_2_det = bump_mode[none], material[1.00]
        terrain\terrain_mp_military_2_mask = bump_mode[none], material[1.00]
        terrain\terrain_mp_rostok        = bump_mode[none], material[1.00]
        terrain\terrain_mp_rostok_det    = bump_mode[none], material[1.00]
        terrain\terrain_mp_rostok_mask   = bump_mode[none], material[1.00]
        terrain\terrain_pryp_mp          = bump_mode[none], material[1.00]
        terrain\terrain_pryp_mp_det      = bump_mode[none], material[1.00]
        terrain\terrain_pryp_mp_mask     = bump_mode[none], material[1.00]
        terrain\terrain_pryp_v           = bump_mode[none], material[1.00]
        terrain\terrain_pryp_v_det       = bump_mode[none], material[1.00]
        terrain\terrain_pryp_v_mask      = bump_mode[none], material[1.00]
        terrain\terrain_prypiat          = bump_mode[none], material[1.00]
        terrain\terrain_prypiat_det      = bump_mode[none], material[1.00]
        terrain\terrain_prypiat_mask     = bump_mode[none], material[1.00]
        terrain\terrain_radar_2          = bump_mode[none], material[1.00]
        terrain\terrain_radar_2_det      = bump_mode[none], material[1.00]
        terrain\terrain_radar_2_mask     = bump_mode[none], material[1.00]
        terrain\terrain_stancia_ghost    = bump_mode[none], material[1.00]
        terrain\terrain_stancia_land     = bump_mode[none], material[1.00]
        terrain\terrain_stancia_land_det = bump_mode[none], material[1.00]
        terrain\terrain_stancia_land_mask = bump_mode[none], material[1.00]
        tree\tree_fuflo                  = bump_mode[none], material[1.00]
        tree\tree_new_vetka_sux          = bump_mode[none], material[1.00]
        trees\trees_a_bush               = bump_mode[none], material[1.80]
        trees\trees_anomal_ql            = bump_mode[none], material[1.80]
        trees\trees_anomal_ql02          = bump_mode[none], material[1.80]
        trees\trees_bark                 = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_bark_a_01            = bump_mode[use:trees\trees_bark_a_01_bump], material[1.80]
        trees\trees_bark_a_02            = bump_mode[use:trees\trees_bark_a_02_bump], material[1.80]
        trees\trees_bark_a_03            = bump_mode[use:trees\trees_bark_a_03_bump], material[1.80]
        trees\trees_bark_a_04            = bump_mode[use:trees\trees_bark_a_02_bump], material[1.80]
        trees\trees_bark_a_05            = bump_mode[use:trees\trees_bark_a_05_bump], material[1.80]
        trees\trees_bark_mox             = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_bark_mox1            = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_bark_sosna           = bump_mode[use:trees\trees_bark_a_02_bump], material[1.80]
        trees\trees_bark_sosna_01        = bump_mode[use:trees\trees_bark_sosna_01_bump], material[1.80]
        trees\trees_bark_sosna_02        = bump_mode[use:trees\trees_bark_sosna_02_bump], material[1.80]
        trees\trees_bark_sosna_big       = bump_mode[use:trees\trees_bark_sosna_bump], material[1.80]
        trees\trees_bark_sux             = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_bark_sux1            = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_bark_sux2            = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_bark_sux3            = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_bark_sux_mox         = bump_mode[use:trees\trees_bark_sux_mox_bump], material[1.80]
        trees\trees_bark_topol           = bump_mode[use:trees\trees_byaka1_bump], material[1.80]
        trees\trees_byaka                = bump_mode[none], material[1.80]
        trees\trees_byaka1               = bump_mode[none], material[1.80]
        trees\trees_det1                 = bump_mode[none], material[1.80]
        trees\trees_det2                 = bump_mode[none], material[1.80]
        trees\trees_det_urod             = bump_mode[none], material[1.80]
        trees\trees_dub                  = bump_mode[none], material[1.80]
        trees\trees_dub_bark             = bump_mode[use:trees\trees_dub_bark_bump], material[1.80]
        trees\trees_elka                 = bump_mode[none], material[1.80]
        trees\trees_elka2                = bump_mode[none], material[1.80]
        trees\trees_elka_sux             = bump_mode[none], material[1.80]
        trees\trees_elka_suxaya          = bump_mode[none], material[1.80]
        trees\trees_elkabark             = bump_mode[use:trees\trees_bark_bump], material[1.80]
        trees\trees_flower_yellow        = bump_mode[none], material[1.80]
        trees\trees_forestwall1          = bump_mode[none], material[1.80]
        trees\trees_forestwall2          = bump_mode[none], material[1.80]
        trees\trees_fuflo                = bump_mode[none], material[1.00]
        trees\trees_kamysh               = bump_mode[none], material[1.80]
        trees\trees_kustik1              = bump_mode[none], material[1.80]
        trees\trees_list_flower          = bump_mode[none], material[1.80]
        trees\trees_new_vetka            = bump_mode[none], material[1.80]
        trees\trees_new_vetka_green      = bump_mode[none], material[1.80]
        trees\trees_new_vetka_green1     = bump_mode[none], material[1.80]
        trees\trees_orex                 = bump_mode[none], material[1.80]
        trees\trees_sosna                = bump_mode[none], material[1.80]
        trees\trees_sosna_sux            = bump_mode[none], material[1.80]
        trees\trees_spil                 = bump_mode[use:trees\trees_spil_bump], material[1.80]
        trees\trees_topolgreenv          = bump_mode[none], material[1.80]
        trees\trees_trava                = bump_mode[none], material[1.80]
        trees\trees_trava_2              = bump_mode[none], material[1.80]
        trees\trees_vetka                = bump_mode[none], material[1.80]
        trees\trees_vetka1               = bump_mode[none], material[1.80]
        trees\trees_vetka_green_1v       = bump_mode[none], material[1.80]
        trees\trees_vetka_green_2v       = bump_mode[none], material[1.80]
        trees\trees_vetka_green_3v       = bump_mode[none], material[1.80]
        trees\trees_vetka_green_v        = bump_mode[none], material[1.80]
        trees\trees_vetka_krona          = bump_mode[none], material[1.80]
        trees\trees_vetkabig             = bump_mode[none], material[1.80]
        trees\trees_vetkagreen           = bump_mode[none], material[1.80]
        trees\trees_vetkagreen1          = bump_mode[none], material[1.80]
        trees\trees_vetkagreen3          = bump_mode[none], material[1.80]
        trees\trees_vetkagreen5          = bump_mode[none], material[1.80]
        trees\trees_vetkagreen6          = bump_mode[none], material[1.80]
        trees\trees_vetkagreen7          = bump_mode[none], material[1.80]
        trees\trees_vetkasux             = bump_mode[none], material[1.80]
        trees\trees_vetkasux1_v          = bump_mode[none], material[1.80]
        trees\trees_vetkasux2            = bump_mode[none], material[1.80]
        trees\trees_vetkatopol           = bump_mode[none], material[1.80]
        ui\hud_group_back                = bump_mode[none], material[1.00]
        ui\hud_group_back_sel            = bump_mode[none], material[1.00]
        ui\hud_group_list_bottom         = bump_mode[none], material[1.00]
        ui\hud_group_list_item           = bump_mode[none], material[1.00]
        ui\hud_group_list_item_health    = bump_mode[none], material[1.00]
        ui\hud_group_list_top            = bump_mode[none], material[1.00]
        ui\hud_health_back               = bump_mode[none], material[1.00]
        ui\hud_health_bar_armor          = bump_mode[none], material[1.00]
        ui\hud_health_bar_health         = bump_mode[none], material[1.00]
        ui\hud_hitmarker                 = bump_mode[none], material[1.00]
        ui\hud_kulemet                   = bump_mode[none], material[1.00]
        ui\hud_map_arrow                 = bump_mode[none], material[1.00]
        ui\hud_map_back                  = bump_mode[none], material[1.00]
        ui\hud_map_point                 = bump_mode[none], material[1.00]
        ui\hud_weapon_back               = bump_mode[none], material[1.00]
        ui\hud_wpn_ak74                  = bump_mode[none], material[1.00]
        ui\hud_wpn_f2000                 = bump_mode[none], material[1.00]
        ui\hud_wpn_fn2000                = bump_mode[none], material[1.00]
        ui\hud_wpn_generic               = bump_mode[none], material[1.00]
        ui\hud_wpn_groza                 = bump_mode[none], material[1.00]
        ui\hud_wpn_hpsa                  = bump_mode[none], material[1.00]
        ui\hud_wpn_lr300                 = bump_mode[none], material[1.00]
        ui\hud_wpn_m134                  = bump_mode[none], material[1.00]
        ui\hud_wpn_protecta              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_01              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_02              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_03              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_04              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_05              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_06              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_07              = bump_mode[none], material[1.00]
        ui\ui_ani_cursor_08              = bump_mode[none], material[1.00]
        ui\ui_asus_intro                 = bump_mode[none], material[1.00]
        ui\ui_blakteam                   = bump_mode[none], material[1.00]
        ui\ui_blueteam                   = bump_mode[none], material[1.00]
        ui\ui_blueteam_trafaret          = bump_mode[none], material[1.00]
        ui\ui_bottom_background          = bump_mode[none], material[1.00]
        ui\ui_bt_trade                   = bump_mode[none], material[1.00]
        ui\ui_btn_01_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_01_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_01_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_01_t                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_02_t                   = bump_mode[none], material[1.00]
        ui\ui_btn_assault_t              = bump_mode[none], material[1.00]
        ui\ui_btn_equip_t                = bump_mode[none], material[1.00]
        ui\ui_btn_gren_t                 = bump_mode[none], material[1.00]
        ui\ui_btn_heavy_t                = bump_mode[none], material[1.00]
        ui\ui_btn_mm_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_mm_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_mm_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_mm_t                   = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_d              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_e              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_h              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_avto_t              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_d              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_e              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_h              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_back_t              = bump_mode[none], material[1.00]
        ui\ui_btn_mp_d                   = bump_mode[none], material[1.00]
        ui\ui_btn_mp_e                   = bump_mode[none], material[1.00]
        ui\ui_btn_mp_h                   = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_e               = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_h               = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_okcancel_e      = bump_mode[none], material[1.00]
        ui\ui_btn_numpad_okcancel_h      = bump_mode[none], material[1.00]
        ui\ui_btn_prim_t                 = bump_mode[none], material[1.00]
        ui\ui_btn_primary_e              = bump_mode[none], material[1.00]
        ui\ui_btn_primary_h              = bump_mode[none], material[1.00]
        ui\ui_btn_sec_t                  = bump_mode[none], material[1.00]
        ui\ui_btn_shotgun_t              = bump_mode[none], material[1.00]
        ui\ui_btn_sniper_t               = bump_mode[none], material[1.00]
        ui\ui_btn_suit_t                 = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_d        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_e        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_h        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_center_t        = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_d          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_e          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_h          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_left_t          = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_d         = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_e         = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_h         = bump_mode[none], material[1.00]
        ui\ui_btn_triple_right_t         = bump_mode[none], material[1.00]
        ui\ui_button_01                  = bump_mode[none], material[1.00]
        ui\ui_button_02                  = bump_mode[none], material[1.00]
        ui\ui_button_03                  = bump_mode[none], material[1.00]
        ui\ui_button_04                  = bump_mode[none], material[1.00]
        ui\ui_button_05                  = bump_mode[none], material[1.00]
        ui\ui_button_06                  = bump_mode[none], material[1.00]
        ui\ui_button_07                  = bump_mode[none], material[1.00]
        ui\ui_buy_menu                   = bump_mode[none], material[1.00]
        ui\ui_buy_menu_sample            = bump_mode[none], material[1.00]
        ui\ui_changetime_button          = bump_mode[none], material[1.00]
        ui\ui_cm_drop                    = bump_mode[none], material[1.00]
        ui\ui_cm_drop_over               = bump_mode[none], material[1.00]
        ui\ui_common                     = bump_mode[none], material[1.00]
        ui\ui_crouch                     = bump_mode[none], material[1.00]
        ui\ui_cs_artefact                = bump_mode[none], material[1.00]
        ui\ui_cs_base                    = bump_mode[none], material[1.00]
        ui\ui_cs_buyzone                 = bump_mode[none], material[1.00]
        ui\ui_cursor                     = bump_mode[none], material[1.00]
        ui\ui_debug_font                 = bump_mode[none], material[1.00]
        ui\ui_debug_red_n_black          = bump_mode[none], material[1.00]
        ui\ui_dg_info                    = bump_mode[none], material[1.00]
        ui\ui_dg_inventory               = bump_mode[none], material[1.00]
        ui\ui_dg_inventory_exchange_trade = bump_mode[none], material[0.00]
        ui\ui_dg_sleep                   = bump_mode[none], material[1.00]
        ui\ui_dg_time                    = bump_mode[none], material[1.00]
        ui\ui_disk_io                    = bump_mode[none], material[1.00]
        ui\ui_enemy_frame                = bump_mode[none], material[1.00]
        ui\ui_fog_of_war                 = bump_mode[none], material[1.00]
        ui\ui_fon_console_03             = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1024         = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1024_cent    = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1024_west    = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1600         = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1600_cent    = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_1600_west    = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_800          = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_800_cent     = bump_mode[none], material[1.00]
        ui\ui_font_arial_14_800_west     = bump_mode[none], material[1.00]
        ui\ui_font_arial_21              = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1024         = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1024_cent    = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1024_west    = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1600         = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1600_cent    = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_1600_west    = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_800          = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_800_cent     = bump_mode[none], material[1.00]
        ui\ui_font_arial_21_800_west     = bump_mode[none], material[1.00]
        ui\ui_font_arial_n_21_russian    = bump_mode[none], material[1.00]
        ui\ui_font_big_digit             = bump_mode[none], material[1.00]
        ui\ui_font_console               = bump_mode[none], material[1.00]
        ui\ui_font_console_01            = bump_mode[none], material[1.00]
        ui\ui_font_console_02            = bump_mode[none], material[1.00]
        ui\ui_font_console_03            = bump_mode[none], material[1.00]
        ui\ui_font_console_04            = bump_mode[none], material[1.00]
        ui\ui_font_graff_19              = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1024_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1024_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1600_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_1600_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_800_cent     = bump_mode[none], material[1.00]
        ui\ui_font_graff_19_800_west     = bump_mode[none], material[1.00]
        ui\ui_font_graff_22              = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1024_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1024_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1600_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_1600_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_800_cent     = bump_mode[none], material[1.00]
        ui\ui_font_graff_22_800_west     = bump_mode[none], material[1.00]
        ui\ui_font_graff_32              = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1024_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1024_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1600_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_1600_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_800_cent     = bump_mode[none], material[1.00]
        ui\ui_font_graff_32_800_west     = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1024_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1024_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1600_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_1600_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_800_cent     = bump_mode[none], material[1.00]
        ui\ui_font_graff_40_800_west     = bump_mode[none], material[1.00]
        ui\ui_font_graff_50              = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1024         = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1024_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1024_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1600         = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1600_cent    = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_1600_west    = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_800          = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_800_cent     = bump_mode[none], material[1.00]
        ui\ui_font_graff_50_800_west     = bump_mode[none], material[1.00]
        ui\ui_font_graffiti19_russian    = bump_mode[none], material[1.00]
        ui\ui_font_graffiti22_russian    = bump_mode[none], material[1.00]
        ui\ui_font_header_europe         = bump_mode[none], material[1.00]
        ui\ui_font_header_russian        = bump_mode[none], material[1.00]
        ui\ui_font_hud_01                = bump_mode[none], material[1.00]
        ui\ui_font_hud_02                = bump_mode[none], material[1.00]
        ui\ui_font_letter_16             = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1024        = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1024_cent   = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1024_west   = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1600        = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1600_cent   = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_1600_west   = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_800         = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_800_cent    = bump_mode[none], material[1.00]
        ui\ui_font_letter_16_800_west    = bump_mode[none], material[1.00]
        ui\ui_font_letter_18             = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_1024        = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_1024_cent   = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_1024_west   = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_1600        = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_1600_cent   = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_1600_west   = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_800         = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_800_cent    = bump_mode[none], material[1.00]
        ui\ui_font_letter_18_800_west    = bump_mode[none], material[1.00]
        ui\ui_font_letter_25             = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1024        = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1024_cent   = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1024_west   = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1600        = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1600_cent   = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_1600_west   = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_800         = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_800_cent    = bump_mode[none], material[1.00]
        ui\ui_font_letter_25_800_west    = bump_mode[none], material[1.00]
        ui\ui_font_letterica16_russian   = bump_mode[none], material[1.00]
        ui\ui_font_letterica18_russian   = bump_mode[none], material[1.00]
        ui\ui_font_menu                  = bump_mode[none], material[1.00]
        ui\ui_frame_01_b                 = bump_mode[none], material[1.00]
        ui\ui_frame_01_back              = bump_mode[none], material[1.00]
        ui\ui_frame_01_l                 = bump_mode[none], material[1.00]
        ui\ui_frame_01_lb                = bump_mode[none], material[1.00]
        ui\ui_frame_01_lt                = bump_mode[none], material[1.00]
        ui\ui_frame_01_r                 = bump_mode[none], material[1.00]
        ui\ui_frame_01_rb                = bump_mode[none], material[1.00]
        ui\ui_frame_01_rt                = bump_mode[none], material[1.00]
        ui\ui_frame_01_t                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_b                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_back              = bump_mode[none], material[1.00]
        ui\ui_frame_02_l                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_lb                = bump_mode[none], material[1.00]
        ui\ui_frame_02_lt                = bump_mode[none], material[1.00]
        ui\ui_frame_02_r                 = bump_mode[none], material[1.00]
        ui\ui_frame_02_rb                = bump_mode[none], material[1.00]
        ui\ui_frame_02_rt                = bump_mode[none], material[1.00]
        ui\ui_frame_02_t                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_b                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_back              = bump_mode[none], material[1.00]
        ui\ui_frame_03_l                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_lb                = bump_mode[none], material[1.00]
        ui\ui_frame_03_lt                = bump_mode[none], material[1.00]
        ui\ui_frame_03_r                 = bump_mode[none], material[1.00]
        ui\ui_frame_03_rb                = bump_mode[none], material[1.00]
        ui\ui_frame_03_rt                = bump_mode[none], material[1.00]
        ui\ui_frame_03_t                 = bump_mode[none], material[1.00]
        ui\ui_frame_b                    = bump_mode[none], material[1.00]
        ui\ui_frame_back                 = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_b             = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_back          = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_l             = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_lb            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_lt            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_r             = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_rb            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_rt            = bump_mode[none], material[1.00]
        ui\ui_frame_dialog_t             = bump_mode[none], material[1.00]
        ui\ui_frame_l                    = bump_mode[none], material[1.00]
        ui\ui_frame_lb                   = bump_mode[none], material[1.00]
        ui\ui_frame_lt                   = bump_mode[none], material[1.00]
        ui\ui_frame_over_lb              = bump_mode[none], material[1.00]
        ui\ui_frame_over_lt              = bump_mode[none], material[1.00]
        ui\ui_frame_r                    = bump_mode[none], material[1.00]
        ui\ui_frame_rb                   = bump_mode[none], material[1.00]
        ui\ui_frame_rt                   = bump_mode[none], material[1.00]
        ui\ui_frame_t                    = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_b         = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_back      = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_l         = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_lb        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_lt        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_r         = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_rb        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_rt        = bump_mode[none], material[1.00]
        ui\ui_frame_very_small_t         = bump_mode[none], material[1.00]
        ui\ui_global_map                 = bump_mode[none], material[1.00]
        ui\ui_global_map_small           = bump_mode[none], material[1.00]
        ui\ui_global_map_spot            = bump_mode[none], material[1.00]
        ui\ui_greenteam                  = bump_mode[none], material[1.00]
        ui\ui_greenteam_trafaret         = bump_mode[none], material[1.00]
        ui\ui_grid                       = bump_mode[none], material[1.00]
        ui\ui_gs_logo                    = bump_mode[none], material[1.00]
        ui\ui_hud                        = bump_mode[none], material[1.00]
        ui\ui_hud_frame_b                = bump_mode[none], material[1.00]
        ui\ui_hud_frame_back             = bump_mode[none], material[1.00]
        ui\ui_hud_frame_l                = bump_mode[none], material[1.00]
        ui\ui_hud_frame_lb               = bump_mode[none], material[1.00]
        ui\ui_hud_frame_lt               = bump_mode[none], material[1.00]
        ui\ui_hud_frame_r                = bump_mode[none], material[1.00]
        ui\ui_hud_frame_rb               = bump_mode[none], material[1.00]
        ui\ui_hud_frame_rt               = bump_mode[none], material[1.00]
        ui\ui_hud_frame_t                = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark               = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_01            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_02            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_03            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_04            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_05            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_06            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_07            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_08            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_09            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_10            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_11            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_12            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_13            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_14            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_15            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_16            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_17            = bump_mode[none], material[1.00]
        ui\ui_hud_hit_mark_18            = bump_mode[none], material[1.00]
        ui\ui_hud_map_arrow              = bump_mode[none], material[1.00]
        ui\ui_hud_map_point_down         = bump_mode[none], material[1.00]
        ui\ui_hud_map_point_up           = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_ak74               = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_binocular          = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_f2000              = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_fn2000             = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_fort               = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_groza              = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_hpsa               = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_lr300              = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_m134               = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_pm                 = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_rpg7               = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_toz34              = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_usp                = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_val                = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_vintorez           = bump_mode[none], material[1.00]
        ui\ui_hud_wpn_walther99          = bump_mode[none], material[1.00]
        ui\ui_icon_equipment             = bump_mode[none], material[1.00]
        ui\ui_icon_photo                 = bump_mode[none], material[1.00]
        ui\ui_icons_map                  = bump_mode[none], material[1.00]
        ui\ui_icons_npc                  = bump_mode[none], material[1.00]
        ui\ui_icons_task                 = bump_mode[none], material[1.00]
        ui\ui_iconstotal                 = bump_mode[none], material[1.00]
        ui\ui_ingame                     = bump_mode[none], material[1.00]
        ui\ui_inv_ak47                   = bump_mode[none], material[1.00]
        ui\ui_inv_ak47_ammo_01           = bump_mode[none], material[1.00]
        ui\ui_inv_belt                   = bump_mode[none], material[1.00]
        ui\ui_inv_binoculars             = bump_mode[none], material[1.00]
        ui\ui_inv_grenade                = bump_mode[none], material[1.00]
        ui\ui_inv_info_over_b            = bump_mode[none], material[1.00]
        ui\ui_inv_info_over_lt           = bump_mode[none], material[1.00]
        ui\ui_inv_knife                  = bump_mode[none], material[1.00]
        ui\ui_inv_lattice                = bump_mode[none], material[1.00]
        ui\ui_inv_lattice_highlight      = bump_mode[none], material[1.00]
        ui\ui_inv_list_over_lt           = bump_mode[none], material[1.00]
        ui\ui_inv_lr300                  = bump_mode[none], material[1.00]
        ui\ui_inv_medkit                 = bump_mode[none], material[1.00]
        ui\ui_inv_personal_over_b        = bump_mode[none], material[1.00]
        ui\ui_inv_personal_over_t        = bump_mode[none], material[1.00]
        ui\ui_inv_pmm                    = bump_mode[none], material[1.00]
        ui\ui_inv_pmm_ammo               = bump_mode[none], material[1.00]
        ui\ui_inv_progress_blood         = bump_mode[none], material[1.00]
        ui\ui_inv_progress_blood_empty   = bump_mode[none], material[1.00]
        ui\ui_inv_progress_empty         = bump_mode[none], material[1.00]
        ui\ui_inv_progress_end           = bump_mode[none], material[1.00]
        ui\ui_inv_progress_end_empty     = bump_mode[none], material[1.00]
        ui\ui_inv_progress_food          = bump_mode[none], material[1.00]
        ui\ui_inv_progress_food_empty    = bump_mode[none], material[1.00]
        ui\ui_inv_progress_full          = bump_mode[none], material[1.00]
        ui\ui_inv_progress_rad           = bump_mode[none], material[1.00]
        ui\ui_inv_progress_rad_empty     = bump_mode[none], material[1.00]
        ui\ui_inv_quick_slots            = bump_mode[none], material[1.00]
        ui\ui_inventory                  = bump_mode[none], material[1.00]
        ui\ui_inventory2                 = bump_mode[none], material[1.00]
        ui\ui_japan_flag                 = bump_mode[none], material[1.00]
        ui\ui_jobs_point                 = bump_mode[none], material[1.00]
        ui\ui_l2save                     = bump_mode[none], material[1.00]
        ui\ui_line                       = bump_mode[none], material[1.00]
        ui\ui_load                       = bump_mode[none], material[1.00]
        ui\ui_load_progress_bar          = bump_mode[none], material[1.00]
        ui\ui_logo                       = bump_mode[none], material[1.00]
        ui\ui_logo_nv                    = bump_mode[none], material[1.00]
        ui\ui_magnifier                  = bump_mode[none], material[1.00]
        ui\ui_mainmenu                   = bump_mode[none], material[1.00]
        ui\ui_map_arrow_02               = bump_mode[none], material[1.00]
        ui\ui_map_arrow_02_small         = bump_mode[none], material[1.00]
        ui\ui_map_arrow_04               = bump_mode[none], material[1.00]
        ui\ui_map_description            = bump_mode[none], material[1.00]
        ui\ui_map_nopic                  = bump_mode[none], material[1.00]
        ui\ui_mg_back_health             = bump_mode[none], material[1.00]
        ui\ui_mg_back_map                = bump_mode[none], material[1.00]
        ui\ui_mg_back_pager              = bump_mode[none], material[1.00]
        ui\ui_mg_back_weapons            = bump_mode[none], material[1.00]
        ui\ui_mg_icon_radiation_hard     = bump_mode[none], material[1.00]
        ui\ui_mg_icon_radiation_medium   = bump_mode[none], material[1.00]
        ui\ui_mg_icon_radiation_small    = bump_mode[none], material[1.00]
        ui\ui_mg_icon_wound              = bump_mode[none], material[1.00]
        ui\ui_mg_progress_efficiency_empty = bump_mode[none], material[1.00]
        ui\ui_mg_progress_efficiency_full = bump_mode[none], material[1.00]
        ui\ui_mini_af_spot               = bump_mode[none], material[1.00]
        ui\ui_mini_af_spot_new           = bump_mode[none], material[1.00]
        ui\ui_minimap_hit_sector         = bump_mode[none], material[1.00]
        ui\ui_minimap_level3             = bump_mode[none], material[1.00]
        ui\ui_mn_br_small_portrait       = bump_mode[none], material[1.00]
        ui\ui_mn_fatigue_hard            = bump_mode[none], material[1.00]
        ui\ui_mn_fatigue_light           = bump_mode[none], material[1.00]
        ui\ui_mn_fatigue_medium          = bump_mode[none], material[1.00]
        ui\ui_mn_health                  = bump_mode[none], material[1.00]
        ui\ui_mn_health_w_weapons        = bump_mode[none], material[1.00]
        ui\ui_mn_map                     = bump_mode[none], material[1.00]
        ui\ui_mn_map_w_pager             = bump_mode[none], material[1.00]
        ui\ui_mn_pager                   = bump_mode[none], material[1.00]
        ui\ui_mn_psy_hard                = bump_mode[none], material[1.00]
        ui\ui_mn_radiations_hard         = bump_mode[none], material[1.00]
        ui\ui_mn_radiations_light        = bump_mode[none], material[1.00]
        ui\ui_mn_radiations_medium       = bump_mode[none], material[1.00]
        ui\ui_mn_sleep_hard              = bump_mode[none], material[1.00]
        ui\ui_mn_starvation_hard         = bump_mode[none], material[1.00]
        ui\ui_mn_starvation_light        = bump_mode[none], material[1.00]
        ui\ui_mn_starvation_medium       = bump_mode[none], material[1.00]
        ui\ui_mn_weapons                 = bump_mode[none], material[1.00]
        ui\ui_mn_weapons_jammed          = bump_mode[none], material[1.00]
        ui\ui_mn_wounds_hard             = bump_mode[none], material[1.00]
        ui\ui_mn_wounds_light            = bump_mode[none], material[1.00]
        ui\ui_mn_wounds_medium           = bump_mode[none], material[1.00]
        ui\ui_models_multiplayer         = bump_mode[none], material[1.00]
        ui\ui_motion_icon                = bump_mode[none], material[1.00]
        ui\ui_mp_buy_menu                = bump_mode[none], material[1.00]
        ui\ui_mp_buy_ok_e                = bump_mode[none], material[1.00]
        ui\ui_mp_buy_ok_h                = bump_mode[none], material[1.00]
        ui\ui_mp_frags_selection         = bump_mode[none], material[1.00]
        ui\ui_mp_icon_kill               = bump_mode[none], material[1.00]
        ui\ui_mp_icon_rank               = bump_mode[none], material[1.00]
        ui\ui_mp_main                    = bump_mode[none], material[1.00]
        ui\ui_mp_minimap_hit_sector      = bump_mode[none], material[1.00]
        ui\ui_mp_reinf_back              = bump_mode[none], material[1.00]
        ui\ui_mp_reinf_front             = bump_mode[none], material[1.00]
        ui\ui_mp_skin_select_anim        = bump_mode[none], material[1.00]
        ui\ui_no_screenshot              = bump_mode[none], material[1.00]
        ui\ui_noise_00                   = bump_mode[none], material[1.00]
        ui\ui_noise_01                   = bump_mode[none], material[1.00]
        ui\ui_noise_02                   = bump_mode[none], material[1.00]
        ui\ui_noise_03                   = bump_mode[none], material[1.00]
        ui\ui_noise_04                   = bump_mode[none], material[1.00]
        ui\ui_nomap                      = bump_mode[none], material[1.00]
        ui\ui_nomap2                     = bump_mode[none], material[1.00]
        ui\ui_npc_monster                = bump_mode[none], material[1.00]
        ui\ui_npc_unique                 = bump_mode[none], material[1.00]
        ui\ui_numpad                     = bump_mode[none], material[1.00]
        ui\ui_old_textures               = bump_mode[none], material[1.00]
        ui\ui_options_menu_static        = bump_mode[none], material[1.00]
        ui\ui_orangeteam                 = bump_mode[none], material[1.00]
        ui\ui_orangeteam_trafaret        = bump_mode[none], material[1.00]
        ui\ui_pda                        = bump_mode[none], material[1.00]
        ui\ui_pda_anims_01               = bump_mode[none], material[1.00]
        ui\ui_pda_anims_02               = bump_mode[none], material[1.00]
        ui\ui_pda_anims_03               = bump_mode[none], material[1.00]
        ui\ui_pda_anims_04               = bump_mode[none], material[1.00]
        ui\ui_pda_anims_05               = bump_mode[none], material[1.00]
        ui\ui_pda_back_big               = bump_mode[none], material[1.00]
        ui\ui_pda_button                 = bump_mode[none], material[1.00]
        ui\ui_pda_changed_section        = bump_mode[none], material[1.00]
        ui\ui_pda_contacts_offline       = bump_mode[none], material[1.00]
        ui\ui_pda_contacts_online        = bump_mode[none], material[1.00]
        ui\ui_pda_frame2_b               = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_back            = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_l               = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_lb              = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_lt              = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_r               = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_rb              = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_rt              = bump_mode[none], material[0.00]
        ui\ui_pda_frame2_t               = bump_mode[none], material[0.00]
        ui\ui_pda_frame_b                = bump_mode[none], material[1.00]
        ui\ui_pda_frame_back             = bump_mode[none], material[1.00]
        ui\ui_pda_frame_bl               = bump_mode[none], material[1.00]
        ui\ui_pda_frame_br               = bump_mode[none], material[1.00]
        ui\ui_pda_frame_l                = bump_mode[none], material[1.00]
        ui\ui_pda_frame_lb               = bump_mode[none], material[1.00]
        ui\ui_pda_frame_lt               = bump_mode[none], material[1.00]
        ui\ui_pda_frame_r                = bump_mode[none], material[1.00]
        ui\ui_pda_frame_rb               = bump_mode[none], material[1.00]
        ui\ui_pda_frame_rt               = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub              = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_b            = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_back         = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_l            = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_lb           = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_lt           = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_r            = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_rb           = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_rt           = bump_mode[none], material[1.00]
        ui\ui_pda_frame_sub_t            = bump_mode[none], material[1.00]
        ui\ui_pda_frame_t                = bump_mode[none], material[1.00]
        ui\ui_pda_frame_tl               = bump_mode[none], material[1.00]
        ui\ui_pda_frame_top              = bump_mode[none], material[1.00]
        ui\ui_pda_frame_top_             = bump_mode[none], material[1.00]
        ui\ui_pda_frame_tr               = bump_mode[none], material[1.00]
        ui\ui_pda_horizontal_line        = bump_mode[none], material[0.00]
        ui\ui_pda_icon_mission_completed = bump_mode[none], material[1.00]
        ui\ui_pda_icon_mission_failed    = bump_mode[none], material[1.00]
        ui\ui_pda_icon_mission_in_progress = bump_mode[none], material[1.00]
        ui\ui_pda_icon_news_conflicts    = bump_mode[none], material[1.00]
        ui\ui_pda_icon_news_jobs         = bump_mode[none], material[1.00]
        ui\ui_pda_icon_news_knowledge    = bump_mode[none], material[1.00]
        ui\ui_pda_icon_news_misc         = bump_mode[none], material[1.00]
        ui\ui_pda_over_list              = bump_mode[none], material[1.00]
        ui\ui_pda_vertical_line_l_l      = bump_mode[none], material[0.00]
        ui\ui_pda_vertical_line_l_r      = bump_mode[none], material[0.00]
        ui\ui_pda_vertical_line_r_l      = bump_mode[none], material[0.00]
        ui\ui_pda_vertical_line_r_r      = bump_mode[none], material[0.00]
        ui\ui_pop_up_active_back         = bump_mode[none], material[1.00]
        ui\ui_pop_up_b                   = bump_mode[none], material[1.00]
        ui\ui_pop_up_back                = bump_mode[none], material[1.00]
        ui\ui_pop_up_l                   = bump_mode[none], material[1.00]
        ui\ui_pop_up_lb                  = bump_mode[none], material[1.00]
        ui\ui_pop_up_lt                  = bump_mode[none], material[1.00]
        ui\ui_pop_up_r                   = bump_mode[none], material[1.00]
        ui\ui_pop_up_rb                  = bump_mode[none], material[1.00]
        ui\ui_pop_up_rt                  = bump_mode[none], material[1.00]
        ui\ui_pop_up_t                   = bump_mode[none], material[1.00]
        ui\ui_power_progress             = bump_mode[none], material[1.00]
        ui\ui_prone                      = bump_mode[none], material[1.00]
        ui\ui_ps_green_circle            = bump_mode[none], material[1.00]
        ui\ui_redteam                    = bump_mode[none], material[1.00]
        ui\ui_redteam_trafaret           = bump_mode[none], material[1.00]
        ui\ui_round_map_area             = bump_mode[none], material[1.00]
        ui\ui_scb_back                   = bump_mode[none], material[1.00]
        ui\ui_scb_back_v                 = bump_mode[none], material[1.00]
        ui\ui_scb_down_arrow             = bump_mode[none], material[1.00]
        ui\ui_scb_left_arrow             = bump_mode[none], material[1.00]
        ui\ui_scb_right_arrow            = bump_mode[none], material[1.00]
        ui\ui_scb_rigth_arrow            = bump_mode[none], material[1.00]
        ui\ui_scb_scroll_box             = bump_mode[none], material[1.00]
        ui\ui_scb_scroll_box_v           = bump_mode[none], material[1.00]
        ui\ui_scb_up_arrow               = bump_mode[none], material[1.00]
        ui\ui_skull                      = bump_mode[none], material[1.00]
        ui\ui_stand                      = bump_mode[none], material[1.00]
        ui\ui_stand_progress             = bump_mode[none], material[1.00]
        ui\ui_start_progress1            = bump_mode[none], material[1.00]
        ui\ui_start_progress10           = bump_mode[none], material[1.00]
        ui\ui_start_progress11           = bump_mode[none], material[1.00]
        ui\ui_start_progress12           = bump_mode[none], material[1.00]
        ui\ui_start_progress13           = bump_mode[none], material[1.00]
        ui\ui_start_progress14           = bump_mode[none], material[1.00]
        ui\ui_start_progress15           = bump_mode[none], material[1.00]
        ui\ui_start_progress16           = bump_mode[none], material[1.00]
        ui\ui_start_progress2            = bump_mode[none], material[1.00]
        ui\ui_start_progress3            = bump_mode[none], material[1.00]
        ui\ui_start_progress4            = bump_mode[none], material[1.00]
        ui\ui_start_progress5            = bump_mode[none], material[1.00]
        ui\ui_start_progress6            = bump_mode[none], material[1.00]
        ui\ui_start_progress7            = bump_mode[none], material[1.00]
        ui\ui_start_progress8            = bump_mode[none], material[1.00]
        ui\ui_start_progress9            = bump_mode[none], material[1.00]
        ui\ui_static_loadgameinfo        = bump_mode[none], material[1.00]
        ui\ui_static_main_menu           = bump_mode[none], material[1.00]
        ui\ui_static_main_menu_background = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_00          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_01          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_02          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_03          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_04          = bump_mode[none], material[1.00]
        ui\ui_static_mm_back_06          = bump_mode[none], material[1.00]
        ui\ui_static_numpad              = bump_mode[none], material[1.00]
        ui\ui_statistics                 = bump_mode[none], material[1.00]
        ui\ui_string_01_b                = bump_mode[none], material[1.00]
        ui\ui_string_01_back             = bump_mode[none], material[1.00]
        ui\ui_string_01_e                = bump_mode[none], material[1.00]
        ui\ui_string_02_b                = bump_mode[none], material[1.00]
        ui\ui_string_02_back             = bump_mode[none], material[1.00]
        ui\ui_string_02_e                = bump_mode[none], material[1.00]
        ui\ui_string_03_b                = bump_mode[none], material[1.00]
        ui\ui_string_03_back             = bump_mode[none], material[1.00]
        ui\ui_string_03_e                = bump_mode[none], material[1.00]
        ui\ui_string_04_b                = bump_mode[none], material[1.00]
        ui\ui_string_04_back             = bump_mode[none], material[1.00]
        ui\ui_string_04_e                = bump_mode[none], material[1.00]
        ui\ui_string_05_b                = bump_mode[none], material[1.00]
        ui\ui_string_05_back             = bump_mode[none], material[1.00]
        ui\ui_string_05_e                = bump_mode[none], material[1.00]
        ui\ui_string_06_b                = bump_mode[none], material[1.00]
        ui\ui_string_06_back             = bump_mode[none], material[1.00]
        ui\ui_string_06_e                = bump_mode[none], material[1.00]
        ui\ui_string_07_b                = bump_mode[none], material[1.00]
        ui\ui_string_07_back             = bump_mode[none], material[1.00]
        ui\ui_string_07_e                = bump_mode[none], material[1.00]
        ui\ui_tab_button_big_d           = bump_mode[none], material[1.00]
        ui\ui_tab_button_big_e           = bump_mode[none], material[1.00]
        ui\ui_tab_button_big_t           = bump_mode[none], material[1.00]
        ui\ui_tab_button_d               = bump_mode[none], material[1.00]
        ui\ui_tab_button_e               = bump_mode[none], material[1.00]
        ui\ui_tab_button_t               = bump_mode[none], material[1.00]
        ui\ui_tab_string_b               = bump_mode[none], material[1.00]
        ui\ui_tab_string_back            = bump_mode[none], material[1.00]
        ui\ui_tab_string_e               = bump_mode[none], material[1.00]
        ui\ui_team_logo                  = bump_mode[none], material[1.00]
        ui\ui_team_logo_small            = bump_mode[none], material[1.00]
        ui\ui_teambase                   = bump_mode[none], material[1.00]
        ui\ui_tmp_progress               = bump_mode[none], material[1.00]
        ui\ui_top_background             = bump_mode[none], material[1.00]
        ui\ui_trade_character            = bump_mode[none], material[1.00]
        ui\ui_trade_list_back            = bump_mode[none], material[1.00]
        ui\ui_whiteteam                  = bump_mode[none], material[1.00]
        veh\veh_addon_tu4                = bump_mode[none], material[3.50]
        veh\veh_avtobus_gaz              = bump_mode[use:veh\veh_avtobus_gaz_bump], material[3.50]
        veh\veh_avtobus_gaz_nmap         = bump_mode[none], material[3.50]
        veh\veh_avtobus_laz              = bump_mode[use:veh\veh_avtobus_laz_fire_bump], material[3.50]
        veh\veh_avtobus_laz_fire         = bump_mode[use:veh\veh_avtobus_laz_fire_bump], material[3.50]
        veh\veh_bochka_pricep            = bump_mode[use:veh\veh_bochka_pricep_bump], material[3.50]
        veh\veh_bochka_pricep_nmap       = bump_mode[none], material[3.50]
        veh\veh_btr                      = bump_mode[use:veh\veh_btr_bump], material[3.50]
        veh\veh_btr_br                   = bump_mode[none], material[3.50]
        veh\veh_btr_new                  = bump_mode[use:veh\veh_btr_bump], material[3.50]
        veh\veh_buldozer                 = bump_mode[use:veh\veh_buldozer_bump], material[3.50]
        veh\veh_buldozer_kovsh           = bump_mode[use:veh\veh_buldozer_kovsh_bump], material[3.50]
        veh\veh_buldozer_kovsh_nmap      = bump_mode[none], material[3.50]
        veh\veh_buldozer_nmap            = bump_mode[none], material[3.50]
        veh\veh_collision                = bump_mode[none], material[3.50]
        veh\veh_diesel1                  = bump_mode[use:veh\veh_diesel1_bump], material[3.50]
        veh\veh_diesel1_nmap             = bump_mode[none], material[3.50]
        veh\veh_diesel1b                 = bump_mode[none], material[3.50]
        veh\veh_diesel1c                 = bump_mode[use:veh\veh_diesel1c_bump], material[3.50]
        veh\veh_diesel1d                 = bump_mode[use:veh\veh_diesel1d_bump], material[3.50]
        veh\veh_diesel2                  = bump_mode[use:veh\veh_diesel1_bump], material[3.50]
        veh\veh_diesel2b                 = bump_mode[none], material[3.50]
        veh\veh_diesel2c                 = bump_mode[none], material[3.50]
        veh\veh_diesel2d                 = bump_mode[none], material[3.50]
        veh\veh_diesel_2                 = bump_mode[none], material[3.50]
        veh\veh_ekskavator               = bump_mode[use:veh\veh_ekskavator_bump], material[3.50]
        veh\veh_ekskavator_kovsh         = bump_mode[use:veh\veh_ekskavator_kovsh_bump], material[3.50]
        veh\veh_ekskavator_kovsh_nmap    = bump_mode[none], material[3.50]
        veh\veh_ekskavator_nmap          = bump_mode[none], material[3.50]
        veh\veh_electrichka              = bump_mode[use:veh\veh_electrichka_bump], material[3.50]
        veh\veh_electrichka_nmap         = bump_mode[none], material[3.50]
        veh\veh_excavator1               = bump_mode[none], material[3.50]
        veh\veh_excavator2               = bump_mode[none], material[3.50]
        veh\veh_gaz66                    = bump_mode[use:veh\veh_gaz66_bump], material[3.50]
        veh\veh_gaz66_nmap               = bump_mode[none], material[1.00]
        veh\veh_gaz_f                    = bump_mode[use:veh\veh_gaz_f_bump], material[3.50]
        veh\veh_gaz_f_nmap               = bump_mode[none], material[3.50]
        veh\veh_kamaz_base1              = bump_mode[use:veh\veh_kamaz_base1_bump], material[3.50]
        veh\veh_kamaz_body1              = bump_mode[use:veh\veh_kamaz_body1_bump], material[3.50]
        veh\veh_kamaz_kabin              = bump_mode[none], material[3.50]
        veh\veh_kamaz_kabin1             = bump_mode[use:veh\veh_kamaz_kabin1_bump], material[3.50]
        veh\veh_kamaz_kabin1a            = bump_mode[use:veh\veh_kamaz_kabin1a_bump], material[3.50]
        veh\veh_kamaz_kabin1a_nmap       = bump_mode[none], material[3.50]
        veh\veh_kamaz_kabin1b            = bump_mode[none], material[3.50]
        veh\veh_kamaz_kabin1c            = bump_mode[none], material[3.50]
        veh\veh_kamaz_u_01               = bump_mode[use:veh\veh_kamaz_u_br_bump], material[3.50]
        veh\veh_kamaz_u_br               = bump_mode[use:veh\veh_kamaz_u_br_bump], material[3.50]
        veh\veh_kamaz_u_br_nmap          = bump_mode[none], material[3.50]
        veh\veh_kamazwheel               = bump_mode[none], material[3.50]
        veh\veh_kamazwheel1              = bump_mode[use:veh\veh_kamazwheel1_bump], material[3.50]
        veh\veh_kamazwheel1a             = bump_mode[none], material[3.50]
        veh\veh_kamazwheel1b             = bump_mode[none], material[3.50]
        veh\veh_kamazwheel1c             = bump_mode[none], material[3.50]
        veh\veh_katok                    = bump_mode[none], material[3.50]
        veh\veh_kuhnya                   = bump_mode[none], material[3.50]
        veh\veh_lada1                    = bump_mode[none], material[3.50]
        veh\veh_lada1_pribor             = bump_mode[none], material[3.50]
        veh\veh_lada_br                  = bump_mode[none], material[3.50]
        veh\veh_ladawheels1              = bump_mode[none], material[3.50]
        veh\veh_mi24                     = bump_mode[use:veh\veh_mi24_bump], material[3.50]
        veh\veh_mi24_br                  = bump_mode[use:veh\veh_mi24_bump], material[3.50]
        veh\veh_mi24_fire                = bump_mode[use:veh\veh_mi24_bump], material[3.50]
        veh\veh_mi24_glass               = bump_mode[none], material[3.50]
        veh\veh_mi24_rocket              = bump_mode[none], material[3.50]
        veh\veh_mi24_rocket_br           = bump_mode[none], material[3.50]
        veh\veh_mi24_vint                = bump_mode[none], material[3.50]
        veh\veh_mi6                      = bump_mode[use:veh\veh_mi6_bump], material[3.50]
        veh\veh_mi6_fire                 = bump_mode[use:veh\veh_mi6_bump], material[3.50]
        veh\veh_mi6_nmap                 = bump_mode[none], material[3.50]
        veh\veh_molokovoz                = bump_mode[use:veh\veh_molokovoz_bump], material[3.50]
        veh\veh_molokovoz_nmap           = bump_mode[none], material[1.00]
        veh\veh_moskvitch1               = bump_mode[none], material[3.50]
        veh\veh_moskvitch_01             = bump_mode[none], material[3.50]
        veh\veh_niva1                    = bump_mode[use:veh\veh_niva_bump], material[3.50]
        veh\veh_niva1s                   = bump_mode[use:veh\veh_niva_bump], material[3.50]
        veh\veh_niva2                    = bump_mode[use:veh\veh_niva_bump], material[3.50]
        veh\veh_nivaglass1               = bump_mode[none], material[3.50]
        veh\veh_nivawheels1              = bump_mode[use:veh\veh_nivawheels1_bump], material[3.50]
        veh\veh_nivawheels1a             = bump_mode[none], material[3.50]
        veh\veh_nivawheels1b             = bump_mode[none], material[3.50]
        veh\veh_pricep                   = bump_mode[none], material[3.50]
        veh\veh_raf1                     = bump_mode[none], material[3.50]
        veh\veh_raf1_br                  = bump_mode[none], material[3.50]
        veh\veh_rafwheel1                = bump_mode[use:veh\veh_rafwheel1_bump], material[3.50]
        veh\veh_tanchik                  = bump_mode[use:veh\veh_tanchik_bump], material[3.50]
        veh\veh_tanchik_nmap             = bump_mode[none], material[3.50]
        veh\veh_traktor                  = bump_mode[use:veh\veh_traktor_br_bump], material[3.50]
        veh\veh_traktor_br               = bump_mode[use:veh\veh_traktor_br_bump], material[3.50]
        veh\veh_uaz_2                    = bump_mode[use:veh\veh_uaz_2_bump], material[3.50]
        veh\veh_uaz_2_nmap               = bump_mode[none], material[3.50]
        veh\veh_uazik                    = bump_mode[use:veh\veh_uazik_bump], material[3.50]
        veh\veh_uazik_new                = bump_mode[use:veh\veh_uazik_new_bump], material[3.50]
        veh\veh_uazik_new_nmap           = bump_mode[none], material[3.50]
        veh\veh_uazik_nmap               = bump_mode[none], material[3.50]
        veh\veh_vagon1_01                = bump_mode[use:veh\veh_vagon1_01_bump], material[3.50]
        veh\veh_vagon1_01_nmap           = bump_mode[none], material[1.00]
        veh\veh_vagoni_cpm               = bump_mode[use:veh\veh_vagoni_cpm_bump], material[3.50]
        veh\veh_vagoni_cpm_nmap          = bump_mode[none], material[1.00]
        veh\veh_zaz968                   = bump_mode[use:veh\veh_zaz968_bump], material[3.50]
        veh\veh_zaz968_nmap              = bump_mode[none], material[3.50]
        veh\veh_zaz_gorb                 = bump_mode[none], material[3.50]
        veh\veh_zil                      = bump_mode[use:veh\veh_zil_bump], material[3.50]
        veh\veh_zil_130                  = bump_mode[use:veh\veh_zil_130_bump], material[3.50]
        veh\veh_zil_130_nmap             = bump_mode[none], material[3.50]
        veh\veh_zil_deadcar              = bump_mode[use:veh\veh_zil_bump], material[3.80]
        veh\veh_zil_fire                 = bump_mode[use:veh\veh_zil_fire_bump], material[3.50]
        veh\veh_zil_fire_nmap            = bump_mode[none], material[3.50]
        veh\veh_zil_nmap                 = bump_mode[none], material[3.50]
        wallmarks\wallmark               = bump_mode[none], material[1.00]
        wallmarks\wallmark_default       = bump_mode[none], material[1.00]
        water                            = bump_mode[none], material[1.00]
        water\water_down                 = bump_mode[none], material[1.00]
        water\water_dudv                 = bump_mode[none], material[1.00]
        water\water_dudv_0               = bump_mode[none], material[1.00]
        water\water_dudv_1               = bump_mode[none], material[1.00]
        water\water_dudv_10              = bump_mode[none], material[1.00]
        water\water_dudv_11              = bump_mode[none], material[1.00]
        water\water_dudv_12              = bump_mode[none], material[1.00]
        water\water_dudv_13              = bump_mode[none], material[1.00]
        water\water_dudv_14              = bump_mode[none], material[1.00]
        water\water_dudv_15              = bump_mode[none], material[1.00]
        water\water_dudv_16              = bump_mode[none], material[1.00]
        water\water_dudv_17              = bump_mode[none], material[1.00]
        water\water_dudv_18              = bump_mode[none], material[1.00]
        water\water_dudv_19              = bump_mode[none], material[1.00]
        water\water_dudv_2               = bump_mode[none], material[1.00]
        water\water_dudv_20              = bump_mode[none], material[1.00]
        water\water_dudv_21              = bump_mode[none], material[1.00]
        water\water_dudv_22              = bump_mode[none], material[1.00]
        water\water_dudv_23              = bump_mode[none], material[1.00]
        water\water_dudv_24              = bump_mode[none], material[1.00]
        water\water_dudv_25              = bump_mode[none], material[1.00]
        water\water_dudv_26              = bump_mode[none], material[1.00]
        water\water_dudv_27              = bump_mode[none], material[1.00]
        water\water_dudv_28              = bump_mode[none], material[1.00]
        water\water_dudv_3               = bump_mode[none], material[1.00]
        water\water_dudv_4               = bump_mode[none], material[1.00]
        water\water_dudv_5               = bump_mode[none], material[1.00]
        water\water_dudv_6               = bump_mode[none], material[1.00]
        water\water_dudv_7               = bump_mode[none], material[1.00]
        water\water_dudv_8               = bump_mode[none], material[1.00]
        water\water_dudv_9               = bump_mode[none], material[1.00]
        water\water_mask                 = bump_mode[none], material[1.00]
        water\water_normal               = bump_mode[none], material[1.00]
        water\water_normal_0             = bump_mode[none], material[1.00]
        water\water_normal_1             = bump_mode[none], material[1.00]
        water\water_normal_10            = bump_mode[none], material[1.00]
        water\water_normal_11            = bump_mode[none], material[1.00]
        water\water_normal_12            = bump_mode[none], material[1.00]
        water\water_normal_13            = bump_mode[none], material[1.00]
        water\water_normal_14            = bump_mode[none], material[1.00]
        water\water_normal_15            = bump_mode[none], material[1.00]
        water\water_normal_16            = bump_mode[none], material[1.00]
        water\water_normal_17            = bump_mode[none], material[1.00]
        water\water_normal_18            = bump_mode[none], material[1.00]
        water\water_normal_19            = bump_mode[none], material[1.00]
        water\water_normal_2             = bump_mode[none], material[1.00]
        water\water_normal_20            = bump_mode[none], material[1.00]
        water\water_normal_21            = bump_mode[none], material[1.00]
        water\water_normal_22            = bump_mode[none], material[1.00]
        water\water_normal_23            = bump_mode[none], material[1.00]
        water\water_normal_24            = bump_mode[none], material[1.00]
        water\water_normal_25            = bump_mode[none], material[1.00]
        water\water_normal_26            = bump_mode[none], material[1.00]
        water\water_normal_27            = bump_mode[none], material[1.00]
        water\water_normal_28            = bump_mode[none], material[1.00]
        water\water_normal_3             = bump_mode[none], material[1.00]
        water\water_normal_4             = bump_mode[none], material[1.00]
        water\water_normal_5             = bump_mode[none], material[1.00]
        water\water_normal_6             = bump_mode[none], material[1.00]
        water\water_normal_7             = bump_mode[none], material[1.00]
        water\water_normal_8             = bump_mode[none], material[1.00]
        water\water_normal_9             = bump_mode[none], material[1.00]
        water\water_point_01             = bump_mode[none], material[1.00]
        water\water_pool1                = bump_mode[none], material[1.00]
        water\water_pool1_000            = bump_mode[none], material[3.75]
        water\water_pool1_001            = bump_mode[none], material[3.75]
        water\water_pool1_002            = bump_mode[none], material[3.75]
        water\water_pool1_003            = bump_mode[none], material[3.75]
        water\water_pool1_004            = bump_mode[none], material[3.75]
        water\water_pool1_005            = bump_mode[none], material[3.75]
        water\water_pool1_006            = bump_mode[none], material[3.75]
        water\water_pool1_007            = bump_mode[none], material[3.75]
        water\water_pool1_008            = bump_mode[none], material[3.75]
        water\water_pool1_009            = bump_mode[none], material[3.75]
        water\water_pool1_010            = bump_mode[none], material[3.75]
        water\water_pool1_011            = bump_mode[none], material[3.75]
        water\water_pool1_012            = bump_mode[none], material[3.75]
        water\water_pool1_013            = bump_mode[none], material[3.75]
        water\water_pool1_014            = bump_mode[none], material[3.75]
        water\water_pool1_015            = bump_mode[none], material[3.75]
        water\water_pool1_016            = bump_mode[none], material[3.75]
        water\water_pool1_017            = bump_mode[none], material[3.75]
        water\water_pool1_018            = bump_mode[none], material[3.75]
        water\water_pool1_019            = bump_mode[none], material[3.75]
        water\water_pool1_020            = bump_mode[none], material[3.75]
        water\water_pool1_021            = bump_mode[none], material[3.75]
        water\water_pool1_022            = bump_mode[none], material[3.75]
        water\water_pool1_023            = bump_mode[none], material[3.75]
        water\water_pool1_024            = bump_mode[none], material[3.75]
        water\water_pool1_025            = bump_mode[none], material[3.75]
        water\water_pool1_026            = bump_mode[none], material[3.75]
        water\water_pool1_027            = bump_mode[none], material[3.75]
        water\water_pool1_028            = bump_mode[none], material[3.75]
        water\water_pool1_029            = bump_mode[none], material[3.75]
        water\water_pool1_030            = bump_mode[none], material[3.75]
        water\water_pool1_031            = bump_mode[none], material[3.75]
        water\water_pool1_032            = bump_mode[none], material[3.75]
        water\water_pool1_033            = bump_mode[none], material[3.75]
        water\water_pool1_034            = bump_mode[none], material[3.75]
        water\water_pool1_035            = bump_mode[none], material[3.75]
        water\water_pool1_036            = bump_mode[none], material[3.75]
        water\water_pool1_037            = bump_mode[none], material[3.75]
        water\water_pool1_038            = bump_mode[none], material[3.75]
        water\water_pool1_039            = bump_mode[none], material[3.75]
        water\water_pool1_040            = bump_mode[none], material[3.75]
        water\water_pool1_041            = bump_mode[none], material[3.75]
        water\water_pool1_042            = bump_mode[none], material[3.75]
        water\water_pool1_043            = bump_mode[none], material[3.75]
        water\water_pool1_044            = bump_mode[none], material[3.75]
        water\water_pool1_045            = bump_mode[none], material[3.75]
        water\water_pool1_046            = bump_mode[none], material[3.75]
        water\water_pool1_047            = bump_mode[none], material[3.75]
        water\water_pool1_048            = bump_mode[none], material[3.75]
        water\water_pool1_049            = bump_mode[none], material[3.75]
        water\water_pool2                = bump_mode[none], material[3.75]
        water\water_pool2_000            = bump_mode[none], material[3.75]
        water\water_pool2_001            = bump_mode[none], material[3.75]
        water\water_pool2_002            = bump_mode[none], material[3.75]
        water\water_pool2_003            = bump_mode[none], material[3.75]
        water\water_pool2_004            = bump_mode[none], material[3.75]
        water\water_pool2_005            = bump_mode[none], material[3.75]
        water\water_pool2_006            = bump_mode[none], material[3.75]
        water\water_pool2_007            = bump_mode[none], material[3.75]
        water\water_pool2_008            = bump_mode[none], material[3.75]
        water\water_pool2_009            = bump_mode[none], material[3.75]
        water\water_pool2_010            = bump_mode[none], material[3.75]
        water\water_pool2_011            = bump_mode[none], material[3.75]
        water\water_pool2_012            = bump_mode[none], material[3.75]
        water\water_pool2_013            = bump_mode[none], material[3.75]
        water\water_pool2_014            = bump_mode[none], material[3.75]
        water\water_pool2_015            = bump_mode[none], material[3.75]
        water\water_pool2_016            = bump_mode[none], material[3.75]
        water\water_pool2_017            = bump_mode[none], material[3.75]
        water\water_pool2_018            = bump_mode[none], material[3.75]
        water\water_pool2_019            = bump_mode[none], material[3.75]
        water\water_pool2_020            = bump_mode[none], material[3.75]
        water\water_pool2_021            = bump_mode[none], material[3.75]
        water\water_pool2_022            = bump_mode[none], material[3.75]
        water\water_pool2_023            = bump_mode[none], material[3.75]
        water\water_pool2_024            = bump_mode[none], material[3.75]
        water\water_pool2_025            = bump_mode[none], material[3.75]
        water\water_pool2_026            = bump_mode[none], material[3.75]
        water\water_pool2_027            = bump_mode[none], material[3.75]
        water\water_pool2_028            = bump_mode[none], material[3.75]
        water\water_pool2_029            = bump_mode[none], material[3.75]
        water\water_pool2_030            = bump_mode[none], material[3.75]
        water\water_pool2_031            = bump_mode[none], material[3.75]
        water\water_pool2_032            = bump_mode[none], material[3.75]
        water\water_pool2_033            = bump_mode[none], material[3.75]
        water\water_pool2_034            = bump_mode[none], material[3.75]
        water\water_pool2_035            = bump_mode[none], material[3.75]
        water\water_pool2_036            = bump_mode[none], material[3.75]
        water\water_pool2_037            = bump_mode[none], material[3.75]
        water\water_pool2_038            = bump_mode[none], material[3.75]
        water\water_pool2_039            = bump_mode[none], material[3.75]
        water\water_pool2_040            = bump_mode[none], material[3.75]
        water\water_pool2_041            = bump_mode[none], material[3.75]
        water\water_pool2_042            = bump_mode[none], material[3.75]
        water\water_pool2_043            = bump_mode[none], material[3.75]
        water\water_pool2_044            = bump_mode[none], material[3.75]
        water\water_pool2_045            = bump_mode[none], material[3.75]
        water\water_pool2_046            = bump_mode[none], material[3.75]
        water\water_pool2_047            = bump_mode[none], material[3.75]
        water\water_pool2_048            = bump_mode[none], material[3.75]
        water\water_pool2_049            = bump_mode[none], material[3.75]
        water\water_ryaska1              = bump_mode[use:water\water_ryaska1_bump], material[1.00]
        water\water_ryaska2              = bump_mode[none], material[1.00]
        water\water_ryska                = bump_mode[none], material[1.00]
        water\water_ryska2               = bump_mode[none], material[0.00]
        water\water_studen               = bump_mode[use:water\water_studen_bump], material[1.00]
        water\water_studen_green         = bump_mode[use:water\water_studen_bump], material[1.00]
        water\water_studen_iov           = bump_mode[none], material[1.00]
        water\water_test                 = bump_mode[none], material[1.00]
        water\water_water                = bump_mode[use:], material[1.00]
        water\water_waterdistort         = bump_mode[none], material[1.00]
        water\water_waterdistort2        = bump_mode[none], material[1.00]
        wind\wind_01                     = bump_mode[none], material[1.00]
        wind\wind_02                     = bump_mode[none], material[1.00]
        wind\wind_02_ch                  = bump_mode[none], material[1.00]
        wind\wind_03                     = bump_mode[none], material[1.00]
        wind\wind_03_ch                  = bump_mode[use:wind\wind_03_ch_bump], material[1.00]
        wind\wind_04                     = bump_mode[none], material[1.00]
        wind\wind_04_ch                  = bump_mode[none], material[1.00]
        wind\wind_04_ch_transp           = bump_mode[none], material[1.00]
        wind\wind_04_pryp_01             = bump_mode[none], material[1.00]
        wind\wind_04a                    = bump_mode[none], material[1.00]
        wind\wind_05                     = bump_mode[none], material[1.00]
        wind\wind_05_ch                  = bump_mode[none], material[1.00]
        wind\wind_12a                    = bump_mode[none], material[1.00]
        wind\wind_12b                    = bump_mode[none], material[1.00]
        wind\wind_97                     = bump_mode[none], material[1.00]
        wind\wind_98                     = bump_mode[none], material[1.00]
        wind\wind_99                     = bump_mode[none], material[1.00]
        wind\wind_factory                = bump_mode[none], material[1.00]
        wind\wind_gr                     = bump_mode[use:wind\wind_gr_bump], material[1.00]
        wind\wind_gr01                   = bump_mode[use:wind\wind_gr01_bump], material[1.00]
        wind\wind_gr02                   = bump_mode[use:], material[1.00]
        wind\wind_gr03                   = bump_mode[use:], material[1.00]
        wind\wind_gr04                   = bump_mode[use:wind\wind_gr04_bump], material[1.00]
        wind\wind_gr05                   = bump_mode[use:wind\wind_gr05_bump], material[1.00]
        wind\wind_gr06                   = bump_mode[use:], material[1.00]
        wind\wind_gr07                   = bump_mode[use:wind\wind_gr07_bump], material[1.00]
        wind\wind_gr08                   = bump_mode[use:wind\wind_gr08_bump], material[1.00]
        wind\wind_gr09                   = bump_mode[use:wind\wind_gr09_bump], material[1.00]
        wind\wind_gr10                   = bump_mode[use:wind\wind_gr10_bump], material[1.00]
        wind\wind_gr11                   = bump_mode[use:wind\wind_gr11_bump], material[1.00]
        wind\wind_hr_gr1                 = bump_mode[none], material[1.00]
        wind\wind_hr_gr2                 = bump_mode[none], material[1.00]
        wind\wind_j04                    = bump_mode[none], material[1.00]
        wind\wind_j04a                   = bump_mode[none], material[1.00]
        wind\wind_j04b                   = bump_mode[none], material[1.00]
        wind\wind_j04c                   = bump_mode[none], material[1.00]
        wind\wind_j05a                   = bump_mode[none], material[1.00]
        wind\wind_j06                    = bump_mode[use:wind\wind_03_ch_bump], material[1.00]
        wind\wind_j06a                   = bump_mode[none], material[1.00]
        wind\wind_j06b                   = bump_mode[none], material[1.00]
        wind\wind_j07                    = bump_mode[none], material[1.00]
        wind\wind_okno_a_01              = bump_mode[none], material[1.00]
        wind\wind_okno_a_02              = bump_mode[none], material[1.00]
        wind\wind_podokonnik             = bump_mode[none], material[1.00]
        wm\wm_anarh1                     = bump_mode[none], material[1.00]
        wm\wm_anarh2                     = bump_mode[none], material[1.00]
        wm\wm_anarh3                     = bump_mode[none], material[1.00]
        wm\wm_anarh4                     = bump_mode[none], material[1.00]
        wm\wm_anarh5                     = bump_mode[none], material[1.00]
        wm\wm_anarh6                     = bump_mode[none], material[1.00]
        wm\wm_anarh7                     = bump_mode[none], material[1.00]
        wm\wm_benzo                      = bump_mode[none], material[1.00]
        wm\wm_blood_1                    = bump_mode[none], material[1.00]
        wm\wm_blood_1_1                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_2                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_3                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_4                  = bump_mode[none], material[1.00]
        wm\wm_blood_1_5                  = bump_mode[none], material[1.00]
        wm\wm_blood_2                    = bump_mode[none], material[1.00]
        wm\wm_blood_3                    = bump_mode[none], material[1.00]
        wm\wm_blood_drop_1               = bump_mode[none], material[1.00]
        wm\wm_blood_drop_2               = bump_mode[none], material[1.00]
        wm\wm_blood_drop_3               = bump_mode[none], material[1.00]
        wm\wm_blood_drop_4               = bump_mode[none], material[1.00]
        wm\wm_blueteam_trafaret          = bump_mode[none], material[1.00]
        wm\wm_board_a                    = bump_mode[none], material[1.00]
        wm\wm_board_a_mask               = bump_mode[none], material[1.00]
        wm\wm_bullet_asfalt_1            = bump_mode[none], material[1.00]
        wm\wm_bullet_asfalt_2            = bump_mode[none], material[1.00]
        wm\wm_bullet_asfalt_3            = bump_mode[none], material[1.00]
        wm\wm_bullet_brick               = bump_mode[none], material[1.00]
        wm\wm_bullet_brick_1             = bump_mode[none], material[1.00]
        wm\wm_bullet_brick_2             = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete            = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_1          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_2          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_3          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_4          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_5          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_6          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_7          = bump_mode[none], material[1.00]
        wm\wm_bullet_concrete_8          = bump_mode[none], material[1.00]
        wm\wm_bullet_glass01             = bump_mode[none], material[1.00]
        wm\wm_bullet_glass02             = bump_mode[none], material[1.00]
        wm\wm_bullet_glass03             = bump_mode[none], material[1.00]
        wm\wm_bullet_glass04             = bump_mode[none], material[1.00]
        wm\wm_bullet_ground              = bump_mode[none], material[1.00]
        wm\wm_bullet_ground_1            = bump_mode[none], material[1.00]
        wm\wm_bullet_ground_2            = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik         = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik_1       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik_2       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thik_3       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin         = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_1       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_2       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_3       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_4       = bump_mode[none], material[1.00]
        wm\wm_bullet_metall_thin_5       = bump_mode[none], material[1.00]
        wm\wm_bullet_wood                = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_1              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_2              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_3              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_4              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_5              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_6              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_7              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_8              = bump_mode[none], material[1.00]
        wm\wm_bullet_wood_9              = bump_mode[none], material[1.00]
        wm\wm_cactus_place               = bump_mode[none], material[1.00]
        wm\wm_danger_a                   = bump_mode[none], material[1.00]
        wm\wm_danger_a_01                = bump_mode[none], material[1.00]
        wm\wm_danger_a_02                = bump_mode[none], material[1.00]
        wm\wm_descruo                    = bump_mode[none], material[1.00]
        wm\wm_dirt_01                    = bump_mode[none], material[1.00]
        wm\wm_dirt_02                    = bump_mode[none], material[1.00]
        wm\wm_dirt_03                    = bump_mode[none], material[1.00]
        wm\wm_dirt_04                    = bump_mode[none], material[1.00]
        wm\wm_dirt_05                    = bump_mode[none], material[1.00]
        wm\wm_entrance_01                = bump_mode[none], material[1.00]
        wm\wm_freedon_sign               = bump_mode[none], material[1.00]
        wm\wm_graz1                      = bump_mode[none], material[1.00]
        wm\wm_graz2                      = bump_mode[none], material[1.00]
        wm\wm_graz3                      = bump_mode[none], material[1.00]
        wm\wm_graz4                      = bump_mode[none], material[1.00]
        wm\wm_graz5                      = bump_mode[none], material[1.00]
        wm\wm_graz6                      = bump_mode[none], material[1.00]
        wm\wm_graz7                      = bump_mode[none], material[1.00]
        wm\wm_greenteam_trafaret         = bump_mode[none], material[1.00]
        wm\wm_grenade                    = bump_mode[none], material[1.00]
        wm\wm_igolki                     = bump_mode[none], material[1.00]
        wm\wm_kabel_a                    = bump_mode[none], material[1.00]
        wm\wm_knife__metal               = bump_mode[none], material[1.00]
        wm\wm_knife_dead                 = bump_mode[none], material[1.00]
        wm\wm_knife_glas                 = bump_mode[none], material[1.00]
        wm\wm_knife_horiz                = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_blood          = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_blood1         = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_metal          = bump_mode[none], material[1.00]
        wm\wm_knife_horiz_ston           = bump_mode[none], material[1.00]
        wm\wm_knife_ston                 = bump_mode[none], material[1.00]
        wm\wm_knife_wood                 = bump_mode[none], material[1.00]
        wm\wm_knife_wood1                = bump_mode[none], material[1.00]
        wm\wm_knife_wood2                = bump_mode[none], material[1.00]
        wm\wm_kostrishe_a                = bump_mode[none], material[1.00]
        wm\wm_kpd                        = bump_mode[none], material[1.00]
        wm\wm_listja                     = bump_mode[none], material[1.00]
        wm\wm_listja_vetki               = bump_mode[none], material[1.00]
        wm\wm_moh2_iov                   = bump_mode[none], material[1.00]
        wm\wm_moh_iov                    = bump_mode[none], material[1.00]
        wm\wm_mokrota_iov                = bump_mode[none], material[1.00]
        wm\wm_musor_koster1              = bump_mode[none], material[1.00]
        wm\wm_musor_koster2              = bump_mode[none], material[1.00]
        wm\wm_musor_pol1                 = bump_mode[none], material[1.00]
        wm\wm_musor_pol2                 = bump_mode[none], material[1.00]
        wm\wm_musor_pol3                 = bump_mode[none], material[1.00]
        wm\wm_nauka                      = bump_mode[none], material[1.00]
        wm\wm_oboi_01                    = bump_mode[none], material[1.00]
        wm\wm_oboi_02                    = bump_mode[none], material[1.00]
        wm\wm_orangeteam_trafaret        = bump_mode[none], material[1.00]
        wm\wm_papers1                    = bump_mode[none], material[1.00]
        wm\wm_papers2                    = bump_mode[none], material[1.00]
        wm\wm_papers3                    = bump_mode[none], material[1.00]
        wm\wm_perehod                    = bump_mode[none], material[1.00]
        wm\wm_pg_a                       = bump_mode[none], material[1.00]
        wm\wm_pl_1                       = bump_mode[none], material[1.00]
        wm\wm_pl_2                       = bump_mode[none], material[1.00]
        wm\wm_pl_3                       = bump_mode[none], material[1.00]
        wm\wm_pl_4                       = bump_mode[none], material[1.00]
        wm\wm_pl_5                       = bump_mode[none], material[1.00]
        wm\wm_poteki_iov                 = bump_mode[none], material[1.00]
        wm\wm_potolok_crash_01           = bump_mode[none], material[1.00]
        wm\wm_proe_zapr                  = bump_mode[none], material[1.00]
        wm\wm_proe_zapr1                 = bump_mode[none], material[1.00]
        wm\wm_proe_zapr2                 = bump_mode[none], material[1.00]
        wm\wm_proe_zapr3                 = bump_mode[none], material[1.00]
        wm\wm_redteam_trafaret           = bump_mode[none], material[1.00]
        wm\wm_rza_a                      = bump_mode[none], material[1.00]
        wm\wm_rza_potek                  = bump_mode[none], material[1.00]
        wm\wm_rza_potek1                 = bump_mode[none], material[1.00]
        wm\wm_shadow_leaf                = bump_mode[none], material[1.00]
        wm\wm_stop_a                     = bump_mode[none], material[1.00]
        wm\wm_strum_a                    = bump_mode[none], material[1.00]
        wm\wm_uzor                       = bump_mode[none], material[1.00]
        wm\wm_uzor1                      = bump_mode[none], material[1.00]
        wm\wm_uzor2                      = bump_mode[none], material[1.00]
        wm\wm_uzor3                      = bump_mode[none], material[1.00]
        wm\wm_zhaba                      = bump_mode[none], material[1.00]
        wm\wm_zhaba1                     = bump_mode[none], material[1.00]
        wm\wm_zhaba2                     = bump_mode[none], material[1.00]
        wm\wm_zona_a                     = bump_mode[none], material[1.00]
        wood\wood_chipboard1             = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_chipboard1_dirt        = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_dosk_gr01              = bump_mode[none], material[1.00]
        wood\wood_doski                  = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_doski2                 = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_doski2_1               = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_doski_1                = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_doski_tomb             = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_furn_mike              = bump_mode[none], material[1.00]
        wood\wood_iov_bench              = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_jasik                  = bump_mode[use:wood\wood_jasik_bump], material[1.00]
        wood\wood_jasik2                 = bump_mode[use:wood\wood_jasik_bump], material[1.00]
        wood\wood_kraska_iov             = bump_mode[none], material[1.00]
        wood\wood_oblom_ql               = bump_mode[none], material[1.00]
        wood\wood_old_iov                = bump_mode[use:wood\wood_old_iov_bump], material[1.00]
        wood\wood_paint_iov              = bump_mode[none], material[1.00]
        wood\wood_paint_iov02            = bump_mode[use:wood\wood_paint_iov02_bump], material[1.00]
        wood\wood_palitra                = bump_mode[use:wood\wood_palitra_bump], material[1.00]
        wood\wood_parket_01              = bump_mode[none], material[1.00]
        wood\wood_parket_02              = bump_mode[none], material[1.00]
        wood\wood_parket_gr01            = bump_mode[none], material[1.00]
        wood\wood_parket_gr01a           = bump_mode[none], material[1.00]
        wood\wood_parket_gr01b           = bump_mode[none], material[1.00]
        wood\wood_parquet_iov            = bump_mode[none], material[1.00]
        wood\wood_perila                 = bump_mode[none], material[1.00]
        wood\wood_plank1                 = bump_mode[none], material[1.00]
        wood\wood_plank2                 = bump_mode[none], material[1.00]
        wood\wood_plank3                 = bump_mode[none], material[1.00]
        wood\wood_plank4                 = bump_mode[use:wood\wood_plank5_bump], material[1.00]
        wood\wood_plank5                 = bump_mode[use:wood\wood_plank5_bump], material[1.00]
        wood\wood_plank6                 = bump_mode[use:wood\wood_plank6_bump], material[1.00]
        wood\wood_plank6_bar             = bump_mode[use:wood\wood_plank6_bump], material[1.00]
        wood\wood_plank6_bar_a           = bump_mode[use:wood\wood_plank6_bump], material[1.00]
        wood\wood_plank7                 = bump_mode[use:wood\wood_plank8_bump], material[1.00]
        wood\wood_plank8                 = bump_mode[use:wood\wood_plank8_bump], material[1.00]
        wood\wood_plank9r                = bump_mode[use:wood\wood_plank9r_bump], material[1.00]
        wood\wood_platband1              = bump_mode[none], material[1.00]
        wood\wood_razlom_1               = bump_mode[use:wood\wood_old_iov_bump], material[1.00]
        wood\wood_set_iov                = bump_mode[none], material[1.00]
        wood\wood_spil_1                 = bump_mode[use:wood\wood_spil_1_bump], material[1.00]
        wood\wood_stena_iov              = bump_mode[use:wood\wood_doski_bump], material[1.00]
        wood\wood_stolb_iov              = bump_mode[use:wood\wood_old_iov_bump], material[1.00]
        wood\wood_stroydoska_iov         = bump_mode[none], material[1.00]
        wood\wood_table_01               = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_table_02               = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_table_03               = bump_mode[use:wood\wood_table_01_bump], material[1.00]
        wood\wood_tor                    = bump_mode[none], material[1.00]
        wood\wood_veranda_01             = bump_mode[use:wood\wood_veranda_01_bump], material[1.00]
        wood\wood_veranda_02             = bump_mode[use:wood\wood_veranda_02_bump], material[1.00]
        wood\wood_walls1                 = bump_mode[use:wood\wood_walls8_bump], material[1.00]
        wood\wood_walls10                = bump_mode[use:wood\wood_walls8_bump], material[1.00]
        wood\wood_walls10_dark           = bump_mode[use:wood\wood_walls8_bump], material[1.00]
        wood\wood_walls11                = bump_mode[none], material[1.00]
        wood\wood_walls11_zelen          = bump_mode[none], material[1.00]
        wood\wood_walls12                = bump_mode[none], material[1.00]
        wood\wood_walls2                 = bump_mode[use:wood\wood_walls8_bump], material[1.00]
        wood\wood_walls3                 = bump_mode[use:wood\wood_walls3_bump], material[1.00]
        wood\wood_walls4                 = bump_mode[use:wood\wood_walls8_bump], material[1.00]
        wood\wood_walls4a                = bump_mode[use:wood\wood_walls4a_bump], material[1.00]
        wood\wood_walls5                 = bump_mode[use:wood\wood_walls8_bump], material[1.00]
        wood\wood_walls6                 = bump_mode[use:wood\wood_walls6_bump], material[1.00]
        wood\wood_walls6a                = bump_mode[use:wood\wood_walls6_bump], material[1.00]
        wood\wood_walls7                 = bump_mode[use:wood\wood_walls7_bump], material[1.00]
        wood\wood_walls7_dark            = bump_mode[use:wood\wood_walls7_bump], material[1.00]
        wood\wood_walls7_dark_noshvov    = bump_mode[use:wood\wood_old_iov_bump], material[1.00]
        wood\wood_walls7a                = bump_mode[use:wood\wood_walls7_bump], material[1.00]
        wood\wood_walls8                 = bump_mode[use:wood\wood_walls8_bump], material[1.00]
        wood\wood_walls8_1               = bump_mode[use:wood\wood_walls8_1_bump], material[1.00]
        wood\wood_walls9                 = bump_mode[none], material[1.00]
        wood\wood_wire                   = bump_mode[none], material[1.00]
        wood\wood_zabor2_iov             = bump_mode[none], material[1.00]
        wood\wood_zabor_iov              = bump_mode[use:wood\wood_zabor_iov_bump], material[1.00]
        wpn\wpn_abakan                   = bump_mode[use:wpn\wpn_abakan_bump], material[2.85]
        wpn\wpn_ak74                     = bump_mode[use:wpn\wpn_ak74_bump], material[2.85]
        wpn\wpn_ak75                     = bump_mode[use:wpn\wpn_ak74_bump], material[2.85]
        wpn\wpn_aksu                     = bump_mode[use:wpn\wpn_aksu_bump], material[2.85]
        wpn\wpn_ammo                     = bump_mode[none], material[2.85]
        wpn\wpn_beretta                  = bump_mode[use:wpn\wpn_beretta_bump], material[2.85]
        wpn\wpn_binokl                   = bump_mode[use:wpn\wpn_binokl_bump], material[2.85]
        wpn\wpn_bm-16                    = bump_mode[use:wpn\wpn_bm-16_bump], material[2.85]
        wpn\wpn_bolt                     = bump_mode[use:wpn\wpn_bolt_bump], material[2.85]
        wpn\wpn_bullet1                  = bump_mode[none], material[2.85]
        wpn\wpn_bullet1_545              = bump_mode[none], material[2.85]
        wpn\wpn_bullet1_vss              = bump_mode[none], material[2.85]
        wpn\wpn_bullet2                  = bump_mode[none], material[2.85]
        wpn\wpn_bullet2_18               = bump_mode[none], material[2.85]
        wpn\wpn_bullet2_18_super         = bump_mode[none], material[2.85]
        wpn\wpn_bullet2_19_super         = bump_mode[none], material[2.85]
        wpn\wpn_cartridge                = bump_mode[none], material[2.85]
        wpn\wpn_cartridge1               = bump_mode[none], material[2.85]
        wpn\wpn_cartridge1143            = bump_mode[none], material[2.85]
        wpn\wpn_cartridge1_18_super      = bump_mode[none], material[2.85]
        wpn\wpn_cartridge1_19            = bump_mode[none], material[2.85]
        wpn\wpn_cartridge1_19_super      = bump_mode[none], material[2.85]
        wpn\wpn_colt                     = bump_mode[use:wpn\wpn_colt_bump], material[2.85]
        wpn\wpn_colt1911                 = bump_mode[none], material[2.85]
        wpn\wpn_crosshair                = bump_mode[none], material[2.85]
        wpn\wpn_crosshair_bino           = bump_mode[none], material[2.85]
        wpn\wpn_crosshair_g36            = bump_mode[none], material[2.85]
        wpn\wpn_crosshair_g36_lens       = bump_mode[none], material[2.85]
        wpn\wpn_crosshair_l85            = bump_mode[none], material[2.85]
        wpn\wpn_crosshair_rpg            = bump_mode[none], material[2.85]
        wpn\wpn_desert_eagle             = bump_mode[use:wpn\wpn_desert_eagle_bump], material[2.85]
        wpn\wpn_fn2000                   = bump_mode[none], material[2.85]
        wpn\wpn_fn2000_new               = bump_mode[use:wpn\wpn_fn2000_new_bump], material[2.85]
        wpn\wpn_fort                     = bump_mode[use:wpn\wpn_fort_bump], material[2.85]
        wpn\wpn_g36                      = bump_mode[use:wpn\wpn_g36_bump], material[2.85]
        wpn\wpn_gauss                    = bump_mode[use:wpn\wpn_gauss_bump], material[2.85]
        wpn\wpn_gilza1                   = bump_mode[none], material[2.85]
        wpn\wpn_gilza3                   = bump_mode[none], material[2.85]
        wpn\wpn_grenade                  = bump_mode[use:wpn\wpn_grenade_bump], material[2.85]
        wpn\wpn_grenade1                 = bump_mode[use:wpn\wpn_grenade_bump], material[2.85]
        wpn\wpn_groza                    = bump_mode[use:wpn\wpn_groza_bump], material[2.85]
        wpn\wpn_gsh18                    = bump_mode[none], material[2.85]
        wpn\wpn_hpsa                     = bump_mode[use:wpn\wpn_hpsa_bump], material[2.85]
        wpn\wpn_items                    = bump_mode[none], material[2.85]
        wpn\wpn_knife                    = bump_mode[use:wpn\wpn_knife_bump], material[2.85]
        wpn\wpn_komby                    = bump_mode[none], material[2.85]
        wpn\wpn_l85                      = bump_mode[use:wpn\wpn_l85_bump], material[2.85]
        wpn\wpn_lr300_banan              = bump_mode[use:wpn\wpn_lr300_bump], material[2.85]
        wpn\wpn_lt2                      = bump_mode[none], material[2.85]
        wpn\wpn_m134                     = bump_mode[use:wpn\wpn_m134_bump], material[2.85]
        wpn\wpn_mp5                      = bump_mode[use:wpn\wpn_mp5_bump], material[2.85]
        wpn\wpn_night                    = bump_mode[none], material[2.85]
        wpn\wpn_p220                     = bump_mode[none], material[2.85]
        wpn\wpn_p90                      = bump_mode[none], material[2.85]
        wpn\wpn_pb                       = bump_mode[use:wpn\wpn_pb_bump], material[2.85]
        wpn\wpn_pkm                      = bump_mode[use:wpn\wpn_pkm_bump], material[2.85]
        wpn\wpn_pkm_lenta                = bump_mode[use:wpn\wpn_pkm_lenta_bump], material[2.85]
        wpn\wpn_pm                       = bump_mode[use:wpn\wpn_pm_bump], material[2.85]
        wpn\wpn_rg6                      = bump_mode[use:wpn\wpn_rg6_bump], material[2.85]
        wpn\wpn_rpg-7                    = bump_mode[use:wpn\wpn_rpg-7_bump], material[2.85]
        wpn\wpn_ruzhye2                  = bump_mode[none], material[2.85]
        wpn\wpn_sig-p220                 = bump_mode[use:wpn\wpn_sig-p220_bump], material[2.85]
        wpn\wpn_sig550                   = bump_mode[use:wpn\wpn_sig550_bump], material[2.85]
        wpn\wpn_spas12                   = bump_mode[use:wpn\wpn_spas12_bump], material[2.85]
        wpn\wpn_svd                      = bump_mode[use:wpn\wpn_svd_bump], material[2.85]
        wpn\wpn_svu-a                    = bump_mode[use:wpn\wpn_svu-a_bump], material[2.85]
        wpn\wpn_toz-34                   = bump_mode[use:wpn\wpn_toz-34_bump], material[2.85]
        wpn\wpn_upgrade                  = bump_mode[use:wpn\wpn_upgrade_bump], material[2.85]
        wpn\wpn_usp                      = bump_mode[use:wpn\wpn_usp_bump], material[2.85]
        wpn\wpn_vog                      = bump_mode[none], material[2.85]
        wpn\wpn_vss                      = bump_mode[use:wpn\wpn_vss_bump], material[2.85]
        wpn\wpn_walter99                 = bump_mode[use:wpn\wpn_walter99_bump], material[2.85]
        wpn\wpn_winchester1300           = bump_mode[use:wpn\wpn_winchester1300_bump], material[2.85]
        wpn\wpn_zink                     = bump_mode[none], material[2.85]
        wpn\wpn_zink_545                 = bump_mode[none], material[2.85]
        wpn\wpn_zink_57                  = bump_mode[none], material[2.85]
        wpn\wpn_zink_9                   = bump_mode[none], material[2.85]
        wpn\wpn_zink_svd                 = bump_mode[none], material[2.85]
 
[types]
        $bump-test                       = 2
        $details                         = 0
        $shadertest                      = 0
        $target                          = 0
        $testrunway                      = 0
        $testrunwayb                     = 0
        act\act_antigas                  = 0
        act\act_antigas_bump             = 2
        act\act_arm_1                    = 0
        act\act_arm_perchatka            = 0
        act\act_arm_perchatka_black      = 0
        act\act_arm_perchatka_bump       = 2
        act\act_bandit                   = 0
        act\act_bandit_bump              = 2
        act\act_barman                   = 0
        act\act_barman_bump              = 2
        act\act_burer                    = 0
        act\act_burer1                   = 0
        act\act_burer_bump               = 2
        act\act_cat                      = 0
        act\act_cat_bump                 = 2
        act\act_controller               = 0
        act\act_controller2              = 0
        act\act_controller2_bump         = 2
        act\act_controller3              = 0
        act\act_controller_bump          = 2
        act\act_controller_hit           = 0
        act\act_controller_hit1          = 0
        act\act_crow_op                  = 0
        act\act_dark_stalker             = 0
        act\act_dark_stalker2            = 0
        act\act_dark_stalker2_bump       = 2
        act\act_dark_stalker_bump        = 2
        act\act_dog_red                  = 0
        act\act_dog_red_bump             = 2
        act\act_dog_red_teeth            = 0
        act\act_dog_red_teeth_bump       = 2
        act\act_dogs_big                 = 0
        act\act_dogs_big_bump            = 2
        act\act_dogs_brown               = 0
        act\act_dogs_brown_bump          = 2
        act\act_dogs_bulterer            = 0
        act\act_dogs_bulterer_bump       = 2
        act\act_ds                       = 0
        act\act_ds_face                  = 0
        act\act_ecolog                   = 0
        act\act_ecolog_mp                = 0
        act\act_ekolog                   = 0
        act\act_ekologt                  = 0
        act\act_exoskeleton              = 0
        act\act_exoskeleton_black        = 0
        act\act_exoskeleton_bump         = 2
        act\act_eye                      = 0
        act\act_gasmask                  = 0
        act\act_gasmask_black            = 2
        act\act_glass_universal          = 0
        act\act_glass_universal_bump     = 2
        act\act_glasses                  = 0
        act\act_green_stalker1           = 0
        act\act_green_stalker2           = 0
        act\act_green_stalker_bump       = 2
        act\act_green_stalker_head       = 0
        act\act_green_stalker_head_1     = 0
        act\act_green_stalker_head_1_bump = 2
        act\act_green_stalker_head_2     = 0
        act\act_green_stalker_head_2_bump = 2
        act\act_green_stalker_head_3     = 0
        act\act_green_stalker_head_3_bump = 2
        act\act_green_stalker_head_3_mask = 0
        act\act_green_stalker_head_3_mask_b = 2
        act\act_green_stalker_head_bump  = 2
        act\act_head1                    = 0
        act\act_head1_bump               = 2
        act\act_head2                    = 0
        act\act_head2_bump               = 2
        act\act_head2_uzor               = 0
        act\act_head3                    = 0
        act\act_head3_bump               = 2
        act\act_head4                    = 0
        act\act_head4_bump               = 2
        act\act_head5_uzor               = 0
        act\act_head_mask                = 0
        act\act_head_mask_bump           = 2
        act\act_head_prizrak             = 0
        act\act_head_zombi               = 0
        act\act_head_zombi_bump          = 2
        act\act_headzombi                = 0
        act\act_himera                   = 0
        act\act_himera_bump              = 2
        act\act_himera_u                 = 0
        act\act_human_corps_01           = 0
        act\act_izlom                    = 0
        act\act_izlom_bump               = 2
        act\act_jeffry_glass             = 0
        act\act_jeffry_glass_bump        = 2
        act\act_karlik_s                 = 0
        act\act_killer_nauchniy          = 0
        act\act_killer_nauchniy_bump     = 2
        act\act_killer_nauchniy_mp       = 0
        act\act_krovosos_new1            = 0
        act\act_krovosos_u               = 0
        act\act_krovosos_u_bump          = 2
        act\act_lenin                    = 0
        act\act_lenin01                  = 0
        act\act_lenin02                  = 0
        act\act_lenin_bump               = 2
        act\act_leningips                = 0
        act\act_miaso                    = 0
        act\act_miaso_bump               = 2
        act\act_mogila                   = 0
        act\act_monolit                  = 0
        act\act_monolit_corp             = 0
        act\act_mutant_boar              = 0
        act\act_mutant_boar_bump         = 2
        act\act_mutant_boar_fur          = 0
        act\act_mutant_boar_fur_u        = 0
        act\act_mutant_boar_grill        = 0
        act\act_mutant_boar_u            = 0
        act\act_nauchniy_dolg            = 0
        act\act_nauchniy_monolit         = 0
        act\act_plot                     = 0
        act\act_plot_bump                = 2
        act\act_plot_u                   = 0
        act\act_plot_u_bump              = 2
        act\act_poltergeyst              = 0
        act\act_poltergeyst_bump         = 2
        act\act_pseudodog                = 0
        act\act_pseudodog1               = 0
        act\act_pseudodog_bump           = 2
        act\act_pseudodog_fur            = 0
        act\act_pseudodog_fur1           = 0
        act\act_psevdogigant             = 0
        act\act_psevdogigant_bump        = 2
        act\act_psevdogigant_teeth       = 0
        act\act_psevdogigant_u           = 0
        act\act_puh                      = 0
        act\act_rat                      = 0
        act\act_rat01                    = 0
        act\act_rat01_bump               = 2
        act\act_rat_anthrax2             = 0
        act\act_rat_anthrax3             = 0
        act\act_rat_lab                  = 0
        act\act_ryukzak                  = 0
        act\act_ryukzak_1                = 0
        act\act_ryukzak_2                = 0
        act\act_ryukzak_black            = 0
        act\act_ryukzak_bump             = 2
        act\act_scientist                = 0
        act\act_scientist_bump           = 2
        act\act_scientist_head1          = 0
        act\act_scientist_head1_bump     = 2
        act\act_scientist_head2          = 0
        act\act_scientist_head2_bump     = 2
        act\act_scientist_head2_holo     = 0
        act\act_scientist_head3          = 0
        act\act_scientist_head3_bump     = 2
        act\act_scientist_head4          = 0
        act\act_scientist_head4_bump     = 2
        act\act_scientist_head5          = 0
        act\act_scientist_head5_bump     = 2
        act\act_scientist_holo           = 0
        act\act_scientist_suit_green     = 0
        act\act_scientist_suit_red       = 0
        act\act_scientist_suit_red1_bump = 2
        act\act_skel_pautina             = 0
        act\act_skeleton                 = 0
        act\act_skeleton_bump            = 2
        act\act_skeleton_fresh           = 0
        act\act_sold_bandan_head_1       = 0
        act\act_sold_bandan_head_2       = 0
        act\act_sold_bandan_head_3       = 0
        act\act_sold_bandan_head_3_bump  = 2
        act\act_sold_bandan_head_4       = 0
        act\act_sold_bandan_head_4_bump  = 2
        act\act_sold_bandan_head_5       = 0
        act\act_sold_bandan_head_5_bump  = 2
        act\act_sold_bandan_head_6       = 0
        act\act_sold_bandan_head_6_bump  = 2
        act\act_sold_bandan_head_7       = 0
        act\act_sold_bandan_head_7_bump  = 2
        act\act_sold_bandan_head_8       = 0
        act\act_sold_bandan_head_8_bump  = 2
        act\act_sold_bandan_head_uzor    = 0
        act\act_soldier                  = 0
        act\act_soldier_bandana          = 0
        act\act_soldier_bandana1         = 0
        act\act_soldier_bandana1_bump    = 2
        act\act_soldier_bandana_urban    = 0
        act\act_soldier_bump             = 2
        act\act_soldier_head             = 0
        act\act_soldier_head1            = 0
        act\act_soldier_head1_bump       = 2
        act\act_soldier_head2            = 0
        act\act_soldier_head2_bump       = 2
        act\act_soldier_head3            = 0
        act\act_soldier_head3_bump       = 2
        act\act_soldier_head4            = 0
        act\act_soldier_head4_bump       = 2
        act\act_soldier_head5            = 0
        act\act_soldier_head_bump        = 2
        act\act_specnaz                  = 0
        act\act_specnaz_bump             = 2
        act\act_specnaz_corp             = 0
        act\act_specnaz_glass            = 0
        act\act_specnaz_glass_bump       = 2
        act\act_specnaz_nm               = 0
        act\act_st_exoskel_tank_dolg     = 0
        act\act_st_exoskel_tank_monolit  = 0
        act\act_st_exoskel_tank_mp_blue  = 0
        act\act_st_exoskel_tank_mp_gren  = 0
        act\act_st_exoskel_tank_specnaz  = 0
        act\act_st_exoskel_tank_svoboda  = 0
        act\act_st_exoskeleton_tank      = 0
        act\act_st_exoskeleton_tank_bump = 2
        act\act_stalker                  = 0
        act\act_stalker1_head            = 0
        act\act_stalker2_head            = 0
        act\act_stalker_black            = 0
        act\act_stalker_black_bump       = 2
        act\act_stalker_bump             = 2
        act\act_stalker_corp             = 0
        act\act_stalker_doctor           = 0
        act\act_stalker_doctor_bump      = 2
        act\act_stalker_face             = 0
        act\act_stalker_face1            = 0
        act\act_stalker_face1_bump       = 2
        act\act_stalker_face2            = 0
        act\act_stalker_face2_bump       = 2
        act\act_stalker_face3            = 0
        act\act_stalker_face_bump        = 2
        act\act_stalker_military         = 0
        act\act_stalker_military_1       = 0
        act\act_stalker_military_bump    = 2
        act\act_stalker_military_corp    = 0
        act\act_stalker_military_kille   = 0
        act\act_stalker_military_killer_mp = 0
        act\act_stalker_military_nmap    = 0
        act\act_stalker_military_sv_mp   = 0
        act\act_stalker_nauch_glass      = 0
        act\act_stalker_nauch_glass_1    = 0
        act\act_stalker_nauchnyu         = 0
        act\act_stalker_no_hood_head     = 0
        act\act_stalker_no_hood_head1    = 0
        act\act_stalker_no_hood_head_bump = 2
        act\act_stalker_specnaz          = 0
        act\act_stalker_specnaz1         = 0
        act\act_stalker_specnaz2         = 0
        act\act_stalker_specnaz3         = 0
        act\act_stalker_specnaz_bump     = 2
        act\act_stalker_specnaz_green_2_bump = 2
        act\act_stalker_specnaz_green_bump = 2
        act\act_stalker_specnaz_mp       = 0
        act\act_stalker_specnaz_mp_de    = 0
        act\act_stalker_specnaz_mp_fr    = 0
        act\act_stalker_specnaz_mp_uk    = 0
        act\act_stalker_specnaz_mp_us    = 0
        act\act_stalker_specnaz_nmap     = 0
        act\act_svoboda                  = 0
        act\act_svoboda1                 = 0
        act\act_svoboda_mp               = 0
        act\act_svoboda_nauchniy         = 0
        act\act_svoboda_nauchniy_mp      = 0
        act\act_trader                   = 0
        act\act_trader_barman            = 0
        act\act_trader_barman_1          = 0
        act\act_trader_barman_bump       = 2
        act\act_trup                     = 0
        act\act_trup_bump                = 2
        act\act_trupik                   = 0
        act\act_zombie_1                 = 0
        act\act_zombie_1_bump            = 2
        act\act_zombie_2                 = 0
        act\act_zombie_2_bump            = 2
        act\act_zombie_3                 = 0
        act\act_zombie_4                 = 0
        act\act_zombie_4_bump            = 2
        alexmx\alexmx_komp               = 0
        alexmx\alexmx_test_bump          = 0
        andy\andy_assault                = 0
        andy\andy_btn_fake               = 0
        andy\andy_button                 = 0
        andy\andy_char_fake              = 0
        andy\andy_charselectdlg          = 0
        andy\andy_header                 = 0
        andy\andy_sniper                 = 0
        andy\andy_technician             = 0
        artifact\artifact_bolt           = 0
        artifact\artifact_cristall       = 0
        artifact\artifact_cristall_green = 0
        artifact\artifact_cristall_green_grnd = 0
        artifact\artifact_farcry_waterbump = 0
        artifact\artifact_fire           = 0
        artifact\artifact_fire_light     = 0
        artifact\artifact_g-glaz         = 0
        artifact\artifact_glaz           = 0
        artifact\artifact_glaz2          = 0
        artifact\artifact_glaz3          = 0
        artifact\artifact_glow           = 0
        artifact\artifact_glow2          = 0
        artifact\artifact_hell1          = 0
        artifact\artifact_hell1_00       = 0
        artifact\artifact_hell1_01       = 0
        artifact\artifact_hell1_02       = 0
        artifact\artifact_hell1_03       = 0
        artifact\artifact_hell1_04       = 0
        artifact\artifact_hell1_05       = 0
        artifact\artifact_hell1_06       = 0
        artifact\artifact_hell1_07       = 0
        artifact\artifact_hell1_08       = 0
        artifact\artifact_hell1_09       = 0
        artifact\artifact_liana2         = 0
        artifact\artifact_lighting       = 0
        artifact\artifact_magnit         = 0
        artifact\artifact_myasorubka1    = 0
        artifact\artifact_myasorubka2    = 0
        artifact\artifact_myasorubka3    = 0
        artifact\artifact_pustishka      = 0
        artifact\artifact_simple2        = 0
        artifact\artifact_simple3        = 0
        artifact\artifact_sopli          = 0
        artifact\artifact_sopli2         = 0
        b8metals005                      = 0
        ballon1                          = 0
        blueteam                         = 0
        controller\controller_blood_01   = 0
        controller\controller_blood_02   = 0
        controller\controller_hit        = 0
        controller\controller_hit1       = 0
        corp\corp_dog                    = 0
        corp\corp_human1                 = 0
        corp\corp_human2                 = 0
        corp\corp_human3                 = 0
        corp\corp_korovka                = 0
        corp\corp_rat                    = 0
        corp\corp_sold1                  = 0
        corp\corp_stalker                = 0
        corp\corp_urod                   = 0
        corp\corp_zomby1                 = 0
        crete\crete_beton_0              = 0
        crete\crete_beton_1              = 0
        crete\crete_beton_1_bump         = 2
        crete\crete_beton_2              = 0
        crete\crete_beton_3              = 0
        crete\crete_beton_3_bump         = 2
        crete\crete_border1              = 0
        crete\crete_border2              = 0
        crete\crete_border2_bump         = 2
        crete\crete_circle_beton         = 0
        crete\crete_circle_beton_bump    = 2
        crete\crete_concrete_03          = 0
        crete\crete_dirty1_gr            = 0
        crete\crete_dirty1_gr_bump       = 2
        crete\crete_dirty_gr             = 0
        crete\crete_dirty_gr_bump        = 2
        crete\crete_fl_gr01              = 0
        crete\crete_fl_gr02              = 0
        crete\crete_fl_rg                = 0
        crete\crete_floor1               = 0
        crete\crete_floor2               = 0
        crete\crete_floor3               = 0
        crete\crete_floor4               = 0
        crete\crete_floor4a              = 0
        crete\crete_floor4a_1            = 0
        crete\crete_floor4a_1_bump       = 2
        crete\crete_floor4a_1_nmap       = 0
        crete\crete_floor_linol          = 0
        crete\crete_floor_linol_bump     = 2
        crete\crete_floor_linol_nmap     = 0
        crete\crete_girder1              = 0
        crete\crete_girder1_bump         = 2
        crete\crete_golima_daxa          = 0
        crete\crete_golima_daxa_bump     = 2
        crete\crete_lava_pod_01          = 0
        crete\crete_lava_pod_01_bump     = 2
        crete\crete_plitca_bath_01       = 0
        crete\crete_plitka1              = 0
        crete\crete_plitka1_gryaz        = 0
        crete\crete_plitka1a             = 0
        crete\crete_plitka1b             = 0
        crete\crete_plitka2              = 0
        crete\crete_plitka2_bump         = 2
        crete\crete_plitka2_detail       = 0
        crete\crete_plitka_1             = 0
        crete\crete_plitka_iov_01        = 0
        crete\crete_plitka_iov_01_bump   = 2
        crete\crete_plitka_iov_pol       = 0
        crete\crete_plitka_iov_pol_bump  = 2
        crete\crete_plitka_oblom         = 0
        crete\crete_plitka_oblom2        = 0
        crete\crete_plitka_qllab         = 0
        crete\crete_plitka_qllab_02      = 0
        crete\crete_plitka_qllab_bump    = 2
        crete\crete_podval               = 0
        crete\crete_podval_bump          = 2
        crete\crete_pol_t                = 0
        crete\crete_pol_t_01             = 0
        crete\crete_pol_t_bump           = 2
        crete\crete_pol_t_nmap           = 0
        crete\crete_pot_gr               = 0
        crete\crete_pot_gr_bump          = 2
        crete\crete_pot_grn              = 0
        crete\crete_potolok_gr           = 0
        crete\crete_provoda_cech         = 0
        crete\crete_provoda_ql           = 0
        crete\crete_provoda_ql_02        = 0
        crete\crete_provoda_ql_bump      = 2
        crete\crete_railborder1          = 0
        crete\crete_railborder2          = 0
        crete\crete_roof1                = 0
        crete\crete_roof1_border         = 0
        crete\crete_roof1_bump           = 2
        crete\crete_roof1_det            = 0
        crete\crete_roof2                = 0
        crete\crete_roof2_bump           = 2
        crete\crete_roof3                = 0
        crete\crete_roof3_bump           = 2
        crete\crete_roof_gr01            = 0
        crete\crete_roof_gr01_bump       = 2
        crete\crete_ruberoid             = 0
        crete\crete_schiffer1            = 0
        crete\crete_schiffer1_bump       = 2
        crete\crete_schiffer1_dark       = 0
        crete\crete_schiffer1_dark_bump  = 2
        crete\crete_schiffer2            = 0
        crete\crete_schiffer2_bump       = 2
        crete\crete_schiffer2a           = 0
        crete\crete_schiffer3            = 0
        crete\crete_schiffer3_bump       = 2
        crete\crete_schiffer3_nmap       = 0
        crete\crete_st_gr02              = 0
        crete\crete_st_gr02_bump         = 2
        crete\crete_st_rg                = 0
        crete\crete_st_rg1               = 0
        crete\crete_stena_gr             = 0
        crete\crete_stena_kraska_02      = 0
        crete\crete_stena_kraska_02_bump = 2
        crete\crete_stena_kraska_02a     = 0
        crete\crete_stena_kraska_02a_bump = 2
        crete\crete_stena_kraska_03a     = 0
        crete\crete_stena_kraska_03a_bump = 2
        crete\crete_stena_kraska_03b     = 0
        crete\crete_stena_kraska_03b_bump = 2
        crete\crete_stena_kraska_03c     = 0
        crete\crete_stena_kraska_03c_bump = 2
        crete\crete_stena_kraska_03d     = 0
        crete\crete_stena_kraska_03d_bump = 2
        crete\crete_stuccowall3_iov      = 0
        crete\crete_stuccowall3_iov_bump = 2
        crete\crete_stuccowall_iov       = 0
        crete\crete_stuccowall_iov_bump  = 2
        crete\crete_truba_ql             = 0
        crete\crete_wall_lab1            = 0
        crete\crete_wall_roof1           = 0
        crete\crete_wall_room1-1         = 0
        crete\crete_wall_room1-2         = 0
        crete\crete_wall_room1-2_bump    = 2
        crete\crete_wall_room1-3         = 0
        crete\crete_wall_room1-3_bump    = 2
        crete\crete_wall_room1-4         = 0
        crete\crete_wall_room1-4_bump    = 2
        crete\crete_wall_room1-4_detail  = 0
        crete\crete_wall_room1-5         = 0
        crete\crete_wall_ruini_ql        = 0
        crete\crete_walls1               = 0
        crete\crete_walls10              = 0
        crete\crete_walls10_bump         = 2
        crete\crete_walls11              = 0
        crete\crete_walls11_1            = 0
        crete\crete_walls11_bump         = 2
        crete\crete_walls12              = 0
        crete\crete_walls12_bump         = 2
        crete\crete_walls13              = 0
        crete\crete_walls13_bump         = 2
        crete\crete_walls14              = 0
        crete\crete_walls14_bump         = 2
        crete\crete_walls15              = 0
        crete\crete_walls16              = 0
        crete\crete_walls16_bump         = 2
        crete\crete_walls16a             = 0
        crete\crete_walls17              = 0
        crete\crete_walls17_iov          = 0
        crete\crete_walls17a             = 0
        crete\crete_walls18              = 0
        crete\crete_walls18_grysz        = 0
        crete\crete_walls18a             = 0
        crete\crete_walls19              = 0
        crete\crete_walls2               = 0
        crete\crete_walls20              = 0
        crete\crete_walls21              = 0
        crete\crete_walls22              = 0
        crete\crete_walls2_iov           = 0
        crete\crete_walls3               = 0
        crete\crete_walls4               = 0
        crete\crete_walls4_bump          = 2
        crete\crete_walls5               = 0
        crete\crete_walls6               = 0
        crete\crete_walls7               = 0
        crete\crete_walls7_a             = 0
        crete\crete_walls7_bump          = 2
        crete\crete_walls8               = 0
        crete\crete_walls8_01            = 0
        crete\crete_walls8_bump          = 2
        crete\crete_walls8a              = 0
        crete\crete_walls8b              = 0
        crete\crete_walls8c              = 0
        crete\crete_walls8cd             = 0
        crete\crete_walls8d              = 0
        crete\crete_walls9               = 0
        crete\crete_walls9_a             = 0
        crete\crete_walls9_bump          = 2
        crete\crete_walls9a              = 0
        crete\crete_walls9b              = 0
        crete\crete_walls_blue2_iov      = 0
        crete\crete_walls_blue_iov       = 0
        crete\crete_walls_cy01           = 0
        crete\crete_walls_g              = 0
        crete\crete_walls_g_bump         = 2
        crete\crete_walls_gr12           = 0
        crete\crete_walls_gr13           = 0
        crete\crete_walls_gr16           = 0
        crete\crete_walls_iov            = 0
        crete\crete_walls_j12            = 0
        crete\crete_walls_j12a           = 0
        crete\crete_walls_j12b           = 0
        crete\crete_walls_j3a            = 0
        crete\crete_walls_pryp_01        = 0
        crete\crete_walls_pryp_02        = 0
        crete\crete_walls_rg             = 0
        crete\crete_walls_rg01           = 0
        crete\crete_walls_rg02           = 0
        crete\crete_walls_rg03           = 0
        crete\crete_walls_rg04           = 0
        crete\crete_walls_rg05           = 0
        crete\crete_walls_rg06           = 0
        crete\crete_walls_rg07           = 0
        crete\crete_walls_rg07_bump      = 2
        crete\crete_walls_rg08           = 0
        crete\crete_walls_rg09           = 0
        crete\crete_walls_rg11           = 0
        crete\crete_walls_tual           = 0
        crete\crete_walls_tual_a         = 0
        crete\crete_walls_tual_b         = 0
        crete\crete_walls_tualgr         = 0
        crete\crete_walls_tualgr01       = 0
        crete\crete_walls_tualgr03       = 0
        crete\crete_walls_tualgr03_bump  = 2
        crete\crete_walls_tualgr04       = 0
        crete\crete_walls_tualgr04_bump  = 2
        crete\crete_walls_tualgr_bump    = 2
        crete\crete_wallsgr11            = 0
        crete\crete_wallsgr11_bump       = 2
        crete\crete_window_set_iov       = 0
        cube                             = 1
        det\det_10_kustsux1              = 0
        det\det_10_kustsux2              = 0
        det\det_1_flw                    = 0
        det\det_1_flw_list               = 0
        det\det_1_flw_yellow             = 0
        det\det_1_krapiva                = 0
        det\det_1_polyn                  = 0
        det\det_1_trava                  = 0
        det\det_2_perekati               = 0
        det\det_2_trava                  = 0
        det\det_2_trava2                 = 0
        det\det_3_kustzel1               = 0
        det\det_3_kustzel2               = 0
        det\det_3_lebeda                 = 0
        det\det_3_trava                  = 0
        det\det_5_kovyl                  = 0
        det\det_6_trava                  = 0
        det\det_6_trava3                 = 0
        det\det_7_lebeda                 = 0
        det\det_7_trava3                 = 0
        det\det_best1                    = 0
        det\det_best2                    = 0
        det\det_best3                    = 0
        det\det_best4                    = 0
        det\det_best5                    = 0
        det\det_fern_1                   = 0
        det\det_fern_2                   = 0
        det\det_flower                   = 0
        det\det_flower_w                 = 0
        det\det_gasfalt                  = 0
        det\det_gayka                    = 0
        det\det_kamysh                   = 0
        det\det_krapiva                  = 0
        det\det_kustsux1                 = 0
        det\det_kustsux1_black           = 0
        det\det_kustsux2                 = 0
        det\det_kustsux2_black           = 0
        det\det_kustzel1                 = 0
        det\det_kustzel2                 = 0
        det\det_leaves                   = 0
        det\det_lebeda                   = 0
        det\det_lebeda_sux               = 0
        det\det_lebeda_sux_black         = 0
        det\det_list                     = 0
        det\det_listya                   = 0
        det\det_listya_green             = 0
        det\det_pap                      = 0
        det\det_papor                    = 0
        det\det_pl_i                     = 0
        det\det_plane                    = 0
        det\det_plane128                 = 0
        det\det_plant_leaves             = 0
        det\det_plant_leaves1            = 0
        det\det_pod                      = 0
        det\det_steklo                   = 0
        det\det_steklo1                  = 0
        det\det_stoune                   = 0
        det\det_trav                     = 0
        det\det_travoduvan               = 0
        det\det_travsux                  = 0
        det\det_travzel                  = 0
        det\det_zelkust                  = 0
        detail\detail_asfalt_det1        = 0
        detail\detail_asfalt_det1_u      = 0
        detail\detail_beton_det1         = 0
        detail\detail_beton_det1_u       = 0
        detail\detail_beton_det1_v       = 0
        detail\detail_beton_det3         = 0
        detail\detail_beton_det3_u       = 0
        detail\detail_beton_det3_v       = 0
        detail\detail_beton_det4         = 0
        detail\detail_beton_det4_u       = 0
        detail\detail_beton_det4_u2      = 0
        detail\detail_beton_det4_v       = 0
        detail\detail_bitum_det2         = 0
        detail\detail_brick_det1         = 0
        detail\detail_brick_det1_u       = 0
        detail\detail_dirt_det1          = 0
        detail\detail_dirt_det1_u        = 0
        detail\detail_earth_det1         = 0
        detail\detail_earth_det2         = 0
        detail\detail_fabric_det2        = 0
        detail\detail_fabtic_det1        = 0
        detail\detail_fabtic_det1_u      = 0
        detail\detail_grnd_asphalt       = 0
        detail\detail_grnd_asphalt_bump  = 2
        detail\detail_grnd_asphalt_v     = 0
        detail\detail_grnd_asphalt_v_bump = 2
        detail\detail_grnd_earth         = 0
        detail\detail_grnd_earth_bump    = 2
        detail\detail_grnd_earth_v       = 0
        detail\detail_grnd_earth_v_bump  = 2
        detail\detail_grnd_grass         = 0
        detail\detail_grnd_grass_bump    = 2
        detail\detail_grnd_grass_v       = 0
        detail\detail_grnd_grass_v_bump  = 2
        detail\detail_grnd_yantar        = 0
        detail\detail_grnd_yantar_bump   = 2
        detail\detail_metall_det1        = 0
        detail\detail_metall_det1_u      = 0
        detail\detail_metall_det1_v      = 0
        detail\detail_metall_det2        = 0
        detail\detail_metall_det2_u      = 0
        detail\detail_metall_det2_v      = 0
        detail\detail_metall_det2_v2     = 0
        detail\detail_metall_det3        = 0
        detail\detail_metall_det3_u      = 0
        detail\detail_metall_det3_v      = 0
        detail\detail_rocks_det1         = 0
        detail\detail_stucco_det1        = 0
        detail\detail_stucco_det1_u      = 0
        detail\detail_stucco_det1_v      = 0
        detail\detail_stucco_det3        = 0
        detail\detail_stucco_det4        = 0
        detail\detail_tile_det1          = 0
        detail\detail_tile_det2          = 0
        detail\detail_tile_det3          = 0
        detail\detail_tile_det3_u        = 0
        detail\detail_wood_det1          = 0
        detail\detail_wood_det1_u        = 0
        detail\detail_wood_det2          = 0
        detail\detail_wood_det2_v        = 0
        door\door_gr                     = 0
        door\door_gr01                   = 0
        door\door_gr01!                  = 0
        door\door_gr02                   = 0
        door\door_gr03                   = 0
        door\door_gr04                   = 0
        door\door_gr05                   = 0
        door\door_gr2_iov                = 0
        door\door_gr2_iov_bump           = 2
        door\door_gr2_iov_nmap           = 0
        door\door_gr_iov_01              = 0
        door\door_gr_iov_01_bump         = 2
        door\door_iov2                   = 0
        door\door_iov2_bump              = 2
        door\door_iov3                   = 0
        door\door_iov3_bump              = 2
        door\door_j01                    = 0
        door\door_j01_bump               = 2
        door\door_j02                    = 0
        door\door_j03alfa                = 0
        door\door_j03b                   = 0
        door\door_j04                    = 0
        door\door_korob_wh               = 0
        door\door_kotelna                = 0
        door\door_kotelna_bump           = 2
        door\door_metal_iov              = 0
        door\door_old_iov                = 0
        door\door_red_garaj_iov          = 0
        door\door_rusty_iron_0           = 0
        door\door_rusty_iron_0_bump      = 2
        door\door_sheet                  = 0
        door\door_sheet_bump             = 2
        door\door_trader                 = 0
        door\door_trader_bump            = 2
        door\door_trader_nmap            = 0
        door\door_vorota_ch_train        = 0
        door\door_vorota_ch_train_bump   = 2
        door\door_w01                    = 0
        door\door_white_01               = 0
        ed\ed_actor                      = 0
        ed\ed_ai_arrows_01               = 0
        ed\ed_ai_arrows_02               = 0
        ed\ed_ai_arrows_03               = 0
        ed\ed_dummy_bump                 = 2
        env3                             = 0
        fbr\fbr_linoleum1                = 0
        fbr\fbr_linoleum1_bump           = 2
        flare\flare_02                   = 0
        flare\flare_04                   = 0
        flare\flare_05                   = 0
        flare\flare_07                   = 0
        flare\flare_08                   = 0
        flare\flare_09                   = 0
        flare\flare_14                   = 0
        flare\flare_18                   = 0
        flare\flare_21                   = 0
        flare\flare_21-111               = 0
        flare\flare_21-r                 = 0
        flare\flare_23                   = 0
        flare\flare_30                   = 0
        flare\flare_31                   = 0
        flare\flare_32                   = 0
        flare\flare_40                   = 0
        flare\flare_41                   = 0
        flare\flare_42                   = 0
        flare\flare_sun                  = 0
        fonts\game                       = 0
        fonts\ocr8                       = 0
        fonts\small                      = 0
        fonts\small_q                    = 0
        fx\fx_circular1                  = 0
        fx\fx_circular2                  = 0
        fx\fx_cube_pod                   = 1
        fx\fx_fire-full                  = 0
        fx\fx_fire-glow                  = 0
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        fx\fx_fire1_01                   = 0
        fx\fx_fire1_02                   = 0
        fx\fx_fire1_03                   = 0
        fx\fx_fire1_04                   = 0
        fx\fx_fire1_05                   = 0
        fx\fx_fire1_06                   = 0
        fx\fx_fire1_07                   = 0
        fx\fx_fire1_08                   = 0
        fx\fx_fire1_09                   = 0
        fx\fx_fire1_10                   = 0
        fx\fx_fire1_11                   = 0
        fx\fx_fire1_12                   = 0
        fx\fx_fire1_13                   = 0
        fx\fx_fire1_14                   = 0
        fx\fx_fire1_15                   = 0
        fx\fx_fire1_16                   = 0
        fx\fx_fl_l                       = 0
        fx\fx_flare0                     = 0
        fx\fx_flare1                     = 0
        fx\fx_flare2                     = 0
        fx\fx_flare3                     = 0
        fx\fx_glow_orang                 = 0
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        fx\fx_gradient1                  = 0
        fx\fx_gradient_02                = 0
        fx\fx_lavahell                   = 0
        fx\fx_lavahell1                  = 0
        fx\fx_lavahell1_00               = 0
        fx\fx_lavahell1_01               = 0
        fx\fx_lavahell1_02               = 0
        fx\fx_lavahell1_03               = 0
        fx\fx_lavahell1_04               = 0
        fx\fx_lavahell1_05               = 0
        fx\fx_lavahell1_06               = 0
        fx\fx_lavahell1_07               = 0
        fx\fx_lavahell1_08               = 0
        fx\fx_lavahell1_09               = 0
        fx\fx_light_cone_01              = 0
        fx\fx_lightning                  = 0
        fx\fx_lightning-glow             = 0
        fx\fx_lightning-pattern          = 0
        fx\fx_moon                       = 0
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        fx\fx_noise2                     = 0
        fx\fx_oblaka                     = 0
        fx\fx_rain                       = 0
        fx\fx_rainsplash1                = 0
        fx\fx_ring1                      = 0
        fx\fx_shadow1                    = 0
        fx\fx_shadow1a                   = 0
        fx\fx_stalker                    = 0
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        fx\fx_stalker_002                = 0
        fx\fx_stalker_003                = 0
        fx\fx_stalker_004                = 0
        fx\fx_stalker_005                = 0
        fx\fx_stalker_006                = 0
        fx\fx_stalker_007                = 0
        fx\fx_stalker_008                = 0
        fx\fx_stalker_009                = 0
        fx\fx_stalker_010                = 0
        fx\fx_stalker_011                = 0
        fx\fx_stalker_012                = 0
        fx\fx_stalker_013                = 0
        fx\fx_stalker_014                = 0
        fx\fx_stalker_015                = 0
        fx\fx_stalker_016                = 0
        fx\fx_stalker_017                = 0
        fx\fx_stalker_018                = 0
        fx\fx_stalker_019                = 0
        fx\fx_stalker_020                = 0
        fx\fx_stalker_021                = 0
        fx\fx_stalker_022                = 0
        fx\fx_stalker_023                = 0
        fx\fx_stalker_024                = 0
        fx\fx_stalker_025                = 0
        fx\fx_stalker_026                = 0
        fx\fx_stalker_027                = 0
        fx\fx_stalker_028                = 0
        fx\fx_stalker_029                = 0
        fx\fx_stalker_030                = 0
        fx\fx_sun                        = 0
        fx\fx_sun1                       = 0
        fx\fx_sun_rise                   = 0
        fx\fx_tracer                     = 0
        fx\fx_volumefog1                 = 0
        fx\fx_whitefog1                  = 0
        fx\fx_wood_fire                  = 0
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        fx\fx_wood_fire_2                = 0
        fx\fx_wood_fire_3                = 0
        fx\fx_wood_fire_bump             = 2
        fx\fx_yeah                       = 0
        fx\fx_yeah_000                   = 0
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        fx\fx_yeah_007                   = 0
        fx\fx_yeah_008                   = 0
        fx\fx_yeah_009                   = 0
        fx\fx_yeah_010                   = 0
        fx\fx_yeah_011                   = 0
        fx\fx_yeah_012                   = 0
        fx\fx_yeah_013                   = 0
        fx\fx_yeah_014                   = 0
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        fx\fx_yeah_016                   = 0
        fx\fx_yeah_017                   = 0
        fx\fx_yeah_018                   = 0
        fx\fx_yeah_019                   = 0
        fx\fx_yeah_020                   = 0
        fx\fx_yeah_021                   = 0
        fx\fx_yeah_022                   = 0
        fx\fx_yeah_023                   = 0
        fx\fx_yeah_024                   = 0
        fx\fx_yeah_025                   = 0
        fx\fx_yeah_026                   = 0
        fx\fx_yeah_027                   = 0
        fx\fx_yeah_028                   = 0
        fx\fx_yeah_029                   = 0
        fx\fx_yeah_030                   = 0
        fx\fx_yeah_031                   = 0
        fx\fx_yeah_032                   = 0
        fx\fx_yeah_033                   = 0
        fx\fx_yeah_034                   = 0
        fx\fx_yeah_035                   = 0
        fx\fx_yeah_036                   = 0
        fx\fx_yeah_037                   = 0
        fx\fx_yeah_038                   = 0
        fx\fx_yeah_039                   = 0
        fx\fx_yeah_040                   = 0
        fx\fx_yeah_041                   = 0
        fx\fx_yeah_042                   = 0
        fx\fx_yeah_043                   = 0
        fx\fx_yeah_044                   = 0
        fx\fx_yeah_045                   = 0
        fx\fx_yeah_046                   = 0
        fx\fx_yeah_047                   = 0
        fx\fx_yeah_048                   = 0
        fx\fx_yeah_049                   = 0
        fx\fx_yeah_050                   = 0
        fx\fx_yeah_051                   = 0
        fx\fx_yeah_052                   = 0
        fx\fx_yeah_053                   = 0
        fx\fx_yeah_054                   = 0
        fx\fx_yeah_055                   = 0
        fx\fx_yeah_056                   = 0
        fx\fx_yeah_057                   = 0
        fx\fx_yeah_058                   = 0
        fx\fx_yeah_059                   = 0
        fx\rain                          = 0
        fx\shadow                        = 0
        gazmask2                         = 0
        glas\glas_br_01                  = 0
        glas\glas_br_01_256              = 0
        glas\glas_brain                  = 0
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        glas\glas_ch_01_bump             = 2
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        glas\glas_gr02                   = 0
        glas\glas_gr02_bump              = 2
        glas\glas_lab                    = 0
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        glas\glas_vitraj_iov             = 0
        glas\glas_windows1               = 0
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        glas\glas_windows2b              = 0
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        glas\glas_windows4_bump          = 2
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        glas\glas_windows6               = 0
        glas\glas_windows6b              = 0
        glas\glas_windows7               = 0
        glas\glas_windows_j06            = 0
        glow\fx_volume1                  = 0
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        glow\glow_fire1                  = 0
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        glow\glow_reddish1               = 0
        glow\glow_torch_r2               = 0
        glow\glow_white                  = 0
        glow\glow_wm                     = 0
        glow\glow_yellow                 = 0
        grenade\grenade_smoke            = 0
        grnd\grnd_asf_gr                 = 0
        grnd\grnd_asphalt1               = 0
        grnd\grnd_asphalt1_border        = 0
        grnd\grnd_asphalt1_border1a      = 0
        grnd\grnd_asphalt1_border2       = 0
        grnd\grnd_asphalt1_border2a      = 0
        grnd\grnd_asphalt1_j             = 0
        grnd\grnd_asphalt1a              = 0
        grnd\grnd_asphalt1a_border2      = 0
        grnd\grnd_asphalt1b              = 0
        grnd\grnd_asphalt2               = 0
        grnd\grnd_asphalt2_cracked       = 0
        grnd\grnd_asphalt2_drass         = 0
        grnd\grnd_asphalt2a              = 0
        grnd\grnd_asphalt3               = 0
        grnd\grnd_asphalt4               = 0
        grnd\grnd_asphalt_escape         = 0
        grnd\grnd_asphalt_mp             = 0
        grnd\grnd_asphalt_tile           = 0
        grnd\grnd_asphalt_tile1          = 0
        grnd\grnd_concrete_1             = 0
        grnd\grnd_concrete_1_bump        = 2
        grnd\grnd_concrete_2             = 0
        grnd\grnd_dirt1                  = 0
        grnd\grnd_dirt2                  = 0
        grnd\grnd_dirt2_bump             = 2
        grnd\grnd_dirt3                  = 0
        grnd\grnd_dirt3_light            = 0
        grnd\grnd_dirt4                  = 0
        grnd\grnd_dirt_dark              = 0
        grnd\grnd_dirt_dark2             = 0
        grnd\grnd_dirt_dark_01           = 0
        grnd\grnd_dirt_dust_0            = 0
        grnd\grnd_dirt_dust_0_bump       = 2
        grnd\grnd_dry_gr                 = 0
        grnd\grnd_dry_gr_bump            = 2
        grnd\grnd_dry_iov                = 0
        grnd\grnd_dry_j01                = 0
        grnd\grnd_dry_j02                = 0
        grnd\grnd_dry_j02_pod            = 0
        grnd\grnd_dry_j02_pod_bump       = 2
        grnd\grnd_dry_j02a               = 0
        grnd\grnd_dry_j03                = 0
        grnd\grnd_drygrass1              = 0
        grnd\grnd_drygrass1a             = 0
        grnd\grnd_drygrass2              = 0
        grnd\grnd_dtr_iov                = 0
        grnd\grnd_earth_escape           = 0
        grnd\grnd_earth_mp               = 0
        grnd\grnd_for_terraine           = 0
        grnd\grnd_garbage1               = 0
        grnd\grnd_garbage1_bump          = 2
        grnd\grnd_glina                  = 0
        grnd\grnd_gr_iov                 = 0
        grnd\grnd_grass2                 = 0
        grnd\grnd_grass3                 = 0
        grnd\grnd_grass4                 = 0
        grnd\grnd_grass5                 = 0
        grnd\grnd_grass_escape           = 0
        grnd\grnd_grass_military_2       = 0
        grnd\grnd_grass_mp               = 0
        grnd\grnd_hangbush1              = 0
        grnd\grnd_j_asfalt_04a           = 0
        grnd\grnd_kirpichi               = 0
        grnd\grnd_mp_01                  = 0
        grnd\grnd_mudwalls1              = 0
        grnd\grnd_mudwalls2              = 0
        grnd\grnd_mudwalls_iov           = 0
        grnd\grnd_obriv_01               = 0
        grnd\grnd_obriv_01_bump          = 2
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        grnd\grnd_obriv_2a               = 0
        grnd\grnd_obriv_3                = 0
        grnd\grnd_obriv_a                = 0
        grnd\grnd_obriv_b                = 0
        grnd\grnd_obval                  = 0
        grnd\grnd_obval1                 = 0
        grnd\grnd_per                    = 0
        grnd\grnd_pes_gr                 = 0
        grnd\grnd_railroad1              = 0
        grnd\grnd_road_a                 = 0
        grnd\grnd_road_a1                = 0
        grnd\grnd_road_b                 = 0
        grnd\grnd_road_c                 = 0
        grnd\grnd_rostok_grass1          = 0
        grnd\grnd_rostok_grass2          = 0
        grnd\grnd_sand                   = 0
        grnd\grnd_sand_iov               = 0
        grnd\grnd_sandwave               = 0
        grnd\grnd_shlak_01               = 0
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        grnd\grnd_shlak_01_nmap          = 0
        grnd\grnd_shlak_02               = 0
        grnd\grnd_shlak_02_bump          = 2
        grnd\grnd_total_gr               = 0
        grnd\grnd_trav_list              = 0
        grnd\grnd_trava_kuchki           = 0
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        grnd\grnd_trava_kuchki_iov       = 0
        grnd\grnd_trava_yantar           = 0
        grnd\grnd_treshiny               = 0
        grnd\grnd_zemlia                 = 0
        grnd\grnd_zemlia2                = 0
        grnd\grnd_zemlia_cs1             = 0
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        grnd\grnd_zemlya2_iov            = 0
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        internal\internal_light_torch_r2 = 0
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        intro\intro_l06_rostok           = 0
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        intro\intro_l08_yantar           = 0
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        intro\intro_l10u_bunker          = 0
        intro\intro_l11_pripyat          = 0
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        intro\intro_l12u_control_monolith = 0
        intro\intro_l12u_sarcofag        = 0
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        intro\intro_map_pic_testers_mp_darkvalley = 0
        intro\intro_map_pic_testers_mp_factory = 0
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        intro\intro_map_pic_testers_mp_lost_village = 0
        intro\intro_map_pic_testers_mp_military_1 = 0
        intro\intro_map_pic_testers_mp_military_2 = 0
        intro\intro_map_pic_testers_mp_pool = 0
        intro\intro_map_pic_testers_mp_prypiat = 0
        intro\intro_map_pic_testers_mp_railroad = 0
        intro\intro_map_pic_testers_mp_rostok = 0
        intro\intro_map_pic_testers_mp_workshop = 0
        intro\intro_no_start_picture     = 0
        intro\intro_testers_mp_agroprom  = 0
        intro\intro_testers_mp_atp       = 0
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        intro\intro_testers_mp_darkvalley = 0
        intro\intro_testers_mp_factory   = 0
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        intro\intro_testers_mp_lost_village = 0
        intro\intro_testers_mp_military_1 = 0
        intro\intro_testers_mp_military_2 = 0
        intro\intro_testers_mp_pool      = 0
        intro\intro_testers_mp_prypiat   = 0
        intro\intro_testers_mp_railroad  = 0
        intro\intro_testers_mp_rostok    = 0
        intro\intro_testers_mp_workshop  = 0
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        item\item_document_01            = 0
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        item\item_foto1                  = 0
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        item\item_kanyaka                = 0
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        item\item_mks10                  = 0
        item\item_samopal                = 0
        item\item_ustroystva             = 0
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        lights\lights_8144               = 0
        lights\lights_blamplight         = 0
        lights\lights_blamplight2        = 0
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        lights\lights_bottle             = 0
        lights\lights_bspot01            = 0
        lights\lights_bspot01_cv         = 0
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        lights\lights_control_monolith   = 0
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        lights\lights_flashlight2        = 0
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        lights\lights_floorvent01x       = 0
        lights\lights_galogen_blue       = 0
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        lights\lights_grate5             = 0
        lights\lights_hlamp01            = 0
        lights\lights_impflash           = 0
        lights\lights_inverse            = 0
        lights\lights_ray1               = 0
        lights\lights_redcircuit         = 0
        lights\lights_round              = 0
        lights\lights_roundfire          = 0
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        lights\lights_spot_statik        = 0
        lights\lights_spot_wire_01       = 0
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        lights\lights_squarelight2       = 0
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        lights\lights_strobevent01       = 0
        lights\lights_torch_01           = 0
        lights\lights_xfalloff           = 0
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        lod\lod_munition_zhekan          = 0
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        lod\lod_trees_new_trees_trees_kamysh_01_nm = 0
        lod\lod_trees_new_trees_trees_kamysh_02 = 0
        lod\lod_trees_new_trees_trees_kamysh_02_nm = 0
        lod\lod_trees_new_trees_trees_kamysh_03 = 0
        lod\lod_trees_new_trees_trees_kamysh_03_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_01 = 0
        lod\lod_trees_new_trees_trees_rostki_1_01_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_02 = 0
        lod\lod_trees_new_trees_trees_rostki_1_02_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_03 = 0
        lod\lod_trees_new_trees_trees_rostki_1_03_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_04 = 0
        lod\lod_trees_new_trees_trees_rostki_1_04_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_05 = 0
        lod\lod_trees_new_trees_trees_rostki_1_05_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_01 = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_01_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_02 = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_02_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_03 = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_03_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_04 = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_04_nm = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_05 = 0
        lod\lod_trees_new_trees_trees_rostki_1_sux_05_nm = 0
        lod\lod_trees_new_trees_trees_rostki_2_01 = 0
        lod\lod_trees_new_trees_trees_rostki_2_01_nm = 0
        lod\lod_trees_new_trees_trees_rostki_2_02 = 0
        lod\lod_trees_new_trees_trees_rostki_2_02_nm = 0
        lod\lod_trees_new_trees_trees_rostki_2_03 = 0
        lod\lod_trees_new_trees_trees_rostki_2_03_nm = 0
        lod\lod_trees_new_trees_trees_rostki_2_04 = 0
        lod\lod_trees_new_trees_trees_rostki_2_04_nm = 0
        lod\lod_trees_new_trees_trees_rostki_2_05 = 0
        lod\lod_trees_new_trees_trees_rostki_2_05_nm = 0
        lod\lod_trees_new_trees_trees_rostki_3_01 = 0
        lod\lod_trees_new_trees_trees_rostki_3_01_nm = 0
        lod\lod_trees_new_trees_trees_rostki_3_02 = 0
        lod\lod_trees_new_trees_trees_rostki_3_02_nm = 0
        lod\lod_trees_new_trees_trees_rostki_3_03 = 0
        lod\lod_trees_new_trees_trees_rostki_3_03_nm = 0
        lod\lod_trees_new_trees_trees_rostki_3_04 = 0
        lod\lod_trees_new_trees_trees_rostki_3_04_nm = 0
        lod\lod_trees_new_trees_trees_rostki_3_05 = 0
        lod\lod_trees_new_trees_trees_rostki_3_05_nm = 0
        lod\lod_trees_new_trees_trees_sosna_1_01 = 0
        lod\lod_trees_new_trees_trees_sosna_1_01_nm = 0
        lod\lod_trees_new_trees_trees_sosna_1_02 = 0
        lod\lod_trees_new_trees_trees_sosna_1_02_nm = 0
        lod\lod_trees_new_trees_trees_sosna_1_sux_01 = 0
        lod\lod_trees_new_trees_trees_sosna_1_sux_01_nm = 0
        lod\lod_trees_new_trees_trees_sosna_1_sux_02 = 0
        lod\lod_trees_new_trees_trees_sosna_1_sux_02_nm = 0
        lod\lod_trees_new_trees_trees_spil_01 = 0
        lod\lod_trees_new_trees_trees_spil_01_nm = 0
        lod\lod_trees_new_trees_trees_spil_02 = 0
        lod\lod_trees_new_trees_trees_spil_02_nm = 0
        lod\lod_trees_new_trees_trees_topol_1_01 = 0
        lod\lod_trees_new_trees_trees_topol_1_01_nm = 0
        lod\lod_trees_new_trees_trees_topol_1_sux_01 = 0
        lod\lod_trees_new_trees_trees_topol_1_sux_01_nm = 0
        lod\lod_trees_new_trees_trees_topol_1_sux_02 = 0
        lod\lod_trees_new_trees_trees_topol_1_sux_02_nm = 0
        lod\lod_trees_new_trees_trees_urod_1_01 = 0
        lod\lod_trees_new_trees_trees_urod_1_01_nm = 0
        lod\lod_trees_new_trees_trees_urod_1_02 = 0
        lod\lod_trees_new_trees_trees_urod_1_02_nm = 0
        lod\lod_trees_new_trees_trees_urod_1_03 = 0
        lod\lod_trees_new_trees_trees_urod_1_03_nm = 0
        lod\lod_trees_new_trees_trees_urod_1_04 = 0
        lod\lod_trees_new_trees_trees_urod_1_04_nm = 0
        lod\lod_trees_new_trees_trees_urod_1_05 = 0
        lod\lod_trees_new_trees_trees_urod_1_05_nm = 0
        lod\lod_trees_new_trees_trees_urod_1_06 = 0
        lod\lod_trees_new_trees_trees_urod_1_06_nm = 0
        lod\lod_trees_sosna              = 0
        lod\lod_trees_sosna_nm           = 0
        lod\lod_trees_tree_1             = 0
        lod\lod_trees_tree_1_nm          = 0
        lod\lod_trees_tree_1kust         = 0
        lod\lod_trees_tree_1kust_nm      = 0
        lod\lod_trees_tree_2             = 0
        lod\lod_trees_tree_2_nm          = 0
        lod\lod_trees_tree_2kust         = 0
        lod\lod_trees_tree_2kust_nm      = 0
        lod\lod_trees_tree_3             = 0
        lod\lod_trees_tree_3_nm          = 0
        lod\lod_trees_tree_3kust         = 0
        lod\lod_trees_tree_3kust_nm      = 0
        lod\lod_trees_tree_4             = 0
        lod\lod_trees_tree_4_nm          = 0
        lod\lod_trees_tree_4kust         = 0
        lod\lod_trees_tree_4kust_nm      = 0
        lod\lod_trees_tree_5_manyfaces   = 0
        lod\lod_trees_tree_5kust         = 0
        lod\lod_trees_tree_5kust_nm      = 0
        lod\lod_trees_tree_green         = 0
        lod\lod_trees_tree_green1        = 0
        lod\lod_trees_tree_green1_nm     = 0
        lod\lod_trees_tree_green2        = 0
        lod\lod_trees_tree_green2_nm     = 0
        lod\lod_trees_tree_green3        = 0
        lod\lod_trees_tree_green3_nm     = 0
        lod\lod_trees_tree_green4        = 0
        lod\lod_trees_tree_green4_nm     = 0
        lod\lod_trees_tree_green5        = 0
        lod\lod_trees_tree_green5_nm     = 0
        lod\lod_trees_tree_green6        = 0
        lod\lod_trees_tree_green6_nm     = 0
        lod\lod_trees_tree_green7        = 0
        lod\lod_trees_tree_green7_nm     = 0
        lod\lod_trees_tree_green8        = 0
        lod\lod_trees_tree_green8_nm     = 0
        lod\lod_trees_tree_green_nm      = 0
        lod\lod_trees_tree_green_tall    = 0
        lod\lod_trees_tree_palki1        = 0
        lod\lod_trees_tree_palki1_nm     = 0
        lod\lod_trees_tree_palki2        = 0
        lod\lod_trees_tree_palki2_nm     = 0
        lod\lod_trees_tree_palki3        = 0
        lod\lod_trees_tree_palki3_nm     = 0
        lod\lod_trees_tree_palki4        = 0
        lod\lod_trees_tree_palki4_nm     = 0
        lod\lod_trees_tree_palki5        = 0
        lod\lod_trees_tree_palki5_nm     = 0
        lod\lod_trees_tree_palki6        = 0
        lod\lod_trees_tree_palki6_nm     = 0
        lod\lod_trees_tree_palki7        = 0
        lod\lod_trees_tree_palki7_nm     = 0
        lod\lod_trees_tree_palki8        = 0
        lod\lod_trees_tree_palki8_nm     = 0
        lod\lod_trees_tree_sosna_sux     = 0
        lod\lod_trees_tree_sosna_sux_nm  = 0
        lod\lod_trees_tree_sux           = 0
        lod\lod_trees_tree_sux1          = 0
        lod\lod_trees_tree_sux1_nm       = 0
        lod\lod_trees_tree_sux2          = 0
        lod\lod_trees_tree_sux2_nm       = 0
        lod\lod_trees_tree_sux3          = 0
        lod\lod_trees_tree_sux3_nm       = 0
        lod\lod_trees_tree_sux_1         = 0
        lod\lod_trees_tree_sux_1_nm      = 0
        lod\lod_trees_tree_sux_kust      = 0
        lod\lod_trees_tree_sux_kust01    = 0
        lod\lod_trees_tree_sux_kust01_nm = 0
        lod\lod_trees_tree_sux_kust02    = 0
        lod\lod_trees_tree_sux_kust02_nm = 0
        lod\lod_trees_tree_sux_kust_nm   = 0
        lod\lod_trees_tree_sux_nm        = 0
        lod\lod_trees_tree_topol         = 0
        lod\lod_trees_tree_topol1        = 0
        lod\lod_trees_tree_topol1_nm     = 0
        lod\lod_trees_tree_topol2        = 0
        lod\lod_trees_tree_topol2_nm     = 0
        lod\lod_trees_tree_topol_best    = 0
        lod\lod_trees_tree_topol_best_kust = 0
        lod\lod_trees_tree_topol_best_kust_nm = 0
        lod\lod_trees_tree_topol_best_nm = 0
        lod\lod_trees_tree_topol_nm      = 0
        lod\lod_trees_tree_topolsux      = 0
        lod\lod_trees_tree_topolsux1     = 0
        lod\lod_trees_tree_topolsux1_nm  = 0
        lod\lod_trees_tree_topolsux_nm   = 0
        lod\lod_trees_tree_upalo         = 0
        lod\lod_trees_tree_upalo_nm      = 0
        lod\lod_trees_tree_urod_1        = 0
        lod\lod_trees_tree_urod_1_nm     = 0
        lod\lod_trees_tree_urod_2        = 0
        lod\lod_trees_tree_urod_2_nm     = 0
        lod\lod_trees_tree_urod_3        = 0
        lod\lod_trees_tree_urod_4        = 0
        lod\lod_trees_tree_urod_4_nm     = 0
        lod\lod_trees_tree_urod_5        = 0
        lod\lod_trees_tree_urod_6        = 0
        lod\lod_trees_tree_urod_6_nm     = 0
        lod\lod_trees_tree_urod_7        = 0
        lod\lod_trees_tree_urod_7_nm     = 0
        lod\lod_trees_trees_kamysh1      = 0
        lod\lod_trees_trees_kamysh1_nm   = 0
        lod\lod_trees_trees_kamysh2      = 0
        lod\lod_trees_trees_kamysh2_nm   = 0
        lod\lod_trees_trees_kamysh2_noreflect = 0
        lod\lod_trees_trees_kamysh2_noreflect_nm = 0
        lod\lod_trees_trees_kamysh3      = 0
        lod\lod_trees_trees_kamysh3_nm   = 0
        lod\lod_trees_trees_kamysh3_noreflect = 0
        lod\lod_trees_trees_kamysh3_noreflect_nm = 0
        lod\lod_trees_trees_sux          = 0
        lod\lod_trees_trees_sux1         = 0
        lod\lod_trees_trees_sux1_nm      = 0
        lod\lod_trees_trees_sux2         = 0
        lod\lod_trees_trees_sux2_nm      = 0
        lod\lod_trees_trees_sux3         = 0
        lod\lod_trees_trees_sux3_nm      = 0
        lod\lod_trees_trees_sux4         = 0
        lod\lod_trees_trees_sux4_nm      = 0
        lod\lod_trees_trees_topolsux     = 0
        lod\lod_trees_trees_topolsux_nm  = 0
        lod\lod_tt                       = 0
        lod\lod_tuz_a_bush_a_bush        = 0
        lod\lod_tuz_a_bush_a_bush_nm     = 0
        lod\lod_tuz_a_bush_a_cactus      = 0
        lod\lod_tuz_a_bush_a_cactus_nm   = 0
        lod\lod_tuz_a_bush_toxic_fern    = 0
        lod\lod_tuz_a_bush_toxic_fern_nm = 0
        lod\lod_tuz_test_obj_t_a1_1      = 0
        lod\lod_tuz_test_obj_t_a1_1_nm   = 0
        lod\lod_tuz_test_obj_t_a_bush    = 0
        lod\lod_tuz_test_obj_t_a_bush_nm = 0
        lod\lod_yuriy__test__bush_01     = 0
        lod\lod_yuriy__test__bush_01_nm  = 0
        lod\lod_yuriy__test__bush_02     = 0
        lod\lod_yuriy__test__bush_02_nm  = 0
        lod\lod_yuriy__test__bush_1_01   = 0
        lod\lod_yuriy__test__bush_1_01_nm = 0
        lod\lod_yuriy__test__bush_1_02   = 0
        lod\lod_yuriy__test__bush_1_02_nm = 0
        lod\lod_yuriy__test__bush_2_01   = 0
        lod\lod_yuriy__test__bush_2_01_nm = 0
        lod\lod_yuriy__test__bush_2_02   = 0
        lod\lod_yuriy__test__bush_2_02_nm = 0
        lod\lod_yuriy__test__bush_green1 = 0
        lod\lod_yuriy__test__bush_green1_nm = 0
        lod\lod_yuriy__test__trash_zaz968_1_lod = 0
        lod\lod_yuriy__test__trash_zaz968_1_lod_nm = 0
        lod\lod_yuriy__test__tree_5kust  = 0
        lod\lod_yuriy__test__tree_5kust_ = 0
        lod\lod_yuriy__test__tree_5kust__nm = 0
        lod\lod_yuriy__test__tree_5kust_list = 0
        lod\lod_yuriy__test__tree_5kust_list_nm = 0
        lod\lod_yuriy__test__tree_5kust_nm = 0
        lod\lod_yuriy__test__trees_big_urod_01 = 0
        lod\lod_yuriy__test__trees_big_urod_01_nm = 0
        lod\lod_yuriy__test__trees_big_urod_sux_01 = 0
        lod\lod_yuriy__test__trees_big_urod_sux_01_nm = 0
        lod\lod_yuriy__test__trees_branch_01 = 0
        lod\lod_yuriy__test__trees_branch_01_nm = 0
        lod\lod_yuriy__test__trees_branch_02 = 0
        lod\lod_yuriy__test__trees_branch_02_nm = 0
        lod\lod_yuriy__test__trees_branch_03 = 0
        lod\lod_yuriy__test__trees_branch_03_nm = 0
        lod\lod_yuriy__test__trees_branch_urod_01 = 0
        lod\lod_yuriy__test__trees_branch_urod_01_nm = 0
        lod\lod_yuriy__test__trees_combine = 0
        lod\lod_yuriy__test__trees_combine_nm = 0
        lod\lod_yuriy__test__trees_drop_01 = 0
        lod\lod_yuriy__test__trees_drop_01_nm = 0
        lod\lod_yuriy__test__trees_elka_01 = 0
        lod\lod_yuriy__test__trees_elka_01_nm = 0
        lod\lod_yuriy__test__trees_elka_02 = 0
        lod\lod_yuriy__test__trees_elka_02_nm = 0
        lod\lod_yuriy__test__trees_elka_03 = 0
        lod\lod_yuriy__test__trees_elka_03_nm = 0
        lod\lod_yuriy__test__trees_new_oak = 0
        lod\lod_yuriy__test__trees_new_oak_nm = 0
        lod\lod_yuriy__test__trees_oak_01 = 0
        lod\lod_yuriy__test__trees_oak_01_nm = 0
        lod\lod_yuriy__test__trees_oak_02 = 0
        lod\lod_yuriy__test__trees_oak_02_nm = 0
        lod\lod_yuriy__test__trees_oak_03 = 0
        lod\lod_yuriy__test__trees_oak_03_nm = 0
        lod\lod_yuriy__test__trees_oak_04 = 0
        lod\lod_yuriy__test__trees_oak_04_nm = 0
        lod\lod_yuriy__test__trees_oak_niked_01 = 0
        lod\lod_yuriy__test__trees_oak_niked_01_nm = 0
        lod\lod_yuriy__test__trees_oak_sux_01 = 0
        lod\lod_yuriy__test__trees_oak_sux_01_nm = 0
        lod\lod_yuriy__test__trees_oak_sux_02 = 0
        lod\lod_yuriy__test__trees_oak_sux_02_nm = 0
        lod\lod_yuriy__test__trees_oak_sux_03 = 0
        lod\lod_yuriy__test__trees_oak_sux_03_nm = 0
        lod\lod_yuriy__test__trees_oak_sux_04 = 0
        lod\lod_yuriy__test__trees_oak_sux_04_nm = 0
        lod\lod_yuriy__test__trees_rostki_01 = 0
        lod\lod_yuriy__test__trees_rostki_01_green = 0
        lod\lod_yuriy__test__trees_rostki_01_green_nm = 0
        lod\lod_yuriy__test__trees_rostki_01_nm = 0
        lod\lod_yuriy__test__trees_rostki_01_sux = 0
        lod\lod_yuriy__test__trees_rostki_01_sux_nm = 0
        lod\lod_yuriy__test__trees_rostki_02 = 0
        lod\lod_yuriy__test__trees_rostki_02_green = 0
        lod\lod_yuriy__test__trees_rostki_02_green_nm = 0
        lod\lod_yuriy__test__trees_rostki_02_nm = 0
        lod\lod_yuriy__test__trees_rostki_02_sux = 0
        lod\lod_yuriy__test__trees_rostki_02_sux_nm = 0
        lod\lod_yuriy__test__trees_rostki_03_green = 0
        lod\lod_yuriy__test__trees_rostki_03_green_nm = 0
        lod\lod_yuriy__test__trees_rostki_03_sux = 0
        lod\lod_yuriy__test__trees_rostki_03_sux_nm = 0
        lod\lod_yuriy__test__trees_rostki_04_green = 0
        lod\lod_yuriy__test__trees_rostki_04_green_nm = 0
        lod\lod_yuriy__test__trees_rostki_04_sux = 0
        lod\lod_yuriy__test__trees_rostki_04_sux_nm = 0
        lod\lod_yuriy__test__trees_rostki_05_green = 0
        lod\lod_yuriy__test__trees_rostki_05_green_nm = 0
        lod\lod_yuriy__test__trees_rostki_05_sux = 0
        lod\lod_yuriy__test__trees_rostki_05_sux_nm = 0
        lod\lod_yuriy__test__trees_rostki_green_01 = 0
        lod\lod_yuriy__test__trees_rostki_green_01_nm = 0
        lod\lod_yuriy__test__trees_rostki_green_02 = 0
        lod\lod_yuriy__test__trees_rostki_green_02_nm = 0
        lod\lod_yuriy__test__trees_rostki_sux_01 = 0
        lod\lod_yuriy__test__trees_rostki_sux_01_nm = 0
        lod\lod_yuriy__test__trees_rostki_sux_02 = 0
        lod\lod_yuriy__test__trees_rostki_sux_02_nm = 0
        lod\lod_yuriy__test__trees_sosna = 0
        lod\lod_yuriy__test__trees_sosna_01 = 0
        lod\lod_yuriy__test__trees_sosna_01_nm = 0
        lod\lod_yuriy__test__trees_sosna_02 = 0
        lod\lod_yuriy__test__trees_sosna_02_nm = 0
        lod\lod_yuriy__test__trees_sosna_nm = 0
        lod\lod_yuriy__test__trees_sosna_sux = 0
        lod\lod_yuriy__test__trees_sosna_sux_01 = 0
        lod\lod_yuriy__test__trees_sosna_sux_01_nm = 0
        lod\lod_yuriy__test__trees_sosna_sux_02 = 0
        lod\lod_yuriy__test__trees_sosna_sux_02_nm = 0
        lod\lod_yuriy__test__trees_sosna_sux_nm = 0
        lod\lod_yuriy__test__trees_spil_01 = 0
        lod\lod_yuriy__test__trees_spil_01_nm = 0
        lod\lod_yuriy__test__trees_test_bush = 0
        lod\lod_yuriy__test__trees_test_bush_nm = 0
        lod\lod_yuriy__test__trees_topol_01 = 0
        lod\lod_yuriy__test__trees_topol_01_nm = 0
        lod\lod_yuriy__test__trees_topol_sux_01 = 0
        lod\lod_yuriy__test__trees_topol_sux_01_nm = 0
        lod\lod_yuriy__test__trees_topol_sux_02 = 0
        lod\lod_yuriy__test__trees_topol_sux_02_nm = 0
        map\map_aes_1                    = 0
        map\map_agr_underground          = 0
        map\map_agroprom                 = 0
        map\map_agroprom_mp              = 0
        map\map_andy_test                = 0
        map\map_atp_mp                   = 0
        map\map_bar                      = 0
        map\map_bath_mp                  = 0
        map\map_darkscape                = 0
        map\map_darkvalley               = 0
        map\map_deadcity                 = 0
        map\map_escape                   = 0
        map\map_factory_mp               = 0
        map\map_fog_net_mp               = 0
        map\map_garbage                  = 0
        map\map_garbage_mp               = 0
        map\map_labx18_map               = 0
        map\map_lost_village_mp          = 0
        map\map_military                 = 0
        map\map_military_1_mp            = 0
        map\map_military_2_mp            = 0
        map\map_mind                     = 0
        map\map_mp_agroprom              = 0
        map\map_mp_atp                   = 0
        map\map_mp_bath                  = 0
        map\map_mp_darkvalley            = 0
        map\map_mp_factory               = 0
        map\map_mp_fog_net               = 0
        map\map_mp_garbage               = 0
        map\map_mp_lost_village          = 0
        map\map_mp_military_1            = 0
        map\map_mp_military_2            = 0
        map\map_mp_prypiat               = 0
        map\map_mp_railroad              = 0
        map\map_mp_rostok                = 0
        map\map_mp_rostok_2              = 0
        map\map_mp_workshop              = 0
        map\map_pripyat                  = 0
        map\map_radar                    = 0
        map\map_railroad_mp              = 0
        map\map_rostok                   = 0
        map\map_rostok_mp                = 0
        map\map_selo                     = 0
        map\map_test                     = 0
        map\map_ui_agroprom              = 0
        map\map_ui_darkvalley            = 0
        map\map_ui_escape                = 0
        map\map_ui_garbage               = 0
        map\map_ui_labx18                = 0
        map\map_ui_map_escape            = 0
        map\map_ui_military              = 0
        map\map_ui_mp_agroprom           = 0
        map\map_ui_mp_atp                = 0
        map\map_ui_mp_bath               = 0
        map\map_ui_mp_darkvale           = 0
        map\map_ui_mp_exp_bath           = 0
        map\map_ui_mp_factory            = 0
        map\map_ui_mp_garbage            = 0
        map\map_ui_mp_lost_village       = 0
        map\map_ui_mp_military_1         = 0
        map\map_ui_mp_military_2         = 0
        map\map_ui_mp_prypiat            = 0
        map\map_ui_mp_railroad           = 0
        map\map_ui_mp_rostok             = 0
        map\map_ui_mp_workshop           = 0
        map\map_ui_radar                 = 0
        map\map_ui_rostok                = 0
        map\map_valley                   = 0
        map\map_workshop_mp              = 0
        map\map_yantar                   = 0
        mtl\mtl_angar_a                  = 0
        mtl\mtl_angar_a_b                = 0
        mtl\mtl_angar_a_b_bump           = 2
        mtl\mtl_angar_a_bump             = 2
        mtl\mtl_angar_a_d                = 0
        mtl\mtl_angar_a_d_bump           = 2
        mtl\mtl_arm_1                    = 0
        mtl\mtl_arm_1_bump               = 2
        mtl\mtl_arm_2                    = 0
        mtl\mtl_arm_2_bump               = 2
        mtl\mtl_balka_ch_01              = 0
        mtl\mtl_balka_ch_01_bump         = 2
        mtl\mtl_barrel_01                = 0
        mtl\mtl_barrel_02                = 0
        mtl\mtl_barrel_03                = 0
        mtl\mtl_barrel_04                = 0
        mtl\mtl_barrel_05                = 0
        mtl\mtl_barrel_bump              = 2
        mtl\mtl_bayda_con                = 0
        mtl\mtl_big_konteyneri           = 0
        mtl\mtl_big_konteyneri_bump      = 2
        mtl\mtl_bo4ka_big_iov            = 0
        mtl\mtl_bo4ka_big_iov_bump       = 2
        mtl\mtl_bochka_01                = 0
        mtl\mtl_bochka_01_bump           = 2
        mtl\mtl_bochka_02                = 0
        mtl\mtl_bochka_02_bump           = 2
        mtl\mtl_bochka_03_r              = 0
        mtl\mtl_bochka_03a               = 0
        mtl\mtl_bochka_04                = 0
        mtl\mtl_bochka_04a               = 0
        mtl\mtl_bochka_05                = 0
        mtl\mtl_bochka_05a               = 0
        mtl\mtl_bochka_06                = 0
        mtl\mtl_bochka_06a               = 0
        mtl\mtl_budka_01                 = 0
        mtl\mtl_colored_alum             = 0
        mtl\mtl_daha_02                  = 0
        mtl\mtl_daxa2                    = 0
        mtl\mtl_dirki_02                 = 0
        mtl\mtl_dirki_ql                 = 0
        mtl\mtl_doom_truba_ql            = 0
        mtl\mtl_electr_box_1             = 0
        mtl\mtl_fence1                   = 0
        mtl\mtl_fence2                   = 0
        mtl\mtl_fence2_bump              = 2
        mtl\mtl_fence2n                  = 0
        mtl\mtl_fence2n_bump             = 2
        mtl\mtl_fence2n_ql               = 0
        mtl\mtl_fence3                   = 0
        mtl\mtl_fence4                   = 0
        mtl\mtl_fence5                   = 0
        mtl\mtl_fence_ql                 = 0
        mtl\mtl_fence_ql_bump            = 2
        mtl\mtl_floor03                  = 0
        mtl\mtl_floor2_iov               = 0
        mtl\mtl_floor_01tga              = 0
        mtl\mtl_fly_polosa               = 0
        mtl\mtl_fly_polosa_bump          = 2
        mtl\mtl_gar_pod_01               = 0
        mtl\mtl_gar_pod_01_bump          = 2
        mtl\mtl_garage_gate_01           = 0
        mtl\mtl_garage_gate_01_bl        = 0
        mtl\mtl_garage_gate_01a          = 0
        mtl\mtl_garage_gate_01a_bl       = 0
        mtl\mtl_garage_gate_01a_r        = 0
        mtl\mtl_garage_gate_rjav         = 0
        mtl\mtl_garage_gr                = 0
        mtl\mtl_garage_gr01              = 0
        mtl\mtl_garage_pryp_01           = 0
        mtl\mtl_garage_pryp_01_bump      = 2
        mtl\mtl_garage_pryp_02           = 0
        mtl\mtl_garage_pryp_03           = 0
        mtl\mtl_gate_j01a                = 0
        mtl\mtl_gate_j01a_bump           = 2
        mtl\mtl_green_rja_iov            = 0
        mtl\mtl_greenrust_ql             = 0
        mtl\mtl_kreplen_pod_01           = 0
        mtl\mtl_kreplen_pod_01_bump      = 2
        mtl\mtl_krolik_resh              = 0
        mtl\mtl_lampa_pod_01             = 0
        mtl\mtl_lampa_pod_01_bump        = 2
        mtl\mtl_luk                      = 0
        mtl\mtl_luk_01                   = 0
        mtl\mtl_luk_bump                 = 2
        mtl\mtl_luk_ch                   = 0
        mtl\mtl_luk_ch_01                = 0
        mtl\mtl_luk_ch_01_bump           = 2
        mtl\mtl_luk_n                    = 0
        mtl\mtl_luk_n_bump               = 2
        mtl\mtl_metall_02_a              = 0
        mtl\mtl_metall_02_a_bump         = 2
        mtl\mtl_metall_02_b              = 0
        mtl\mtl_metall_02_b_bump         = 2
        mtl\mtl_musor_bak                = 0
        mtl\mtl_musor_bak_bump           = 2
        mtl\mtl_perehod01                = 0
        mtl\mtl_perehod02                = 0
        mtl\mtl_perehod02_bump           = 2
        mtl\mtl_phone_gr01               = 0
        mtl\mtl_phone_gr02               = 0
        mtl\mtl_pod_01                   = 0
        mtl\mtl_pod_01_bump              = 2
        mtl\mtl_pod_01_nmap              = 0
        mtl\mtl_pod_01_stears            = 0
        mtl\mtl_pod_01_stears_bump       = 2
        mtl\mtl_pod_02                   = 0
        mtl\mtl_pod_02_bump              = 2
        mtl\mtl_pol_pod_01               = 0
        mtl\mtl_pol_pod_01_bump          = 2
        mtl\mtl_pol_svinec01             = 0
        mtl\mtl_pol_svinec02             = 0
        mtl\mtl_pol_z                    = 0
        mtl\mtl_provod_ql02              = 0
        mtl\mtl_ql                       = 0
        mtl\mtl_railroad_04              = 0
        mtl\mtl_railroad_04_bok          = 0
        mtl\mtl_railroad_04_bok_bump     = 2
        mtl\mtl_railroad_04_bump         = 2
        mtl\mtl_railroad_05              = 0
        mtl\mtl_rails1                   = 0
        mtl\mtl_rech_ch_01               = 0
        mtl\mtl_rech_ch_02               = 0
        mtl\mtl_red_paint_iov            = 0
        mtl\mtl_redpaint_iov             = 0
        mtl\mtl_redrust_ql               = 0
        mtl\mtl_refllist_ql              = 0
        mtl\mtl_rels_m_01                = 0
        mtl\mtl_rels_m_01_bump           = 2
        mtl\mtl_resh_kn                  = 0
        mtl\mtl_resh_m_01                = 0
        mtl\mtl_resh_m_01_bump           = 2
        mtl\mtl_resh_m_02                = 0
        mtl\mtl_resh_m_02_bump           = 2
        mtl\mtl_resh_m_03                = 0
        mtl\mtl_resh_m_04                = 0
        mtl\mtl_resh_reil                = 0
        mtl\mtl_resh_reil01              = 0
        mtl\mtl_resh_reil02              = 0
        mtl\mtl_resh_reil03              = 0
        mtl\mtl_resh_reil_a              = 0
        mtl\mtl_resh_reil_a_bump         = 2
        mtl\mtl_resh_reil_b              = 0
        mtl\mtl_resh_reil_b_bump         = 2
        mtl\mtl_resh_reil_bump           = 2
        mtl\mtl_resh_reil_c              = 0
        mtl\mtl_reshetka_pot_01          = 0
        mtl\mtl_reshetka_pot_bump        = 2
        mtl\mtl_rja2_iov                 = 0
        mtl\mtl_rja_iov_01               = 0
        mtl\mtl_rja_iov_01_bump          = 2
        mtl\mtl_roof_red_iov             = 0
        mtl\mtl_roof_red_iov_bump        = 2
        mtl\mtl_rope1-1                  = 0
        mtl\mtl_rope1-1_bump             = 2
        mtl\mtl_rope2-1                  = 0
        mtl\mtl_rope2-1_bump             = 2
        mtl\mtl_rope3-1                  = 0
        mtl\mtl_rope3-1_bump             = 2
        mtl\mtl_rope4-1                  = 0
        mtl\mtl_rust_dark_iov            = 0
        mtl\mtl_rust_dark_iov_bump       = 2
        mtl\mtl_rusty_0                  = 0
        mtl\mtl_rusty_0_bump             = 2
        mtl\mtl_rza_ch_01                = 0
        mtl\mtl_rza_ch_01_bump           = 2
        mtl\mtl_sarcofag                 = 0
        mtl\mtl_sarcofag_01              = 0
        mtl\mtl_sarcofag_01_bump         = 2
        mtl\mtl_sarcofag_bump            = 2
        mtl\mtl_sarcofag_t               = 0
        mtl\mtl_set2_iov                 = 0
        mtl\mtl_set_iov                  = 0
        mtl\mtl_set_iov_bump             = 2
        mtl\mtl_setka_iov                = 0
        mtl\mtl_shitok                   = 0
        mtl\mtl_shitok_bump              = 2
        mtl\mtl_shkaf                    = 0
        mtl\mtl_shkaf_bump               = 2
        mtl\mtl_stanok_                  = 0
        mtl\mtl_stena_ch                 = 0
        mtl\mtl_stena_ch_03              = 0
        mtl\mtl_stena_ch_03_bump         = 2
        mtl\mtl_stena_ch_04              = 0
        mtl\mtl_stena_ch_04_bump         = 2
        mtl\mtl_stena_ch_05              = 0
        mtl\mtl_stena_ch_05_bump         = 2
        mtl\mtl_stena_ch_05_nmap         = 0
        mtl\mtl_stena_ch_06              = 0
        mtl\mtl_stena_ch_06_bump         = 2
        mtl\mtl_stena_ch_071             = 0
        mtl\mtl_stena_ch_071_bump        = 2
        mtl\mtl_stena_ch_08              = 0
        mtl\mtl_stena_ch_08_bump         = 2
        mtl\mtl_stena_ch_10              = 0
        mtl\mtl_stena_old_iov            = 0
        mtl\mtl_stena_pod_01             = 0
        mtl\mtl_stena_pod_01_bump        = 2
        mtl\mtl_steps1                   = 0
        mtl\mtl_steps1_bump              = 2
        mtl\mtl_tabl                     = 0
        mtl\mtl_table_01                 = 0
        mtl\mtl_trub_gr                  = 0
        mtl\mtl_trub_gr01                = 0
        mtl\mtl_trub_gr02                = 0
        mtl\mtl_trub_z_01                = 0
        mtl\mtl_truba_ch                 = 0
        mtl\mtl_truba_ch_01              = 0
        mtl\mtl_truba_ch_02              = 0
        mtl\mtl_truba_ch_02_bump         = 2
        mtl\mtl_truba_factory            = 0
        mtl\mtl_truba_pod_01             = 0
        mtl\mtl_truba_pod_02             = 0
        mtl\mtl_truba_pod_02_bump        = 2
        mtl\mtl_truba_ql02               = 0
        mtl\mtl_tubes1                   = 0
        mtl\mtl_tubes1_bump              = 2
        mtl\mtl_tubes2                   = 0
        mtl\mtl_tubes3                   = 0
        mtl\mtl_tubes3_bump              = 2
        mtl\mtl_tubes3a                  = 0
        mtl\mtl_tubes3b                  = 0
        mtl\mtl_tubes3b_bump             = 2
        mtl\mtl_tubes3c                  = 0
        mtl\mtl_tubes4                   = 0
        mtl\mtl_tubes4_bump              = 2
        mtl\mtl_tubes51                  = 0
        mtl\mtl_tubes6                   = 0
        mtl\mtl_tubes7                   = 0
        mtl\mtl_tubes7_bump              = 2
        mtl\mtl_tubes_05_a               = 0
        mtl\mtl_tubes_j3                 = 0
        mtl\mtl_ventel_ql                = 0
        mtl\mtl_ventil_pod_01            = 0
        mtl\mtl_ventil_pod_01_bump       = 2
        mtl\mtl_ventil_pod_02            = 0
        mtl\mtl_ventil_pod_02_bump       = 2
        mtl\mtl_vorota_01                = 0
        mtl\mtl_vorota_a                 = 0
        mtl\mtl_vorota_a_bump            = 2
        mtl\mtl_wall_gr                  = 0
        mtl\mtl_wall_gr01                = 0
        mtl\mtl_wall_gr02                = 0
        mtl\mtl_wall_gr02_n              = 0
        mtl\mtl_wall_j02a                = 0
        mtl\mtl_walls1                   = 0
        mtl\mtl_walls10                  = 0
        mtl\mtl_walls10_bump             = 2
        mtl\mtl_walls11                  = 0
        mtl\mtl_walls11_bump             = 2
        mtl\mtl_walls11_tail             = 0
        mtl\mtl_walls12                  = 0
        mtl\mtl_walls13                  = 0
        mtl\mtl_walls14                  = 0
        mtl\mtl_walls15                  = 0
        mtl\mtl_walls16                  = 0
        mtl\mtl_walls16_bump             = 2
        mtl\mtl_walls17                  = 0
        mtl\mtl_walls17_bump             = 2
        mtl\mtl_walls18                  = 0
        mtl\mtl_walls19                  = 0
        mtl\mtl_walls1_b                 = 0
        mtl\mtl_walls1_bump              = 2
        mtl\mtl_walls1a                  = 0
        mtl\mtl_walls1a_bump             = 2
        mtl\mtl_walls2                   = 0
        mtl\mtl_walls20                  = 0
        mtl\mtl_walls21                  = 0
        mtl\mtl_walls22                  = 0
        mtl\mtl_walls2_1                 = 0
        mtl\mtl_walls2_1_bump            = 2
        mtl\mtl_walls2_bump              = 2
        mtl\mtl_walls3                   = 0
        mtl\mtl_walls3a                  = 0
        mtl\mtl_walls4                   = 0
        mtl\mtl_walls5                   = 0
        mtl\mtl_walls5_bump              = 2
        mtl\mtl_walls6                   = 0
        mtl\mtl_walls7                   = 0
        mtl\mtl_walls7_bump              = 2
        mtl\mtl_walls8                   = 0
        mtl\mtl_walls8_bump              = 2
        mtl\mtl_walls9                   = 0
        mtl\mtl_walls9_bump              = 2
        mtl\mtl_walls9a                  = 0
        mtl\mtl_walls9a_bump             = 2
        mtl\mtl_x-support1               = 0
        mtl\mtl_x-support2               = 0
        mtl\mtl_z_trba                   = 0
        mtl\mtl_z_trba_bump              = 2
        mtl\mtl_zakl_ch_01               = 0
        oblaka                           = 0
        pda\pda_anims_01                 = 0
        pda\pda_anims_02                 = 0
        pda\pda_anims_03                 = 0
        pda\pda_anims_04                 = 0
        pda\pda_anims_05                 = 0
        pfx\pfx_ani-explosion-02         = 0
        pfx\pfx_ani-explosion-02-b-a     = 0
        pfx\pfx_ani-explosion-02a        = 0
        pfx\pfx_ani-fire01               = 0
        pfx\pfx_ani-smoke-01             = 0
        pfx\pfx_anomali_dist3            = 0
        pfx\pfx_anomaly_1                = 0
        pfx\pfx_anomaly_10               = 0
        pfx\pfx_anomaly_11               = 0
        pfx\pfx_anomaly_12               = 0
        pfx\pfx_anomaly_14               = 0
        pfx\pfx_anomaly_16               = 0
        pfx\pfx_anomaly_17               = 0
        pfx\pfx_anomaly_18               = 0
        pfx\pfx_anomaly_19               = 0
        pfx\pfx_anomaly_2                = 0
        pfx\pfx_anomaly_20               = 0
        pfx\pfx_anomaly_21               = 0
        pfx\pfx_anomaly_22               = 0
        pfx\pfx_anomaly_23               = 0
        pfx\pfx_anomaly_2_green          = 0
        pfx\pfx_anomaly_3                = 0
        pfx\pfx_anomaly_4                = 0
        pfx\pfx_anomaly_5                = 0
        pfx\pfx_anomaly_6                = 0
        pfx\pfx_anomaly_7                = 0
        pfx\pfx_anomaly_7_1              = 0
        pfx\pfx_anomaly_8                = 0
        pfx\pfx_anomaly_88               = 0
        pfx\pfx_anomaly_9                = 0
        pfx\pfx_anomaly_flash            = 0
        pfx\pfx_anomaly_vegetation       = 0
        pfx\pfx_blood_vapor              = 0
        pfx\pfx_bloodsplash1             = 0
        pfx\pfx_bloodsplash2             = 0
        pfx\pfx_blurry_cloud             = 0
        pfx\pfx_brick                    = 0
        pfx\pfx_bubble                   = 0
        pfx\pfx_bubble_1                 = 0
        pfx\pfx_bubble_water             = 0
        pfx\pfx_bubbles                  = 0
        pfx\pfx_byaka                    = 0
        pfx\pfx_byaka02                  = 0
        pfx\pfx_byaka_01                 = 0
        pfx\pfx_concretedebris_01        = 0
        pfx\pfx_concretepuffs_01         = 0
        pfx\pfx_cresty                   = 0
        pfx\pfx_dist2                    = 0
        pfx\pfx_dist2_big                = 0
        pfx\pfx_dist2a                   = 0
        pfx\pfx_dist2inv                 = 0
        pfx\pfx_dist3                    = 0
        pfx\pfx_dist4                    = 0
        pfx\pfx_dist5                    = 0
        pfx\pfx_dist6                    = 0
        pfx\pfx_dist7                    = 0
        pfx\pfx_dist8                    = 0
        pfx\pfx_dist9                    = 0
        pfx\pfx_dist_glass               = 0
        pfx\pfx_dist_glass2              = 0
        pfx\pfx_dist_glass3              = 0
        pfx\pfx_dist_glass3_base         = 0
        pfx\pfx_dist_glass4              = 0
        pfx\pfx_dist_glass5              = 0
        pfx\pfx_dist_glass6              = 0
        pfx\pfx_dist_lens                = 0
        pfx\pfx_dist_lens_base           = 0
        pfx\pfx_dist_lightning_02        = 0
        pfx\pfx_distort_anomaly          = 0
        pfx\pfx_distort_anomaly_1        = 0
        pfx\pfx_distortion               = 0
        pfx\pfx_expl_01                  = 0
        pfx\pfx_expl_01a                 = 0
        pfx\pfx_expl_benzin              = 0
        pfx\pfx_explotions_2             = 0
        pfx\pfx_explotions_3             = 0
        pfx\pfx_explotions_4             = 0
        pfx\pfx_explotions_smoke         = 0
        pfx\pfx_explotions_smoke_benzine = 0
        pfx\pfx_fire                     = 0
        pfx\pfx_flame                    = 0
        pfx\pfx_flame_01                 = 0
        pfx\pfx_flamefx_01               = 0
        pfx\pfx_flash_01                 = 0
        pfx\pfx_flash_02                 = 0
        pfx\pfx_flash_03                 = 0
        pfx\pfx_flash_04                 = 0
        pfx\pfx_flash_05                 = 0
        pfx\pfx_flash_06                 = 0
        pfx\pfx_flash_07                 = 0
        pfx\pfx_flash_08                 = 0
        pfx\pfx_g-smoke-01               = 0
        pfx\pfx_glow_shot                = 0
        pfx\pfx_gologramma               = 0
        pfx\pfx_gradient_green1alpha     = 0
        pfx\pfx_gradient_green2alpha     = 0
        pfx\pfx_gradient_green3alpha     = 0
        pfx\pfx_intense2_a               = 0
        pfx\pfx_leaf                     = 0
        pfx\pfx_leaves_01                = 0
        pfx\pfx_leaves_02                = 0
        pfx\pfx_light                    = 0
        pfx\pfx_light1                   = 0
        pfx\pfx_light3                   = 0
        pfx\pfx_light4                   = 0
        pfx\pfx_light5                   = 0
        pfx\pfx_lighting_stancia_01      = 0
        pfx\pfx_lighting_stancia_02      = 0
        pfx\pfx_lightning_01             = 0
        pfx\pfx_lightning_02             = 0
        pfx\pfx_ligth_6                  = 0
        pfx\pfx_plasma                   = 0
        pfx\pfx_rocket                   = 0
        pfx\pfx_shells1                  = 0
        pfx\pfx_skinsplash1              = 0
        pfx\pfx_skinsplash1_bump         = 2
        pfx\pfx_sm                       = 0
        pfx\pfx_smoke_a                  = 0
        pfx\pfx_smoke_b                  = 0
        pfx\pfx_smoke_c                  = 0
        pfx\pfx_smokepuffs1              = 0
        pfx\pfx_smokepuffs2              = 0
        pfx\pfx_spark_01                 = 0
        pfx\pfx_sparks1                  = 0
        pfx\pfx_sparks2                  = 0
        pfx\pfx_specks                   = 0
        pfx\pfx_spikey_star              = 0
        pfx\pfx_splash3                  = 0
        pfx\pfx_splash_01                = 0
        pfx\pfx_splash_02                = 0
        pfx\pfx_step_blood               = 0
        pfx\pfx_stonedebris1             = 0
        pfx\pfx_stonedebris2             = 0
        pfx\pfx_stonedebris3             = 0
        pfx\pfx_studen_bulb              = 0
        pfx\pfx_synus                    = 0
        pfx\pfx_test_textures            = 0
        pfx\pfx_trasser                  = 0
        pfx\pfx_vehglassdebris_01        = 0
        pfx\pfx_vehmetaldebris_01        = 0
        pfx\pfx_water_wave               = 0
        pfx\pfx_woodchips1               = 0
        pfx\pfx_woodchips2               = 0
        pfx\pfx_woodchips3               = 0
        project                          = 0
        prop\prop_agit                   = 0
        prop\prop_audio_video            = 0
        prop\prop_audio_video_bump       = 2
        prop\prop_bag                    = 0
        prop\prop_bag_bump               = 2
        prop\prop_balkon_perila_01       = 0
        prop\prop_ballon1                = 0
        prop\prop_ballon1_bump           = 2
        prop\prop_ballon2                = 0
        prop\prop_ballon2_bump           = 2
        prop\prop_banka1                 = 0
        prop\prop_banka2                 = 0
        prop\prop_banka3                 = 0
        prop\prop_bar_logo               = 0
        prop\prop_barbwire1              = 0
        prop\prop_barbwire1_bump         = 2
        prop\prop_barbwire1_nmap         = 0
        prop\prop_barbwire2              = 0
        prop\prop_barbwire3              = 0
        prop\prop_barbwire3_bump         = 2
        prop\prop_barbwire4              = 0
        prop\prop_barometr               = 0
        prop\prop_barrel1_small          = 0
        prop\prop_barrel2                = 0
        prop\prop_batarea_p              = 0
        prop\prop_batarea_p_bump         = 2
        prop\prop_bathhole1              = 0
        prop\prop_bathhole2              = 0
        prop\prop_bayda_wall2            = 0
        prop\prop_bayda_wall_2           = 0
        prop\prop_bed1                   = 0
        prop\prop_bed1a                  = 0
        prop\prop_bed2                   = 0
        prop\prop_bed2_bump              = 2
        prop\prop_bed2a                  = 0
        prop\prop_bed2b                  = 0
        prop\prop_bed2c                  = 0
        prop\prop_bed2d                  = 0
        prop\prop_bed2e                  = 0
        prop\prop_bed2h                  = 0
        prop\prop_benzo_iov              = 0
        prop\prop_bidon                  = 0
        prop\prop_blevotina              = 0
        prop\prop_blind01                = 0
        prop\prop_bochenok               = 0
        prop\prop_bochenok_bump          = 2
        prop\prop_boloto_colour          = 0
        prop\prop_book                   = 0
        prop\prop_book_list              = 0
        prop\prop_box1                   = 0
        prop\prop_box1a                  = 0
        prop\prop_box1a_bump             = 2
        prop\prop_box1b                  = 0
        prop\prop_box2                   = 0
        prop\prop_box2a                  = 0
        prop\prop_box2b                  = 0
        prop\prop_box2b_bump             = 2
        prop\prop_box_3                  = 0
        prop\prop_box_3_bump             = 2
        prop\prop_braiding1              = 0
        prop\prop_braiding1_bump         = 2
        prop\prop_budka_dw               = 0
        prop\prop_bunker_dw              = 0
        prop\prop_busdead1               = 0
        prop\prop_busdead1a              = 0
        prop\prop_busdead1b              = 0
        prop\prop_busdead1c              = 0
        prop\prop_busdead1f              = 0
        prop\prop_buss_gr                = 0
        prop\prop_busskuzov_gr           = 0
        prop\prop_cccp                   = 0
        prop\prop_ceil                   = 0
        prop\prop_ceil2                  = 0
        prop\prop_cell_orn               = 0
        prop\prop_chair1                 = 0
        prop\prop_chair1a                = 0
        prop\prop_chair2                 = 0
        prop\prop_chair_2                = 0
        prop\prop_clock1                 = 0
        prop\prop_cloth2                 = 0
        prop\prop_cloth2_bump            = 2
        prop\prop_clothw                 = 0
        prop\prop_code_1                 = 0
        prop\prop_crate1                 = 0
        prop\prop_crate1_bump            = 2
        prop\prop_crate2                 = 0
        prop\prop_crate2_bump            = 2
        prop\prop_crate_cs               = 0
        prop\prop_crush_ceil             = 0
        prop\prop_crush_ceil2            = 0
        prop\prop_dangerbox              = 0
        prop\prop_dangerbox_2            = 0
        prop\prop_dangerbox_2_bump       = 2
        prop\prop_dangerbox_2_nmap       = 0
        prop\prop_dangerbox_bump         = 2
        prop\prop_dolg                   = 0
        prop\prop_dolg_gerb              = 0
        prop\prop_dolg_signs             = 0
        prop\prop_dom_01                 = 0
        prop\prop_dom_02                 = 0
        prop\prop_dom_03                 = 0
        prop\prop_dom_04                 = 0
        prop\prop_dom_05                 = 0
        prop\prop_dom_06                 = 0
        prop\prop_door1                  = 0
        prop\prop_door2                  = 0
        prop\prop_door2_bump             = 2
        prop\prop_door3                  = 0
        prop\prop_door3_bump             = 2
        prop\prop_door4                  = 0
        prop\prop_door4_bump             = 2
        prop\prop_door5                  = 0
        prop\prop_door5_bump             = 2
        prop\prop_door5a                 = 0
        prop\prop_door6                  = 0
        prop\prop_door6_bump             = 2
        prop\prop_door7                  = 0
        prop\prop_door7_bump             = 2
        prop\prop_door8                  = 0
        prop\prop_door9                  = 0
        prop\prop_door9_bump             = 2
        prop\prop_door_a                 = 0
        prop\prop_door_a_bump            = 2
        prop\prop_door_ql                = 0
        prop\prop_door_tual              = 0
        prop\prop_door_tual_bump         = 2
        prop\prop_doorbox_iov            = 0
        prop\prop_el_shkaf_01            = 0
        prop\prop_el_shkaf_01_bump       = 2
        prop\prop_elbox                  = 0
        prop\prop_elec_door01            = 0
        prop\prop_elec_door_01           = 0
        prop\prop_elec_door_01_bump      = 2
        prop\prop_elec_door_01_wall      = 0
        prop\prop_elec_kran              = 0
        prop\prop_elec_kran_02           = 0
        prop\prop_elec_kran_a            = 0
        prop\prop_elec_kran_b            = 0
        prop\prop_elec_kran_bump         = 2
        prop\prop_elec_kran_c            = 0
        prop\prop_elec_warning           = 0
        prop\prop_electricalunit1        = 0
        prop\prop_electricalunit1_bump   = 2
        prop\prop_electricalunit2        = 0
        prop\prop_electricalunit2_bump   = 2
        prop\prop_electricalunit3        = 0
        prop\prop_electricalunit3_bump   = 2
        prop\prop_electricalunit3a       = 0
        prop\prop_electricalunit3a_bump  = 2
        prop\prop_electricalunit3b       = 0
        prop\prop_electricalunit4        = 0
        prop\prop_electricalunit4_bump   = 2
        prop\prop_electricalunit4_nmap   = 0
        prop\prop_electrobox1            = 0
        prop\prop_electroengine1         = 0
        prop\prop_electroengine1_bump    = 2
        prop\prop_electrounit4           = 0
        prop\prop_elektr                 = 0
        prop\prop_fabric_det             = 0
        prop\prop_fabric_det_bump        = 2
        prop\prop_facts                  = 0
        prop\prop_fake_dead              = 0
        prop\prop_fake_kollision         = 0
        prop\prop_fake_ladder            = 0
        prop\prop_foodstul               = 0
        prop\prop_freez                  = 0
        prop\prop_freez_bump             = 2
        prop\prop_garbage1               = 0
        prop\prop_gasplita               = 0
        prop\prop_gasplita_bump          = 2
        prop\prop_gasplitatop            = 0
        prop\prop_gasplitatop_bump       = 2
        prop\prop_gidravlika             = 0
        prop\prop_girl_1                 = 0
        prop\prop_governmentbox_1        = 0
        prop\prop_governmentbox_1_bump   = 2
        prop\prop_governmentbox_1_nmap   = 0
        prop\prop_govno                  = 0
        prop\prop_grafit                 = 0
        prop\prop_grate1                 = 0
        prop\prop_grate1_bump            = 2
        prop\prop_grate2                 = 0
        prop\prop_grate2_bump            = 2
        prop\prop_grate3                 = 0
        prop\prop_grate4                 = 0
        prop\prop_grate5                 = 0
        prop\prop_grate5_bump            = 2
        prop\prop_groza                  = 0
        prop\prop_hanger1                = 0
        prop\prop_hanger2                = 0
        prop\prop_hanglock1              = 0
        prop\prop_hanglock2              = 0
        prop\prop_house_door1            = 0
        prop\prop_house_door2            = 0
        prop\prop_item2                  = 0
        prop\prop_item3                  = 0
        prop\prop_iten4                  = 0
        prop\prop_kabel_01               = 0
        prop\prop_kanistra               = 0
        prop\prop_kanistra_bump          = 2
        prop\prop_kanistra_nmap          = 0
        prop\prop_kastrula               = 0
        prop\prop_kitchen_stuff          = 0
        prop\prop_kitchen_stuff_bump     = 2
        prop\prop_kniga                  = 0
        prop\prop_kolba_light            = 0
        prop\prop_koleso_kabin           = 0
        prop\prop_koleso_opori           = 0
        prop\prop_komp                   = 0
        prop\prop_komp_bump              = 2
        prop\prop_konserv1               = 0
        prop\prop_konserv2               = 0
        prop\prop_konserv3               = 0
        prop\prop_konserva               = 0
        prop\prop_krisagenerator         = 0
        prop\prop_kruchok                = 0
        prop\prop_kukla                  = 0
        prop\prop_lamp_gal01             = 0
        prop\prop_lamp_gal02             = 0
        prop\prop_lamp_halogen_cy        = 0
        prop\prop_lampa_g                = 0
        prop\prop_lampa_g_red            = 0
        prop\prop_lampa_g_red2           = 0
        prop\prop_lampa_galogen          = 0
        prop\prop_lampa_galogen_1        = 0
        prop\prop_lampa_galogen_2s       = 0
        prop\prop_lampa_o                = 0
        prop\prop_lamppost1              = 0
        prop\prop_lamppost1a             = 0
        prop\prop_lamppost1b             = 0
        prop\prop_lamppost2              = 0
        prop\prop_lamppost2a             = 0
        prop\prop_lamppost_iov           = 0
        prop\prop_lamppost_iov_bump      = 2
        prop\prop_lamps_01               = 0
        prop\prop_lep1                   = 0
        prop\prop_lep1a                  = 0
        prop\prop_lep_big                = 0
        prop\prop_lex_target             = 0
        prop\prop_lift_button            = 0
        prop\prop_lift_door              = 0
        prop\prop_lift_door_bump         = 2
        prop\prop_linol_iov              = 0
        prop\prop_linol_iov_bump         = 2
        prop\prop_lock                   = 0
        prop\prop_locker1                = 0
        prop\prop_locker1_s              = 0
        prop\prop_lodochka               = 0
        prop\prop_luza                   = 0
        prop\prop_m_vagon                = 0
        prop\prop_m_vagon_bump           = 2
        prop\prop_machik                 = 0
        prop\prop_map                    = 0
        prop\prop_map_dolg               = 0
        prop\prop_map_flag               = 0
        prop\prop_mask_setka             = 0
        prop\prop_mattress1              = 0
        prop\prop_mattress1_bump         = 2
        prop\prop_mattress1_nmap         = 0
        prop\prop_mebel                  = 0
        prop\prop_monitor                = 0
        prop\prop_monitor2               = 0
        prop\prop_monitor_bump           = 2
        prop\prop_mozg                   = 0
        prop\prop_mozg_bump              = 2
        prop\prop_multiprovod_01         = 0
        prop\prop_mus_kont_01            = 0
        prop\prop_mus_kont_01a           = 0
        prop\prop_musor_01               = 0
        prop\prop_musor_01_1             = 0
        prop\prop_musor_01_bump          = 2
        prop\prop_musor_02               = 0
        prop\prop_musor_02_bump          = 2
        prop\prop_number1                = 0
        prop\prop_ognetushit             = 0
        prop\prop_osadok_iov             = 0
        prop\prop_paper                  = 0
        prop\prop_pasp_01                = 0
        prop\prop_piano                  = 0
        prop\prop_pisuar_01_cy           = 0
        prop\prop_plafond1               = 0
        prop\prop_plita                  = 0
        prop\prop_plita_bump             = 2
        prop\prop_plitaelcom             = 0
        prop\prop_plitka_lab             = 0
        prop\prop_plitka_lab2            = 0
        prop\prop_plitka_lab_br          = 0
        prop\prop_plitka_lab_bump        = 2
        prop\prop_plitka_lab_n           = 0
        prop\prop_pool                   = 0
        prop\prop_poster_01              = 0
        prop\prop_poster_03              = 0
        prop\prop_posters01              = 0
        prop\prop_potolok_ptu_iov        = 0
        prop\prop_potolok_ptu_iov_bump   = 2
        prop\prop_pribori_02             = 0
        prop\prop_pribori_02_bump        = 2
        prop\prop_pribori_face_01        = 0
        prop\prop_pribori_face_01_bump   = 2
        prop\prop_pribors_ql             = 0
        prop\prop_pribors_ql_bump        = 2
        prop\prop_priluki                = 0
        prop\prop_prima_bump             = 2
        prop\prop_primab                 = 0
        prop\prop_primar                 = 0
        prop\prop_projektor              = 0
        prop\prop_projektor_bump         = 2
        prop\prop_provod_01              = 0
        prop\prop_provod_02              = 0
        prop\prop_provod_02_bump         = 2
        prop\prop_provod_03              = 0
        prop\prop_provod_04              = 0
        prop\prop_provod_05              = 0
        prop\prop_prozektor              = 0
        prop\prop_psyradar               = 0
        prop\prop_pult1                  = 0
        prop\prop_pult2                  = 0
        prop\prop_pult3                  = 0
        prop\prop_pult4                  = 0
        prop\prop_r                      = 0
        prop\prop_r_t                    = 0
        prop\prop_radiation              = 0
        prop\prop_radiator1              = 0
        prop\prop_radiator2              = 0
        prop\prop_railings1              = 0
        prop\prop_reshetka_01            = 0
        prop\prop_rez                    = 0
        prop\prop_rlight_dw              = 0
        prop\prop_roadblock1             = 0
        prop\prop_roadblock1_j           = 0
        prop\prop_roadblock_bump         = 2
        prop\prop_roadborder1            = 0
        prop\prop_roadborder1_bump       = 2
        prop\prop_roadborder1_rear       = 0
        prop\prop_roadborder1_rear_bump  = 2
        prop\prop_roadborder2            = 0
        prop\prop_roadborder21           = 0
        prop\prop_roadborder21_bump      = 2
        prop\prop_roadborder3            = 0
        prop\prop_roadborder_2iov        = 0
        prop\prop_roadborder_2iov_bump   = 2
        prop\prop_roadborder_j2          = 0
        prop\prop_roadborder_j2d         = 0
        prop\prop_safe_1                 = 0
        prop\prop_safe_1_bump            = 2
        prop\prop_safe_1_nmap            = 0
        prop\prop_sandaliki              = 0
        prop\prop_scale_ql               = 0
        prop\prop_schetchik              = 0
        prop\prop_schetchik_bump         = 2
        prop\prop_seno_01                = 0
        prop\prop_sheet                  = 0
        prop\prop_sheet_bump             = 2
        prop\prop_shirma                 = 0
        prop\prop_shirma1                = 0
        prop\prop_shit_lab               = 0
        prop\prop_shitok                 = 0
        prop\prop_shitok_bump            = 2
        prop\prop_shlang_01              = 0
        prop\prop_shlang_01_bump         = 2
        prop\prop_sigarets               = 0
        prop\prop_small_lamps            = 0
        prop\prop_sobaka_dead            = 0
        prop\prop_socket1                = 0
        prop\prop_sodavoda               = 0
        prop\prop_sodavoda_bump          = 2
        prop\prop_stancija_1             = 0
        prop\prop_stoyka                 = 0
        prop\prop_stupeni_a              = 0
        prop\prop_stupeni_a_bump         = 2
        prop\prop_stupeni_b              = 0
        prop\prop_stupeni_b_bump         = 2
        prop\prop_switch1                = 0
        prop\prop_switch_iov             = 0
        prop\prop_tabl                   = 0
        prop\prop_tabl_02                = 0
        prop\prop_tabl_pod_01            = 0
        prop\prop_tabl_pod_01_bump       = 2
        prop\prop_table1                 = 0
        prop\prop_table1_bump            = 2
        prop\prop_table1a                = 0
        prop\prop_table1b                = 0
        prop\prop_table1c                = 0
        prop\prop_table2                 = 0
        prop\prop_tempmeter1             = 0
        prop\prop_tempmeter2             = 0
        prop\prop_test                   = 0
        prop\prop_test_02                = 0
        prop\prop_tor3                   = 0
        prop\prop_tor4                   = 0
        prop\prop_torsion1               = 0
        prop\prop_trainwheel1            = 0
        prop\prop_trainwheel1a           = 0
        prop\prop_trainwheel2            = 0
        prop\prop_trainwheel2a           = 0
        prop\prop_transformer_dw         = 0
        prop\prop_transformer_dw_bump    = 2
        prop\prop_trash_1                = 0
        prop\prop_trofy_board            = 0
        prop\prop_trube                  = 0
        prop\prop_truckdead1             = 0
        prop\prop_truckdead1a            = 0
        prop\prop_truckdead1b            = 0
        prop\prop_truckdead1c            = 0
        prop\prop_tubedetails1           = 0
        prop\prop_tubedetails1_bump      = 2
        prop\prop_tubedetails2           = 0
        prop\prop_tv                     = 0
        prop\prop_ukazatel               = 0
        prop\prop_umivalnik_01           = 0
        prop\prop_umivalnik_01_bump      = 2
        prop\prop_unitaz_old             = 0
        prop\prop_unitaz_old_bump        = 2
        prop\prop_urna                   = 0
        prop\prop_urna_bump              = 2
        prop\prop_vac                    = 0
        prop\prop_vac_2                  = 0
        prop\prop_vagon01                = 0
        prop\prop_vagon01a               = 0
        prop\prop_vagon01b               = 0
        prop\prop_vagon01c               = 0
        prop\prop_vagon01d               = 0
        prop\prop_vagon01e               = 0
        prop\prop_vagon02                = 0
        prop\prop_vagon02a               = 0
        prop\prop_vagon02b               = 0
        prop\prop_vagon02e               = 0
        prop\prop_vagon04                = 0
        prop\prop_vagon04_bump           = 2
        prop\prop_vagon04a               = 0
        prop\prop_vagon04a_bump          = 2
        prop\prop_vagon_iov              = 0
        prop\prop_vagon_iov2             = 0
        prop\prop_vagon_iov_d            = 0
        prop\prop_vagon_iov_d_bump       = 2
        prop\prop_vagon_iov_gr           = 0
        prop\prop_vanna_old              = 0
        prop\prop_vent                   = 0
        prop\prop_vent1                  = 0
        prop\prop_vent1_bump             = 2
        prop\prop_vent_bump              = 2
        prop\prop_verevka                = 0
        prop\prop_vishka_01              = 0
        prop\prop_vishka_01_bump         = 2
        prop\prop_voda1                  = 0
        prop\prop_w                      = 0
        prop\prop_w_t_01                 = 0
        prop\prop_w_t_02                 = 0
        prop\prop_w_t_03                 = 0
        prop\prop_wardrobe1              = 0
        prop\prop_wardrobe1_bump         = 2
        prop\prop_wardrobe1a             = 0
        prop\prop_wardrobe2              = 0
        prop\prop_wardrobe2a             = 0
        prop\prop_waterpump1_step        = 0
        prop\prop_waterpump1_step_bump   = 2
        prop\prop_web_01                 = 0
        prop\prop_wheel1_small           = 0
        prop\prop_wheel2_small           = 0
        prop\prop_wires1                 = 0
        prop\prop_woodenreel1            = 0
        prop\prop_woodenreel1_bump       = 2
        prop\prop_woodenreel1_nmap       = 0
        prop\prop_y                      = 0
        prop\prop_y_t_01                 = 0
        prop\prop_y_t_02                 = 0
        prop\prop_yantar                 = 0
        prop\prop_zabor_iov              = 0
        prop\prop_zurnal                 = 0
        psp\psp_briks_br01               = 0
        psp\psp_briks_br01a              = 0
        psp\psp_briks_br01b              = 0
        psp\psp_briks_br02               = 0
        psp\psp_briks_br02a              = 0
        psp\psp_briks_br02b              = 0
        psp\psp_briks_br03bright         = 0
        psp\psp_briks_br03dark           = 0
        psp\psp_briks_brickinside01      = 0
        psp\psp_briks_stuccobrick01      = 0
        psp\psp_briks_stuccobrick02a     = 0
        psp\psp_briks_stuccobrick02b     = 0
        psp\psp_concrete_bort04          = 0
        psp\psp_concrete_dirt01          = 0
        psp\psp_concrete_fence01         = 0
        psp\psp_concrete_mtl01           = 0
        psp\psp_concrete_roof01          = 0
        psp\psp_concrete_walls01a        = 0
        psp\psp_concrete_walls01b        = 0
        psp\psp_cubemap                  = 1
        psp\psp_door_electr01            = 0
        psp\psp_door_gate01              = 0
        psp\psp_door_mtl01               = 0
        psp\psp_door_wood02              = 0
        psp\psp_grnd_asphalt01           = 0
        psp\psp_grnd_dirt01              = 0
        psp\psp_grnd_dry01               = 0
        psp\psp_grnd_grass01             = 0
        psp\psp_grnd_mudwalls01          = 0
        psp\psp_grnd_road01              = 0
        psp\psp_items_anomaly            = 0
        psp\psp_items_barrel             = 0
        psp\psp_items_clock              = 0
        psp\psp_items_crate01            = 0
        psp\psp_items_electr_defence     = 0
        psp\psp_items_fake_kollision     = 0
        psp\psp_items_fake_ladder        = 0
        psp\psp_items_lampa_galogen      = 0
        psp\psp_items_lines01            = 0
        psp\psp_items_mtlwheel           = 0
        psp\psp_items_wheel              = 0
        psp\psp_items_woodbarrel         = 0
        psp\psp_lights_01                = 0
        psp\psp_lights_02                = 0
        psp\psp_mtl_angar01              = 0
        psp\psp_mtl_arm01                = 0
        psp\psp_mtl_barbwire01           = 0
        psp\psp_mtl_barrel01             = 0
        psp\psp_mtl_barrel02             = 0
        psp\psp_mtl_bochka01             = 0
        psp\psp_mtl_bochka02             = 0
        psp\psp_mtl_fence01              = 0
        psp\psp_mtl_fence02              = 0
        psp\psp_mtl_fence03              = 0
        psp\psp_mtl_garbage01            = 0
        psp\psp_mtl_grate01              = 0
        psp\psp_mtl_konteyner01          = 0
        psp\psp_mtl_konteyner02          = 0
        psp\psp_mtl_ladder01             = 0
        psp\psp_mtl_metal01              = 0
        psp\psp_mtl_metal02              = 0
        psp\psp_mtl_metal03              = 0
        psp\psp_mtl_railroad01           = 0
        psp\psp_mtl_railroad02           = 0
        psp\psp_mtl_resh_reil01          = 0
        psp\psp_mtl_resh_reil02          = 0
        psp\psp_mtl_resh_reil03          = 0
        psp\psp_mtl_truba01              = 0
        psp\psp_mtl_truba02              = 0
        psp\psp_mtl_tubes01b             = 0
        psp\psp_mtl_walls01              = 0
        psp\psp_mtl_walls04a             = 0
        psp\psp_mtl_walls04b             = 0
        psp\psp_roof_slate01             = 0
        psp\psp_roof_slate02             = 0
        psp\psp_roof_tol01               = 0
        psp\psp_stone_rock01             = 0
        psp\psp_stucco_walls04           = 0
        psp\psp_stucco_walls05b          = 0
        psp\psp_trees_bark01             = 0
        psp\psp_trees_bush_green01       = 0
        psp\psp_trees_bush_sux01         = 0
        psp\psp_trees_flowerlips01       = 0
        psp\psp_trees_kustik1            = 0
        psp\psp_trees_lod_bush01         = 0
        psp\psp_trees_lod_bush02         = 0
        psp\psp_trees_lod_bush03         = 0
        psp\psp_trees_lod_elka01         = 0
        psp\psp_trees_lod_kamysh01       = 0
        psp\psp_trees_lod_sosna01        = 0
        psp\psp_trees_lod_stone01        = 0
        psp\psp_trees_lod_stone02        = 0
        psp\psp_trees_lod_tree01         = 0
        psp\psp_trees_lod_tree02         = 0
        psp\psp_trees_lod_tree03         = 0
        psp\psp_trees_lod_tree04         = 0
        psp\psp_trees_lod_tree05         = 0
        psp\psp_trees_lod_tree06         = 0
        psp\psp_trees_lod_tree07         = 0
        psp\psp_trees_trava03            = 0
        psp\psp_trees_vetkagreen01       = 0
        psp\psp_trees_vetkagreen02       = 0
        psp\psp_trees_vetkagreen03       = 0
        psp\psp_trees_vetkagreen04       = 0
        psp\psp_trees_vetkagreen05       = 0
        psp\psp_trees_vetkagreen06       = 0
        psp\psp_trees_vetkasux02         = 0
        psp\psp_vehicles_bus01           = 0
        psp\psp_vehicles_zil01           = 0
        psp\psp_water_pool01             = 0
        psp\psp_windows_factory01        = 0
        psp\psp_windows_factory02        = 0
        psp\psp_windows_gr05             = 0
        psp\psp_windows_walls01          = 0
        psp\psp_windows_walls02          = 0
        psp\psp_windows_walls03          = 0
        psp\psp_windows_walls03a         = 0
        psp\psp_windows_walls03b         = 0
        psp\psp_wood_boards01            = 0
        psp\psp_wood_boards02            = 0
        psp\psp_wood_box01               = 0
        psp\psp_wood_box02               = 0
        psp\psp_wood_box03               = 0
        psp\psp_wood_box04               = 0
        psp\psp_wood_fence01             = 0
        psp\psp_wood_fence02             = 0
        psp\psp_wood_floor01             = 0
        psp\psp_wood_floor02             = 0
        psp\psp_wood_stolb01             = 0
        psp\psp_wood_walls02             = 0
        psp\psp_wood_wire01              = 0
        sign\sign_alco                   = 0
        sign\sign_bioh                   = 0
        sign\sign_director               = 0
        sign\sign_gerb                   = 0
        sign\sign_gr                     = 0
        sign\sign_height1                = 0
        sign\sign_height2                = 0
        sign\sign_info_01r               = 0
        sign\sign_info_02r               = 0
        sign\sign_info_03r               = 0
        sign\sign_moscovgr               = 0
        sign\sign_natogr                 = 0
        sign\sign_prodmag_iov            = 0
        sign\sign_rad                    = 0
        sign\sign_radiation              = 0
        sign\sign_railcross1             = 0
        sign\sign_railcross1_pole        = 0
        sign\sign_railcross1_rear        = 0
        sign\sign_railcross1a            = 0
        sign\sign_railcross1a_rear       = 0
        sign\sign_selhoz                 = 0
        sign\sign_set2_iov               = 0
        sign\sign_set_iov                = 0
        sign\sign_sportgr                = 0
        sign\sign_stop1                  = 0
        sign\sign_stop1_rear             = 0
        sign\sign_voltage1               = 0
        sign\sign_voltage2               = 0
        sign\sign_vorota_iov             = 0
        sign\sign_ziggyroad1             = 0
        sign\sign_ziggyroad1_rear        = 0
        sign\sign_znaki                  = 0
        skull                            = 0
        sky\sky_10_cube                  = 1
        sky\sky_10_cube#small            = 1
        sky\sky_11_cube                  = 1
        sky\sky_11_cube#small            = 1
        sky\sky_11_dx9_cube              = 1
        sky\sky_11_dx9_cube#small        = 1
        sky\sky_12_cube                  = 1
        sky\sky_12_cube#small            = 1
        sky\sky_12_vibros_cube           = 1
        sky\sky_12_vibros_cube#small     = 1
        sky\sky_13_cube                  = 1
        sky\sky_13_cube#small            = 1
        sky\sky_13_cube_night            = 1
        sky\sky_13_cube_night#small      = 1
        sky\sky_13_vibros_cube           = 1
        sky\sky_13_vibros_cube#small     = 1
        sky\sky_14_cube                  = 1
        sky\sky_14_cube#small            = 1
        sky\sky_17_cube                  = 1
        sky\sky_17_cube#small            = 1
        sky\sky_18_cube                  = 1
        sky\sky_18_cube#small            = 1
        sky\sky_19_cube                  = 1
        sky\sky_19_cube#small            = 1
        sky\sky_1_cube                   = 1
        sky\sky_1_cube#small             = 1
        sky\sky_20_cube                  = 1
        sky\sky_20_cube#small            = 1
        sky\sky_20_dx9_cube              = 1
        sky\sky_21_cube                  = 1
        sky\sky_21_cube#small            = 1
        sky\sky_21_dx9_cube              = 1
        sky\sky_22_cube                  = 1
        sky\sky_22_cube#small            = 1
        sky\sky_22_dx9_cube              = 1
        sky\sky_23_cube                  = 1
        sky\sky_23_cube#small            = 1
        sky\sky_24_cube                  = 1
        sky\sky_24_cube#small            = 1
        sky\sky_25_cube                  = 1
        sky\sky_25_cube#small            = 1
        sky\sky_2_cube                   = 1
        sky\sky_2_cube#small             = 1
        sky\sky_3_cube                   = 1
        sky\sky_3_cube#small             = 1
        sky\sky_3_cube_or                = 1
        sky\sky_3_cube_or#small          = 1
        sky\sky_3_dx9_cube               = 1
        sky\sky_3_dx9_cube#small         = 1
        sky\sky_5_cube                   = 1
        sky\sky_5_cube#small             = 1
        sky\sky_6_cube                   = 1
        sky\sky_6_cube#small             = 1
        sky\sky_6_dx9_cube               = 1
        sky\sky_7_cube                   = 1
        sky\sky_7_cube#small             = 1
        sky\sky_7_dx9_cube               = 1
        sky\sky_7_dx9_cube#small         = 1
        sky\sky_8_cube                   = 1
        sky\sky_8_cube#small             = 1
        sky\sky_9_cube                   = 1
        sky\sky_9_cube#small             = 1
        sky\sky_back1_1                  = 0
        sky\sky_back1_2                  = 0
        sky\sky_back1_3                  = 0
        sky\sky_back1_4                  = 0
        sky\sky_back1_dach               = 0
        sky\sky_back2_1                  = 0
        sky\sky_back2_2                  = 0
        sky\sky_back2_3                  = 0
        sky\sky_back2_4                  = 0
        sky\sky_back2_dach               = 0
        sky\sky_back3_dach               = 0
        sky\sky_back4_dach               = 0
        sky\sky_black                    = 1
        sky\sky_cube                     = 1
        sky\sky_cube_cone                = 1
        sky\sky_cube_studen              = 1
        sky\sky_cube_weapons             = 1
        sky\sky_fog                      = 0
        sky\sky_fog1                     = 0
        sky\sky_hdr_test_cube            = 1
        sky\sky_hdr_test_cube#small      = 1
        sky\sky_heli                     = 1
        sky\sky_l1dach1_bk               = 0
        sky\sky_l1dach1_fr               = 0
        sky\sky_l1dach1_lf               = 0
        sky\sky_l1dach1_rt               = 0
        sky\sky_l1dach1_up               = 0
        sky\sky_l1escape10_bk            = 0
        sky\sky_l1escape10_fr            = 0
        sky\sky_l1escape10_lf            = 0
        sky\sky_l1escape10_rt            = 0
        sky\sky_l1escape10_up            = 0
        sky\sky_l1escape11_bk            = 0
        sky\sky_l1escape11_fr            = 0
        sky\sky_l1escape11_lf            = 0
        sky\sky_l1escape11_rt            = 0
        sky\sky_l1escape11_up            = 0
        sky\sky_l1escape1_bk             = 0
        sky\sky_l1escape1_fr             = 0
        sky\sky_l1escape1_lf             = 0
        sky\sky_l1escape1_rt             = 0
        sky\sky_l1escape1_up             = 0
        sky\sky_l1escape2_bk             = 0
        sky\sky_l1escape2_fr             = 0
        sky\sky_l1escape2_lf             = 0
        sky\sky_l1escape2_rt             = 0
        sky\sky_l1escape2_up             = 0
        sky\sky_l1escape2b_bk            = 0
        sky\sky_l1escape2b_fr            = 0
        sky\sky_l1escape2b_lf            = 0
        sky\sky_l1escape2b_rt            = 0
        sky\sky_l1escape2b_up            = 0
        sky\sky_l1escape3_bk             = 0
        sky\sky_l1escape3_fr             = 0
        sky\sky_l1escape3_lf             = 0
        sky\sky_l1escape3_rt             = 0
        sky\sky_l1escape3_up             = 0
        sky\sky_l1escape5_bk             = 0
        sky\sky_l1escape5_fr             = 0
        sky\sky_l1escape5_lf             = 0
        sky\sky_l1escape5_rt             = 0
        sky\sky_l1escape5_up             = 0
        sky\sky_l1escape6_bk             = 0
        sky\sky_l1escape6_fr             = 0
        sky\sky_l1escape6_lf             = 0
        sky\sky_l1escape6_rt             = 0
        sky\sky_l1escape6_up             = 0
        sky\sky_l1escape7_bk             = 0
        sky\sky_l1escape7_fr             = 0
        sky\sky_l1escape7_lf             = 0
        sky\sky_l1escape7_rt             = 0
        sky\sky_l1escape7_up             = 0
        sky\sky_l1escape8_bk             = 0
        sky\sky_l1escape8_fr             = 0
        sky\sky_l1escape8_lf             = 0
        sky\sky_l1escape8_rt             = 0
        sky\sky_l1escape8_up             = 0
        sky\sky_l1escape9_bk             = 0
        sky\sky_l1escape9_fr             = 0
        sky\sky_l1escape9_lf             = 0
        sky\sky_l1escape9_rt             = 0
        sky\sky_l1escape9_up             = 0
        sky\sky_mirror_01                = 1
        sky\sky_night_bk                 = 0
        sky\sky_night_fr                 = 0
        sky\sky_night_lf                 = 0
        sky\sky_night_rt                 = 0
        sky\sky_night_up                 = 0
        sky\sky_oblaka                   = 0
        sky\sky_tuchi                    = 0
        sky\sky_yantar_cube              = 1
        sky\sky_yantar_cube#small        = 1
        ston\ston_asfalt2_hr_iov         = 0
        ston\ston_asfalt_a               = 0
        ston\ston_asfalt_a2_det          = 0
        ston\ston_asfalt_a_bump          = 2
        ston\ston_asfalt_a_det           = 0
        ston\ston_asfalt_a_gray          = 0
        ston\ston_asfalt_a_nd            = 0
        ston\ston_asfalt_a_r             = 0
        ston\ston_asfalt_b               = 0
        ston\ston_asfalt_b_bump          = 2
        ston\ston_asfalt_c               = 0
        ston\ston_asfalt_hr_iov          = 0
        ston\ston_asfalt_hr_iov_bump     = 2
        ston\ston_asfalt_iov_old_01      = 0
        ston\ston_asfalt_sm_iov          = 0
        ston\ston_asphalt_a_bump         = 2
        ston\ston_beton04                = 0
        ston\ston_beton04_bump           = 2
        ston\ston_beton05                = 0
        ston\ston_beton05_bump           = 2
        ston\ston_beton_01               = 0
        ston\ston_beton_01d              = 0
        ston\ston_beton_02               = 0
        ston\ston_beton_03               = 0
        ston\ston_beton_03_stolb         = 0
        ston\ston_beton_ch_01            = 0
        ston\ston_beton_ch_01_a          = 0
        ston\ston_beton_ch_01_bump       = 2
        ston\ston_beton_ch_02            = 0
        ston\ston_beton_ch_03            = 0
        ston\ston_beton_ch_04            = 0
        ston\ston_beton_ch_06            = 0
        ston\ston_beton_ch_06_glass      = 0
        ston\ston_beton_ch_07            = 0
        ston\ston_beton_ch_07_bump       = 2
        ston\ston_beton_ch_08            = 0
        ston\ston_beton_ch_08_bump       = 2
        ston\ston_beton_ch_09            = 0
        ston\ston_beton_ch_09_bump       = 2
        ston\ston_beton_ch_09_d          = 0
        ston\ston_beton_ch_09_d_bump     = 2
        ston\ston_beton_ch_09_nmap       = 0
        ston\ston_beton_ch_09a           = 0
        ston\ston_beton_ch_10            = 0
        ston\ston_beton_ch_12            = 0
        ston\ston_beton_ch_12_bump       = 2
        ston\ston_beton_ch_13            = 0
        ston\ston_beton_ch_14            = 0
        ston\ston_beton_ch_141           = 0
        ston\ston_beton_ch_141_bump      = 2
        ston\ston_beton_ch_15            = 0
        ston\ston_beton_floor_iov_01     = 0
        ston\ston_beton_hires_iov        = 0
        ston\ston_beton_iov_01           = 0
        ston\ston_beton_iov_02           = 0
        ston\ston_beton_iov_02_bump      = 2
        ston\ston_beton_iov_02copy       = 0
        ston\ston_beton_iov_03           = 0
        ston\ston_beton_iov_05           = 0
        ston\ston_beton_iov_06           = 0
        ston\ston_beton_iov_06_bump      = 2
        ston\ston_beton_iov_dirt_01      = 0
        ston\ston_beton_iov_dirt_01_bump = 2
        ston\ston_beton_iov_kolonna      = 0
        ston\ston_beton_lom_iov          = 0
        ston\ston_beton_lom_iov_bump     = 2
        ston\ston_beton_lom_iov_nmap     = 0
        ston\ston_beton_pod_01           = 0
        ston\ston_beton_pod_01_bump      = 2
        ston\ston_beton_pod_03           = 0
        ston\ston_beton_pod_03_border    = 0
        ston\ston_beton_pod_03_bump      = 2
        ston\ston_beton_pod_04           = 0
        ston\ston_beton_pod_05           = 0
        ston\ston_beton_potolok2_iov     = 0
        ston\ston_beton_potolok2_iov_bump = 2
        ston\ston_beton_potolok_contrast_iov = 0
        ston\ston_beton_potolok_grey_iov = 0
        ston\ston_beton_potolok_iov      = 0
        ston\ston_beton_potolok_y_iov    = 0
        ston\ston_beton_potolokd_iov     = 0
        ston\ston_beton_stena_iov        = 0
        ston\ston_beton_stena_iov_hi     = 0
        ston\ston_beton_stena_iov_hi_bump = 2
        ston\ston_beton_stena_iov_n      = 0
        ston\ston_big_iov                = 0
        ston\ston_big_iov_bump           = 2
        ston\ston_big_kirp               = 0
        ston\ston_bitum_m_01             = 0
        ston\ston_bitum_m_01_bump        = 2
        ston\ston_blok_01                = 0
        ston\ston_blok_02                = 0
        ston\ston_blok_02a               = 0
        ston\ston_bordur                 = 0
        ston\ston_bordur_bump            = 2
        ston\ston_bordur_j01             = 0
        ston\ston_bordur_j01_bump        = 2
        ston\ston_bordur_j02b            = 0
        ston\ston_bordur_j02b_bump       = 2
        ston\ston_bordur_j03             = 0
        ston\ston_bort_j01               = 0
        ston\ston_bort_j01_bump          = 2
        ston\ston_br2_iov                = 0
        ston\ston_br2_iov_bump           = 2
        ston\ston_br2_iov_nmap           = 0
        ston\ston_br_hr_iov              = 0
        ston\ston_br_hr_iov_bump         = 2
        ston\ston_br_hr_iov_nmap         = 0
        ston\ston_br_sm_iov              = 0
        ston\ston_br_sm_iov_bump         = 2
        ston\ston_br_sm_iov_nmap         = 0
        ston\ston_brick_cegla            = 0
        ston\ston_brick_det              = 0
        ston\ston_brick_det_bump         = 2
        ston\ston_brick_gr               = 0
        ston\ston_brick_rostok_1         = 0
        ston\ston_brick_rostok_2         = 0
        ston\ston_brick_trub2            = 0
        ston\ston_brick_trub2_bump       = 2
        ston\ston_brick_trub2_nmap       = 0
        ston\ston_brickinside_iov        = 0
        ston\ston_brickinside_iov_bump   = 2
        ston\ston_brickinside_iov_nmap   = 0
        ston\ston_bricks1                = 0
        ston\ston_bricks10               = 0
        ston\ston_bricks10_bump          = 2
        ston\ston_bricks10_nmap          = 0
        ston\ston_bricks11               = 0
        ston\ston_bricks12               = 0
        ston\ston_bricks12a              = 0
        ston\ston_bricks1_bump           = 2
        ston\ston_bricks1_nmap           = 0
        ston\ston_bricks2                = 0
        ston\ston_bricks2_bump           = 2
        ston\ston_bricks2a               = 0
        ston\ston_bricks3                = 0
        ston\ston_bricks3_bump           = 2
        ston\ston_bricks3_nmap           = 0
        ston\ston_bricks3a               = 0
        ston\ston_bricks3a_bump          = 2
        ston\ston_bricks3a_nmap          = 0
        ston\ston_bricks3b               = 0
        ston\ston_bricks3b_bump          = 2
        ston\ston_bricks3b_nmap          = 0
        ston\ston_bricks4                = 0
        ston\ston_bricks4_bump           = 2
        ston\ston_bricks5                = 0
        ston\ston_bricks5_bump           = 2
        ston\ston_bricks5_nmap           = 0
        ston\ston_bricks6                = 0
        ston\ston_bricks6_bump           = 2
        ston\ston_bricks6a               = 0
        ston\ston_bricks7                = 0
        ston\ston_bricks7_bump           = 2
        ston\ston_bricks8                = 0
        ston\ston_bricks8_bez_zeleni     = 0
        ston\ston_bricks9                = 0
        ston\ston_bricks9_bump           = 2
        ston\ston_bricks9_red            = 0
        ston\ston_bricks_1973            = 0
        ston\ston_bricks_1973_bump       = 2
        ston\ston_bricks_1973_nmap       = 0
        ston\ston_bricks_j10             = 0
        ston\ston_bricks_j10_bump        = 2
        ston\ston_bricks_j10_nmap        = 0
        ston\ston_bricks_ql              = 0
        ston\ston_bricks_ql_bump         = 2
        ston\ston_briks_01_ch            = 0
        ston\ston_briks_01_ch_bump       = 2
        ston\ston_briks_01_ch_nmap       = 0
        ston\ston_briks_01_cho           = 0
        ston\ston_briks_ch               = 0
        ston\ston_briks_ch_bump          = 2
        ston\ston_briks_ch_iov           = 0
        ston\ston_briks_ch_iov_bump      = 2
        ston\ston_briks_ch_iov_nmap      = 0
        ston\ston_briks_ch_nmap          = 0
        ston\ston_briks_iov_dirt_01      = 0
        ston\ston_briks_iov_dirt_01_bump = 2
        ston\ston_briks_iov_dirt_01_nmap = 0
        ston\ston_cell_iov_det           = 0
        ston\ston_crete_det1             = 0
        ston\ston_crete_det2             = 0
        ston\ston_floor_01gr             = 0
        ston\ston_floor_01gr_1           = 0
        ston\ston_floor_03               = 0
        ston\ston_floor_03_1             = 0
        ston\ston_floor_03_bump          = 2
        ston\ston_floor_03a              = 0
        ston\ston_floor_04               = 0
        ston\ston_floor_04_bump          = 2
        ston\ston_granit_01              = 0
        ston\ston_granit_02              = 0
        ston\ston_granite_wall_01        = 0
        ston\ston_kazarmawall_iov        = 0
        ston\ston_kazarmawall_iov_bump   = 2
        ston\ston_kirpichi_a             = 0
        ston\ston_kirpichi_a_bump        = 2
        ston\ston_kirpichi_b             = 0
        ston\ston_marble_br_iov          = 0
        ston\ston_megabrick_iov          = 0
        ston\ston_megabrick_iov_1        = 0
        ston\ston_megabrick_iov_bump     = 2
        ston\ston_megabrick_iov_nmap     = 0
        ston\ston_monolith               = 0
        ston\ston_monolith2              = 0
        ston\ston_monolith2_bump         = 2
        ston\ston_monolith_bump          = 2
        ston\ston_mramor_iov             = 0
        ston\ston_musor2_iov             = 0
        ston\ston_musor_iov              = 0
        ston\ston_oblicovka_dark03       = 0
        ston\ston_oblicovka_gr01         = 0
        ston\ston_oblicovka_gr02         = 0
        ston\ston_oblicovka_gr03         = 0
        ston\ston_oblicovka_gr03_1       = 0
        ston\ston_oblicovka_gr04         = 0
        ston\ston_oblicovka_gr05         = 0
        ston\ston_old_beton_iov          = 0
        ston\ston_old_beton_iov_bump     = 2
        ston\ston_old_wall_iov           = 0
        ston\ston_old_wall_iov_bump      = 2
        ston\ston_osnova                 = 0
        ston\ston_osnova_bump            = 2
        ston\ston_plints1                = 0
        ston\ston_plints2                = 0
        ston\ston_plita_01               = 0
        ston\ston_plita_iov              = 0
        ston\ston_plita_iov_bump         = 2
        ston\ston_plita_most_iov         = 0
        ston\ston_plitka_iov_green       = 0
        ston\ston_plitka_iov_green_bump  = 2
        ston\ston_plitka_iov_green_nmap  = 0
        ston\ston_plitka_iov_wall_01     = 0
        ston\ston_plitka_iov_wall_01_bump = 2
        ston\ston_plitka_iov_wall_01_nmap = 0
        ston\ston_plitka_iov_wall_uzor   = 0
        ston\ston_plitka_pink_iov        = 0
        ston\ston_plitka_pink_iov_bump   = 2
        ston\ston_plitka_pink_iov_nmap   = 0
        ston\ston_plitka_y_01            = 0
        ston\ston_plitka_y_02            = 0
        ston\ston_plitka_y_02_bump       = 2
        ston\ston_plitka_y_02_nmap       = 0
        ston\ston_pobelka_01             = 0
        ston\ston_pobelka_01_br          = 0
        ston\ston_pobelka_01_br_bump     = 2
        ston\ston_pobelka_01_bump        = 2
        ston\ston_pobelka_gr01           = 0
        ston\ston_pol_gr01               = 0
        ston\ston_pol_gr02               = 0
        ston\ston_pol_iov_01             = 0
        ston\ston_pol_m_01               = 0
        ston\ston_pol_m_iov_01           = 0
        ston\ston_pol_m_iov_02           = 0
        ston\ston_pol_mramor_iov         = 0
        ston\ston_pol_mramor_iov_bump    = 2
        ston\ston_pol_pod_det            = 0
        ston\ston_pol_smola_iov          = 0
        ston\ston_pol_smola_iov_bump     = 2
        ston\ston_prop_barrel1_small     = 0
        ston\ston_redwall_iov            = 0
        ston\ston_redwall_iov_bump       = 2
        ston\ston_reka_ch                = 0
        ston\ston_reka_ch_bump           = 2
        ston\ston_rocks1                 = 0
        ston\ston_rocks1_1               = 0
        ston\ston_rocks1_1_s             = 0
        ston\ston_rocks1_2_s             = 0
        ston\ston_rocks1_bump            = 2
        ston\ston_rocks2                 = 0
        ston\ston_rocks_det              = 0
        ston\ston_ros_wall_02            = 0
        ston\ston_ros_wall_03            = 0
        ston\ston_srarkon_iov            = 0
        ston\ston_srarkon_iov_bump       = 2
        ston\ston_stairs1                = 0
        ston\ston_stanc                  = 0
        ston\ston_stanc_bl               = 0
        ston\ston_stanc_bump             = 2
        ston\ston_stanc_g                = 0
        ston\ston_stanc_nmap             = 0
        ston\ston_stena_01               = 0
        ston\ston_stena_01_graffitia     = 0
        ston\ston_stena_01_graffitib     = 0
        ston\ston_stena_01_graffitic     = 0
        ston\ston_stena_01_j             = 0
        ston\ston_stena_04a              = 0
        ston\ston_stena_04a_bump         = 2
        ston\ston_stena_04b              = 0
        ston\ston_stena_04b_bump         = 2
        ston\ston_stena_04c              = 0
        ston\ston_stena_04c_bump         = 2
        ston\ston_stena_04d              = 0
        ston\ston_stena_04d_bump         = 2
        ston\ston_stena_04e              = 0
        ston\ston_stena_04e_bump         = 2
        ston\ston_stena_04f              = 0
        ston\ston_stena_04f_bump         = 2
        ston\ston_stena_04g              = 0
        ston\ston_stena_04g_bump         = 2
        ston\ston_stena_04h              = 0
        ston\ston_stena_04h_bump         = 2
        ston\ston_stena_05b              = 0
        ston\ston_stena_05b_bump         = 2
        ston\ston_stena_05b_j            = 0
        ston\ston_stena_05b_j_bump       = 2
        ston\ston_stena_06a              = 0
        ston\ston_stena_06a_bump         = 2
        ston\ston_stena_06a_nmap         = 0
        ston\ston_stena_07_a             = 0
        ston\ston_stena_07_a_j           = 0
        ston\ston_stena_07_a_j_bump      = 2
        ston\ston_stena_07_c             = 0
        ston\ston_stena_07_c_j           = 0
        ston\ston_stena_07_d             = 0
        ston\ston_stena_07_d_bump        = 2
        ston\ston_stena_07_e             = 0
        ston\ston_stena_ch               = 0
        ston\ston_stena_ch_01            = 0
        ston\ston_stena_ch_02            = 0
        ston\ston_stena_ch_02_bump       = 2
        ston\ston_stena_ch_03            = 0
        ston\ston_stena_ch_04            = 0
        ston\ston_stena_ch_04_bump       = 2
        ston\ston_stena_ch_05            = 0
        ston\ston_stena_ch_06            = 0
        ston\ston_stena_ch_07            = 0
        ston\ston_stena_ch_07_bump       = 2
        ston\ston_stena_ch_11_1          = 0
        ston\ston_stena_ch_11_1_bump     = 2
        ston\ston_stena_ch_11_2          = 0
        ston\ston_stena_ch_11_2_bump     = 2
        ston\ston_stena_ch_12            = 0
        ston\ston_stena_ch_13            = 0
        ston\ston_stena_ch_131           = 0
        ston\ston_stena_ch_14            = 0
        ston\ston_stena_ch_14_bump       = 2
        ston\ston_stena_ch_15            = 0
        ston\ston_stena_ch_16            = 0
        ston\ston_stena_ch_16_bump       = 2
        ston\ston_stena_ch_16_nmap       = 0
        ston\ston_stena_ch_bump          = 2
        ston\ston_stena_da_01            = 0
        ston\ston_stena_da_01_bump       = 2
        ston\ston_stena_marbl_m_01       = 0
        ston\ston_stena_marbl_m_01_bump  = 2
        ston\ston_stena_marbl_m_02       = 0
        ston\ston_stena_marbl_m_02_bump  = 2
        ston\ston_stena_marbl_m_03       = 0
        ston\ston_stena_marbl_m_03_back  = 0
        ston\ston_stena_marbl_m_03_back_bump = 2
        ston\ston_stena_marbl_m_03_bump  = 2
        ston\ston_stena_pod_01           = 0
        ston\ston_stena_pod_01_bump      = 2
        ston\ston_stena_pod_02           = 0
        ston\ston_stena_pod_03           = 0
        ston\ston_stena_pod_03_bump      = 2
        ston\ston_stena_pod_04           = 0
        ston\ston_stena_pod_04_bump      = 2
        ston\ston_stena_pod_05           = 0
        ston\ston_stena_pod_05_bump      = 2
        ston\ston_stena_pod_07           = 0
        ston\ston_stena_pod_07_bump      = 2
        ston\ston_stena_pod_08           = 0
        ston\ston_stena_pod_08_bump      = 2
        ston\ston_stena_pod_09           = 0
        ston\ston_stena_pod_09_bump      = 2
        ston\ston_stena_yz_iov           = 0
        ston\ston_stolb                  = 0
        ston\ston_stolb_rail             = 0
        ston\ston_stolb_rail_bump        = 2
        ston\ston_stripes_iov            = 0
        ston\ston_stripes_iov_bump       = 2
        ston\ston_stucco_det             = 0
        ston\ston_stucco_old_iov         = 0
        ston\ston_stucco_old_iov_bump    = 2
        ston\ston_stuccobrick2_iov       = 0
        ston\ston_stuccobrick2_iov_bump  = 2
        ston\ston_stuccobrick2_iov_nmap  = 0
        ston\ston_stuccobrick_iov        = 0
        ston\ston_stuccowall2_iov        = 0
        ston\ston_stuccowall2_iov_bump   = 2
        ston\ston_stuccowall3_iov        = 0
        ston\ston_stuccowall3_iov_bump   = 2
        ston\ston_stuccowall_iov_01      = 0
        ston\ston_stupen_02              = 0
        ston\ston_stupeni_iov            = 0
        ston\ston_temp                   = 2
        ston\ston_tr_iov                 = 0
        ston\ston_tr_iov_bump            = 2
        ston\ston_trotuar_bg_iov         = 0
        ston\ston_trotuar_bg_iov_bump    = 2
        ston\ston_trotuar_sm_iov         = 0
        ston\ston_truba_ch               = 0
        ston\ston_truba_ch01             = 0
        ston\ston_truba_ch011            = 0
        ston\ston_truba_ch011_bump       = 2
        ston\ston_walls1                 = 0
        ston\ston_walls1_1               = 0
        ston\ston_walls1_1_bump          = 2
        ston\ston_walls1_bump            = 2
        ston\ston_walls2                 = 0
        ston\ston_walls2_1               = 0
        ston\ston_walls2_bump            = 2
        ston\ston_walls3                 = 0
        ston\ston_walls4                 = 0
        ston\ston_walls4_border          = 0
        ston\ston_walls4_bump            = 2
        ston\ston_walls5                 = 0
        ston\ston_walls6                 = 0
        ston\ston_walls6_bump            = 2
        ston\ston_walls6a                = 0
        ston\ston_walls6a_bump           = 2
        ston\ston_walls6b                = 0
        ston\ston_walls6b_bump           = 2
        ston\ston_walls7                 = 0
        ston\ston_walls8                 = 0
        ston\ston_walls9                 = 0
        ston\ston_walls9a                = 0
        ston\ston_walls9a_bump           = 2
        ston\ston_walls_distr1           = 0
        ston\ston_walls_out_01           = 0
        ston\ston_walls_out_01b          = 0
        ston\ston_walls_out_01c          = 0
        ston\ston_walls_out_02           = 0
        ston\ston_wallshuba2_iov         = 0
        ston\ston_wallshuba_iov          = 0
        ston\ston_wallshuba_iov_bump     = 2
        ston\ston_white_wall_a           = 0
        ston\ston_white_wall_b           = 0
        ston\ston_white_wall_c           = 0
        ston\ston_yplitka_big_iov        = 0
        ston\ston_yplitka_sm_iov         = 0
        ston\ston_zabor_02               = 0
        ston\ston_zabor_02_bump          = 2
        ston\ston_zabor_iov              = 0
        ston\ston_zabor_iov_bump         = 2
        temp\temp_a1_1                   = 0
        temp\temp_a1_2                   = 0
        temp\temp_a1_3                   = 0
        temp\temp_a_bush                 = 0
        temp\temp_cactus1                = 0
        temp\temp_cubemapa1              = 0
        temp\temp_cweb1                  = 0
        temp\temp_cweb2                  = 0
        temp\temp_dif                    = 0
        temp\temp_dif_bump               = 2
        temp\temp_nmap_                  = 0
        temp\temp_purewhite1             = 0
        temp\temp_purewhite2             = 0
        temp\temp_raw_tex                = 0
        temp\temp_rost_det               = 0
        temp\temp_rost_det2              = 0
        temp\temp_wall02a                = 0
        terrain\terrain_agroprom         = 4
        terrain\terrain_agroprom_det     = 0
        terrain\terrain_agroprom_mask    = 0
        terrain\terrain_bar              = 4
        terrain\terrain_bar_det          = 0
        terrain\terrain_bar_mask         = 0
        terrain\terrain_darkvalley       = 4
        terrain\terrain_darkvalley_det   = 0
        terrain\terrain_darkvalley_mask  = 0
        terrain\terrain_dom              = 0
        terrain\terrain_escape           = 4
        terrain\terrain_escape_1         = 4
        terrain\terrain_escape_1_mask    = 0
        terrain\terrain_escape_2         = 4
        terrain\terrain_escape_2_mask    = 0
        terrain\terrain_escape_det       = 0
        terrain\terrain_escape_mask      = 0
        terrain\terrain_exp-bath         = 4
        terrain\terrain_exp-bath_det     = 0
        terrain\terrain_exp-bath_mask    = 0
        terrain\terrain_factory_ter      = 4
        terrain\terrain_factory_ter_det  = 0
        terrain\terrain_factory_ter_mask = 0
        terrain\terrain_factory_yantar_ter = 4
        terrain\terrain_factory_yantar_ter_det = 0
        terrain\terrain_factory_yantar_ter_mask = 0
        terrain\terrain_garbage_new      = 4
        terrain\terrain_garbage_new_det  = 0
        terrain\terrain_garbage_new_mask = 0
        terrain\terrain_l1escape_new     = 4
        terrain\terrain_l1escape_new_det = 0
        terrain\terrain_l1escape_new_mask = 0
        terrain\terrain_lost-village     = 4
        terrain\terrain_lost-village_det = 0
        terrain\terrain_lost-village_mask = 0
        terrain\terrain_military_1       = 4
        terrain\terrain_military_1_det   = 0
        terrain\terrain_military_1_mask  = 0
        terrain\terrain_military_mp_2    = 4
        terrain\terrain_military_mp_2_det = 0
        terrain\terrain_military_mp_2_mask = 0
        terrain\terrain_mp_02            = 4
        terrain\terrain_mp_02_det        = 0
        terrain\terrain_mp_02_mask       = 0
        terrain\terrain_mp_atp           = 4
        terrain\terrain_mp_atp_det       = 0
        terrain\terrain_mp_atp_mask      = 0
        terrain\terrain_mp_darkvale      = 4
        terrain\terrain_mp_darkvale_det  = 0
        terrain\terrain_mp_darkvale_mask = 0
        terrain\terrain_mp_darkvalley    = 4
        terrain\terrain_mp_darkvalley_det = 0
        terrain\terrain_mp_darkvalley_mask = 0
        terrain\terrain_mp_factory       = 4
        terrain\terrain_mp_factory_det   = 0
        terrain\terrain_mp_factory_mask  = 0
        terrain\terrain_mp_military_2    = 4
        terrain\terrain_mp_military_2_det = 0
        terrain\terrain_mp_military_2_mask = 0
        terrain\terrain_mp_rostok        = 4
        terrain\terrain_mp_rostok_det    = 0
        terrain\terrain_mp_rostok_mask   = 0
        terrain\terrain_pryp_mp          = 4
        terrain\terrain_pryp_mp_det      = 0
        terrain\terrain_pryp_mp_mask     = 0
        terrain\terrain_pryp_v           = 4
        terrain\terrain_pryp_v_det       = 0
        terrain\terrain_pryp_v_mask      = 0
        terrain\terrain_prypiat          = 4
        terrain\terrain_prypiat_det      = 0
        terrain\terrain_prypiat_mask     = 0
        terrain\terrain_radar_2          = 4
        terrain\terrain_radar_2_det      = 0
        terrain\terrain_radar_2_mask     = 0
        terrain\terrain_stancia_ghost    = 0
        terrain\terrain_stancia_land     = 4
        terrain\terrain_stancia_land_det = 0
        terrain\terrain_stancia_land_mask = 0
        test                             = 0
        test\test_bump                   = 2
        test\test_bump_old_variant       = 2
        test\test_nmap                   = 3
        test\test_nmap_color             = 0
        test\test_nmap_color_old_variant = 0
        test\test_nmap_old_variant       = 0
        transfer                         = 0
        tree\tree_fuflo                  = 0
        tree\tree_new_vetka_sux          = 0
        trees\trees_a_bush               = 0
        trees\trees_anomal_ql            = 0
        trees\trees_anomal_ql02          = 0
        trees\trees_bark                 = 0
        trees\trees_bark_a_01            = 0
        trees\trees_bark_a_01_bump       = 2
        trees\trees_bark_a_02            = 0
        trees\trees_bark_a_02_bump       = 2
        trees\trees_bark_a_03            = 0
        trees\trees_bark_a_03_bump       = 2
        trees\trees_bark_a_04            = 0
        trees\trees_bark_a_05            = 0
        trees\trees_bark_a_05_bump       = 2
        trees\trees_bark_bump            = 2
        trees\trees_bark_mox             = 0
        trees\trees_bark_mox1            = 0
        trees\trees_bark_sosna           = 0
        trees\trees_bark_sosna_01        = 0
        trees\trees_bark_sosna_01_bump   = 2
        trees\trees_bark_sosna_02        = 0
        trees\trees_bark_sosna_02_bump   = 2
        trees\trees_bark_sosna_big       = 0
        trees\trees_bark_sosna_bump      = 2
        trees\trees_bark_sux             = 0
        trees\trees_bark_sux1            = 0
        trees\trees_bark_sux2            = 0
        trees\trees_bark_sux3            = 0
        trees\trees_bark_sux_mox         = 0
        trees\trees_bark_sux_mox_bump    = 2
        trees\trees_bark_topol           = 0
        trees\trees_byaka                = 0
        trees\trees_byaka1               = 0
        trees\trees_byaka1_bump          = 2
        trees\trees_det1                 = 0
        trees\trees_det1_bump            = 2
        trees\trees_det2                 = 0
        trees\trees_det2_bump            = 2
        trees\trees_det_sosna            = 0
        trees\trees_det_sosna_bump       = 2
        trees\trees_det_urod             = 0
        trees\trees_det_urod_bump        = 2
        trees\trees_dub                  = 0
        trees\trees_dub_bark             = 0
        trees\trees_dub_bark_bump        = 2
        trees\trees_elka                 = 0
        trees\trees_elka2                = 0
        trees\trees_elka_sux             = 0
        trees\trees_elka_suxaya          = 0
        trees\trees_elkabark             = 0
        trees\trees_flower_yellow        = 0
        trees\trees_forestwall1          = 0
        trees\trees_forestwall2          = 0
        trees\trees_fuflo                = 0
        trees\trees_kamysh               = 0
        trees\trees_kustik1              = 0
        trees\trees_list_flower          = 0
        trees\trees_new_vetka            = 0
        trees\trees_new_vetka_green      = 0
        trees\trees_new_vetka_green1     = 0
        trees\trees_orex                 = 0
        trees\trees_sosna                = 0
        trees\trees_sosna_sux            = 0
        trees\trees_spil                 = 0
        trees\trees_spil_bump            = 2
        trees\trees_topolgreenv          = 0
        trees\trees_trava                = 0
        trees\trees_trava_2              = 0
        trees\trees_vetka                = 0
        trees\trees_vetka1               = 0
        trees\trees_vetka_green_1v       = 0
        trees\trees_vetka_green_2v       = 0
        trees\trees_vetka_green_3v       = 0
        trees\trees_vetka_green_v        = 0
        trees\trees_vetka_krona          = 0
        trees\trees_vetkabig             = 0
        trees\trees_vetkagreen           = 0
        trees\trees_vetkagreen1          = 0
        trees\trees_vetkagreen3          = 0
        trees\trees_vetkagreen5          = 0
        trees\trees_vetkagreen6          = 0
        trees\trees_vetkagreen7          = 0
        trees\trees_vetkasux             = 0
        trees\trees_vetkasux1_v          = 0
        trees\trees_vetkasux2            = 0
        trees\trees_vetkatopol           = 0
        ui\hud_group_back                = 0
        ui\hud_group_back_sel            = 0
        ui\hud_group_list_bottom         = 0
        ui\hud_group_list_item           = 0
        ui\hud_group_list_item_health    = 0
        ui\hud_group_list_top            = 0
        ui\hud_health_back               = 0
        ui\hud_health_bar_armor          = 0
        ui\hud_health_bar_health         = 0
        ui\hud_hitmarker                 = 0
        ui\hud_kulemet                   = 0
        ui\hud_map_arrow                 = 0
        ui\hud_map_back                  = 0
        ui\hud_map_point                 = 0
        ui\hud_weapon_back               = 0
        ui\hud_wpn_ak74                  = 0
        ui\hud_wpn_f2000                 = 0
        ui\hud_wpn_fn2000                = 0
        ui\hud_wpn_generic               = 0
        ui\hud_wpn_groza                 = 0
        ui\hud_wpn_hpsa                  = 0
        ui\hud_wpn_lr300                 = 0
        ui\hud_wpn_m134                  = 0
        ui\hud_wpn_protecta              = 0
        ui\ui_agroprom                   = 0
        ui\ui_ani_cursor_01              = 0
        ui\ui_ani_cursor_02              = 0
        ui\ui_ani_cursor_03              = 0
        ui\ui_ani_cursor_04              = 0
        ui\ui_ani_cursor_05              = 0
        ui\ui_ani_cursor_06              = 0
        ui\ui_ani_cursor_07              = 0
        ui\ui_ani_cursor_08              = 0
        ui\ui_asus_intro                 = 0
        ui\ui_blakteam                   = 0
        ui\ui_blueteam                   = 0
        ui\ui_blueteam_trafaret          = 0
        ui\ui_bottom_background          = 0
        ui\ui_bt_trade                   = 0
        ui\ui_btn_01_d                   = 0
        ui\ui_btn_01_e                   = 0
        ui\ui_btn_01_h                   = 0
        ui\ui_btn_01_t                   = 0
        ui\ui_btn_02_d                   = 0
        ui\ui_btn_02_e                   = 0
        ui\ui_btn_02_h                   = 0
        ui\ui_btn_02_t                   = 0
        ui\ui_btn_assault_t              = 0
        ui\ui_btn_equip_t                = 0
        ui\ui_btn_gren_t                 = 0
        ui\ui_btn_heavy_t                = 0
        ui\ui_btn_mm_d                   = 0
        ui\ui_btn_mm_e                   = 0
        ui\ui_btn_mm_h                   = 0
        ui\ui_btn_mm_t                   = 0
        ui\ui_btn_mp_avto_d              = 0
        ui\ui_btn_mp_avto_e              = 0
        ui\ui_btn_mp_avto_h              = 0
        ui\ui_btn_mp_avto_t              = 0
        ui\ui_btn_mp_back_d              = 0
        ui\ui_btn_mp_back_e              = 0
        ui\ui_btn_mp_back_h              = 0
        ui\ui_btn_mp_back_t              = 0
        ui\ui_btn_mp_d                   = 0
        ui\ui_btn_mp_e                   = 0
        ui\ui_btn_mp_h                   = 0
        ui\ui_btn_numpad_e               = 0
        ui\ui_btn_numpad_h               = 0
        ui\ui_btn_numpad_okcancel_e      = 0
        ui\ui_btn_numpad_okcancel_h      = 0
        ui\ui_btn_prim_t                 = 0
        ui\ui_btn_primary_e              = 0
        ui\ui_btn_primary_h              = 0
        ui\ui_btn_sec_t                  = 0
        ui\ui_btn_shotgun_t              = 0
        ui\ui_btn_sniper_t               = 0
        ui\ui_btn_suit_t                 = 0
        ui\ui_btn_triple_center_d        = 0
        ui\ui_btn_triple_center_e        = 0
        ui\ui_btn_triple_center_h        = 0
        ui\ui_btn_triple_center_t        = 0
        ui\ui_btn_triple_left_d          = 0
        ui\ui_btn_triple_left_e          = 0
        ui\ui_btn_triple_left_h          = 0
        ui\ui_btn_triple_left_t          = 0
        ui\ui_btn_triple_right_d         = 0
        ui\ui_btn_triple_right_e         = 0
        ui\ui_btn_triple_right_h         = 0
        ui\ui_btn_triple_right_t         = 0
        ui\ui_button_01                  = 0
        ui\ui_button_02                  = 0
        ui\ui_button_03                  = 0
        ui\ui_button_04                  = 0
        ui\ui_button_05                  = 0
        ui\ui_button_06                  = 0
        ui\ui_button_07                  = 0
        ui\ui_buy_menu                   = 0
        ui\ui_buy_menu_sample            = 0
        ui\ui_changetime_button          = 0
        ui\ui_cm_drop                    = 0
        ui\ui_cm_drop_over               = 0
        ui\ui_common                     = 0
        ui\ui_crouch                     = 0
        ui\ui_cs_artefact                = 0
        ui\ui_cs_base                    = 0
        ui\ui_cs_buyzone                 = 0
        ui\ui_cursor                     = 0
        ui\ui_dar_labx18_map             = 0
        ui\ui_darkvalley                 = 0
        ui\ui_debug_font                 = 0
        ui\ui_debug_red_n_black          = 0
        ui\ui_dg_info                    = 0
        ui\ui_dg_inventory               = 0
        ui\ui_dg_inventory_exchange_trade = 0
        ui\ui_dg_sleep                   = 0
        ui\ui_dg_time                    = 0
        ui\ui_disk_io                    = 0
        ui\ui_enemy_frame                = 0
        ui\ui_escape                     = 0
        ui\ui_fog_of_war                 = 0
        ui\ui_fon_console_03             = 0
        ui\ui_font_arial_14_1024         = 0
        ui\ui_font_arial_14_1024_cent    = 0
        ui\ui_font_arial_14_1024_west    = 0
        ui\ui_font_arial_14_1600         = 0
        ui\ui_font_arial_14_1600_cent    = 0
        ui\ui_font_arial_14_1600_west    = 0
        ui\ui_font_arial_14_800          = 0
        ui\ui_font_arial_14_800_cent     = 0
        ui\ui_font_arial_14_800_west     = 0
        ui\ui_font_arial_21              = 0
        ui\ui_font_arial_21_1024         = 0
        ui\ui_font_arial_21_1024_cent    = 0
        ui\ui_font_arial_21_1024_west    = 0
        ui\ui_font_arial_21_1600         = 0
        ui\ui_font_arial_21_1600_cent    = 0
        ui\ui_font_arial_21_1600_west    = 0
        ui\ui_font_arial_21_800          = 0
        ui\ui_font_arial_21_800_cent     = 0
        ui\ui_font_arial_21_800_west     = 0
        ui\ui_font_arial_n_21_russian    = 0
        ui\ui_font_big_digit             = 0
        ui\ui_font_console               = 0
        ui\ui_font_console_01            = 0
        ui\ui_font_console_02            = 0
        ui\ui_font_console_03            = 0
        ui\ui_font_console_04            = 0
        ui\ui_font_graff_19              = 0
        ui\ui_font_graff_19_1024         = 0
        ui\ui_font_graff_19_1024_cent    = 0
        ui\ui_font_graff_19_1024_west    = 0
        ui\ui_font_graff_19_1600         = 0
        ui\ui_font_graff_19_1600_cent    = 0
        ui\ui_font_graff_19_1600_west    = 0
        ui\ui_font_graff_19_800          = 0
        ui\ui_font_graff_19_800_cent     = 0
        ui\ui_font_graff_19_800_west     = 0
        ui\ui_font_graff_22              = 0
        ui\ui_font_graff_22_1024         = 0
        ui\ui_font_graff_22_1024_cent    = 0
        ui\ui_font_graff_22_1024_west    = 0
        ui\ui_font_graff_22_1600         = 0
        ui\ui_font_graff_22_1600_cent    = 0
        ui\ui_font_graff_22_1600_west    = 0
        ui\ui_font_graff_22_800          = 0
        ui\ui_font_graff_22_800_cent     = 0
        ui\ui_font_graff_22_800_west     = 0
        ui\ui_font_graff_32              = 0
        ui\ui_font_graff_32_1024         = 0
        ui\ui_font_graff_32_1024_cent    = 0
        ui\ui_font_graff_32_1024_west    = 0
        ui\ui_font_graff_32_1600         = 0
        ui\ui_font_graff_32_1600_cent    = 0
        ui\ui_font_graff_32_1600_west    = 0
        ui\ui_font_graff_32_800          = 0
        ui\ui_font_graff_32_800_cent     = 0
        ui\ui_font_graff_32_800_west     = 0
        ui\ui_font_graff_40_1024         = 0
        ui\ui_font_graff_40_1024_cent    = 0
        ui\ui_font_graff_40_1024_west    = 0
        ui\ui_font_graff_40_1600         = 0
        ui\ui_font_graff_40_1600_cent    = 0
        ui\ui_font_graff_40_1600_west    = 0
        ui\ui_font_graff_40_800          = 0
        ui\ui_font_graff_40_800_cent     = 0
        ui\ui_font_graff_40_800_west     = 0
        ui\ui_font_graff_50              = 0
        ui\ui_font_graff_50_1024         = 0
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        ui\ui_font_graff_50_1600         = 0
        ui\ui_font_graff_50_1600_cent    = 0
        ui\ui_font_graff_50_1600_west    = 0
        ui\ui_font_graff_50_800          = 0
        ui\ui_font_graff_50_800_cent     = 0
        ui\ui_font_graff_50_800_west     = 0
        ui\ui_font_graffiti19_russian    = 0
        ui\ui_font_graffiti22_russian    = 0
        ui\ui_font_header_europe         = 0
        ui\ui_font_header_russian        = 0
        ui\ui_font_hud_01                = 0
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        ui\ui_font_letter_16             = 0
        ui\ui_font_letter_16_1024        = 0
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        ui\ui_font_letter_16_1024_west   = 0
        ui\ui_font_letter_16_1600        = 0
        ui\ui_font_letter_16_1600_cent   = 0
        ui\ui_font_letter_16_1600_west   = 0
        ui\ui_font_letter_16_800         = 0
        ui\ui_font_letter_16_800_cent    = 0
        ui\ui_font_letter_16_800_west    = 0
        ui\ui_font_letter_18             = 0
        ui\ui_font_letter_18_1024        = 0
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        ui\ui_font_letter_18_1600_west   = 0
        ui\ui_font_letter_18_800         = 0
        ui\ui_font_letter_18_800_cent    = 0
        ui\ui_font_letter_18_800_west    = 0
        ui\ui_font_letter_25             = 0
        ui\ui_font_letter_25_1024        = 0
        ui\ui_font_letter_25_1024_cent   = 0
        ui\ui_font_letter_25_1024_west   = 0
        ui\ui_font_letter_25_1600        = 0
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        ui\ui_font_letter_25_800         = 0
        ui\ui_font_letter_25_800_cent    = 0
        ui\ui_font_letter_25_800_west    = 0
        ui\ui_font_letterica16_russian   = 0
        ui\ui_font_letterica18_russian   = 0
        ui\ui_font_menu                  = 0
        ui\ui_frame_01_b                 = 0
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        ui\ui_global_map                 = 0
        ui\ui_global_map_small           = 0
        ui\ui_global_map_spot            = 0
        ui\ui_greenteam                  = 0
        ui\ui_greenteam_trafaret         = 0
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        ui\ui_gs_logo                    = 0
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        ui\ui_hud_hit_mark_08            = 0
        ui\ui_hud_hit_mark_09            = 0
        ui\ui_hud_hit_mark_10            = 0
        ui\ui_hud_hit_mark_11            = 0
        ui\ui_hud_hit_mark_12            = 0
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        ui\ui_hud_hit_mark_16            = 0
        ui\ui_hud_hit_mark_17            = 0
        ui\ui_hud_hit_mark_18            = 0
        ui\ui_hud_map_arrow              = 0
        ui\ui_hud_map_point_down         = 0
        ui\ui_hud_map_point_up           = 0
        ui\ui_hud_wpn_ak74               = 0
        ui\ui_hud_wpn_binocular          = 0
        ui\ui_hud_wpn_f2000              = 0
        ui\ui_hud_wpn_fn2000             = 0
        ui\ui_hud_wpn_fort               = 0
        ui\ui_hud_wpn_groza              = 0
        ui\ui_hud_wpn_hpsa               = 0
        ui\ui_hud_wpn_lr300              = 0
        ui\ui_hud_wpn_m134               = 0
        ui\ui_hud_wpn_pm                 = 0
        ui\ui_hud_wpn_rpg7               = 0
        ui\ui_hud_wpn_toz34              = 0
        ui\ui_hud_wpn_usp                = 0
        ui\ui_hud_wpn_val                = 0
        ui\ui_hud_wpn_vintorez           = 0
        ui\ui_hud_wpn_walther99          = 0
        ui\ui_icon_equipment             = 0
        ui\ui_icon_photo                 = 0
        ui\ui_icons_map                  = 0
        ui\ui_icons_npc                  = 0
        ui\ui_icons_task                 = 0
        ui\ui_iconstotal                 = 0
        ui\ui_ingame                     = 0
        ui\ui_inv_ak47                   = 0
        ui\ui_inv_ak47_ammo_01           = 0
        ui\ui_inv_belt                   = 0
        ui\ui_inv_binoculars             = 0
        ui\ui_inv_grenade                = 0
        ui\ui_inv_info_over_b            = 0
        ui\ui_inv_info_over_lt           = 0
        ui\ui_inv_knife                  = 0
        ui\ui_inv_lattice                = 0
        ui\ui_inv_lattice_highlight      = 0
        ui\ui_inv_list_over_lt           = 0
        ui\ui_inv_lr300                  = 0
        ui\ui_inv_medkit                 = 0
        ui\ui_inv_personal_over_b        = 0
        ui\ui_inv_personal_over_t        = 0
        ui\ui_inv_pmm                    = 0
        ui\ui_inv_pmm_ammo               = 0
        ui\ui_inv_progress_blood         = 0
        ui\ui_inv_progress_blood_empty   = 0
        ui\ui_inv_progress_empty         = 0
        ui\ui_inv_progress_end           = 0
        ui\ui_inv_progress_end_empty     = 0
        ui\ui_inv_progress_food          = 0
        ui\ui_inv_progress_food_empty    = 0
        ui\ui_inv_progress_full          = 0
        ui\ui_inv_progress_rad           = 0
        ui\ui_inv_progress_rad_empty     = 0
        ui\ui_inv_quick_slots            = 0
        ui\ui_inventory                  = 0
        ui\ui_inventory2                 = 0
        ui\ui_japan_flag                 = 0
        ui\ui_jobs_point                 = 0
        ui\ui_l2save                     = 0
        ui\ui_line                       = 0
        ui\ui_load                       = 0
        ui\ui_load_progress_bar          = 0
        ui\ui_logo                       = 0
        ui\ui_logo_nv                    = 0
        ui\ui_magnifier                  = 0
        ui\ui_mainmenu                   = 0
        ui\ui_map_agroprom               = 0
        ui\ui_map_ai_test                = 0
        ui\ui_map_ai_test_anomalies      = 0
        ui\ui_map_andy_heli_test         = 0
        ui\ui_map_andy_light             = 0
        ui\ui_map_andy_test              = 0
        ui\ui_map_arrow_02               = 0
        ui\ui_map_arrow_02_small         = 0
        ui\ui_map_arrow_04               = 0
        ui\ui_map_darkvalley             = 0
        ui\ui_map_description            = 0
        ui\ui_map_escape                 = 0
        ui\ui_map_fog_net                = 0
        ui\ui_map_garbage                = 0
        ui\ui_map_l02_garbage            = 0
        ui\ui_map_l05_rostok             = 0
        ui\ui_map_military               = 0
        ui\ui_map_mp_agroprom            = 0
        ui\ui_map_mp_atp                 = 0
        ui\ui_map_mp_bath                = 0
        ui\ui_map_mp_darkvale            = 0
        ui\ui_map_mp_exp_bath            = 0
        ui\ui_map_mp_factory             = 0
        ui\ui_map_mp_garbage             = 0
        ui\ui_map_mp_lost_village        = 0
        ui\ui_map_mp_military            = 0
        ui\ui_map_mp_military_1          = 0
        ui\ui_map_mp_military_2          = 0
        ui\ui_map_mp_military_ahunt      = 0
        ui\ui_map_mp_prypiat             = 0
        ui\ui_map_mp_railroad            = 0
        ui\ui_map_mp_rostok              = 0
        ui\ui_map_mp_workshop            = 0
        ui\ui_map_nopic                  = 0
        ui\ui_map_workshop               = 0
        ui\ui_mg_back_health             = 0
        ui\ui_mg_back_map                = 0
        ui\ui_mg_back_pager              = 0
        ui\ui_mg_back_weapons            = 0
        ui\ui_mg_icon_radiation_hard     = 0
        ui\ui_mg_icon_radiation_medium   = 0
        ui\ui_mg_icon_radiation_small    = 0
        ui\ui_mg_icon_wound              = 0
        ui\ui_mg_progress_efficiency_empty = 0
        ui\ui_mg_progress_efficiency_full = 0
        ui\ui_military_map               = 0
        ui\ui_mini_af_spot               = 0
        ui\ui_mini_af_spot_new           = 0
        ui\ui_minimap_hit_sector         = 0
        ui\ui_minimap_level3             = 0
        ui\ui_mn_br_small_portrait       = 0
        ui\ui_mn_fatigue_hard            = 0
        ui\ui_mn_fatigue_light           = 0
        ui\ui_mn_fatigue_medium          = 0
        ui\ui_mn_health                  = 0
        ui\ui_mn_health_w_weapons        = 0
        ui\ui_mn_map                     = 0
        ui\ui_mn_map_w_pager             = 0
        ui\ui_mn_pager                   = 0
        ui\ui_mn_psy_hard                = 0
        ui\ui_mn_radiations_hard         = 0
        ui\ui_mn_radiations_light        = 0
        ui\ui_mn_radiations_medium       = 0
        ui\ui_mn_sleep_hard              = 0
        ui\ui_mn_starvation_hard         = 0
        ui\ui_mn_starvation_light        = 0
        ui\ui_mn_starvation_medium       = 0
        ui\ui_mn_weapons                 = 0
        ui\ui_mn_weapons_jammed          = 0
        ui\ui_mn_wounds_hard             = 0
        ui\ui_mn_wounds_light            = 0
        ui\ui_mn_wounds_medium           = 0
        ui\ui_models_multiplayer         = 0
        ui\ui_motion_icon                = 0
        ui\ui_mp_agroprom                = 0
        ui\ui_mp_buy_menu                = 0
        ui\ui_mp_buy_ok_e                = 0
        ui\ui_mp_buy_ok_h                = 0
        ui\ui_mp_frags_selection         = 0
        ui\ui_mp_icon_kill               = 0
        ui\ui_mp_icon_rank               = 0
        ui\ui_mp_main                    = 0
        ui\ui_mp_minimap_hit_sector      = 0
        ui\ui_mp_reinf_back              = 0
        ui\ui_mp_reinf_front             = 0
        ui\ui_mp_skin_select_anim        = 0
        ui\ui_no_screenshot              = 0
        ui\ui_noise_00                   = 0
        ui\ui_noise_01                   = 0
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        ui\ui_noise_03                   = 0
        ui\ui_noise_04                   = 0
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        ui\ui_nomap2                     = 0
        ui\ui_npc_monster                = 0
        ui\ui_npc_unique                 = 0
        ui\ui_numpad                     = 0
        ui\ui_old_textures               = 0
        ui\ui_options_menu_static        = 0
        ui\ui_orangeteam                 = 0
        ui\ui_orangeteam_trafaret        = 0
        ui\ui_pda                        = 0
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        ui\ui_pda_frame_top_             = 0
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        ui\ui_pda_icon_mission_completed = 0
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        ui\ui_pda_icon_mission_in_progress = 0
        ui\ui_pda_icon_news_conflicts    = 0
        ui\ui_pda_icon_news_jobs         = 0
        ui\ui_pda_icon_news_knowledge    = 0
        ui\ui_pda_icon_news_misc         = 0
        ui\ui_pda_over_list              = 0
        ui\ui_pda_vertical_line_l_l      = 0
        ui\ui_pda_vertical_line_l_r      = 0
        ui\ui_pda_vertical_line_r_l      = 0
        ui\ui_pda_vertical_line_r_r      = 0
        ui\ui_pop_up_active_back         = 0
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        ui\ui_static_mm_back_00          = 0
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        veh\veh_addon_tu4                = 0
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        veh\veh_avtobus_gaz_nmap         = 0
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        veh\veh_avtobus_laz_fire         = 0
        veh\veh_avtobus_laz_fire_bump    = 2
        veh\veh_bochka_pricep            = 0
        veh\veh_bochka_pricep_bump       = 2
        veh\veh_bochka_pricep_nmap       = 0
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        veh\veh_btr_br                   = 0
        veh\veh_btr_bump                 = 2
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        veh\veh_buldozer                 = 0
        veh\veh_buldozer_bump            = 2
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        veh\veh_buldozer_kovsh_bump      = 2
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        veh\veh_diesel1c_bump            = 2
        veh\veh_diesel1d                 = 0
        veh\veh_diesel1d_bump            = 2
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        veh\veh_diesel2b                 = 0
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        veh\veh_ekskavator               = 0
        veh\veh_ekskavator_bump          = 2
        veh\veh_ekskavator_kovsh         = 0
        veh\veh_ekskavator_kovsh_bump    = 2
        veh\veh_ekskavator_kovsh_nmap    = 0
        veh\veh_ekskavator_nmap          = 0
        veh\veh_electrichka              = 0
        veh\veh_electrichka_bump         = 2
        veh\veh_electrichka_nmap         = 0
        veh\veh_excavator1               = 0
        veh\veh_excavator2               = 0
        veh\veh_gaz66                    = 0
        veh\veh_gaz66_bump               = 2
        veh\veh_gaz66_nmap               = 0
        veh\veh_gaz_f                    = 0
        veh\veh_gaz_f_bump               = 2
        veh\veh_gaz_f_nmap               = 0
        veh\veh_kamaz_base1              = 0
        veh\veh_kamaz_base1_bump         = 2
        veh\veh_kamaz_body1              = 0
        veh\veh_kamaz_body1_bump         = 2
        veh\veh_kamaz_kabin              = 0
        veh\veh_kamaz_kabin1             = 0
        veh\veh_kamaz_kabin1_bump        = 2
        veh\veh_kamaz_kabin1a            = 0
        veh\veh_kamaz_kabin1a_bump       = 2
        veh\veh_kamaz_kabin1a_nmap       = 0
        veh\veh_kamaz_kabin1b            = 0
        veh\veh_kamaz_kabin1c            = 0
        veh\veh_kamaz_u_01               = 0
        veh\veh_kamaz_u_br               = 0
        veh\veh_kamaz_u_br_bump          = 2
        veh\veh_kamaz_u_br_nmap          = 0
        veh\veh_kamazwheel               = 0
        veh\veh_kamazwheel1              = 0
        veh\veh_kamazwheel1_bump         = 2
        veh\veh_kamazwheel1a             = 0
        veh\veh_kamazwheel1b             = 0
        veh\veh_kamazwheel1c             = 0
        veh\veh_katok                    = 0
        veh\veh_kuhnya                   = 0
        veh\veh_lada1                    = 0
        veh\veh_lada1_pribor             = 0
        veh\veh_lada_br                  = 0
        veh\veh_ladawheels1              = 0
        veh\veh_mi24                     = 0
        veh\veh_mi24_br                  = 0
        veh\veh_mi24_bump                = 2
        veh\veh_mi24_fire                = 0
        veh\veh_mi24_glass               = 0
        veh\veh_mi24_rocket              = 0
        veh\veh_mi24_rocket_br           = 0
        veh\veh_mi24_vint                = 0
        veh\veh_mi6                      = 0
        veh\veh_mi6_bump                 = 2
        veh\veh_mi6_fire                 = 0
        veh\veh_mi6_nmap                 = 0
        veh\veh_molokovoz                = 0
        veh\veh_molokovoz_bump           = 2
        veh\veh_molokovoz_nmap           = 0
        veh\veh_moskvitch1               = 0
        veh\veh_moskvitch_01             = 0
        veh\veh_moskvitch_01_bump        = 2
        veh\veh_niva1                    = 0
        veh\veh_niva1s                   = 0
        veh\veh_niva2                    = 0
        veh\veh_niva_bump                = 2
        veh\veh_nivaglass1               = 0
        veh\veh_nivawheels1              = 0
        veh\veh_nivawheels1_bump         = 2
        veh\veh_nivawheels1a             = 0
        veh\veh_nivawheels1b             = 0
        veh\veh_pricep                   = 0
        veh\veh_raf1                     = 0
        veh\veh_raf1_br                  = 0
        veh\veh_rafwheel1                = 0
        veh\veh_rafwheel1_bump           = 2
        veh\veh_tanchik                  = 0
        veh\veh_tanchik_bump             = 2
        veh\veh_tanchik_nmap             = 0
        veh\veh_traktor                  = 0
        veh\veh_traktor_br               = 0
        veh\veh_traktor_br_bump          = 2
        veh\veh_uaz_2                    = 0
        veh\veh_uaz_2_bump               = 2
        veh\veh_uaz_2_nmap               = 0
        veh\veh_uazik                    = 0
        veh\veh_uazik_bump               = 2
        veh\veh_uazik_new                = 0
        veh\veh_uazik_new_bump           = 2
        veh\veh_uazik_new_nmap           = 0
        veh\veh_uazik_nmap               = 0
        veh\veh_vagon1_01                = 0
        veh\veh_vagon1_01_bump           = 2
        veh\veh_vagon1_01_nmap           = 0
        veh\veh_vagoni_cpm               = 0
        veh\veh_vagoni_cpm_bump          = 2
        veh\veh_vagoni_cpm_nmap          = 0
        veh\veh_zaz968                   = 0
        veh\veh_zaz968_bump              = 2
        veh\veh_zaz968_nmap              = 0
        veh\veh_zaz_gorb                 = 0
        veh\veh_zil                      = 0
        veh\veh_zil_130                  = 0
        veh\veh_zil_130_bump             = 2
        veh\veh_zil_130_nmap             = 0
        veh\veh_zil_bump                 = 2
        veh\veh_zil_deadcar              = 0
        veh\veh_zil_fire                 = 0
        veh\veh_zil_fire_bump            = 2
        veh\veh_zil_fire_nmap            = 0
        veh\veh_zil_nmap                 = 0
        vehicles\vehicles_bus01          = 0
        wallmarks\wallmark               = 0
        wallmarks\wallmark_default       = 0
        water                            = 0
        water2                           = 0
        water\water_down                 = 0
        water\water_dudv                 = 0
        water\water_dudv_0               = 0
        water\water_dudv_1               = 0
        water\water_dudv_10              = 0
        water\water_dudv_11              = 0
        water\water_dudv_12              = 0
        water\water_dudv_13              = 0
        water\water_dudv_14              = 0
        water\water_dudv_15              = 0
        water\water_dudv_16              = 0
        water\water_dudv_17              = 0
        water\water_dudv_18              = 0
        water\water_dudv_19              = 0
        water\water_dudv_2               = 0
        water\water_dudv_20              = 0
        water\water_dudv_21              = 0
        water\water_dudv_22              = 0
        water\water_dudv_23              = 0
        water\water_dudv_24              = 0
        water\water_dudv_25              = 0
        water\water_dudv_26              = 0
        water\water_dudv_27              = 0
        water\water_dudv_28              = 0
        water\water_dudv_3               = 0
        water\water_dudv_4               = 0
        water\water_dudv_5               = 0
        water\water_dudv_6               = 0
        water\water_dudv_7               = 0
        water\water_dudv_8               = 0
        water\water_dudv_9               = 0
        water\water_mask                 = 0
        water\water_normal               = 0
        water\water_normal_0             = 0
        water\water_normal_1             = 0
        water\water_normal_10            = 0
        water\water_normal_11            = 0
        water\water_normal_12            = 0
        water\water_normal_13            = 0
        water\water_normal_14            = 0
        water\water_normal_15            = 0
        water\water_normal_16            = 0
        water\water_normal_17            = 0
        water\water_normal_18            = 0
        water\water_normal_19            = 0
        water\water_normal_2             = 0
        water\water_normal_20            = 0
        water\water_normal_21            = 0
        water\water_normal_22            = 0
        water\water_normal_23            = 0
        water\water_normal_24            = 0
        water\water_normal_25            = 0
        water\water_normal_26            = 0
        water\water_normal_27            = 0
        water\water_normal_28            = 0
        water\water_normal_3             = 0
        water\water_normal_4             = 0
        water\water_normal_5             = 0
        water\water_normal_6             = 0
        water\water_normal_7             = 0
        water\water_normal_8             = 0
        water\water_normal_9             = 0
        water\water_point_01             = 0
        water\water_pool1                = 0
        water\water_pool1_000            = 0
        water\water_pool1_001            = 0
        water\water_pool1_002            = 0
        water\water_pool1_003            = 0
        water\water_pool1_004            = 0
        water\water_pool1_005            = 0
        water\water_pool1_006            = 0
        water\water_pool1_007            = 0
        water\water_pool1_008            = 0
        water\water_pool1_009            = 0
        water\water_pool1_010            = 0
        water\water_pool1_011            = 0
        water\water_pool1_012            = 0
        water\water_pool1_013            = 0
        water\water_pool1_014            = 0
        water\water_pool1_015            = 0
        water\water_pool1_016            = 0
        water\water_pool1_017            = 0
        water\water_pool1_018            = 0
        water\water_pool1_019            = 0
        water\water_pool1_020            = 0
        water\water_pool1_021            = 0
        water\water_pool1_022            = 0
        water\water_pool1_023            = 0
        water\water_pool1_024            = 0
        water\water_pool1_025            = 0
        water\water_pool1_026            = 0
        water\water_pool1_027            = 0
        water\water_pool1_028            = 0
        water\water_pool1_029            = 0
        water\water_pool1_030            = 0
        water\water_pool1_031            = 0
        water\water_pool1_032            = 0
        water\water_pool1_033            = 0
        water\water_pool1_034            = 0
        water\water_pool1_035            = 0
        water\water_pool1_036            = 0
        water\water_pool1_037            = 0
        water\water_pool1_038            = 0
        water\water_pool1_039            = 0
        water\water_pool1_040            = 0
        water\water_pool1_041            = 0
        water\water_pool1_042            = 0
        water\water_pool1_043            = 0
        water\water_pool1_044            = 0
        water\water_pool1_045            = 0
        water\water_pool1_046            = 0
        water\water_pool1_047            = 0
        water\water_pool1_048            = 0
        water\water_pool1_049            = 0
        water\water_pool2                = 0
        water\water_pool2_000            = 0
        water\water_pool2_001            = 0
        water\water_pool2_002            = 0
        water\water_pool2_003            = 0
        water\water_pool2_004            = 0
        water\water_pool2_005            = 0
        water\water_pool2_006            = 0
        water\water_pool2_007            = 0
        water\water_pool2_008            = 0
        water\water_pool2_009            = 0
        water\water_pool2_010            = 0
        water\water_pool2_011            = 0
        water\water_pool2_012            = 0
        water\water_pool2_013            = 0
        water\water_pool2_014            = 0
        water\water_pool2_015            = 0
        water\water_pool2_016            = 0
        water\water_pool2_017            = 0
        water\water_pool2_018            = 0
        water\water_pool2_019            = 0
        water\water_pool2_020            = 0
        water\water_pool2_021            = 0
        water\water_pool2_022            = 0
        water\water_pool2_023            = 0
        water\water_pool2_024            = 0
        water\water_pool2_025            = 0
        water\water_pool2_026            = 0
        water\water_pool2_027            = 0
        water\water_pool2_028            = 0
        water\water_pool2_029            = 0
        water\water_pool2_030            = 0
        water\water_pool2_031            = 0
        water\water_pool2_032            = 0
        water\water_pool2_033            = 0
        water\water_pool2_034            = 0
        water\water_pool2_035            = 0
        water\water_pool2_036            = 0
        water\water_pool2_037            = 0
        water\water_pool2_038            = 0
        water\water_pool2_039            = 0
        water\water_pool2_040            = 0
        water\water_pool2_041            = 0
        water\water_pool2_042            = 0
        water\water_pool2_043            = 0
        water\water_pool2_044            = 0
        water\water_pool2_045            = 0
        water\water_pool2_046            = 0
        water\water_pool2_047            = 0
        water\water_pool2_048            = 0
        water\water_pool2_049            = 0
        water\water_ryaska1              = 0
        water\water_ryaska1_bump         = 2
        water\water_ryaska2              = 0
        water\water_ryska                = 0
        water\water_ryska2               = 0
        water\water_studen               = 0
        water\water_studen_bump          = 2
        water\water_studen_green         = 0
        water\water_studen_iov           = 0
        water\water_test                 = 0
        water\water_water                = 0
        water\water_waterdistort         = 0
        water\water_waterdistort2        = 0
        waterdistort                     = 0
        waterdistort2                    = 0
        watertestcube                    = 1
        wind\wind_01                     = 0
        wind\wind_02                     = 0
        wind\wind_02_ch                  = 0
        wind\wind_03                     = 0
        wind\wind_03_ch                  = 0
        wind\wind_03_ch_bump             = 2
        wind\wind_04                     = 0
        wind\wind_04_ch                  = 0
        wind\wind_04_ch_transp           = 0
        wind\wind_04_pryp_01             = 0
        wind\wind_04a                    = 0
        wind\wind_05                     = 0
        wind\wind_05_ch                  = 0
        wind\wind_12a                    = 0
        wind\wind_12b                    = 0
        wind\wind_97                     = 0
        wind\wind_98                     = 0
        wind\wind_99                     = 0
        wind\wind_factory                = 0
        wind\wind_gr                     = 0
        wind\wind_gr01                   = 0
        wind\wind_gr01_bump              = 2
        wind\wind_gr02                   = 0
        wind\wind_gr03                   = 0
        wind\wind_gr04                   = 0
        wind\wind_gr04_bump              = 2
        wind\wind_gr05                   = 0
        wind\wind_gr05_bump              = 2
        wind\wind_gr06                   = 0
        wind\wind_gr07                   = 0
        wind\wind_gr07_bump              = 2
        wind\wind_gr08                   = 0
        wind\wind_gr08_bump              = 2
        wind\wind_gr09                   = 0
        wind\wind_gr09_bump              = 2
        wind\wind_gr10                   = 0
        wind\wind_gr10_bump              = 2
        wind\wind_gr11                   = 0
        wind\wind_gr11_bump              = 2
        wind\wind_gr8_bump               = 2
        wind\wind_gr_bump                = 2
        wind\wind_hr_gr1                 = 0
        wind\wind_hr_gr2                 = 0
        wind\wind_j04                    = 0
        wind\wind_j04a                   = 0
        wind\wind_j04b                   = 0
        wind\wind_j04c                   = 0
        wind\wind_j05a                   = 0
        wind\wind_j06                    = 0
        wind\wind_j06a                   = 0
        wind\wind_j06b                   = 0
        wind\wind_j07                    = 0
        wind\wind_okno_a_01              = 0
        wind\wind_okno_a_02              = 0
        wind\wind_podokonnik             = 0
        wm\wm_anarh1                     = 0
        wm\wm_anarh2                     = 0
        wm\wm_anarh3                     = 0
        wm\wm_anarh4                     = 0
        wm\wm_anarh5                     = 0
        wm\wm_anarh6                     = 0
        wm\wm_anarh7                     = 0
        wm\wm_benzo                      = 0
        wm\wm_blood_1                    = 0
        wm\wm_blood_1_1                  = 0
        wm\wm_blood_1_2                  = 0
        wm\wm_blood_1_3                  = 0
        wm\wm_blood_1_4                  = 0
        wm\wm_blood_1_5                  = 0
        wm\wm_blood_2                    = 0
        wm\wm_blood_3                    = 0
        wm\wm_blood_drop_1               = 0
        wm\wm_blood_drop_2               = 0
        wm\wm_blood_drop_3               = 0
        wm\wm_blood_drop_4               = 0
        wm\wm_blueteam_trafaret          = 0
        wm\wm_board_a                    = 0
        wm\wm_board_a_mask               = 0
        wm\wm_bullet_asfalt_1            = 0
        wm\wm_bullet_asfalt_2            = 0
        wm\wm_bullet_asfalt_3            = 0
        wm\wm_bullet_brick               = 0
        wm\wm_bullet_brick_1             = 0
        wm\wm_bullet_brick_2             = 0
        wm\wm_bullet_concrete            = 0
        wm\wm_bullet_concrete_1          = 0
        wm\wm_bullet_concrete_2          = 0
        wm\wm_bullet_concrete_3          = 0
        wm\wm_bullet_concrete_4          = 0
        wm\wm_bullet_concrete_5          = 0
        wm\wm_bullet_concrete_6          = 0
        wm\wm_bullet_concrete_7          = 0
        wm\wm_bullet_concrete_8          = 0
        wm\wm_bullet_glass01             = 0
        wm\wm_bullet_glass02             = 0
        wm\wm_bullet_glass03             = 0
        wm\wm_bullet_glass04             = 0
        wm\wm_bullet_ground              = 0
        wm\wm_bullet_ground_1            = 0
        wm\wm_bullet_ground_2            = 0
        wm\wm_bullet_metall_thik         = 0
        wm\wm_bullet_metall_thik_1       = 0
        wm\wm_bullet_metall_thik_2       = 0
        wm\wm_bullet_metall_thik_3       = 0
        wm\wm_bullet_metall_thin         = 0
        wm\wm_bullet_metall_thin_1       = 0
        wm\wm_bullet_metall_thin_2       = 0
        wm\wm_bullet_metall_thin_3       = 0
        wm\wm_bullet_metall_thin_4       = 0
        wm\wm_bullet_metall_thin_5       = 0
        wm\wm_bullet_wood                = 0
        wm\wm_bullet_wood_1              = 0
        wm\wm_bullet_wood_2              = 0
        wm\wm_bullet_wood_3              = 0
        wm\wm_bullet_wood_4              = 0
        wm\wm_bullet_wood_5              = 0
        wm\wm_bullet_wood_6              = 0
        wm\wm_bullet_wood_7              = 0
        wm\wm_bullet_wood_8              = 0
        wm\wm_bullet_wood_9              = 0
        wm\wm_cactus_place               = 0
        wm\wm_danger_a                   = 0
        wm\wm_danger_a_01                = 0
        wm\wm_danger_a_02                = 0
        wm\wm_descruo                    = 0
        wm\wm_dirt_01                    = 0
        wm\wm_dirt_02                    = 0
        wm\wm_dirt_03                    = 0
        wm\wm_dirt_04                    = 0
        wm\wm_dirt_05                    = 0
        wm\wm_entrance_01                = 0
        wm\wm_freedon_sign               = 0
        wm\wm_graz1                      = 0
        wm\wm_graz2                      = 0
        wm\wm_graz3                      = 0
        wm\wm_graz4                      = 0
        wm\wm_graz5                      = 0
        wm\wm_graz6                      = 0
        wm\wm_graz7                      = 0
        wm\wm_greenteam_trafaret         = 0
        wm\wm_grenade                    = 0
        wm\wm_igolki                     = 0
        wm\wm_kabel_a                    = 0
        wm\wm_knife__metal               = 0
        wm\wm_knife_dead                 = 0
        wm\wm_knife_glas                 = 0
        wm\wm_knife_horiz                = 0
        wm\wm_knife_horiz_blood          = 0
        wm\wm_knife_horiz_blood1         = 0
        wm\wm_knife_horiz_metal          = 0
        wm\wm_knife_horiz_ston           = 0
        wm\wm_knife_ston                 = 0
        wm\wm_knife_wood                 = 0
        wm\wm_knife_wood1                = 0
        wm\wm_knife_wood2                = 0
        wm\wm_kostrishe_a                = 0
        wm\wm_kpd                        = 0
        wm\wm_listja                     = 0
        wm\wm_listja_vetki               = 0
        wm\wm_moh2_iov                   = 0
        wm\wm_moh_iov                    = 0
        wm\wm_mokrota_iov                = 0
        wm\wm_musor_koster1              = 0
        wm\wm_musor_koster2              = 0
        wm\wm_musor_pol1                 = 0
        wm\wm_musor_pol2                 = 0
        wm\wm_musor_pol3                 = 0
        wm\wm_nauka                      = 0
        wm\wm_oboi_01                    = 0
        wm\wm_oboi_02                    = 0
        wm\wm_orangeteam_trafaret        = 0
        wm\wm_papers1                    = 0
        wm\wm_papers2                    = 0
        wm\wm_papers3                    = 0
        wm\wm_perehod                    = 0
        wm\wm_pg_a                       = 0
        wm\wm_pl_1                       = 0
        wm\wm_pl_2                       = 0
        wm\wm_pl_3                       = 0
        wm\wm_pl_4                       = 0
        wm\wm_pl_5                       = 0
        wm\wm_poteki_iov                 = 0
        wm\wm_potolok_crash_01           = 0
        wm\wm_proe_zapr                  = 0
        wm\wm_proe_zapr1                 = 0
        wm\wm_proe_zapr2                 = 0
        wm\wm_proe_zapr3                 = 0
        wm\wm_redteam_trafaret           = 0
        wm\wm_rza_a                      = 0
        wm\wm_rza_potek                  = 0
        wm\wm_rza_potek1                 = 0
        wm\wm_shadow_leaf                = 0
        wm\wm_stop_a                     = 0
        wm\wm_strum_a                    = 0
        wm\wm_uzor                       = 0
        wm\wm_uzor1                      = 0
        wm\wm_uzor2                      = 0
        wm\wm_uzor3                      = 0
        wm\wm_zhaba                      = 0
        wm\wm_zhaba1                     = 0
        wm\wm_zhaba2                     = 0
        wm\wm_zona_a                     = 0
        wood\wood_chipboard1             = 0
        wood\wood_chipboard1_dirt        = 0
        wood\wood_dosk_gr01              = 0
        wood\wood_doski                  = 0
        wood\wood_doski2                 = 0
        wood\wood_doski2_1               = 0
        wood\wood_doski_1                = 0
        wood\wood_doski_bump             = 2
        wood\wood_doski_tomb             = 0
        wood\wood_furn_mike              = 0
        wood\wood_iov_bench              = 0
        wood\wood_jasik                  = 0
        wood\wood_jasik2                 = 0
        wood\wood_jasik_bump             = 2
        wood\wood_kraska_iov             = 0
        wood\wood_oblom_ql               = 0
        wood\wood_old_iov                = 0
        wood\wood_old_iov_bump           = 2
        wood\wood_paint_iov              = 0
        wood\wood_paint_iov02            = 0
        wood\wood_paint_iov02_bump       = 2
        wood\wood_palitra                = 0
        wood\wood_palitra_bump           = 2
        wood\wood_parket_01              = 0
        wood\wood_parket_02              = 0
        wood\wood_parket_gr01            = 0
        wood\wood_parket_gr01a           = 0
        wood\wood_parket_gr01b           = 0
        wood\wood_parquet_iov            = 0
        wood\wood_perila                 = 0
        wood\wood_plank1                 = 0
        wood\wood_plank2                 = 0
        wood\wood_plank3                 = 0
        wood\wood_plank4                 = 0
        wood\wood_plank5                 = 0
        wood\wood_plank5_bump            = 2
        wood\wood_plank6                 = 0
        wood\wood_plank6_bar             = 0
        wood\wood_plank6_bar_a           = 0
        wood\wood_plank6_bar_bump        = 2
        wood\wood_plank6_bump            = 2
        wood\wood_plank7                 = 0
        wood\wood_plank8                 = 0
        wood\wood_plank8_bump            = 2
        wood\wood_plank9r                = 0
        wood\wood_plank9r_bump           = 2
        wood\wood_platband1              = 0
        wood\wood_razlom_1               = 0
        wood\wood_set_iov                = 0
        wood\wood_spil_1                 = 0
        wood\wood_spil_1_bump            = 2
        wood\wood_stena_iov              = 0
        wood\wood_stolb_iov              = 0
        wood\wood_stroydoska_iov         = 0
        wood\wood_table_01               = 0
        wood\wood_table_01_bump          = 2
        wood\wood_table_02               = 0
        wood\wood_table_03               = 0
        wood\wood_tor                    = 0
        wood\wood_veranda_01             = 0
        wood\wood_veranda_01_bump        = 2
        wood\wood_veranda_02             = 0
        wood\wood_veranda_02_bump        = 2
        wood\wood_walls1                 = 0
        wood\wood_walls10                = 0
        wood\wood_walls10_dark           = 0
        wood\wood_walls11                = 0
        wood\wood_walls11_zelen          = 0
        wood\wood_walls12                = 0
        wood\wood_walls1_bump            = 2
        wood\wood_walls2                 = 0
        wood\wood_walls3                 = 0
        wood\wood_walls3_bump            = 2
        wood\wood_walls4                 = 0
        wood\wood_walls4a                = 0
        wood\wood_walls4a_bump           = 2
        wood\wood_walls5                 = 0
        wood\wood_walls6                 = 0
        wood\wood_walls6_bump            = 2
        wood\wood_walls6a                = 0
        wood\wood_walls7                 = 0
        wood\wood_walls7_bump            = 2
        wood\wood_walls7_dark            = 0
        wood\wood_walls7_dark_noshvov    = 0
        wood\wood_walls7a                = 0
        wood\wood_walls8                 = 0
        wood\wood_walls8_1               = 0
        wood\wood_walls8_1_bump          = 2
        wood\wood_walls8_bump            = 2
        wood\wood_walls9                 = 0
        wood\wood_wire                   = 0
        wood\wood_wire_bump              = 2
        wood\wood_zabor2_iov             = 0
        wood\wood_zabor_iov              = 0
        wood\wood_zabor_iov_bump         = 2
        wpn\wpn_abakan                   = 0
        wpn\wpn_abakan_bump              = 2
        wpn\wpn_ak74                     = 0
        wpn\wpn_ak75                     = 0
        wpn\wpn_ak74_bump                = 2
        wpn\wpn_aksu                     = 0
        wpn\wpn_aksu_bump                = 2
        wpn\wpn_ammo                     = 0
        wpn\wpn_beretta                  = 0
        wpn\wpn_beretta_bump             = 2
        wpn\wpn_binokl                   = 0
        wpn\wpn_binokl_bump              = 2
        wpn\wpn_bm-16                    = 0
        wpn\wpn_bm-16_bump               = 2
        wpn\wpn_bolt                     = 0
        wpn\wpn_bolt_bump                = 2
        wpn\wpn_bullet1                  = 0
        wpn\wpn_bullet1_545              = 0
        wpn\wpn_bullet1_vss              = 0
        wpn\wpn_bullet2                  = 0
        wpn\wpn_bullet2_18               = 0
        wpn\wpn_bullet2_18_super         = 0
        wpn\wpn_bullet2_19_super         = 0
        wpn\wpn_cartridge                = 0
        wpn\wpn_cartridge1               = 0
        wpn\wpn_cartridge1143            = 0
        wpn\wpn_cartridge1_18_super      = 0
        wpn\wpn_cartridge1_19            = 0
        wpn\wpn_cartridge1_19_super      = 0
        wpn\wpn_colt                     = 0
        wpn\wpn_colt1911                 = 0
        wpn\wpn_colt_bump                = 2
        wpn\wpn_crosshair                = 0
        wpn\wpn_crosshair_bino           = 0
        wpn\wpn_crosshair_g36            = 0
        wpn\wpn_crosshair_g36_lens       = 0
        wpn\wpn_crosshair_l85            = 0
        wpn\wpn_crosshair_rpg            = 0
        wpn\wpn_desert_eagle             = 0
        wpn\wpn_desert_eagle_bump        = 2
        wpn\wpn_fn2000                   = 0
        wpn\wpn_fn2000_new               = 0
        wpn\wpn_fn2000_new_bump          = 2
        wpn\wpn_fn2000_new_nmap          = 0
        wpn\wpn_fort                     = 0
        wpn\wpn_fort_bump                = 2
        wpn\wpn_g36                      = 0
        wpn\wpn_g36_bump                 = 2
        wpn\wpn_gauss                    = 0
        wpn\wpn_gauss_bump               = 2
        wpn\wpn_gilza1                   = 0
        wpn\wpn_gilza3                   = 0
        wpn\wpn_grenade                  = 0
        wpn\wpn_grenade1                 = 0
        wpn\wpn_grenade_bump             = 2
        wpn\wpn_groza                    = 0
        wpn\wpn_groza_bump               = 2
        wpn\wpn_gsh18                    = 0
        wpn\wpn_hpsa                     = 0
        wpn\wpn_hpsa_bump                = 2
        wpn\wpn_items                    = 0
        wpn\wpn_knife                    = 0
        wpn\wpn_knife_bump               = 2
        wpn\wpn_komby                    = 0
        wpn\wpn_l85                      = 0
        wpn\wpn_l85_bump                 = 2
        wpn\wpn_lr300                    = 0
        wpn\wpn_lr300_banan              = 0
        wpn\wpn_lr300_bump               = 2
        wpn\wpn_lt2                      = 0
        wpn\wpn_m134                     = 0
        wpn\wpn_m134_bump                = 2
        wpn\wpn_mp5                      = 0
        wpn\wpn_mp5_bump                 = 2
        wpn\wpn_night                    = 0
        wpn\wpn_p220                     = 0
        wpn\wpn_p90                      = 0
        wpn\wpn_pb                       = 0
        wpn\wpn_pb_bump                  = 2
        wpn\wpn_pkm                      = 0
        wpn\wpn_pkm_bump                 = 2
        wpn\wpn_pkm_lenta                = 0
        wpn\wpn_pkm_lenta_bump           = 2
        wpn\wpn_pm                       = 0
        wpn\wpn_pm_bump                  = 2
        wpn\wpn_rg6                      = 0
        wpn\wpn_rg6_bump                 = 2
        wpn\wpn_rpg-7                    = 0
        wpn\wpn_rpg-7_bump               = 2
        wpn\wpn_rpg_7                    = 0
        wpn\wpn_ruzhye2                  = 0
        wpn\wpn_sig-p220                 = 0
        wpn\wpn_sig-p220_bump            = 2
        wpn\wpn_sig550                   = 0
        wpn\wpn_sig550_bump              = 2
        wpn\wpn_spas12                   = 0
        wpn\wpn_spas12_bump              = 2
        wpn\wpn_svd                      = 0
        wpn\wpn_svd_bump                 = 2
        wpn\wpn_svu-a                    = 0
        wpn\wpn_svu-a_bump               = 2
        wpn\wpn_toz-34                   = 0
        wpn\wpn_toz-34_bump              = 2
        wpn\wpn_upgrade                  = 0
        wpn\wpn_upgrade_bump             = 2
        wpn\wpn_usp                      = 0
        wpn\wpn_usp_bump                 = 2
        wpn\wpn_vog                      = 0
        wpn\wpn_vss                      = 0
        wpn\wpn_vss_bump                 = 2
        wpn\wpn_walter99                 = 0
        wpn\wpn_walter99_bump            = 2
        wpn\wpn_winchester1300           = 0
        wpn\wpn_winchester1300_bump      = 2
        wpn\wpn_zink                     = 0
        wpn\wpn_zink_545                 = 0
        wpn\wpn_zink_57                  = 0
        wpn\wpn_zink_9                   = 0
        wpn\wpn_zink_svd                 = 0
        zombie                           = 0
 
