SONY :
А почему это "Client"?..
в каком смысле ??? ты по проще можешь ????
вот лог полностью только что делал :
'xrCore' build 2215, Apr 25 2005
Initializing Engine...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* loading script class_registrator.script
* loading script smart_terrain.script
* loading script ce_switcher.script
* loading script se_switcher.script
* loading script ui_main_menu.script
* loading script se_stalker.script
* loading script se_artefact.script
* loading script se_car.script
* loading script se_monster.script
* loading script game_registrator.script
* loading script game_last_sv.script
* loading script game_last_cl.script
* loading script _G.script
Executing config-script "user_net.ltx"...
Executing config-script "default_controls.ltx"...
Starting INPUT device...
* sound: OpenAL: Using device 'DirectSound3D'.
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:141]: NVIDIA GeForce 6600
* Vertex Processor: PURE HARDWARE
* Texture memory: 586 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 512K
* DIB created: 512K
* distortion: used, dev(30),need(14)
- r1_tf_aniso 2
- r1_tf_mipbias -0.5
Starting engine...
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
* [Object-prefetch] objects: 912
* [Object-prefetch] time: 4103 ms
* [Object-prefetch] memory: 27361Kb
* [Object-prefetch] average: 4.50 ms, 30721 bytes
SERVER: Starting...
Executing config-script "banned.ltx"...
GameSpy::QR2 : Initialized
CLIENT: Connecting to '85.21.96.203'...
* Client connect on port 5445
* HOST #1:
client : connection rejected -
cl_netADR_Server 1
cl_netADR_Device 1
cl_netCORE 1
! Failed to start client. Check the connection or level existance.
- Destroying level
* loading script ui_main_main_tab.script
* loading script ui_main_base_tab.script
* loading script ui_main_new_tab.script
* loading script ui_main_multi_tab.script
***STOP*** file '(null)', line 0.
***Reason***: *** Internal Error ***
Saved dump file to 'logs\xray_IceKadet_12-02-06_17-49-24.mdmp'