Morj :
Ст.#14
А как насчёт XR_3DA.exe ? Глухо пока?
Кстати, спасибо за ответ насчёт ошибки - попытаюсь применить на практике...
Данная тема - одна из самых полезных на портале. Давно пора!
Ещё вопрос:
Какие настройки больше всего влияют на способность клиента подключится?
А то, что-то всё выбрасывает (аналогичная запись в логе, как и ранее, причём, на многих сервах! Что им, делать нечего? Переименовывать неизвестные науке карты в существующие 4 карты из 2215?)
Один раз в консоли было: читер? Это меня спрашивали? :lol) У меня g_god OFF !!!(??)
Что ты имеешь ввиду под словом глухо? Чего ты хочешь от xr3da.exe? Параметры, в смысле настройки, в командной строке? Пожалуйста:
al_path ( ) --- no arguments
al_process_time ( ) --- no arguments
al_switch_distance ( ) --- no arguments
al_switch_factor ( ) --- no arguments
al_time_factor ( ) --- no arguments
bind ( ) --- no arguments
bind_console ( ) --- no arguments
bind_list ( ) --- no arguments
cam_inert (0. ) --- float value in range [0.000,1.000]
cam_slide_inert (0.25 ) --- float value in range [0.000,1.000]
cfg_load ( ) --- no arguments
cfg_save ( ) --- no arguments
cl_calculateping (0 ) --- integer value in range [0,1]
cl_cod_pickup_mode (1 ) --- integer value in range [0,1]
cl_dynamiccrosshair (on ) --- 'on/off' or '1/0'
cl_show_hit_sectors (1 ) --- integer value in range [0,1]
cl_show_names (0 ) --- integer value in range [0,1]
cl_voteno ( ) --- Vote No
cl_votestart ( ) --- Starts Voting
cl_voteyes ( ) --- Vote Yes
dbg_show_ani_info (1 ) --- integer value in range [0,1]
demo_play ( ) --- no arguments
demo_record ( ) --- no arguments
disconnect ( ) --- no arguments
flush ( ) --- no arguments
g_always_run (on ) --- 'on/off' or '1/0'
g_autopickup (off ) --- 'on/off' or '1/0'
g_backrun (on ) --- 'on/off' or '1/0'
g_change_team ( ) --- change team
g_checktime (1 ) --- integer value in range [0,1]
g_corpsenum (10 ) --- integer value in range [0,100]
g_eventdelay (0 ) --- integer value in range [0,1000]
g_god (on ) --- 'on/off' or '1/0'
g_kill ( ) --- player kill
g_money ( ) --- give money
g_restart ( ) --- restart game
g_restart_fast ( ) --- restart game fast
g_spawn ( ) --- name,team,squad,group
g_unlimitedammo (on ) --- 'on/off' or '1/0'
help ( ) --- no arguments
hud_adjust_mode (0 ) --- integer value in range [0,4]
hud_adjust_value (0.01 ) --- float value in range [0.000,1.000]
hud_crosshair (on ) --- 'on/off' or '1/0'
hud_crosshair_dist (off ) --- 'on/off' or '1/0'
hud_draw (on ) --- 'on/off' or '1/0'
hud_fov (0.45 ) --- float value in range [0.000,1.000]
hud_info (on ) --- 'on/off' or '1/0'
hud_news_disable (0 ) --- integer value in range [0,1]
hud_weapon (on ) --- 'on/off' or '1/0'
jump_to_level ( ) --- no arguments
list_actions ( ) --- no arguments
load ( ) --- no arguments
main_menu ( ) --- no arguments
mouse_invert (off ) --- 'on/off' or '1/0'
mouse_sens (0.33 ) --- float value in range [0.000,1.000]
mt_detail_path (on ) --- 'on/off' or '1/0'
mt_level_path (on ) --- 'on/off' or '1/0'
mt_object_handler (on ) --- 'on/off' or '1/0'
mt_particles (off ) --- 'on/off' or '1/0'
mt_sound_player (on ) --- 'on/off' or '1/0'
net_cl_clearstats ( ) --- clear client net statistic
net_cl_icurvesize (0 ) --- integer value in range [0,2000]
net_cl_icurvetype (0 ) --- integer value in range [0,2]
net_cl_inputguaranteed (1 ) --- integer value in range [0,1]
net_cl_inputupdaterate (100 ) --- integer value in range [1,100]
net_cl_interpolation (0. ) --- float value in range [-1.000,1.000]
net_cl_pending_lim (3 ) --- integer value in range [0,10]
net_cl_resync ( ) --- resyncronize client
net_cl_update_rate (50 ) --- integer value in range [1,100]
net_dbg_objects ( ) --- dbg Num Objects
net_dedicated_sleep (5 ) --- integer value in range [0,64]
net_dump_size (off ) --- 'on/off' or '1/0'
net_name (player ) --- string with up to 32 characters
net_sv_clearstats ( ) --- clear server net statistic
net_sv_control_hit (0 ) --- integer value in range [0,1]
net_sv_pending_lim (3 ) --- integer value in range [0,10]
net_sv_update_rate (50 ) --- integer value in range [1,100]
pause ( ) --- no arguments
ph_break_common_factor (0.01 ) --- float value in range [0.000,1000000000.000]
ph_fps (50 ) --- integer value in range [10,100]
ph_iterations (18 ) --- integer value in range [5,50]
ph_rigid_break_weapon_factor (1. ) --- float value in range [0.000,1000000000.000]
ph_timefactor (1. ) --- float value in range [0.000,1000.000]
quit ( ) --- no arguments
r1_dlights (on ) --- 'on/off' or '1/0'
r1_dlights_clip (50. ) --- float value in range [10.000,150.000]
r1_glows_per_frame (16 ) --- integer value in range [2,32]
r1_lmodel_lerp (0.1 ) --- float value in range [0.000,0.333]
r1_pps_u (1. ) --- float value in range [-1.000,1.000]
r1_pps_v (1. ) --- float value in range [-1.000,1.000]
r1_ssa_discard (1. ) --- float value in range [1.000,16.000]
r1_ssa_dontsort (16. ) --- float value in range [16.000,128.000]
r1_ssa_hzb_vs_tex (128. ) --- float value in range [16.000,512.000]
r1_ssa_lod_a (64. ) --- float value in range [16.000,96.000]
r1_ssa_lod_b (48. ) --- float value in range [16.000,64.000]
r1_tf_aniso (2 ) --- integer value in range [1,16]
r1_tf_mipbias (-0.5 ) --- float value in range [-3.000,3.000]
r2_aa (off ) --- 'on/off' or '1/0'
r2_aa_break (0.800000,0.500000,0.000000) --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_aa_kernel (0.5 ) --- float value in range [0.300,0.700]
r2_aa_weight (0.250000,0.250000,0.000000) --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_allow_r1_lights (off ) --- 'on/off' or '1/0'
r2_gi (off ) --- 'on/off' or '1/0'
r2_gi_clip (0.001 ) --- float value in range [0.000,0.100]
r2_gi_depth (1 ) --- integer value in range [1,5]
r2_gi_photons (16 ) --- integer value in range [8,256]
r2_gi_refl (0.9 ) --- float value in range [0.001,0.990]
r2_ls_bloom_fast (off ) --- 'on/off' or '1/0'
r2_ls_bloom_kernel_b (0.7 ) --- float value in range [0.010,1.000]
r2_ls_bloom_kernel_g (3. ) --- float value in range [1.000,7.000]
r2_ls_bloom_kernel_scale (1.333 ) --- float value in range [0.500,2.000]
r2_ls_bloom_speed (100. ) --- float value in range [0.000,100.000]
r2_ls_bloom_threshold (0.9 ) --- float value in range [0.000,1.000]
r2_ls_depth_bias (-0.0003 ) --- float value in range [-0.500,0.500]
r2_ls_depth_scale (1.00001 ) --- float value in range [0.500,1.500]
r2_ls_dsm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_ls_psm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_ls_squality (1. ) --- float value in range [0.001,3.000]
r2_ls_ssm_kernel (0.7 ) --- float value in range [0.100,3.000]
r2_mblur (0.7 ) --- float value in range [0.000,1.000]
r2_parallax_h (0.02 ) --- float value in range [0.000,0.500]
r2_parallax_range (50. ) --- float value in range [5.000,75.000]
r2_ssa_discard (4. ) --- float value in range [1.000,16.000]
r2_ssa_dontsort (32. ) --- float value in range [16.000,128.000]
r2_ssa_hzb_vs_tex (256. ) --- float value in range [16.000,512.000]
r2_ssa_lod_a (64. ) --- float value in range [16.000,96.000]
r2_ssa_lod_b (48. ) --- float value in range [32.000,64.000]
r2_sun (on ) --- 'on/off' or '1/0'
r2_sun_depth_far_bias (0. ) --- float value in range [-0.500,0.500]
r2_sun_depth_far_scale (1. ) --- float value in range [0.500,1.500]
r2_sun_depth_near_bias (-0.00004 ) --- float value in range [-0.500,0.500]
r2_sun_depth_near_scale (1.00001 ) --- float value in range [0.500,1.500]
r2_sun_details (off ) --- 'on/off' or '1/0'
r2_sun_focus (on ) --- 'on/off' or '1/0'
r2_sun_lumscale (0.7 ) --- float value in range [-1.000,1.000]
r2_sun_lumscale_hemi (1. ) --- float value in range [0.000,3.000]
r2_sun_near (12. ) --- float value in range [1.000,50.000]
r2_sun_near_border (0.66 ) --- float value in range [0.500,1.000]
r2_sun_tsm (on ) --- 'on/off' or '1/0'
r2_sun_tsm_bias (-0.1 ) --- float value in range [-0.500,0.500]
r2_sun_tsm_proj (0.2 ) --- float value in range [0.001,0.800]
r2_tf_aniso (4 ) --- integer value in range [1,16]
r2_tf_mipbias (0. ) --- float value in range [-3.000,3.000]
r2_tonemap (on ) --- 'on/off' or '1/0'
r2_tonemap_adaptation (1. ) --- float value in range [0.010,10.000]
r2_tonemap_amount (0.9 ) --- float value in range [0.000,1.000]
r2_tonemap_lowlum (0.0001 ) --- float value in range [0.000,1.000]
r2_tonemap_middlegray (0.5 ) --- float value in range [0.000,2.000]
r2_zfill (off ) --- 'on/off' or '1/0'
r2_zfill_depth (0.1 ) --- float value in range [0.001,0.500]
r2em (2.2 ) --- float value in range [0.000,4.000]
r__geometry_lod (1. ) --- float value in range [0.000,2.000]
r__geometry_lod_pow (1.5 ) --- float value in range [0.000,2.000]
r__lsleep_frames (4 ) --- integer value in range [4,30]
r__ssa_glod_end (64. ) --- float value in range [16.000,96.000]
r__ssa_glod_start (256. ) --- float value in range [128.000,512.000]
r__supersample (1 ) --- integer value in range [1,4]
r__wallmark_ttl (90. ) --- float value in range [1.000,300.000]
recon_max_dist (100. ) --- float value in range [50.000,100.000]
recon_max_speed (0.1 ) --- float value in range [0.010,180.000]
recon_min_dist (1. ) --- float value in range [1.000,50.000]
recon_min_speed (0.5 ) --- float value in range [0.010,180.000]
reload ( ) --- no arguments
rs_c_brightness (1. ) --- float value in range [0.000,2.000]
rs_c_contrast (1. ) --- float value in range [0.000,2.000]
rs_c_gamma (0.9 ) --- float value in range [0.000,2.000]
rs_constant_fps (off ) --- 'on/off' or '1/0'
rs_fullscreen (on ) --- 'on/off' or '1/0'
rs_ib_size (512 ) --- integer value in range [32,4096]
rs_no_v_sync (off ) --- 'on/off' or '1/0'
rs_occ_draw (off ) --- 'on/off' or '1/0'
rs_occ_stats (on ) --- 'on/off' or '1/0'
rs_refresh_60hz (on ) --- 'on/off' or '1/0'
rs_skeleton_update (32 ) --- integer value in range [2,128]
rs_stats (off ) --- 'on/off' or '1/0'
rs_vb_size (512 ) --- integer value in range [32,4096]
rs_vis_distance (1. ) --- float value in range [0.010,1.000]
rs_warm_hzb (on ) --- 'on/off' or '1/0'
save ( ) --- no arguments
screenshot ( ) --- no arguments
server_load ( ) --- no arguments
snd_acceleration (on ) --- 'on/off' or '1/0'
snd_cache_size (32 ) --- integer value in range [4,32]
snd_efx (on ) --- 'on/off' or '1/0'
snd_freq (44khz ) --- 22khz/44khz
snd_model (High ) --- Default/Normal/Light/High
snd_restart ( ) --- no arguments
snd_targets (24 ) --- integer value in range [4,32]
snd_volume_eff (1. ) --- float value in range [0.000,1.000]
snd_volume_music (0. ) --- float value in range [0.000,1.000]
start ( ) --- no arguments
start_time_single (1.4.24 7:29:16.900) --- no arguments
stat_mem_dump ( ) --- no arguments
stat_memory ( ) --- no arguments
stat_models ( ) --- no arguments
stat_motions ( ) --- no arguments
stat_textures ( ) --- no arguments
sv_addmap ( ) --- Adds map to map rotation list
sv_anomalies_enabled (1 ) --- integer value in range [0,1]
sv_anomalies_length (300000 ) --- integer value in range [0,3600000]
sv_artefact_respawn_delta (30000 ) --- integer value in range [0,1800000]
sv_artefact_stay_time (180000 ) --- integer value in range [0,1800000]
sv_artefacts_count (10 ) --- integer value in range [1,100]
sv_auto_team_balance (0 ) --- integer value in range [0,1]
sv_banplayer ( ) --- Ban Player
sv_bearercantsprint (1 ) --- integer value in range [0,1]
sv_changegametype ( ) --- Changing Game Type
sv_changelevel ( ) --- Changing Game Type
sv_changelevelgametype ( ) --- Changing level and game type
sv_dmgblockindicator (1 ) --- integer value in range [0,1]
sv_dmgblocktime (5000 ) --- integer value in range [0,300000]
sv_forcerespawn (0 ) --- integer value in range [0,60000]
sv_fraglimit (0 ) --- integer value in range [0,100]
sv_friendly_indicators (0 ) --- integer value in range [0,1]
sv_friendlyfire (1. ) --- float value in range [0.000,2.000]
sv_kick ( ) --- Kick Player
sv_listplayers ( ) --- List Players
sv_nextanomalyset ( ) --- Activating pointed Anomaly set
sv_nextmap ( ) --- Switch to Next Map in map rotation list
sv_prevmap ( ) --- Switch to Previous Map in map rotation list
sv_reinforcement_time (0 ) --- integer value in range [0,1800000]
sv_returnplayers (1 ) --- integer value in range [0,1]
sv_rpoint_freeze_time (5000 ) --- integer value in range [0,60000]
sv_setenvtime ( ) --- no arguments
sv_setweather ( ) --- Set new weather
sv_shieldedbases (1 ) --- integer value in range [0,1]
sv_timelimit (0 ) --- integer value in range [0,3600000]
sv_votestop ( ) --- Stops Current Voting
sv_voting_enabled (1 ) --- integer value in range [0,1]
sv_weapon_remove (1 ) --- integer value in range [-1,1]
texture_lod (0 ) --- integer value in range [0,4]
time_factor_single (10. ) --- float value in range [0.000,340282346638528860000000000000000000000.000]
unbind ( ) --- no arguments
unbind_console ( ) --- no arguments
unbindall ( ) --- no arguments
vid_bpp (32 ) --- 16/32
vid_mode (1024x768 ) --- 640x480/800x600/1024x768/1280x960/1280x1024/1600x900/1600x1200
vid_restart ( ) --- no arguments
Настройки влияющие на способность подключится - это исходные. Если ты в них че-то менял, то может и не получиться подключиться. Известно, что свежераспакованный билд подключается безо всяких проблем.
Coyote смени дрова на более свежие. ati.com