Пользователей: 0
Гостей: 891
Всего: 891

» Подробно
» Сегодня

Привет, Гость!









Автор Сообщение
strilok073
    
Посты: 38
Откуда:
Возраст:
31-08-2011 19:21 GMT3 час. #1517594   
Всем привет!!люди плиз помогите скачал лиц зова и у меня при переходе на янов вылазит зелёный жук !что делать?


MorgenStern
    
Посты: 1171
Откуда: Забайкалье
Возраст: 29
01-09-2011 15:54 GMT3 час. #1518003   
strilok073 скачал же,не значит что качественная.Попробуй поставить патч.


Im batman back!
strilok073
    
Посты: 38
Откуда:
Возраст:
02-09-2011 14:21 GMT3 час. #1518215   
MorgenStern ставил всё равно вылетает?


MorgenStern
    
Посты: 1171
Откуда: Забайкалье
Возраст: 29
02-09-2011 14:42 GMT3 час. #1518219   
strilok073 ну,скорей всего другую искать надо.Если какие-любо мод стоят-возможно проблема в них.


Im batman back!
ВОЛК!
    
Посты: 1321
Откуда:
Возраст:
02-09-2011 14:55 GMT3 час. #1518223   
strilok073

омогите скачал лиц зова
Лицензионную копию можно купить только в магазине.Скачать можно только пиратку.У тебя пиратка.Тут пиратки не обслуживают.


Будет людям счастье,
Счастье на века
У Советской Власти
Сила велика...
-------------------------------------------------------------------
Сборка 2.09 Фикс 2. ОП-2
Призрак зомби
    
Посты: 482
Откуда:
Возраст: 28
02-09-2011 15:02 GMT3 час. #1518227   
Во первых тут пиратки не обсуждают,но...!Если патч не помогает значит либо игра лажа,либо криво устанавил.P.S.хотя я бы на твоем месте лицензию купил,всё же куда приятней.На своём месте так и сделал.А если есть оригинальная версия и второй аддон покупай спец.версию,куда приятней с экономить.


\
kogat
    
Посты: 1
Откуда: москва
Возраст:
03-09-2011 11:19 GMT3 час. #1518626   
привет всем)))
играл в зов припяти,все было норм,но как только дошел до припяти он меня викидывает из игры!!!!
что делать подскажите плиз!!!!


administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
03-09-2011 11:21 GMT3 час. #1518628   
Уже обсуждалось тысячу раз! Или ставь патч или купи лицензию


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
dm.dav23
    
Посты: 3685
Откуда: Н.Новгород
Возраст: 41
03-09-2011 11:21 GMT3 час. #1518629   

что делать подскажите плиз

Купить лицензионный диск.


>>ПРАВИЛА<<
сталкер с чаэс
    
Посты: 228
Откуда: Челябинск
Возраст: 26
03-09-2011 20:24 GMT3 час. #1518969   
Когда запускаю игру вылетает ошибка примерно такая d3dx9 отсутсвует,раньше на хр норм было а на седьмой вот эта ошибка вылетает.Что делать у кого нить была такая ошибка?Что с этим делать:sos?


"Когда знаешь что творишь смелость становится элементом расчета, частью хорошо продуманной тактики и отточенного искусства боя. То есть не синонимом глупости, как это бывает, когда кидаются с винтовкой на танк, а основой профессионального хладнокровия" ©
administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
03-09-2011 20:25 GMT3 час. #1518970   
сталкер с чаэс Обнови DIrectX


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
сталкер с чаэс
    
Посты: 228
Откуда: Челябинск
Возраст: 26
03-09-2011 20:28 GMT3 час. #1518972   
У меня самый последний 11 стоит.И кстати не только с зп такое было,ещё с нфс карбоном и мост вантед.


"Когда знаешь что творишь смелость становится элементом расчета, частью хорошо продуманной тактики и отточенного искусства боя. То есть не синонимом глупости, как это бывает, когда кидаются с винтовкой на танк, а основой профессионального хладнокровия" ©
administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
03-09-2011 20:38 GMT3 час. #1518975   
сталкер с чаэс Скачай это и обнови


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
сталкер с чаэс
    
Посты: 228
Откуда: Челябинск
Возраст: 26
04-09-2011 08:25 GMT3 час. #1519084   
administrator152 Скачал только что устанавливаю а обновить directx как я понял?


"Когда знаешь что творишь смелость становится элементом расчета, частью хорошо продуманной тактики и отточенного искусства боя. То есть не синонимом глупости, как это бывает, когда кидаются с винтовкой на танк, а основой профессионального хладнокровия" ©
administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
04-09-2011 08:34 GMT3 час. #1519087   
Это программа для автоматического обновления DirectX


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
maloi_super
    
Посты: 2
Откуда:
Возраст:
06-09-2011 07:17 GMT3 час. #1519653   
У меня проблема,вылазиет, прекрашена работа програмы X-Ray 1.6 Engine

отредактировал(а) maloi_super: 06-09-2011 07:30 GMT3 час.

Trаum
    
Посты: 4244
Откуда: Город бесов
Возраст: 28
06-09-2011 07:58 GMT3 час. #1519657   
maloi_super,игра пиратка?


New world today!
administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
06-09-2011 14:04 GMT3 час. #1519692   
maloi_super Пиши подробнее. Когда конкретно вылетает? При запуске игры что ли? Моды стоят? Игра лицуха? итд


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
Gavr-vit
    
Посты: 7
Откуда:
Возраст:
06-09-2011 20:09 GMT3 час. #1519787   
У меня такая же проблема, начинаю запускать игру выдаёт X-Ray 1.6 Engine помогите пожалуйста!!!


administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
06-09-2011 20:16 GMT3 час. #1519790   
Gavr-vit Моды есть? Если нет, игру переустанови


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
maloi_super
    
Посты: 2
Откуда:
Возраст:
06-09-2011 21:00 GMT3 час. #1519811   
купил диск. с модоми при запуске выдает ощипку(прекрашена работа програмы X-Ray 1.6 Engine)


Gavr-vit
    
Посты: 7
Откуда:
Возраст:
06-09-2011 21:17 GMT3 час. #1519818   
administrator152, Так я игру тока установил!!!


strilok073
    
Посты: 38
Откуда:
Возраст:
06-09-2011 21:21 GMT3 час. #1519822   
люди плиз хелп!купил спецом игру лицуху ЗП и нет папки с сохранений !!тоесть выхожу из игры и поновому захожу нет ни одного сохранения

отредактировал(а) Geralt of Rivia: 22-09-2011 12:43 GMT3 час.

Geralt of Rivia
    
Посты: 6364
Откуда: Odessa
Возраст:
07-09-2011 08:07 GMT3 час. #1519890   
strilok073
Какая ОС стоит?


Не обманешь судьбу и не купишь любовь
Ни за жизнь, ни за смерть, ни за горсть серебра.
И холодная сталь ляжет под ноги вновь
Равновесием зла и добра.

administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
07-09-2011 10:42 GMT3 час. #1519910   
maloi_super Выкинь в фтопку свой левый диск
Gavr-vit Давай лог файл. Лежит в папе Общие документы - сталкер ЗП-logs
strilok073 Открой файл fsgame.ltx (в папке с игрой находится) и поменяй путь сохранялок в строке "$app_data_root$ Например:
$app_data_root$ = true | false | C:\Users\Public\Documents\S.T.A.L.K.E.R. - Зов Припяти\savedgames\


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
Gavr-vit
    
Посты: 7
Откуда:
Возраст:
07-09-2011 18:53 GMT3 час. #1520007   
administrator152, Тебе скинуть лог надо чтобы ты посмотрел???


administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
07-09-2011 19:44 GMT3 час. #1520027   
Сюда содержимое выложи под спойлер


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
Gavr-vit
    
Посты: 7
Откуда:
Возраст:
07-09-2011 19:57 GMT3 час. #1520034   
* Detected CPU: GenuineIntel P3 family, F6/M15/S6, 1862.00 mhz, 64-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 26004 files cached 9 archives, 3718Kb memory used.
Init FileSystem 1.124583 sec
'xrCore' build 3870, Sep 8 2009

-----loading e:\doomlord\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
Loading DLL: xrRender_R4.dll
command line ‹Ѓ
Executing config-script "user.ltx"...
[c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[2032764 K], reserved[8856 K], committed[55468 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8095 K], process heap[1550 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[3650 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=E:\DOOMLORD\bin\
dir[1]=E:\DOOMLORD\
dir[2]=E:\DOOMLORD\bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "e:\doomlord\gamedata\configs\default_controls.ltx"...
[e:\doomlord\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\doomlord\gamedata\configs\rspec_default.ltx"...
[e:\doomlord\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "e:\doomlord\gamedata\configs\default_controls.ltx"...
[e:\doomlord\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:393]: NVIDIA GeForce 7300 GT
* GPU driver: 6.14.10.9147
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 613 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
CBackend::CreateQuadIB(). Created buffer size = 49152
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: e:\doomlord\gamedata\sounds\video\ati_radeon_1920x1080.ogg
! Missing ogg-comment, file: e:\doomlord\gamedata\sounds\video\amd_fusion_final_720.ogg
intro_start intro_logo
intro_delete ::update_logo_intro
! Invalid ogg-comment version, file: e:\doomlord\gamedata\sounds\music\menu.ogg
* [win32]: free[1927692 K], reserved[31000 K], committed[138396 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[59762 K], process heap[8062 K], game lua[2136 K], render[173 K]
* [x-ray]: economy: strings[3756 K], smem[0 K]
* DVB created: 1536K
* DIB created: 512K
CBackend::CreateQuadIB(). Created buffer size = 49152
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* RM_Dump: textures : 271
* RM_Dump: rtargets : 3
* RM_Dump: vs : 6
* RM_Dump: ps : 11
* RM_Dump: dcl : 6
* RM_Dump: states : 21
* RM_Dump: tex_list : 196
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 260
* RM_Dump: v_elements: 260
* RM_Dump: v_shaders : 262
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [131 ms]
* 0.0 : [ 55] $null
* 0.0 : [ 2] $user$cmap0
* 0.0 : [ 2] $user$cmap1
* 0.0 : [ 3] $user$distort
* 0.0 : [ 6] $user$rendertarget
* 0.0 : [ 5] $user$rendertarget_color_map
* 0.0 : [ 1] $user$sky0
* 0.0 : [ 1] $user$sky1
* 0.0 : [ 1] $user$tonemap
* 0.0 : [ 1] act\act_controller_hit1
* 0.0 : [ 1] fx\fx_flare1
* 0.0 : [ 1] fx\fx_flare2
* 0.0 : [ 1] fx\fx_flare3
* 0.0 : [ 1] fx\fx_gradient
* 0.0 : [ 1] fx\fx_gradient1
* 0.0 : [ 1] fx\fx_lightning
* 0.0 : [ 4] fx\fx_noise2
* 0.0 : [ 1] fx\fx_rain
* 0.0 : [ 1] fx\fx_rainsplash1
* 0.0 : [ 1] fx\fx_sun
* 0.0 : [ 1] fx\fx_sun_rise
* 0.0 : [ 1] fx\fx_thunderbolts_gradient
* 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
* 0.0 : [ 1] fx\fx_volumefog1
* 0.0 : [ 1] glow\glow_04
* 0.0 : [ 1] glow\glow_fire1
* 0.0 : [ 1] glow\glow_orange
* 0.0 : [ 1] glow\glow_orange2
* 0.0 : [ 1] glow\glow_orange_bright
* 0.0 : [ 1] glow\glow_white
* 0.0 : [ 1] pfx\pfx_ani-explosion-02
* 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a
* 0.0 : [ 1] pfx\pfx_ani-explosion-02a
* 0.0 : [ 1] pfx\pfx_ani-fire01
* 0.0 : [ 1] pfx\pfx_ani-smoke-01
* 0.0 : [ 1] pfx\pfx_anomaly_1
* 0.0 : [ 1] pfx\pfx_anomaly_16
* 0.0 : [ 1] pfx\pfx_anomaly_18
* 0.0 : [ 1] pfx\pfx_anomaly_19
* 0.0 : [ 1] pfx\pfx_anomaly_2
* 0.0 : [ 1] pfx\pfx_anomaly_21
* 0.0 : [ 1] pfx\pfx_anomaly_23
* 0.0 : [ 1] pfx\pfx_anomaly_2_green
* 0.0 : [ 1] pfx\pfx_anomaly_3
* 0.0 : [ 1] pfx\pfx_anomaly_4
* 0.0 : [ 1] pfx\pfx_anomaly_5
* 0.0 : [ 1] pfx\pfx_anomaly_6
* 0.0 : [ 1] pfx\pfx_anomaly_7
* 0.0 : [ 1] pfx\pfx_anomaly_8
* 0.0 : [ 1] pfx\pfx_anomaly_88
* 0.0 : [ 1] pfx\pfx_anomaly_9
* 0.0 : [ 1] pfx\pfx_bloodsplash1
* 0.0 : [ 1] pfx\pfx_bloodsplash2
* 0.0 : [ 1] pfx\pfx_blurry_cloud
* 0.0 : [ 1] pfx\pfx_brick
* 0.0 : [ 1] pfx\pfx_bubble
* 0.0 : [ 1] pfx\pfx_bubble_1
* 0.0 : [ 1] pfx\pfx_bubble_water
* 0.0 : [ 1] pfx\pfx_concretedebris_01
* 0.0 : [ 1] pfx\pfx_concretepuffs_01
* 0.0 : [ 1] pfx\pfx_dist2
* 0.0 : [ 1] pfx\pfx_dist2inv
* 0.0 : [ 1] pfx\pfx_dist3
* 0.0 : [ 1] pfx\pfx_dist4
* 0.0 : [ 1] pfx\pfx_dist7
* 0.0 : [ 1] pfx\pfx_dist8
* 0.0 : [ 1] pfx\pfx_dist9
* 0.0 : [ 1] pfx\pfx_dist_teleport
* 0.0 : [ 1] pfx\pfx_distort_anomaly
* 0.0 : [ 1] pfx\pfx_distortion
* 0.0 : [ 1] pfx\pfx_explotions_2
* 0.0 : [ 1] pfx\pfx_explotions_3
* 0.0 : [ 1] pfx\pfx_explotions_4
* 0.0 : [ 1] pfx\pfx_explotions_smoke
* 0.0 : [ 1] pfx\pfx_flame
* 0.0 : [ 1] pfx\pfx_flame_01
* 0.0 : [ 1] pfx\pfx_flamefx_01
* 0.0 : [ 1] pfx\pfx_flash_01
* 0.0 : [ 1] pfx\pfx_flash_05
* 0.0 : [ 1] pfx\pfx_flash_07
* 0.0 : [ 1] pfx\pfx_gologramma
* 0.0 : [ 1] pfx\pfx_gradient
* 0.0 : [ 1] pfx\pfx_gradient1
* 0.0 : [ 1] pfx\pfx_leaves_01
* 0.0 : [ 1] pfx\pfx_leaves_02
* 0.0 : [ 1] pfx\pfx_light1
* 0.0 : [ 1] pfx\pfx_light3
* 0.0 : [ 1] pfx\pfx_light4
* 0.0 : [ 1] pfx\pfx_lighting_stancia_01
* 0.0 : [ 1] pfx\pfx_lighting_stancia_02
* 0.0 : [ 1] pfx\pfx_lightning_01
* 0.0 : [ 1] pfx\pfx_lightning_02
* 0.0 : [ 1] pfx\pfx_ligth_6
* 0.0 : [ 1] pfx\pfx_plasma
* 0.0 : [ 1] pfx\pfx_shells1
* 0.0 : [ 1] pfx\pfx_shells2
* 0.0 : [ 1] pfx\pfx_skinsplash1
* 0.0 : [ 1] pfx\pfx_smoke_a
* 0.0 : [ 1] pfx\pfx_smoke_b
* 0.0 : [ 1] pfx\pfx_smokepuffs1
* 0.0 : [ 1] pfx\pfx_smokepuffs2
* 0.0 : [ 1] pfx\pfx_spark_01
* 0.0 : [ 1] pfx\pfx_sparks
* 0.0 : [ 1] pfx\pfx_specks
* 0.0 : [ 1] pfx\pfx_specks_poison
* 0.0 : [ 1] pfx\pfx_spikey_star
* 0.0 : [ 1] pfx\pfx_splash3
* 0.0 : [ 1] pfx\pfx_splash_01
* 0.0 : [ 1] pfx\pfx_splash_02
* 0.0 : [ 1] pfx\pfx_step_blood
* 0.0 : [ 1] pfx\pfx_stonedebris1
* 0.0 : [ 1] pfx\pfx_stonedebris2
* 0.0 : [ 1] pfx\pfx_synus
* 0.0 : [ 1] pfx\pfx_teleport
* 0.0 : [ 1] pfx\pfx_test_textures
* 0.0 : [ 1] pfx\pfx_vehglassdebris_01
* 0.0 : [ 1] pfx\pfx_vehmetaldebris_01
* 0.0 : [ 1] pfx\pfx_water_wave
* 0.0 : [ 1] pfx\pfx_woodchips1
* 0.0 : [ 1] pfx\pfx_woodchips3
* 0.0 : [ 1] prop\prop_fake_bed_fireplace
* 0.0 : [ 1] prop\prop_provod_02
* 0.0 : [ 5] sky\sky_12_vibros_cube
* 0.0 : [ 5] sky\sky_12_vibros_cube#small
* 0.0 : [ 34] sky\sky_13_cube
* 0.0 : [ 34] sky\sky_13_cube#small
* 0.0 : [ 24] sky\sky_13_cube_night
* 0.0 : [ 24] sky\sky_13_cube_night#small
* 0.0 : [ 12] sky\sky_13_vibros_cube
* 0.0 : [ 12] sky\sky_13_vibros_cube#small
* 0.0 : [ 14] sky\sky_14_cube
* 0.0 : [ 14] sky\sky_14_cube#small
* 0.0 : [ 7] sky\sky_17_clouds_cube
* 0.0 : [ 7] sky\sky_17_clouds_cube#small
* 0.0 : [ 5] sky\sky_17_cube
* 0.0 : [ 5] sky\sky_17_cube#small
* 0.0 : [ 12] sky\sky_18_cube
* 0.0 : [ 12] sky\sky_18_cube#small
* 0.0 : [ 11] sky\sky_19_cube
* 0.0 : [ 11] sky\sky_19_cube#small
* 0.0 : [ 6] sky\sky_1_clouds_cube
* 0.0 : [ 6] sky\sky_1_clouds_cube#small
* 0.0 : [ 7] sky\sky_20_clouds_cube
* 0.0 : [ 7] sky\sky_20_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_cube
* 0.0 : [ 4] sky\sky_20_cube#small
* 0.0 : [ 7] sky\sky_2_clouds_cube
* 0.0 : [ 7] sky\sky_2_clouds_cube#small
* 0.0 : [ 4] sky\sky_2_cube
* 0.0 : [ 4] sky\sky_2_cube#small
* 0.0 : [ 12] sky\sky_3_cube
* 0.0 : [ 12] sky\sky_3_cube#small
* 0.0 : [ 3] sky\sky_4_cube
* 0.0 : [ 3] sky\sky_4_cube#small
* 0.0 : [ 44] sky\sky_5_cube
* 0.0 : [ 44] sky\sky_5_cube#small
* 0.0 : [ 7] sky\sky_6_cube
* 0.0 : [ 7] sky\sky_6_cube#small
* 0.0 : [ 13] sky\sky_7_cube
* 0.0 : [ 13] sky\sky_7_cube#small
* 0.0 : [ 8] sky\sky_8_cube
* 0.0 : [ 8] sky\sky_8_cube#small
* 0.0 : [ 65] sky\sky_9_cube
* 0.0 : [ 65] sky\sky_9_cube#small
* 0.0 : [ 2] sky\sky_clear_1
* 0.0 : [ 2] sky\sky_clear_1#small
* 0.0 : [ 3] sky\sky_clear_10
* 0.0 : [ 3] sky\sky_clear_10#small
* 0.0 : [ 1] sky\sky_clear_12
* 0.0 : [ 1] sky\sky_clear_12#small
* 0.0 : [ 2] sky\sky_clear_2
* 0.0 : [ 2] sky\sky_clear_2#small
* 0.0 : [ 1] sky\sky_clear_3
* 0.0 : [ 1] sky\sky_clear_3#small
* 0.0 : [ 1] sky\sky_clear_4
* 0.0 : [ 1] sky\sky_clear_4#small
* 0.0 : [ 2] sky\sky_clear_6
* 0.0 : [ 2] sky\sky_clear_6#small
* 0.0 : [ 2] sky\sky_clear_8
* 0.0 : [ 2] sky\sky_clear_8#small
* 0.0 : [ 6] sky\sky_clear_9
* 0.0 : [ 6] sky\sky_clear_9#small
* 0.0 : [ 3] sky\sky_cloudy_2
* 0.0 : [ 3] sky\sky_cloudy_2#small
* 0.0 : [ 3] sky\sky_cloudy_3
* 0.0 : [ 3] sky\sky_cloudy_3#small
* 0.0 : [ 1] sky\sky_cloudy_4
* 0.0 : [ 1] sky\sky_cloudy_4#small
* 0.0 : [ 1] sky\sky_cloudy_6
* 0.0 : [ 1] sky\sky_cloudy_6#small
* 0.0 : [ 1] sky\sky_cloudy_7
* 0.0 : [ 1] sky\sky_cloudy_7#small
* 0.0 : [ 1] sky\sky_cloudy_9
* 0.0 : [ 1] sky\sky_cloudy_9#small
* 0.0 : [ 334] sky\sky_oblaka
* 0.0 : [ 1] ui\ui_actor_mp_screen
* 0.0 : [ 1] wm\wm_blood_1
* 0.0 : [ 1] wm\wm_blood_1_1
* 0.0 : [ 1] wm\wm_blood_1_2
* 0.0 : [ 1] wm\wm_blood_1_3
* 0.0 : [ 1] wm\wm_blood_drop_4
* 0.0 : [ 1] wm\wm_bullet_asfalt_1
* 0.0 : [ 1] wm\wm_bullet_asfalt_2
* 0.0 : [ 1] wm\wm_bullet_asfalt_3
* 0.0 : [ 1] wm\wm_bullet_brick_1
* 0.0 : [ 1] wm\wm_bullet_brick_2
* 0.0 : [ 1] wm\wm_bullet_concrete
* 0.0 : [ 1] wm\wm_bullet_concrete_1
* 0.0 : [ 1] wm\wm_bullet_concrete_2
* 0.0 : [ 1] wm\wm_bullet_concrete_4
* 0.0 : [ 1] wm\wm_bullet_concrete_5
* 0.0 : [ 1] wm\wm_bullet_concrete_6
* 0.0 : [ 1] wm\wm_bullet_concrete_7
* 0.0 : [ 1] wm\wm_bullet_glass01
* 0.0 : [ 1] wm\wm_bullet_glass02
* 0.0 : [ 1] wm\wm_bullet_glass03
* 0.0 : [ 1] wm\wm_bullet_glass04
* 0.0 : [ 1] wm\wm_bullet_ground
* 0.0 : [ 1] wm\wm_bullet_ground_1
* 0.0 : [ 1] wm\wm_bullet_ground_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik
* 0.0 : [ 1] wm\wm_bullet_metall_thik_1
* 0.0 : [ 1] wm\wm_bullet_metall_thik_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin
* 0.0 : [ 1] wm\wm_bullet_metall_thin_1
* 0.0 : [ 1] wm\wm_bullet_metall_thin_2
* 0.0 : [ 1] wm\wm_bullet_metall_thin_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin_4
* 0.0 : [ 1] wm\wm_bullet_wood
* 0.0 : [ 1] wm\wm_bullet_wood_1
* 0.0 : [ 1] wm\wm_bullet_wood_2
* 0.0 : [ 1] wm\wm_bullet_wood_3
* 0.0 : [ 1] wm\wm_bullet_wood_4
* 0.0 : [ 1] wm\wm_bullet_wood_5
* 0.0 : [ 1] wm\wm_bullet_wood_6
* 0.0 : [ 1] wm\wm_bullet_wood_7
* 0.0 : [ 1] wm\wm_bullet_wood_8
* 0.0 : [ 1] wm\wm_bullet_wood_9
* 0.0 : [ 1] wm\wm_grenade
* 0.0 : [ 1] wm\wm_knife_dead
* 0.0 : [ 1] wm\wm_knife_horiz
* 0.0 : [ 1] wm\wm_knife_horiz_blood
* 0.0 : [ 1] wm\wm_knife_horiz_blood1
* 0.0 : [ 1] wm\wm_knife_horiz_metal
* 0.0 : [ 1] wm\wm_knife_horiz_ston
* 0.0 : [ 1] wm\wm_knife_wood
* 0.0 : [ 1] wm\wm_knife_wood1
* 0.0 : [ 1] wm\wm_knife_wood2
* 16.1 : [ 1] ui\ui_font_arial_14_1024
* 32.1 : [ 1] ui\ui_font_letter_16_1024
* 32.1 : [ 1] ui\ui_font_letter_18_1024
* 32.1 : [ 1] ui\ui_magnifier3
* 33.0 : [ 1] ui\ui_ani_cursor
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_graff_19_1024
* 64.1 : [ 1] ui\ui_font_graff_22_1024
* 64.1 : [ 1] ui\ui_font_hud_01
* 128.1 : [ 1] ui\ui_font_graff_32_1024
* 128.1 : [ 1] ui\ui_font_letter_25_1024
* 256.1 : [ 1] ui\ui_font_graff_50_1024
* 256.1 : [ 1] ui\ui_font_hud_02
* 270.0 : [ 1] ui\video_voroni_crop
* 705.4 : [ 1] ui\ui_noise
* 936.0 : [ 1] ui\video_water_crop
* 1024.1 : [ 1] ui\ui_actor_hint_wnd
* 1024.1 : [ 1] ui\ui_actor_main_menu
* 1024.1 : [ 1] ui\ui_actor_multiplayer_background
* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [ 1] ui\ui_actor_sleep_screen
* 4096.1 : [ 1] ui\ui_common
hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_05] [] []
"e:\doomlord\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 76358 K
Loading objects...
! Invalid ogg-comment version, file: e:\doomlord\gamedata\sounds\weapons\w_ak74_shot1.ogg
! Invalid ogg-comment version, file: e:\doomlord\gamedata\sounds\weapons\pkm_shot.ogg
Loading models...
! Can't find texture 'v\v_hands'
* [prefetch] time: 22001 ms
* [prefetch] memory: 78781Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 22304 ms
* phase cmem: 152261 K
* phase time: 8 ms
* phase cmem: 152261 K
* Creating new game...
* Loading spawn registry...
* 6464 spawn points are successfully loaded
* New game is successfully created!
* phase time: 4348 ms
* phase cmem: 207974 K
* phase time: 64 ms
* phase cmem: 207996 K
* phase time: 14 ms
* phase cmem: 207996 K
* WARNING: player not logged in
* client : connection accepted -
* phase time: 19 ms
* phase cmem: 208030 K
* phase time: 16 ms
* phase cmem: 208030 K
* phase time: 8734 ms
* phase cmem: 308822 K
* phase time: 693 ms
* phase cmem: 309875 K
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 49375 verts, 1542 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 62064 verts, 1939 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 20072 verts, 627 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 393270 indices, 768 Kb
* phase time: 2712 ms
* phase cmem: 309993 K
* phase time: 247 ms
* phase cmem: 317365 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 125 ms
* phase cmem: 317397 K
* Loading HOM: e:\doomlord\gamedata\levels\zaton\level.hom
* phase time: 83 ms
* phase cmem: 317764 K
* phase time: 10 ms
* phase cmem: 317764 K
* phase time: 9 ms
* phase cmem: 317764 K
* t-report - base: 819, 375949 K
* t-report - lmap: 26, 26627 K
* WARNING: player not logged in
* phase time: 9033 ms
* phase cmem: 343236 K
* phase time: 65 ms
* phase cmem: 343236 K
* [win32]: free[740768 K], reserved[226064 K], committed[1130256 K]
* [ D3D ]: textures[444919 K]
* [x-ray]: crt heap[343236 K], process heap[594377 K], game lua[30743 K], render[173 K]
* [x-ray]: economy: strings[20307 K], smem[10484 K]
hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_02] [R] []
! Unknown command: dump_infos
intro_start game_loaded
* MEMORY USAGE: 357978 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
intro_start intro_game
intro_delete ::update_game_intro
* [win32]: free[724128 K], reserved[204436 K], committed[1168524 K]
* [ D3D ]: textures[451994 K]
* [x-ray]: crt heap[359321 K], process heap[604981 K], game lua[31135 K], render[261 K]
* [x-ray]: economy: strings[20908 K], smem[10503 K]
* Saving spawns...
* Saving objects...
* 12227 objects are successfully saved
* Game admin - начало игры.scop is successfully saved to file 'c:\docume~1\alluse~1\af40~1\stalke~1.-\savedgames\admin - начало игры.scop'
! Missing ogg-comment, file: e:\doomlord\gamedata\sounds\characters_voice\human_01\stalker\states\breath\breath_1.ogg
* [win32]: free[699864 K], reserved[198944 K], committed[1198280 K]
* [ D3D ]: textures[453125 K]
* [x-ray]: crt heap[362212 K], process heap[609057 K], game lua[49093 K], render[497 K]
* [x-ray]: economy: strings[23621 K], smem[10527 K]
* Saving spawns...
* Saving objects...
* 15323 objects are successfully saved
* Game admin - прибытие на «Скадовск».scop is successfully saved to file 'c:\docume~1\alluse~1\af40~1\stalke~1.-\savedgames\admin - прибытие на «Скадовск».scop'
hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_05] [R] []
hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_exo] [R] []
* [win32]: free[662572 K], reserved[184000 K], committed[1250516 K]
* [ D3D ]: textures[458118 K]
* [x-ray]: crt heap[378448 K], process heap[618163 K], game lua[64918 K], render[558 K]
* [x-ray]: economy: strings[25069 K], smem[10550 K]
- Disconnect
hands visual changed to[dynamics\weapons\wpn_hand\wpn_hand_05] [R] []
- Destroying level
* 0.0 : [ 60] $null
* 0.0 : [ 2] $user$cmap0
* 0.0 : [ 2] $user$cmap1
* 0.0 : [ 3] $user$distort
* 0.0 : [ 299] $user$projector
* 0.0 : [ 6] $user$rendertarget
* 0.0 : [ 5] $user$rendertarget_color_map
* 0.0 : [ 1] $user$sky0
* 0.0 : [ 1] $user$sky1
* 0.0 : [ 1] $user$tonemap
* 0.2 : [ 3] prop\prop_lampa_g_red2
* 1.1 : [ 280] internal\internal_light_attclip
* 1.5 : [ 1] fx\fx_flare1
* 2.8 : [ 4] v\v_hands
* 3.1 : [ 5] sky\sky_12_vibros_cube#small
* 3.1 : [ 34] sky\sky_13_cube#small
* 3.1 : [ 24] sky\sky_13_cube_night#small
* 3.1 : [ 12] sky\sky_13_vibros_cube#small
* 3.1 : [ 14] sky\sky_14_cube#small
* 3.1 : [ 7] sky\sky_17_clouds_cube#small
* 3.1 : [ 12] sky\sky_18_cube#small
* 3.1 : [ 11] sky\sky_19_cube#small
* 3.1 : [ 6] sky\sky_1_clouds_cube#small
* 3.1 : [ 7] sky\sky_20_clouds_cube#small
* 3.1 : [ 4] sky\sky_20_cube#small
* 3.1 : [ 7] sky\sky_2_clouds_cube#small
* 3.1 : [ 3] sky\sky_4_cube#small
* 3.1 : [ 13] sky\sky_7_cube#small
* 3.1 : [ 66] sky\sky_9_cube#small
* 3.1 : [ 1] sky\sky_clear_12#small
* 4.1 : [ 1] ui\cursor
* 5.5 : [ 1] pfx\pfx_spark_01
* 5.5 : [ 3] artifact\artifact_eye
* 5.5 : [ 1] fx\fx_flare2
* 5.5 : [ 1] fx\fx_flare3
* 5.5 : [ 1] fx\fx_rain
* 5.5 : [ 1] fx\fx_sun_rise
* 5.5 : [ 1] glow\glow_orange2
* 5.5 : [ 1] wm\wm_bullet_asfalt_1
* 5.5 : [ 1] wm\wm_bullet_asfalt_2
* 5.5 : [ 1] wm\wm_bullet_asfalt_3
* 5.5 : [ 1] wm\wm_bullet_brick_1
* 5.5 : [ 1] wm\wm_bullet_brick_2
* 5.5 : [ 1] wm\wm_bullet_concrete
* 5.5 : [ 1] wm\wm_bullet_concrete_1
* 5.5 : [ 1] wm\wm_bullet_concrete_2
* 5.5 : [ 1] wm\wm_bullet_concrete_4
* 5.5 : [ 1] wm\wm_bullet_concrete_5
* 5.5 : [ 1] wm\wm_bullet_concrete_6
* 5.5 : [ 1] wm\wm_bullet_concrete_7
* 5.5 : [ 1] wm\wm_bullet_ground
* 5.5 : [ 1] wm\wm_bullet_ground_1
* 5.5 : [ 1] wm\wm_bullet_ground_2
* 5.5 : [ 1] wm\wm_bullet_metall_thik
* 5.5 : [ 1] wm\wm_bullet_metall_thik_1
* 5.5 : [ 1] wm\wm_bullet_metall_thik_2
* 5.5 : [ 1] wm\wm_bullet_metall_thik_3
* 5.5 : [ 1] wm\wm_bullet_metall_thin
* 5.5 : [ 1] wm\wm_bullet_metall_thin_1
* 5.5 : [ 1] wm\wm_bullet_metall_thin_2
* 5.5 : [ 1] wm\wm_bullet_metall_thin_3
* 5.5 : [ 1] wm\wm_bullet_metall_thin_4
* 5.5 : [ 1] wm\wm_bullet_wood
* 5.5 : [ 1] wm\wm_bullet_wood_1
* 5.5 : [ 1] wm\wm_bullet_wood_2
* 5.5 : [ 1] wm\wm_bullet_wood_3
* 5.5 : [ 1] wm\wm_bullet_wood_4
* 5.5 : [ 1] wm\wm_bullet_wood_5
* 5.5 : [ 1] wm\wm_bullet_wood_6
* 5.5 : [ 1] wm\wm_bullet_wood_7
* 5.5 : [ 1] wm\wm_bullet_wood_8
* 5.5 : [ 1] wm\wm_bullet_wood_9
* 5.5 : [ 1] prop\prop_provod_02
* 10.8 : [ 1] pfx\pfx_step_blood
* 10.8 : [ 4] act\act_stalker_head_glass_02
* 10.8 : [ 4] mtl\mtl_bochka_02
* 12.1 : [ 1] artifact\artifact_anim_dist
* 12.1 : [ 2] sky\sky_heli
* 16.1 : [ 1] ui\ui_font_arial_14_1024
* 16.1 : [ 1] ui\ui_grid
* 16.1 : [ 4] wpn\f2000\zscopelens
* 16.1 : [ 4] wpn\m14sopmod\lens
* 18.1 : [ 3] sky\sky_clear_10#small
* 18.1 : [ 2] sky\sky_clear_6#small
* 18.1 : [ 6] sky\sky_clear_9#small
* 18.1 : [ 3] sky\sky_cloudy_2#small
* 18.1 : [ 3] sky\sky_cloudy_3#small
* 18.1 : [ 1] sky\sky_cloudy_4#small
* 18.1 : [ 1] sky\sky_cloudy_6#small
* 18.1 : [ 1] sky\sky_cloudy_7#small
* 18.1 : [ 1] sky\sky_cloudy_9#small
* 21.5 : [ 1] pfx\pfx_bubble
* 21.5 : [ 1] pfx\pfx_flamefx_01
* 21.5 : [ 1] pfx\pfx_leaves_01
* 21.5 : [ 1] pfx\pfx_leaves_02
* 21.5 : [ 1] pfx\pfx_splash3
* 21.5 : [ 1] pfx\pfx_splash_02
* 21.5 : [ 1] pfx\pfx_synus
* 21.5 : [ 1] pfx\pfx_vehmetaldebris_01
* 21.5 : [ 1] fx\fx_rainsplash1
* 21.5 : [ 1] fx\fx_sun
* 21.5 : [ 1] fx\fx_volumefog1
* 21.5 : [ 1] glow\glow_04
* 21.5 : [ 1] glow\glow_fire1
* 21.5 : [ 1] wm\wm_blood_1
* 21.5 : [ 1] wm\wm_blood_1_1
* 21.5 : [ 1] wm\wm_blood_1_2
* 21.5 : [ 1] wm\wm_blood_1_3
* 21.5 : [ 1] wm\wm_blood_2
* 21.5 : [ 1] wm\wm_blood_3
* 21.5 : [ 1] wm\wm_blood_drop_1
* 21.5 : [ 1] wm\wm_blood_drop_2
* 21.5 : [ 1] wm\wm_blood_drop_3
* 21.5 : [ 1] wm\wm_blood_drop_4
* 21.5 : [ 1] wm\wm_grenade
* 21.5 : [ 1] wm\wm_knife_dead
* 21.5 : [ 1] wm\wm_knife_horiz
* 21.5 : [ 1] wm\wm_knife_horiz_blood
* 21.5 : [ 1] wm\wm_knife_wood
* 21.5 : [ 1] wm\wm_knife_wood1
* 21.5 : [ 1] wm\wm_knife_wood2
* 24.1 : [ 5] sky\sky_17_cube#small
* 24.1 : [ 4] sky\sky_2_cube#small
* 24.1 : [ 12] sky\sky_3_cube#small
* 24.1 : [ 44] sky\sky_5_cube#small
* 24.1 : [ 8] sky\sky_6_cube#small
* 24.1 : [ 8] sky\sky_8_cube#small
* 24.1 : [ 2] sky\sky_clear_1#small
* 24.1 : [ 2] sky\sky_clear_2#small
* 24.1 : [ 1] sky\sky_clear_3#small
* 24.1 : [ 1] sky\sky_clear_4#small
* 24.1 : [ 2] sky\sky_clear_8#small
* 32.1 : [ 1] ui\ui_font_letter_16_1024
* 32.1 : [ 1] ui\ui_font_letter_18_1024
* 32.1 : [ 1] ui\ui_magnifier3
* 33.0 : [ 1] ui\ui_ani_cursor
* 42.8 : [ 1] pfx\pfx_concretedebris_01
* 42.8 : [ 4] act\act_stalker_head_glass
* 42.8 : [ 3] artifact\artifact_mp_green
* 42.8 : [ 4] artifact\artifact_myasorubka3
* 42.8 : [ 4] item\item_document_01
* 42.8 : [ 4] item\item_drink_stalker
* 42.8 : [ 4] item\item_food
* 42.8 : [ 4] item\item_medkit
* 42.8 : [ 4] item\item_medkit_2
* 42.8 : [ 4] item\item_medkit_3
* 42.8 : [ 4] item\item_medkit_4
* 42.8 : [ 4] mtl\mtl_ventil_pod_01
* 42.8 : [ 4] prop\prop_elec_kran
* 42.8 : [ 4] prop\prop_electricalunit3
* 42.8 : [ 1] prop\prop_fake_bed_fireplace
* 42.8 : [ 4] prop\prop_speakerphone
* 42.8 : [ 4] prop\prop_teapot_1
* 42.8 : [ 4] wpn\wpn_pkm_lenta
* 42.8 : [ 4] mtl\mtl_truba_pod_01
* 42.8 : [ 4] act\act_pseudodog_fur
* 42.8 : [ 4] act\act_pseudodog_fur1
* 42.8 : [ 1] lights\lights_cone_handing_lamp
* 42.8 : [ 1] wm\wm_knife_horiz_blood1
* 42.8 : [ 1] wm\wm_knife_horiz_metal
* 42.8 : [ 1] wm\wm_knife_horiz_ston
* 42.9 : [ 1] fx\fx_lightning
* 48.1 : [ 78] sky\sky_cube_weapons
* 64.1 : [ 4] death_mod\mp5\fore
* 64.1 : [ 1] fx\fx_gradient
* 64.1 : [ 560] internal\internal_light_attpoint
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_graff_19_1024
* 64.1 : [ 1] ui\ui_font_graff_22_1024
* 64.1 : [ 1] ui\ui_font_hud_01
* 64.1 : [ 1] ui\ui_hud_grenade_mark
* 64.1 : [ 1] ui\ui_hud_hit_mark
* 64.1 : [ 4] wpn\pbs
* 64.1 : [ 4] wpn\pbsak74
* 64.1 : [ 4] wpn\pkmtac\wpn_pkm_lenta
* 64.1 : [ 4] wpn\sbr\sil_ref
* 64.1 : [ 4] wpn\suppressor
* 64.1 : [ 4] wpn_mk\usp2
* 69.6 : [ 4] wpn\f2000\plane
* 85.5 : [ 1] pfx\pfx_anomaly_21
* 85.5 : [ 1] pfx\pfx_bloodsplash1
* 85.5 : [ 1] pfx\pfx_bubble_1
* 85.5 : [ 1] pfx\pfx_bubble_water
* 85.5 : [ 1] pfx\pfx_dist2
* 85.5 : [ 1] pfx\pfx_dist2inv
* 85.5 : [ 1] pfx\pfx_dist3
* 85.5 : [ 1] pfx\pfx_dist4
* 85.5 : [ 1] pfx\pfx_dist7
* 85.5 : [ 1] pfx\pfx_dist8
* 85.5 : [ 1] pfx\pfx_dist9
* 85.5 : [ 1] pfx\pfx_dist_teleport
* 85.5 : [ 1] pfx\pfx_distort_anomaly
* 85.5 : [ 1] pfx\pfx_distortion
* 85.5 : [ 1] pfx\pfx_flame_01
* 85.5 : [ 1] pfx\pfx_flash_01
* 85.5 : [ 1] pfx\pfx_flash_05
* 85.5 : [ 1] pfx\pfx_flash_07
* 85.5 : [ 1] pfx\pfx_gologramma
* 85.5 : [ 1] pfx\pfx_gradient
* 85.5 : [ 1] pfx\pfx_gradient1
* 85.5 : [ 1] pfx\pfx_specks
* 85.5 : [ 1] pfx\pfx_specks_poison
* 85.5 : [ 1] pfx\pfx_spikey_star
* 85.5 : [ 1] pfx\pfx_splash_01
* 85.5 : [ 1] pfx\pfx_stonedebris1
* 85.5 : [ 1] pfx\pfx_stonedebris2
* 85.5 : [ 1] pfx\pfx_vehglassdebris_01
* 85.5 : [ 1] pfx\pfx_water_wave
* 85.5 : [ 1] pfx\pfx_flame
* 85.5 : [ 4] door\door_kotelna
* 85.5 : [ 4] door\door_lift_01
* 85.5 : [ 4] door\door_sheet
* 85.5 : [ 4] door\door_white_04
* 85.5 : [ 4] mtl\mtl_barrel_02
* 85.5 : [ 4] mtl\mtl_barrel_04
* 85.5 : [ 4] mtl\mtl_barrel_05
* 85.5 : [ 4] prop\prop_ballon2
* 85.5 : [ 4] prop\prop_ballon3
* 85.5 : [ 1] act\act_controller_hit1
* 85.5 : [ 4] act\act_stalker_head_glass_01
* 85.5 : [ 1] fx\fx_thunderbolts_gradient
* 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [ 4] glow\glow_ghost
* 85.5 : [ 1] glow\glow_orange
* 85.5 : [ 1] glow\glow_orange_bright
* 85.5 : [ 1] glow\glow_white
* 85.5 : [ 1] glow\glow_yellow
* 85.5 : [ 280] internal\internal_light_att
* 85.5 : [ 4] prop\prop_bottle_box
* 85.5 : [ 4] prop\prop_voda1
* 85.5 : [ 1] wm\wm_bullet_glass01
* 85.5 : [ 1] wm\wm_bullet_glass02
* 85.5 : [ 1] wm\wm_bullet_glass03
* 85.5 : [ 1] wm\wm_bullet_glass04
* 85.5 : [ 6] wpn\wpn_vog
* 128.1 : [ 4] act\act_rat01
* 128.1 : [ 4] death_mod\makarov\grip
* 128.1 : [ 4] death_mod\makarov\sights
* 128.1 : [ 4] death_mod\mp5\sef
* 128.1 : [ 4] death_mod\svd\scope1
* 128.1 : [ 4] death_mod\svd\scope2
* 128.1 : [ 4] death_mod\svd\scope3
* 128.1 : [ 4] death_mod\upgrades\silencer_4
* 128.1 : [ 4] death_mod\xm8\scope
* 128.1 : [ 4] death_mod\xm8\stock
* 128.1 : [ 1] ui\ui_font_graff_32_1024
* 128.1 : [ 1] ui\ui_font_letter_25_1024
* 128.1 : [ 4] wpn\fnscar\panel
* 128.1 : [ 4] wpn\tacticalsg552\skin3
* 128.1 : [ 4] wpn_mk\de1
* 128.1 : [ 4] wpn_mk\de2
* 128.1 : [ 4] wpn_mk\de3
* 128.1 : [ 4] wpn_mk\p99_1
* 128.1 : [ 4] wpn_mk\p99_2
* 128.1 : [ 4] wpn_mk\usp4
* 170.8 : [ 4] fx\fx_noise2
* 170.8 : [ 1] pfx\pfx_dist_glass3
* 170.8 : [ 1] pfx\pfx_smokepuffs2
* 170.8 : [ 1] pfx\pfx_sparks
* 170.8 : [ 4] act\act_ryukzak
* 170.8 : [ 4] act\act_ryukzak_black
* 170.8 : [ 4] act\act_stalker_head_antigas_2
* 170.8 : [ 4] act\act_stalker_head_mask
* 170.8 : [ 4] door\door_katakomb_01
* 170.8 : [ 4] door\door_ship_metall
* 170.8 : [ 4] door\door_white_02
* 170.8 : [ 4] item\item_detector_3
* 170.8 : [ 4] item\item_detector_4
* 170.8 : [ 4] item\item_guitar
* 170.8 : [ 4] item\item_ustroystva
* 170.8 : [ 4] mtl\mtl_bochka_01
* 170.8 : [ 4] mtl\mtl_pod_01
* 170.8 : [ 4] prop\prop_blind01
* 170.8 : [ 4] prop\prop_box_3
* 170.8 : [ 4] prop\prop_dangerbox_2
* 170.8 : [ 4] prop\prop_el_shkaf_01
* 170.8 : [ 4] prop\prop_freez
* 170.8 : [ 4] prop\prop_item2
* 170.8 : [ 4] prop\prop_item3
* 170.8 : [ 6] prop\prop_iten4
* 170.8 : [ 4] prop\prop_kitchen_stuff
* 170.8 : [ 4] prop\prop_plita
* 170.8 : [ 4] prop\prop_spade
* 170.8 : [ 4] wood\wood_plank6
* 170.8 : [ 1] pfx\pfx_woodchips1
* 170.8 : [ 1] pfx\pfx_woodchips3
* 170.8 : [ 4] mtl\mtl_truba_pod_02
* 170.8 : [ 4] glas\glas_dirt
* 170.8 : [ 1] pfx\pfx_shells2
* 192.1 : [ 4] wpn_mk\usp1
* 192.1 : [ 4] wpn_mk\usp3
* 256.1 : [ 4] act\act_dog_red
* 256.1 : [ 4] act\act_dogs_big
* 256.1 : [ 4] act\act_dogs_brown
* 256.1 : [ 4] act\act_dogs_bulterer
* 256.1 : [ 4] act\act_poltergeyst
* 256.1 : [ 4] death_mod\mp5\fullstock
* 256.1 : [ 4] death_mod\upgrades\silencer_5
* 256.1 : [ 4] death_mod\vintorez\scope
* 256.1 : [ 4] death_mod\xm8\foregrip
* 256.1 : [ 1] fx\fx_gradient1
* 256.1 : [ 1] ui\ui_font_graff_50_1024
* 256.1 : [ 1] ui\ui_font_hud_02
* 256.1 : [ 4] wpn\f2000\rail
* 256.1 : [ 4] wpn\f2000\zscope
* 256.1 : [ 4] wpn\fnscar\dot
* 256.1 : [ 4] wpn\fnscar\eotech
* 256.1 : [ 4] wpn\fnscar\lower
* 256.1 : [ 4] wpn\fnscar\mag
* 256.1 : [ 4] wpn\fnscar\scope_3
* 256.1 : [ 4] wpn\fnscar\sights
* 256.1 : [ 4] wpn\fnscar\silencer_5
* 256.1 : [ 4] wpn\m14sopmod\bipod
* 256.1 : [ 6] wpn\mag1911
* 256.1 : [ 4] wpn\mag3
* 256.1 : [ 4] wpn\pbs1
* 256.1 : [ 4] wpn\pkmtac\receiveraddons
* 256.1 : [ 4] wpn\pkmtac\sight
* 256.1 : [ 4] wpn\pkmtac\stuffed
* 256.1 : [ 4] wpn\pkmtac\stuffed2
* 256.1 : [ 4] wpn\sbr\aim2
* 256.1 : [ 4] wpn\silencer
* 256.1 : [ 4] wpn\tacticalsg552\mesh4
* 256.1 : [ 6] wpn\wpn_binokl
* 256.1 : [ 4] wpn\wpn_bolt
* 256.1 : [ 6] wpn\wpn_grenade
* 256.1 : [ 4] wpn\wpn_rpg-7
* 270.0 : [ 1] ui\video_voroni_crop
* 341.5 : [ 1] pfx\pfx_ani-smoke-01
* 341.5 : [ 1] pfx\pfx_anomaly_1
* 341.5 : [ 1] pfx\pfx_anomaly_16
* 341.5 : [ 1] pfx\pfx_anomaly_18
* 341.5 : [ 1] pfx\pfx_anomaly_19
* 341.5 : [ 1] pfx\pfx_anomaly_3
* 341.5 : [ 1] pfx\pfx_anomaly_4
* 341.5 : [ 1] pfx\pfx_anomaly_5
* 341.5 : [ 1] pfx\pfx_anomaly_6
* 341.5 : [ 1] pfx\pfx_anomaly_8
* 341.5 : [ 1] pfx\pfx_anomaly_88
* 341.5 : [ 1] pfx\pfx_anomaly_9
* 341.5 : [ 1] pfx\pfx_bloodsplash2
* 341.5 : [ 1] pfx\pfx_blurry_cloud
* 341.5 : [ 1] pfx\pfx_brick
* 341.5 : [ 1] pfx\pfx_light1
* 341.5 : [ 1] pfx\pfx_light3
* 341.5 : [ 1] pfx\pfx_light4
* 341.5 : [ 1] pfx\pfx_lightning_01
* 341.5 : [ 1] pfx\pfx_lightning_02
* 341.5 : [ 1] pfx\pfx_ligth_6
* 341.5 : [ 1] pfx\pfx_plasma
* 341.5 : [ 1] pfx\pfx_skinsplash1
* 341.5 : [ 1] pfx\pfx_smoke_a
* 341.5 : [ 1] pfx\pfx_smoke_b
* 341.5 : [ 1] pfx\pfx_teleport
* 341.5 : [ 1] pfx\pfx_test_textures
* 341.5 : [ 4] act\act_face_04
* 341.5 : [ 4] act\act_face_mask_01
* 341.5 : [ 4] act\act_face_mask_02
* 341.5 : [ 4] act\act_face_mask_03
* 341.5 : [ 4] act\act_face_mask_04
* 341.5 : [ 4] act\act_face_zombie_01
* 341.5 : [ 4] act\act_faces_1_01
* 341.5 : [ 4] act\act_faces_1_02
* 341.5 : [ 4] act\act_faces_1_03
* 341.5 : [ 4] act\act_faces_1_04
* 341.5 : [ 4] act\act_faces_1_05
* 341.5 : [ 4] act\act_faces_1_06
* 341.5 : [ 4] act\act_faces_1_07
* 341.5 : [ 4] act\act_faces_1_08
* 341.5 : [ 4] act\act_faces_2_01
* 341.5 : [ 4] act\act_faces_2_02
* 341.5 : [ 4] act\act_faces_2_03
* 341.5 : [ 4] act\act_faces_2_04
* 341.5 : [ 4] act\act_faces_2_05
* 341.5 : [ 4] act\act_faces_2_06
* 341.5 : [ 4] act\act_faces_2_07
* 341.5 : [ 4] act\act_faces_2_08
* 341.5 : [ 4] act\act_faces_2_09
* 341.5 : [ 4] act\act_faces_3_01
* 341.5 : [ 4] act\act_faces_3_02
* 341.5 : [ 4] act\act_faces_3_03
* 341.5 : [ 4] act\act_faces_3_04
* 341.5 : [ 4] act\act_faces_3_05
* 341.5 : [ 4] act\act_faces_3_06
* 341.5 : [ 4] act\act_faces_3_07
* 341.5 : [ 4] act\act_faces_3_08
* 341.5 : [ 4] act\act_faces_4_01
* 341.5 : [ 4] act\act_faces_4_02
* 341.5 : [ 4] act\act_faces_4_03
* 341.5 : [ 4] act\act_faces_4_04
* 341.5 : [ 4] act\act_stalker_freedom_3
* 341.5 : [ 4] act\act_stalker_soldier_1
* 341.5 : [ 4] act\act_stalker_soldier_2
* 341.5 : [ 4] act\act_crow
* 341.5 : [ 6] item\item_detector_1
* 341.5 : [ 4] item\item_detector_2
* 341.5 : [ 1] map\map_labx8
* 341.5 : [ 4] prop\prop_instrument_1
* 341.5 : [ 4] wpn\spas-12\barrel
* 341.5 : [ 4] wpn\spas-12\bugel
* 341.5 : [ 4] wpn\spas-12\grip
* 341.5 : [ 4] wpn\spas-12\map1_h4wk
* 341.5 : [ 4] wpn\spas-12\poly_wastage
* 341.5 : [ 4] wpn\spas-12\reciever
* 341.5 : [ 4] wpn\spas-12\shells
* 341.5 : [ 6] wpn\wpn_fort
* 341.5 : [ 6] wpn\wpn_knife
* 341.5 : [ 6] wpn\wpn_pb
* 341.5 : [ 4] wpn\wpn_usp
* 341.5 : [ 4] wpn\wpn_walter99
* 512.1 : [ 4] death_mod\makarov\main
* 512.1 : [ 4] death_mod\mp5\mag
* 512.1 : [ 4] death_mod\mp5\rec_9
* 512.1 : [ 4] death_mod\upgrades\default
* 512.1 : [ 4] death_mod\vintorez\mag
* 512.1 : [ 4] death_mod\vintorez\other
* 512.1 : [ 4] death_mod\vintorez\reciever
* 512.1 : [ 4] death_mod\xm8\main
* 512.1 : [ 4] wpn\m14sopmod\mueller
* 512.1 : [ 4] wpn\slide
* 512.1 : [ 4] wpn\slidesig220
* 512.1 : [ 4] wpn\tacticalsg552\front
* 512.1 : [ 4] wpn\tacticalsg552\mag
* 512.1 : [ 6] wpn\wpn_abakan
* 512.1 : [ 6] wpn\wpn_vss
* 682.8 : [ 1] pfx\pfx_anomaly_2
* 682.8 : [ 1] pfx\pfx_anomaly_23
* 682.8 : [ 1] pfx\pfx_anomaly_2_green
* 682.8 : [ 1] pfx\pfx_anomaly_7
* 682.8 : [ 1] pfx\pfx_concretepuffs_01
* 682.8 : [ 1] pfx\pfx_lighting_stancia_01
* 682.8 : [ 1] pfx\pfx_lighting_stancia_02
* 682.8 : [ 1] pfx\pfx_shells1
* 682.8 : [ 1] pfx\pfx_smokepuffs1
* 682.8 : [ 4] act\act_pseudodog
* 682.8 : [ 4] act\act_scientist
* 682.8 : [ 4] act\act_scientist_suit_green
* 682.8 : [ 4] act\act_stalker_bandit_1
* 682.8 : [ 4] act\act_stalker_bandit_2
* 682.8 : [ 4] act\act_stalker_bandit_3
* 682.8 : [ 4] act\act_stalker_bandit_3a
* 682.8 : [ 4] act\act_stalker_freedom_1
* 682.8 : [ 4] act\act_stalker_freedom_2
* 682.8 : [ 4] act\act_stalker_freedom_4
* 682.8 : [ 4] act\act_stalker_hero
* 682.8 : [ 4] act\act_stalker_merc_2
* 682.8 : [ 4] act\act_stalker_merc_4
* 682.8 : [ 4] act\act_stalker_monolith_1
* 682.8 : [ 4] act\act_stalker_monolith_2
* 682.8 : [ 4] act\act_stalker_monolith_3
* 682.8 : [ 4] act\act_stalker_monolith_4
* 682.8 : [ 4] act\act_stalker_neutral_4
* 682.8 : [ 4] act\act_stalker_soldier_4
* 682.8 : [ 1] ui\ui_global_map
* 682.8 : [ 4] wood\wood_walls8
* 682.8 : [ 4] wpn\wpn_ammo
* 682.8 : [ 4] wpn\wpn_protecta
* 682.8 : [ 4] act\act_puh
* 682.8 : [ 6] wpn\wpn_toz-34
* 768.1 : [ 5] sky\sky_12_vibros_cube
* 768.1 : [ 34] sky\sky_13_cube
* 768.1 : [ 24] sky\sky_13_cube_night
* 768.1 : [ 12] sky\sky_13_vibros_cube
* 768.1 : [ 14] sky\sky_14_cube
* 768.1 : [ 7] sky\sky_17_clouds_cube
* 768.1 : [ 5] sky\sky_17_cube
* 768.1 : [ 12] sky\sky_18_cube
* 768.1 : [ 11] sky\sky_19_cube
* 768.1 : [ 6] sky\sky_1_clouds_cube
* 768.1 : [ 7] sky\sky_20_clouds_cube
* 768.1 : [ 6] sky\sky_20_cube
* 768.1 : [ 7] sky\sky_2_clouds_cube
* 768.1 : [ 4] sky\sky_2_cube
* 768.1 : [ 12] sky\sky_3_cube
* 768.1 : [ 3] sky\sky_4_cube
* 768.1 : [ 50] sky\sky_5_cube
* 768.1 : [ 8] sky\sky_6_cube
* 768.1 : [ 13] sky\sky_7_cube
* 768.1 : [ 8] sky\sky_8_cube
* 768.1 : [ 66] sky\sky_9_cube
* 768.1 : [ 3] sky\sky_cloudy_2
* 768.1 : [ 1] sky\sky_cloudy_6
* 936.0 : [ 1] ui\video_water_crop
* 1020.1 : [ 4] act\act_gasmask
* 1020.1 : [ 4] act\act_psevdogigant
* 1024.1 : [ 4] act\act_burer
* 1024.1 : [ 4] act\act_controller
* 1024.1 : [ 4] act\act_himera
* 1024.1 : [ 4] act\act_plot
* 1024.1 : [ 4] act\act_pseudodog1
* 1024.1 : [ 4] act\act_stalker_dolg_1
* 1024.1 : [ 4] act\act_stalker_dolg_2
* 1024.1 : [ 4] act\act_stalker_dolg_3
* 1024.1 : [ 4] act\act_stalker_dolg_4
* 1024.1 : [ 4] act\act_stalker_neutral_1
* 1024.1 : [ 4] act\act_stalker_neutral_2
* 1024.1 : [ 4] act\act_stalker_neutral_3
* 1024.1 : [ 1] ui\ui_actor_achivments
* 1024.1 : [ 1] ui\ui_actor_dialog_screen
* 1024.1 : [ 1] ui\ui_actor_hint_wnd
* 1024.1 : [ 1] ui\ui_actor_main_menu
* 1024.1 : [ 1] ui\ui_actor_menu
* 1024.1 : [ 1] ui\ui_actor_mp_screen
* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [ 1] ui\ui_actor_newsmanager_icons
* 1024.1 : [ 1] ui\ui_actor_pda
* 1024.1 : [ 1] ui\ui_actor_portrets
* 1024.1 : [ 1] ui\ui_actor_sleep_screen
* 1024.1 : [ 1] ui\ui_actor_weapons
* 1024.1 : [ 4] wpn\aksu
* 1024.1 : [ 4] wpn\aksu2
* 1024.1 : [ 4] wpn\body1911
* 1024.1 : [ 4] wpn\fnscar\upper
* 1024.1 : [ 4] wpn\frame3
* 1024.1 : [ 4] wpn\framesig220
* 1024.1 : [ 4] wpn\gun2
* 1024.1 : [ 4] wpn\m14sopmod\rec
* 1024.1 : [ 4] wpn\m14sopmod\stock
* 1024.1 : [ 4] wpn\m14sopmod\upper
* 1024.1 : [ 4] wpn\m14sopmod\v_m14
* 1024.1 : [ 4] wpn\pkmtac\body
* 1024.1 : [ 4] wpn\pkmtac\boxmag
* 1024.1 : [ 4] wpn\pkmtac\front
* 1024.1 : [ 4] wpn\pkmtac\t2
* 1024.1 : [ 4] wpn\pkmtac\wpn_pkm
* 1024.1 : [ 4] wpn\recak74
* 1024.1 : [ 4] wpn\sbr\aim1
* 1024.1 : [ 4] wpn\tacticalsg552\aim
* 1024.1 : [ 4] wpn\tacticalsg552\flashlight
* 1024.1 : [ 4] wpn\tacticalsg552\fnc
* 1024.1 : [ 4] wpn\tacticalsg552\reciever
* 1024.1 : [ 4] wpn\upperak74
* 1024.1 : [ 1] wpn\wpn_crosshair
* 1024.1 : [ 1] wpn\wpn_crosshair_g36
* 1024.1 : [ 1] wpn\wpn_crosshair_l85
* 1024.1 : [ 1] wpn\wpn_crosshair_rpg
* 1024.1 : [ 6] wpn\wpn_rg6
* 1024.1 : [ 6] wpn\wpn_upgrade
* 1365.5 : [ 4] act\act_arm_5
* 1365.5 : [ 6] act\act_krovosos_1
* 1365.5 : [ 6] act\act_krovosos_2
* 1365.5 : [ 6] act\act_krovosos_3
* 1365.5 : [ 4] act\act_mutant_boar
* 1365.5 : [ 4] act\act_mutant_boar_u
* 1365.5 : [ 1] map\map_jupiter_underground
* 1365.5 : [ 336] sky\sky_oblaka
* 1365.5 : [ 6] wpn\wpn_bm-16
* 1365.5 : [ 4] wpn\wpn_desert_eagle
* 1365.5 : [ 6] wpn\wpn_gauss
* 1365.5 : [ 6] wpn\wpn_groza
* 1365.5 : [ 6] wpn\wpn_winchester1300
* 2048.1 : [ 4] act\act_arm_2
* 2048.1 : [ 1] ui\ui_icon_equipment
* 2730.8 : [ 1] pfx\pfx_explotions_3
* 2730.8 : [ 4] act\act_arm_1_exo
* 2730.8 : [ 4] act\act_stalker_nebo_2
* 2730.8 : [ 4] act\act_stalker_nebo_3
* 2730.8 : [ 4] death_mod\svd\rifle
* 3072.1 : [ 3] sky\sky_clear_10
* 3072.1 : [ 2] sky\sky_clear_6
* 3072.1 : [ 6] sky\sky_clear_9
* 3072.1 : [ 3] sky\sky_cloudy_3
* 3072.1 : [ 1] sky\sky_cloudy_4
* 3072.1 : [ 1] sky\sky_cloudy_7
* 3072.1 : [ 1] sky\sky_cloudy_9
* 4096.1 : [ 1] ui\ui_common
* 4096.1 : [ 1] ui\ui_hud
* 4096.1 : [ 1] ui\ui_ingame2_common
* 4096.1 : [ 1] ui\ui_pda2
* 4096.1 : [ 1] ui\ui_pda2_noice
* 4096.1 : [ 6] wpn\f2
* 4096.1 : [ 4] wpn\f2000\f2000
* 4096.1 : [ 4] wpn\f2000\f20001
* 4096.1 : [ 4] wpn\sbr\sbr
* 4096.2 : [ 2] sky\sky_clear_1
* 4096.2 : [ 1] sky\sky_clear_12
* 4096.2 : [ 2] sky\sky_clear_2
* 4096.2 : [ 1] sky\sky_clear_3
* 4096.2 : [ 1] sky\sky_clear_4
* 4096.2 : [ 2] sky\sky_clear_8
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02a
* 5461.5 : [ 1] pfx\pfx_ani-fire01
* 5461.5 : [ 1] pfx\pfx_explotions_2
* 5461.5 : [ 1] pfx\pfx_explotions_4
* 5461.5 : [ 1] pfx\pfx_explotions_smoke
* 5461.5 : [ 1] map\map_jupiter
* 5461.5 : [ 1] map\map_pripyat
* 5461.5 : [ 1] map\map_zaton
* [ D3D ]: textures[333720 K]
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 1

отредактировал(а) dm.dav23: 07-09-2011 20:02 GMT3 час.

administrator152
    
Посты: 2367
Откуда: Новосибирск
Возраст: 32
07-09-2011 20:07 GMT3 час. #1520036   
Странно, ошибки нету. У тебя игра хоть лицензия или какая-нибудь сборка левая?


Делаю мультиплеерные карты для сталкера ЧН и ЗП. Обращаться в ЛС.
Gavr-vit
    
Посты: 7
Откуда:
Возраст:
08-09-2011 20:04 GMT3 час. #1520288   
НУ я с нета скачал Вроде какаята сборка.((((




Форумы Трилогия серии игр S.T.A.L.K.E.R » Модификации и квесты Проблемы с игрой [Зов Припяти]


Продолжая пользоваться сайтом, вы соглашаетесь с использованием файлов cookie. Страницы сайта могут содержать информацию, запрещенную для
просмотра посетителям младше 18 лет. Авторское право на серию игр «S.T.A.L.K.E.R» и используемые в ней материалы принадлежит GSC Game World.

Использование материалов сайта возможно с разрешения администрации. Все права защищены. © 2004–2024 «Stalker-Portal.ru»